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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengl;

import java.nio.*;

import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.JNI.*;
import static org.lwjgl.system.MemoryStack.*;
import static org.lwjgl.system.MemoryUtil.*;

/**
 * Native bindings to the EXT_semaphore extension.
 * 
 * 

The Vulkan API introduces the concept of explicit memory objects and reusable synchronization objects. This extension brings those concepts to the * OpenGL API via two new object types:

* *
    *
  • Memory objects
  • *
  • Semaphores
  • *
* *

Rather than allocating memory as a response to object allocation, memory allocation and binding are two separate operations in Vulkan. This extension * allows an OpenGL application to import a Vulkan memory object, and to bind textures and/or buffer objects to it.

* *

No methods to import memory objects are defined here. Separate platform-specific extensions are defined for this purpose.

* *

Semaphores are synchronization primitives that can be waited on and signaled only by the GPU, or in GL terms, in the GL server. They are similar in * concept to GL's "sync" objects and EGL's "EGLSync" objects, but different enough that compatibilities between the two are difficult to derive.

* *

Rather than attempt to map Vulkan semaphores on to GL/EGL sync objects to achieve interoperability, this extension introduces a new object, GL * semaphores, that map directly to the semantics of Vulkan semaphores. To achieve full image and buffer memory coherence with a Vulkan driver, the * commands that manipulate semaphores also allow external usage information to be imported and exported.

*/ public class EXTSemaphore { static { GL.initialize(); } /** * Accepted by the {@code pname} parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, GetInteger64v, {@link #glGetUnsignedBytevEXT GetUnsignedBytevEXT}, and the * {@code target} parameter of GetBooleani_v, GetIntegeri_v,GetFloati_v, GetDoublei_v, GetInteger64i_v, and {@link #glGetUnsignedBytei_vEXT GetUnsignedBytei_vEXT}. */ public static final int GL_NUM_DEVICE_UUIDS_EXT = 0x9596, GL_DEVICE_UUID_EXT = 0x9597, GL_DRIVER_UUID_EXT = 0x9598; /** Constant values. */ public static final int GL_UUID_SIZE_EXT = 16; /** Accepted by the {@code dstLayouts} parameter of {@link #glSignalSemaphoreEXT SignalSemaphoreEXT} and the {@code srcLayouts} parameter of {@link #glWaitSemaphoreEXT WaitSemaphoreEXT}. */ public static final int GL_LAYOUT_GENERAL_EXT = 0x958D, GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E, GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F, GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590, GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591, GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592, GL_LAYOUT_TRANSFER_DST_EXT = 0x9593, GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530, GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531; protected EXTSemaphore() { throw new UnsupportedOperationException(); } // --- [ glGetUnsignedBytevEXT ] --- public static void nglGetUnsignedBytevEXT(int pname, long data) { EXTMemoryObject.nglGetUnsignedBytevEXT(pname, data); } public static void glGetUnsignedBytevEXT(@NativeType("GLenum") int pname, @NativeType("GLubyte *") ByteBuffer data) { EXTMemoryObject.glGetUnsignedBytevEXT(pname, data); } // --- [ glGetUnsignedBytei_vEXT ] --- public static void nglGetUnsignedBytei_vEXT(int target, int index, long data) { EXTMemoryObject.nglGetUnsignedBytei_vEXT(target, index, data); } public static void glGetUnsignedBytei_vEXT(@NativeType("GLenum") int target, @NativeType("GLuint") int index, @NativeType("GLubyte *") ByteBuffer data) { EXTMemoryObject.glGetUnsignedBytei_vEXT(target, index, data); } // --- [ glGenSemaphoresEXT ] --- public static native void nglGenSemaphoresEXT(int n, long semaphores); public static void glGenSemaphoresEXT(@NativeType("GLuint *") IntBuffer semaphores) { nglGenSemaphoresEXT(semaphores.remaining(), memAddress(semaphores)); } @NativeType("void") public static int glGenSemaphoresEXT() { MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { IntBuffer semaphores = stack.callocInt(1); nglGenSemaphoresEXT(1, memAddress(semaphores)); return semaphores.get(0); } finally { stack.setPointer(stackPointer); } } // --- [ glDeleteSemaphoresEXT ] --- public static native void nglDeleteSemaphoresEXT(int n, long semaphores); public static void glDeleteSemaphoresEXT(@NativeType("GLuint const *") IntBuffer semaphores) { nglDeleteSemaphoresEXT(semaphores.remaining(), memAddress(semaphores)); } public static void glDeleteSemaphoresEXT(@NativeType("GLuint const *") int semaphore) { MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { IntBuffer semaphores = stack.ints(semaphore); nglDeleteSemaphoresEXT(1, memAddress(semaphores)); } finally { stack.setPointer(stackPointer); } } // --- [ glIsSemaphoreEXT ] --- @NativeType("GLboolean") public static native boolean glIsSemaphoreEXT(@NativeType("GLuint") int semaphore); // --- [ glSemaphoreParameterui64vEXT ] --- public static native void nglSemaphoreParameterui64vEXT(int semaphore, int pname, long params); public static void glSemaphoreParameterui64vEXT(@NativeType("GLuint") int semaphore, @NativeType("GLenum") int pname, @NativeType("GLuint64 const *") LongBuffer params) { if (CHECKS) { check(params, 1); } nglSemaphoreParameterui64vEXT(semaphore, pname, memAddress(params)); } public static void glSemaphoreParameterui64EXT(@NativeType("GLuint") int semaphore, @NativeType("GLenum") int pname, @NativeType("GLuint64 const *") long param) { MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { LongBuffer params = stack.longs(param); nglSemaphoreParameterui64vEXT(semaphore, pname, memAddress(params)); } finally { stack.setPointer(stackPointer); } } // --- [ glGetSemaphoreParameterui64vEXT ] --- public static native void nglGetSemaphoreParameterui64vEXT(int semaphore, int pname, long params); public static void glGetSemaphoreParameterui64vEXT(@NativeType("GLuint") int semaphore, @NativeType("GLenum") int pname, @NativeType("GLuint64 *") LongBuffer params) { if (CHECKS) { check(params, 1); } nglGetSemaphoreParameterui64vEXT(semaphore, pname, memAddress(params)); } @NativeType("void") public static long glGetSemaphoreParameterui64EXT(@NativeType("GLuint") int semaphore, @NativeType("GLenum") int pname) { MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { LongBuffer params = stack.callocLong(1); nglGetSemaphoreParameterui64vEXT(semaphore, pname, memAddress(params)); return params.get(0); } finally { stack.setPointer(stackPointer); } } // --- [ glWaitSemaphoreEXT ] --- public static native void nglWaitSemaphoreEXT(int semaphore, int numBufferBarriers, long buffers, int numTextureBarriers, long textures, long srcLayouts); public static void glWaitSemaphoreEXT(@NativeType("GLuint") int semaphore, @NativeType("GLuint const *") IntBuffer buffers, @NativeType("GLuint const *") IntBuffer textures, @NativeType("GLenum const *") IntBuffer srcLayouts) { if (CHECKS) { check(srcLayouts, textures.remaining()); } nglWaitSemaphoreEXT(semaphore, buffers.remaining(), memAddress(buffers), textures.remaining(), memAddress(textures), memAddress(srcLayouts)); } // --- [ glSignalSemaphoreEXT ] --- public static native void nglSignalSemaphoreEXT(int semaphore, int numBufferBarriers, long buffers, int numTextureBarriers, long textures, long dstLayouts); public static void glSignalSemaphoreEXT(@NativeType("GLuint") int semaphore, @NativeType("GLuint const *") IntBuffer buffers, @NativeType("GLuint const *") IntBuffer textures, @NativeType("GLenum const *") IntBuffer dstLayouts) { if (CHECKS) { check(dstLayouts, textures.remaining()); } nglSignalSemaphoreEXT(semaphore, buffers.remaining(), memAddress(buffers), textures.remaining(), memAddress(textures), memAddress(dstLayouts)); } /** Array version of: {@link #glGenSemaphoresEXT GenSemaphoresEXT} */ public static void glGenSemaphoresEXT(@NativeType("GLuint *") int[] semaphores) { long __functionAddress = GL.getICD().glGenSemaphoresEXT; if (CHECKS) { check(__functionAddress); } callPV(semaphores.length, semaphores, __functionAddress); } /** Array version of: {@link #glDeleteSemaphoresEXT DeleteSemaphoresEXT} */ public static void glDeleteSemaphoresEXT(@NativeType("GLuint const *") int[] semaphores) { long __functionAddress = GL.getICD().glDeleteSemaphoresEXT; if (CHECKS) { check(__functionAddress); } callPV(semaphores.length, semaphores, __functionAddress); } /** Array version of: {@link #glSemaphoreParameterui64vEXT SemaphoreParameterui64vEXT} */ public static void glSemaphoreParameterui64vEXT(@NativeType("GLuint") int semaphore, @NativeType("GLenum") int pname, @NativeType("GLuint64 const *") long[] params) { long __functionAddress = GL.getICD().glSemaphoreParameterui64vEXT; if (CHECKS) { check(__functionAddress); check(params, 1); } callPV(semaphore, pname, params, __functionAddress); } /** Array version of: {@link #glGetSemaphoreParameterui64vEXT GetSemaphoreParameterui64vEXT} */ public static void glGetSemaphoreParameterui64vEXT(@NativeType("GLuint") int semaphore, @NativeType("GLenum") int pname, @NativeType("GLuint64 *") long[] params) { long __functionAddress = GL.getICD().glGetSemaphoreParameterui64vEXT; if (CHECKS) { check(__functionAddress); check(params, 1); } callPV(semaphore, pname, params, __functionAddress); } /** Array version of: {@link #glWaitSemaphoreEXT WaitSemaphoreEXT} */ public static void glWaitSemaphoreEXT(@NativeType("GLuint") int semaphore, @NativeType("GLuint const *") int[] buffers, @NativeType("GLuint const *") int[] textures, @NativeType("GLenum const *") int[] srcLayouts) { long __functionAddress = GL.getICD().glWaitSemaphoreEXT; if (CHECKS) { check(__functionAddress); check(srcLayouts, textures.length); } callPPPV(semaphore, buffers.length, buffers, textures.length, textures, srcLayouts, __functionAddress); } /** Array version of: {@link #glSignalSemaphoreEXT SignalSemaphoreEXT} */ public static void glSignalSemaphoreEXT(@NativeType("GLuint") int semaphore, @NativeType("GLuint const *") int[] buffers, @NativeType("GLuint const *") int[] textures, @NativeType("GLenum const *") int[] dstLayouts) { long __functionAddress = GL.getICD().glSignalSemaphoreEXT; if (CHECKS) { check(__functionAddress); check(dstLayouts, textures.length); } callPPPV(semaphore, buffers.length, buffers, textures.length, textures, dstLayouts, __functionAddress); } }




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