All Downloads are FREE. Search and download functionalities are using the official Maven repository.

org.lwjgl.opengl.GL14C Maven / Gradle / Ivy

Go to download

The most widely adopted 2D and 3D graphics API in the industry, bringing thousands of applications to a wide variety of computer platforms.

There is a newer version: 3.3.4
Show newest version
/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengl;

import java.nio.*;

import org.lwjgl.*;

import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.JNI.*;
import static org.lwjgl.system.MemoryUtil.*;

/**
 * The OpenGL functionality of a forward compatible context, up to version 1.4.
 * 
 * 

Extensions promoted to core in this release:

* * */ public class GL14C extends GL13C { static { GL.initialize(); } /** Accepted by the {@code sfactor} and {@code dfactor} parameters of BlendFunc. */ public static final int GL_CONSTANT_COLOR = 0x8001, GL_ONE_MINUS_CONSTANT_COLOR = 0x8002, GL_CONSTANT_ALPHA = 0x8003, GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004; /** Accepted by the {@code mode} parameter of BlendEquation. */ public static final int GL_FUNC_ADD = 0x8006, GL_MIN = 0x8007, GL_MAX = 0x8008; /** Accepted by the {@code mode} parameter of BlendEquation. */ public static final int GL_FUNC_SUBTRACT = 0x800A, GL_FUNC_REVERSE_SUBTRACT = 0x800B; /** Accepted by the {@code internalFormat} parameter of TexImage1D, TexImage2D, CopyTexImage1D and CopyTexImage2D. */ public static final int GL_DEPTH_COMPONENT16 = 0x81A5, GL_DEPTH_COMPONENT24 = 0x81A6, GL_DEPTH_COMPONENT32 = 0x81A7; /** Accepted by the {@code pname} parameter of GetTexLevelParameterfv and GetTexLevelParameteriv. */ public static final int GL_TEXTURE_DEPTH_SIZE = 0x884A; /** Accepted by the {@code pname} parameter of TexParameterf, TexParameteri, TexParameterfv, TexParameteriv, GetTexParameterfv, and GetTexParameteriv. */ public static final int GL_TEXTURE_COMPARE_MODE = 0x884C, GL_TEXTURE_COMPARE_FUNC = 0x884D; /** Accepted by the {@code pname} parameter of PointParameterfARB, and the {@code pname} of Get. */ public static final int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; /** Accepted by the {@code pname} parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev. */ public static final int GL_BLEND_DST_RGB = 0x80C8, GL_BLEND_SRC_RGB = 0x80C9, GL_BLEND_DST_ALPHA = 0x80CA, GL_BLEND_SRC_ALPHA = 0x80CB; /** Accepted by the {@code sfail}, {@code dpfail}, and {@code dppass} parameter of StencilOp. */ public static final int GL_INCR_WRAP = 0x8507, GL_DECR_WRAP = 0x8508; /** * When the {@code target} parameter of GetTexEnvfv, GetTexEnviv, TexEnvi, TexEnvf, TexEnviv, and TexEnvfv is TEXTURE_FILTER_CONTROL, then the value of * {@code pname} may be. */ public static final int GL_TEXTURE_LOD_BIAS = 0x8501; /** Accepted by the {@code pname} parameters of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev. */ public static final int GL_MAX_TEXTURE_LOD_BIAS = 0x84FD; /** * Accepted by the {@code param} parameter of TexParameteri and TexParameterf, and by the {@code params} parameter of TexParameteriv and TexParameterfv, * when their {@code pname} parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or TEXTURE_WRAP_R. */ public static final int GL_MIRRORED_REPEAT = 0x8370; protected GL14C() { throw new UnsupportedOperationException(); } // --- [ glBlendColor ] --- /** * Specifies the constant color Cc to be used in blending. * * @param red the red color component * @param green the green color component * @param blue the blue color component * @param alpha the alpha color component * * @see Reference Page */ public static native void glBlendColor(@NativeType("GLfloat") float red, @NativeType("GLfloat") float green, @NativeType("GLfloat") float blue, @NativeType("GLfloat") float alpha); // --- [ glBlendEquation ] --- /** * Controls the blend equations used for per-fragment blending. * * @param mode the blend equation. One of:
{@link #GL_FUNC_ADD FUNC_ADD}{@link #GL_FUNC_SUBTRACT FUNC_SUBTRACT}{@link #GL_FUNC_REVERSE_SUBTRACT FUNC_REVERSE_SUBTRACT}{@link #GL_MIN MIN}{@link #GL_MAX MAX}
* * @see Reference Page */ public static native void glBlendEquation(@NativeType("GLenum") int mode); // --- [ glMultiDrawArrays ] --- /** * Unsafe version of: {@link #glMultiDrawArrays MultiDrawArrays} * * @param drawcount the size of {@code first} and {@code count} */ public static native void nglMultiDrawArrays(int mode, long first, long count, int drawcount); /** * Renders multiple sets of primitives from array data. * * @param mode the kind of primitives to render. One of:
{@link GL11#GL_POINTS POINTS}{@link GL11#GL_LINE_STRIP LINE_STRIP}{@link GL11#GL_LINE_LOOP LINE_LOOP}{@link GL11#GL_LINES LINES}{@link GL11#GL_TRIANGLE_STRIP TRIANGLE_STRIP}{@link GL11#GL_TRIANGLE_FAN TRIANGLE_FAN}
{@link GL11#GL_TRIANGLES TRIANGLES}{@link GL32#GL_LINES_ADJACENCY LINES_ADJACENCY}{@link GL32#GL_LINE_STRIP_ADJACENCY LINE_STRIP_ADJACENCY}{@link GL32#GL_TRIANGLES_ADJACENCY TRIANGLES_ADJACENCY}{@link GL32#GL_TRIANGLE_STRIP_ADJACENCY TRIANGLE_STRIP_ADJACENCY}{@link GL40#GL_PATCHES PATCHES}
* @param first an array of starting indices in the enabled arrays * @param count an array of the number of indices to be rendered * * @see Reference Page */ public static void glMultiDrawArrays(@NativeType("GLenum") int mode, @NativeType("GLint const *") IntBuffer first, @NativeType("GLsizei const *") IntBuffer count) { if (CHECKS) { check(count, first.remaining()); } nglMultiDrawArrays(mode, memAddress(first), memAddress(count), first.remaining()); } // --- [ glMultiDrawElements ] --- /** * Unsafe version of: {@link #glMultiDrawElements MultiDrawElements} * * @param drawcount the size of the {@code count} array */ public static native void nglMultiDrawElements(int mode, long count, int type, long indices, int drawcount); /** * Renders multiple sets of primitives by specifying indices of array data elements. * *

LWJGL note: Use {@link org.lwjgl.system.MemoryUtil#memAddress} to retrieve pointers to the index buffers.

* * @param mode the kind of primitives to render. One of:
{@link GL11#GL_POINTS POINTS}{@link GL11#GL_LINE_STRIP LINE_STRIP}{@link GL11#GL_LINE_LOOP LINE_LOOP}{@link GL11#GL_LINES LINES}{@link GL11#GL_TRIANGLE_STRIP TRIANGLE_STRIP}{@link GL11#GL_TRIANGLE_FAN TRIANGLE_FAN}
{@link GL11#GL_TRIANGLES TRIANGLES}{@link GL32#GL_LINES_ADJACENCY LINES_ADJACENCY}{@link GL32#GL_LINE_STRIP_ADJACENCY LINE_STRIP_ADJACENCY}{@link GL32#GL_TRIANGLES_ADJACENCY TRIANGLES_ADJACENCY}{@link GL32#GL_TRIANGLE_STRIP_ADJACENCY TRIANGLE_STRIP_ADJACENCY}{@link GL40#GL_PATCHES PATCHES}
* @param count an array of the elements counts * @param type the type of the values in indices. One of:
{@link GL11#GL_UNSIGNED_BYTE UNSIGNED_BYTE}{@link GL11#GL_UNSIGNED_SHORT UNSIGNED_SHORT}{@link GL11#GL_UNSIGNED_INT UNSIGNED_INT}
* @param indices a pointer to the location where the indices are stored * * @see Reference Page */ public static void glMultiDrawElements(@NativeType("GLenum") int mode, @NativeType("GLsizei *") IntBuffer count, @NativeType("GLenum") int type, @NativeType("void const **") PointerBuffer indices) { if (CHECKS) { check(indices, count.remaining()); } nglMultiDrawElements(mode, memAddress(count), type, memAddress(indices), count.remaining()); } // --- [ glPointParameterf ] --- /** * Sets the float value of a pointer parameter. * * @param pname the parameter to set. Must be:
{@link #GL_POINT_FADE_THRESHOLD_SIZE POINT_FADE_THRESHOLD_SIZE}
* @param param the parameter value * * @see Reference Page */ public static native void glPointParameterf(@NativeType("GLenum") int pname, @NativeType("GLfloat") float param); // --- [ glPointParameteri ] --- /** * Integer version of {@link #glPointParameterf PointParameterf}. * * @param pname the parameter to set. Must be:
{@link #GL_POINT_FADE_THRESHOLD_SIZE POINT_FADE_THRESHOLD_SIZE}
* @param param the parameter value * * @see Reference Page */ public static native void glPointParameteri(@NativeType("GLenum") int pname, @NativeType("GLint") int param); // --- [ glPointParameterfv ] --- /** Unsafe version of: {@link #glPointParameterfv PointParameterfv} */ public static native void nglPointParameterfv(int pname, long params); /** * Pointer version of {@link #glPointParameterf PointParameterf}. * * @param pname the parameter to set * @param params the parameter value * * @see Reference Page */ public static void glPointParameterfv(@NativeType("GLenum") int pname, @NativeType("GLfloat const *") FloatBuffer params) { if (CHECKS) { check(params, 3); } nglPointParameterfv(pname, memAddress(params)); } // --- [ glPointParameteriv ] --- /** Unsafe version of: {@link #glPointParameteriv PointParameteriv} */ public static native void nglPointParameteriv(int pname, long params); /** * Pointer version of {@link #glPointParameteri PointParameteri}. * * @param pname the parameter to set * @param params the parameter value * * @see Reference Page */ public static void glPointParameteriv(@NativeType("GLenum") int pname, @NativeType("GLint const *") IntBuffer params) { if (CHECKS) { check(params, 3); } nglPointParameteriv(pname, memAddress(params)); } // --- [ glBlendFuncSeparate ] --- /** * Specifies pixel arithmetic for RGB and alpha components separately. * * @param sfactorRGB how the red, green, and blue blending factors are computed. The initial value is GL_ONE. * @param dfactorRGB how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. * @param sfactorAlpha how the alpha source blending factor is computed. The initial value is GL_ONE. * @param dfactorAlpha how the alpha destination blending factor is computed. The initial value is GL_ZERO. * * @see Reference Page */ public static native void glBlendFuncSeparate(@NativeType("GLenum") int sfactorRGB, @NativeType("GLenum") int dfactorRGB, @NativeType("GLenum") int sfactorAlpha, @NativeType("GLenum") int dfactorAlpha); /** * Array version of: {@link #glMultiDrawArrays MultiDrawArrays} * * @see Reference Page */ public static void glMultiDrawArrays(@NativeType("GLenum") int mode, @NativeType("GLint const *") int[] first, @NativeType("GLsizei const *") int[] count) { long __functionAddress = GL.getICD().glMultiDrawArrays; if (CHECKS) { check(__functionAddress); check(count, first.length); } callPPV(mode, first, count, first.length, __functionAddress); } /** * Array version of: {@link #glMultiDrawElements MultiDrawElements} * * @see Reference Page */ public static void glMultiDrawElements(@NativeType("GLenum") int mode, @NativeType("GLsizei *") int[] count, @NativeType("GLenum") int type, @NativeType("void const **") PointerBuffer indices) { long __functionAddress = GL.getICD().glMultiDrawElements; if (CHECKS) { check(__functionAddress); check(indices, count.length); } callPPV(mode, count, type, memAddress(indices), count.length, __functionAddress); } /** * Array version of: {@link #glPointParameterfv PointParameterfv} * * @see Reference Page */ public static void glPointParameterfv(@NativeType("GLenum") int pname, @NativeType("GLfloat const *") float[] params) { long __functionAddress = GL.getICD().glPointParameterfv; if (CHECKS) { check(__functionAddress); check(params, 3); } callPV(pname, params, __functionAddress); } /** * Array version of: {@link #glPointParameteriv PointParameteriv} * * @see Reference Page */ public static void glPointParameteriv(@NativeType("GLenum") int pname, @NativeType("GLint const *") int[] params) { long __functionAddress = GL.getICD().glPointParameteriv; if (CHECKS) { check(__functionAddress); check(params, 3); } callPV(pname, params, __functionAddress); } }




© 2015 - 2024 Weber Informatics LLC | Privacy Policy