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The most widely adopted 2D and 3D graphics API in the industry, bringing thousands of applications to a wide variety of computer platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.opengl;
/**
* Native bindings to the GLX_EXT_create_context_es_profile extension.
*
* This extension allows creating an OpenGL ES context.
*
* Requires {@link GLX14 GLX 1.4}, {@link GLXARBCreateContext GLX_ARB_create_context}, {@link GLXARBCreateContextProfile GLX_ARB_create_context_profile} and an OpenGL ES implemenation.
*/
public final class GLXEXTCreateContextESProfile {
/** Accepted as a bit in the attribute value for {@link GLXARBCreateContextProfile#GLX_CONTEXT_PROFILE_MASK_ARB CONTEXT_PROFILE_MASK_ARB} in {@code attrib_list}. */
public static final int GLX_CONTEXT_ES_PROFILE_BIT_EXT = 0x4;
private GLXEXTCreateContextESProfile() {}
}