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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengl;

/**
 * Native bindings to the NV_texture_shader2 extension.
 * 
 * 

This extension extends the {@code NV_texture_shader} functionality to support texture shader operations for 3D textures.

* *

Requires {@link NVTextureShader NV_texture_shader}.

*/ public final class NVTextureShader2 { /** * When the {@code target} and {@code pname} parameters of TexEnvf, TexEnvfv, TexEnvi, and TexEnviv are TEXTURE_SHADER_NV and SHADER_OPERATION_NV * respectively, then the value of {@code param} or the value pointed to by {@code params} may be. */ public static final int GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF; private NVTextureShader2() {} }




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