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The most widely adopted 2D and 3D graphics API in the industry, bringing thousands of applications to a wide variety of computer platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.opengl;
/**
* Native bindings to the WGL_EXT_framebuffer_sRGB extension.
*
* WGL functionality for {@link EXTFramebufferSRGB EXT_framebuffer_sRGB}.
*
* Requires {@link WGLEXTExtensionsString WGL_EXT_extensions_string} and {@link WGLARBPixelFormat WGL_ARB_pixel_format}.
*/
public final class WGLEXTFramebufferSRGB {
/**
* Accepted by the {@code piAttributes} parameter of wglGetPixelFormatAttribivEXT, wglGetPixelFormatAttribfvEXT, and the {@code piAttribIList} and
* {@code pfAttribIList} of wglChoosePixelFormatEXT.
*/
public static final int WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x20A9;
private WGLEXTFramebufferSRGB() {}
}