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A royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengles;

import org.lwjgl.system.*;

import static org.lwjgl.system.dyncall.DynCallback.*;

/** Instances of this interface may be passed to the {@link GLES32#glDebugMessageCallback DebugMessageCallback} method. */
@FunctionalInterface
public interface GLDebugMessageCallbackI extends CallbackI.V {

    String SIGNATURE = Callback.__stdcall("(iiiiipp)v");

    @Override
    default String getSignature() { return SIGNATURE; }

    @Override
    default void callback(long args) {
        invoke(
            dcbArgInt(args),
            dcbArgInt(args),
            dcbArgInt(args),
            dcbArgInt(args),
            dcbArgInt(args),
            dcbArgPointer(args),
            dcbArgPointer(args)
        );
    }

    /**
     * Will be called when a debug message is generated.
     *
     * @param source    the message source
     * @param type      the message type
     * @param id        the message ID
     * @param severity  the message severity
     * @param length    the message length, excluding the null-terminator
     * @param message   a pointer to the message string representation
     * @param userParam the user-specified value that was passed when calling {@link GLES32#glDebugMessageCallback DebugMessageCallback}
     */
    void invoke(int source, int type, int id, int severity, int length, long message, long userParam);

}




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