org.lwjgl.opengles.OESGetProgramBinary Maven / Gradle / Ivy
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/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.opengles;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.JNI.*;
import static org.lwjgl.system.MemoryUtil.*;
/**
* Native bindings to the OES_get_program_binary extension.
*
* This extension introduces two new commands. GetProgramBinaryOES empowers an application to use the GL itself as an offline compiler. The resulting
* program binary can be reloaded into the GL via ProgramBinaryOES. This is a very useful path for applications that wish to remain portable by shipping
* pure GLSL source shaders, yet would like to avoid the cost of compiling their shaders at runtime. Instead an application can supply its GLSL source
* shaders during first application run, or even during installation. The application then compiles and links its shaders and reads back the program
* binaries. On subsequent runs, only the program binaries need be supplied! Though the level of optimization may not be identical -- the offline shader
* compiler may have the luxury of more aggressive optimization at its disposal -- program binaries generated online by the GL are interchangeable with
* those generated offline by an SDK tool.
*
* Note that an implementation supporting this extension need not include an online compiler. That is, it is not required to support loading GLSL shader
* sources via the ShaderSource command. A query of boolean value SHADER_COMPILER can be used to determine if an implementation supports a shader
* compiler. If not, the GetProgramBinaryOES command is rendered virtually useless, but the ProgramBinaryOES command may still be used by vendor
* extensions as a standard method for loading offline-compiled program binaries.
*
* Requires {@link GLES20 GLES 2.0}.
*/
public class OESGetProgramBinary {
/** ccepted by the {@code pname} parameter of GetProgramiv. */
public static final int GL_PROGRAM_BINARY_LENGTH_OES = 0x8741;
/** Accepted by the {@code pname} parameter of GetBooleanv, GetIntegerv, and GetFloatv. */
public static final int
GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE,
GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF;
static { GLES.initialize(); }
protected OESGetProgramBinary() {
throw new UnsupportedOperationException();
}
static boolean isAvailable(GLESCapabilities caps) {
return checkFunctions(
caps.glGetProgramBinaryOES, caps.glProgramBinaryOES
);
}
// --- [ glGetProgramBinaryOES ] ---
public static native void nglGetProgramBinaryOES(int program, int bufSize, long length, long binaryFormat, long binary);
public static void glGetProgramBinaryOES(@NativeType("GLuint") int program, @Nullable @NativeType("GLsizei *") IntBuffer length, @NativeType("GLenum *") IntBuffer binaryFormat, @NativeType("void *") ByteBuffer binary) {
if (CHECKS) {
checkSafe(length, 1);
check(binaryFormat, 1);
}
nglGetProgramBinaryOES(program, binary.remaining(), memAddressSafe(length), memAddress(binaryFormat), memAddress(binary));
}
// --- [ glProgramBinaryOES ] ---
public static native void nglProgramBinaryOES(int program, int binaryFormat, long binary, int length);
public static void glProgramBinaryOES(@NativeType("GLuint") int program, @NativeType("GLenum") int binaryFormat, @NativeType("void const *") ByteBuffer binary) {
nglProgramBinaryOES(program, binaryFormat, memAddress(binary), binary.remaining());
}
/** Array version of: {@link #glGetProgramBinaryOES GetProgramBinaryOES} */
public static void glGetProgramBinaryOES(@NativeType("GLuint") int program, @Nullable @NativeType("GLsizei *") int[] length, @NativeType("GLenum *") int[] binaryFormat, @NativeType("void *") ByteBuffer binary) {
long __functionAddress = GLES.getICD().glGetProgramBinaryOES;
if (CHECKS) {
check(__functionAddress);
checkSafe(length, 1);
check(binaryFormat, 1);
}
callPPPV(__functionAddress, program, binary.remaining(), length, binaryFormat, memAddress(binary));
}
}