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An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.openvr;
import org.jspecify.annotations.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* Layout
*
*
* struct HmdVector3d_t {
* double v[3];
* }
*/
@NativeType("struct HmdVector3d_t")
public class HmdVector3d extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
V;
static {
Layout layout = __struct(
__array(8, 3)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
V = layout.offsetof(0);
}
protected HmdVector3d(long address, @Nullable ByteBuffer container) {
super(address, container);
}
@Override
protected HmdVector3d create(long address, @Nullable ByteBuffer container) {
return new HmdVector3d(address, container);
}
/**
* Creates a {@code HmdVector3d} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public HmdVector3d(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** @return a {@link DoubleBuffer} view of the {@code v} field. */
@NativeType("double[3]")
public DoubleBuffer v() { return nv(address()); }
/** @return the value at the specified index of the {@code v} field. */
public double v(int index) { return nv(address(), index); }
/** Copies the specified {@link DoubleBuffer} to the {@code v} field. */
public HmdVector3d v(@NativeType("double[3]") DoubleBuffer value) { nv(address(), value); return this; }
/** Sets the specified value at the specified index of the {@code v} field. */
public HmdVector3d v(int index, double value) { nv(address(), index, value); return this; }
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public HmdVector3d set(HmdVector3d src) {
memCopy(src.address(), address(), SIZEOF);
return this;
}
// -----------------------------------
/** Returns a new {@code HmdVector3d} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static HmdVector3d malloc() {
return new HmdVector3d(nmemAllocChecked(SIZEOF), null);
}
/** Returns a new {@code HmdVector3d} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static HmdVector3d calloc() {
return new HmdVector3d(nmemCallocChecked(1, SIZEOF), null);
}
/** Returns a new {@code HmdVector3d} instance allocated with {@link BufferUtils}. */
public static HmdVector3d create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return new HmdVector3d(memAddress(container), container);
}
/** Returns a new {@code HmdVector3d} instance for the specified memory address. */
public static HmdVector3d create(long address) {
return new HmdVector3d(address, null);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
public static @Nullable HmdVector3d createSafe(long address) {
return address == NULL ? null : new HmdVector3d(address, null);
}
/**
* Returns a new {@link HmdVector3d.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static HmdVector3d.Buffer malloc(int capacity) {
return new Buffer(nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link HmdVector3d.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static HmdVector3d.Buffer calloc(int capacity) {
return new Buffer(nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link HmdVector3d.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static HmdVector3d.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return new Buffer(memAddress(container), container, -1, 0, capacity, capacity);
}
/**
* Create a {@link HmdVector3d.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static HmdVector3d.Buffer create(long address, int capacity) {
return new Buffer(address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
public static HmdVector3d.@Nullable Buffer createSafe(long address, int capacity) {
return address == NULL ? null : new Buffer(address, capacity);
}
// -----------------------------------
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static HmdVector3d mallocStack() { return malloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static HmdVector3d callocStack() { return calloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static HmdVector3d mallocStack(MemoryStack stack) { return malloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static HmdVector3d callocStack(MemoryStack stack) { return calloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static HmdVector3d.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static HmdVector3d.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static HmdVector3d.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static HmdVector3d.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); }
/**
* Returns a new {@code HmdVector3d} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static HmdVector3d malloc(MemoryStack stack) {
return new HmdVector3d(stack.nmalloc(ALIGNOF, SIZEOF), null);
}
/**
* Returns a new {@code HmdVector3d} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static HmdVector3d calloc(MemoryStack stack) {
return new HmdVector3d(stack.ncalloc(ALIGNOF, 1, SIZEOF), null);
}
/**
* Returns a new {@link HmdVector3d.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static HmdVector3d.Buffer malloc(int capacity, MemoryStack stack) {
return new Buffer(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link HmdVector3d.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static HmdVector3d.Buffer calloc(int capacity, MemoryStack stack) {
return new Buffer(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #v}. */
public static DoubleBuffer nv(long struct) { return memDoubleBuffer(struct + HmdVector3d.V, 3); }
/** Unsafe version of {@link #v(int) v}. */
public static double nv(long struct, int index) {
return memGetDouble(struct + HmdVector3d.V + check(index, 3) * 8);
}
/** Unsafe version of {@link #v(DoubleBuffer) v}. */
public static void nv(long struct, DoubleBuffer value) {
if (CHECKS) { checkGT(value, 3); }
memCopy(memAddress(value), struct + HmdVector3d.V, value.remaining() * 8);
}
/** Unsafe version of {@link #v(int, double) v}. */
public static void nv(long struct, int index, double value) {
memPutDouble(struct + HmdVector3d.V + check(index, 3) * 8, value);
}
// -----------------------------------
/** An array of {@link HmdVector3d} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final HmdVector3d ELEMENT_FACTORY = HmdVector3d.create(-1L);
/**
* Creates a new {@code HmdVector3d.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link HmdVector3d#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) {
return new Buffer(address, container, mark, position, limit, capacity);
}
@Override
protected HmdVector3d getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return a {@link DoubleBuffer} view of the {@code v} field. */
@NativeType("double[3]")
public DoubleBuffer v() { return HmdVector3d.nv(address()); }
/** @return the value at the specified index of the {@code v} field. */
public double v(int index) { return HmdVector3d.nv(address(), index); }
/** Copies the specified {@link DoubleBuffer} to the {@code v} field. */
public HmdVector3d.Buffer v(@NativeType("double[3]") DoubleBuffer value) { HmdVector3d.nv(address(), value); return this; }
/** Sets the specified value at the specified index of the {@code v} field. */
public HmdVector3d.Buffer v(int index, double value) { HmdVector3d.nv(address(), index, value); return this; }
}
}
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