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An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.openvr;
import org.jspecify.annotations.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* Layout
*
*
* struct InputAnalogActionData_t {
* bool {@link #bActive};
* VRInputValueHandle_t {@link #activeOrigin};
* float {@link #x};
* float {@link #y};
* float {@link #z};
* float {@link #deltaX};
* float {@link #deltaY};
* float {@link #deltaZ};
* float {@link #fUpdateTime};
* }
*/
@NativeType("struct InputAnalogActionData_t")
public class InputAnalogActionData extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
BACTIVE,
ACTIVEORIGIN,
X,
Y,
Z,
DELTAX,
DELTAY,
DELTAZ,
FUPDATETIME;
static {
Layout layout = __struct(
__member(1),
__member(8),
__member(4),
__member(4),
__member(4),
__member(4),
__member(4),
__member(4),
__member(4)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
BACTIVE = layout.offsetof(0);
ACTIVEORIGIN = layout.offsetof(1);
X = layout.offsetof(2);
Y = layout.offsetof(3);
Z = layout.offsetof(4);
DELTAX = layout.offsetof(5);
DELTAY = layout.offsetof(6);
DELTAZ = layout.offsetof(7);
FUPDATETIME = layout.offsetof(8);
}
protected InputAnalogActionData(long address, @Nullable ByteBuffer container) {
super(address, container);
}
@Override
protected InputAnalogActionData create(long address, @Nullable ByteBuffer container) {
return new InputAnalogActionData(address, container);
}
/**
* Creates a {@code InputAnalogActionData} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public InputAnalogActionData(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** whether or not this action is currently available to be bound in the active action set */
@NativeType("bool")
public boolean bActive() { return nbActive(address()); }
/** the origin that caused this action's current state */
@NativeType("VRInputValueHandle_t")
public long activeOrigin() { return nactiveOrigin(address()); }
/** the current state of this action; will be delta updates for mouse actions */
public float x() { return nx(address()); }
/** the current state of this action; will be delta updates for mouse actions */
public float y() { return ny(address()); }
/** the current state of this action; will be delta updates for mouse actions */
public float z() { return nz(address()); }
/** teltas since the previous call to {@link VRInput#VRInput_UpdateActionState UpdateActionState} */
public float deltaX() { return ndeltaX(address()); }
/** teltas since the previous call to {@link VRInput#VRInput_UpdateActionState UpdateActionState} */
public float deltaY() { return ndeltaY(address()); }
/** teltas since the previous call to {@link VRInput#VRInput_UpdateActionState UpdateActionState} */
public float deltaZ() { return ndeltaZ(address()); }
/** time relative to now when this event happened. Will be negative to indicate a past time */
public float fUpdateTime() { return nfUpdateTime(address()); }
// -----------------------------------
/** Returns a new {@code InputAnalogActionData} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static InputAnalogActionData malloc() {
return new InputAnalogActionData(nmemAllocChecked(SIZEOF), null);
}
/** Returns a new {@code InputAnalogActionData} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static InputAnalogActionData calloc() {
return new InputAnalogActionData(nmemCallocChecked(1, SIZEOF), null);
}
/** Returns a new {@code InputAnalogActionData} instance allocated with {@link BufferUtils}. */
public static InputAnalogActionData create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return new InputAnalogActionData(memAddress(container), container);
}
/** Returns a new {@code InputAnalogActionData} instance for the specified memory address. */
public static InputAnalogActionData create(long address) {
return new InputAnalogActionData(address, null);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
public static @Nullable InputAnalogActionData createSafe(long address) {
return address == NULL ? null : new InputAnalogActionData(address, null);
}
/**
* Returns a new {@link InputAnalogActionData.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static InputAnalogActionData.Buffer malloc(int capacity) {
return new Buffer(nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link InputAnalogActionData.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static InputAnalogActionData.Buffer calloc(int capacity) {
return new Buffer(nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link InputAnalogActionData.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static InputAnalogActionData.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return new Buffer(memAddress(container), container, -1, 0, capacity, capacity);
}
/**
* Create a {@link InputAnalogActionData.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static InputAnalogActionData.Buffer create(long address, int capacity) {
return new Buffer(address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
public static InputAnalogActionData.@Nullable Buffer createSafe(long address, int capacity) {
return address == NULL ? null : new Buffer(address, capacity);
}
// -----------------------------------
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static InputAnalogActionData mallocStack() { return malloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static InputAnalogActionData callocStack() { return calloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static InputAnalogActionData mallocStack(MemoryStack stack) { return malloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static InputAnalogActionData callocStack(MemoryStack stack) { return calloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static InputAnalogActionData.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static InputAnalogActionData.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static InputAnalogActionData.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static InputAnalogActionData.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); }
/**
* Returns a new {@code InputAnalogActionData} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static InputAnalogActionData malloc(MemoryStack stack) {
return new InputAnalogActionData(stack.nmalloc(ALIGNOF, SIZEOF), null);
}
/**
* Returns a new {@code InputAnalogActionData} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static InputAnalogActionData calloc(MemoryStack stack) {
return new InputAnalogActionData(stack.ncalloc(ALIGNOF, 1, SIZEOF), null);
}
/**
* Returns a new {@link InputAnalogActionData.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static InputAnalogActionData.Buffer malloc(int capacity, MemoryStack stack) {
return new Buffer(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link InputAnalogActionData.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static InputAnalogActionData.Buffer calloc(int capacity, MemoryStack stack) {
return new Buffer(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #bActive}. */
public static boolean nbActive(long struct) { return memGetByte(struct + InputAnalogActionData.BACTIVE) != 0; }
/** Unsafe version of {@link #activeOrigin}. */
public static long nactiveOrigin(long struct) { return memGetLong(struct + InputAnalogActionData.ACTIVEORIGIN); }
/** Unsafe version of {@link #x}. */
public static float nx(long struct) { return memGetFloat(struct + InputAnalogActionData.X); }
/** Unsafe version of {@link #y}. */
public static float ny(long struct) { return memGetFloat(struct + InputAnalogActionData.Y); }
/** Unsafe version of {@link #z}. */
public static float nz(long struct) { return memGetFloat(struct + InputAnalogActionData.Z); }
/** Unsafe version of {@link #deltaX}. */
public static float ndeltaX(long struct) { return memGetFloat(struct + InputAnalogActionData.DELTAX); }
/** Unsafe version of {@link #deltaY}. */
public static float ndeltaY(long struct) { return memGetFloat(struct + InputAnalogActionData.DELTAY); }
/** Unsafe version of {@link #deltaZ}. */
public static float ndeltaZ(long struct) { return memGetFloat(struct + InputAnalogActionData.DELTAZ); }
/** Unsafe version of {@link #fUpdateTime}. */
public static float nfUpdateTime(long struct) { return memGetFloat(struct + InputAnalogActionData.FUPDATETIME); }
// -----------------------------------
/** An array of {@link InputAnalogActionData} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final InputAnalogActionData ELEMENT_FACTORY = InputAnalogActionData.create(-1L);
/**
* Creates a new {@code InputAnalogActionData.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link InputAnalogActionData#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) {
return new Buffer(address, container, mark, position, limit, capacity);
}
@Override
protected InputAnalogActionData getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return the value of the {@link InputAnalogActionData#bActive} field. */
@NativeType("bool")
public boolean bActive() { return InputAnalogActionData.nbActive(address()); }
/** @return the value of the {@link InputAnalogActionData#activeOrigin} field. */
@NativeType("VRInputValueHandle_t")
public long activeOrigin() { return InputAnalogActionData.nactiveOrigin(address()); }
/** @return the value of the {@link InputAnalogActionData#x} field. */
public float x() { return InputAnalogActionData.nx(address()); }
/** @return the value of the {@link InputAnalogActionData#y} field. */
public float y() { return InputAnalogActionData.ny(address()); }
/** @return the value of the {@link InputAnalogActionData#z} field. */
public float z() { return InputAnalogActionData.nz(address()); }
/** @return the value of the {@link InputAnalogActionData#deltaX} field. */
public float deltaX() { return InputAnalogActionData.ndeltaX(address()); }
/** @return the value of the {@link InputAnalogActionData#deltaY} field. */
public float deltaY() { return InputAnalogActionData.ndeltaY(address()); }
/** @return the value of the {@link InputAnalogActionData#deltaZ} field. */
public float deltaZ() { return InputAnalogActionData.ndeltaZ(address()); }
/** @return the value of the {@link InputAnalogActionData#fUpdateTime} field. */
public float fUpdateTime() { return InputAnalogActionData.nfUpdateTime(address()); }
}
}
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