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An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.openvr;

import org.jspecify.annotations.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * 

Layout

* *

 * struct InputAnalogActionData_t {
 *     bool {@link #bActive};
 *     VRInputValueHandle_t {@link #activeOrigin};
 *     float {@link #x};
 *     float {@link #y};
 *     float {@link #z};
 *     float {@link #deltaX};
 *     float {@link #deltaY};
 *     float {@link #deltaZ};
 *     float {@link #fUpdateTime};
 * }
*/ @NativeType("struct InputAnalogActionData_t") public class InputAnalogActionData extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int BACTIVE, ACTIVEORIGIN, X, Y, Z, DELTAX, DELTAY, DELTAZ, FUPDATETIME; static { Layout layout = __struct( __member(1), __member(8), __member(4), __member(4), __member(4), __member(4), __member(4), __member(4), __member(4) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); BACTIVE = layout.offsetof(0); ACTIVEORIGIN = layout.offsetof(1); X = layout.offsetof(2); Y = layout.offsetof(3); Z = layout.offsetof(4); DELTAX = layout.offsetof(5); DELTAY = layout.offsetof(6); DELTAZ = layout.offsetof(7); FUPDATETIME = layout.offsetof(8); } protected InputAnalogActionData(long address, @Nullable ByteBuffer container) { super(address, container); } @Override protected InputAnalogActionData create(long address, @Nullable ByteBuffer container) { return new InputAnalogActionData(address, container); } /** * Creates a {@code InputAnalogActionData} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public InputAnalogActionData(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** whether or not this action is currently available to be bound in the active action set */ @NativeType("bool") public boolean bActive() { return nbActive(address()); } /** the origin that caused this action's current state */ @NativeType("VRInputValueHandle_t") public long activeOrigin() { return nactiveOrigin(address()); } /** the current state of this action; will be delta updates for mouse actions */ public float x() { return nx(address()); } /** the current state of this action; will be delta updates for mouse actions */ public float y() { return ny(address()); } /** the current state of this action; will be delta updates for mouse actions */ public float z() { return nz(address()); } /** teltas since the previous call to {@link VRInput#VRInput_UpdateActionState UpdateActionState} */ public float deltaX() { return ndeltaX(address()); } /** teltas since the previous call to {@link VRInput#VRInput_UpdateActionState UpdateActionState} */ public float deltaY() { return ndeltaY(address()); } /** teltas since the previous call to {@link VRInput#VRInput_UpdateActionState UpdateActionState} */ public float deltaZ() { return ndeltaZ(address()); } /** time relative to now when this event happened. Will be negative to indicate a past time */ public float fUpdateTime() { return nfUpdateTime(address()); } // ----------------------------------- /** Returns a new {@code InputAnalogActionData} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static InputAnalogActionData malloc() { return new InputAnalogActionData(nmemAllocChecked(SIZEOF), null); } /** Returns a new {@code InputAnalogActionData} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static InputAnalogActionData calloc() { return new InputAnalogActionData(nmemCallocChecked(1, SIZEOF), null); } /** Returns a new {@code InputAnalogActionData} instance allocated with {@link BufferUtils}. */ public static InputAnalogActionData create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return new InputAnalogActionData(memAddress(container), container); } /** Returns a new {@code InputAnalogActionData} instance for the specified memory address. */ public static InputAnalogActionData create(long address) { return new InputAnalogActionData(address, null); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static @Nullable InputAnalogActionData createSafe(long address) { return address == NULL ? null : new InputAnalogActionData(address, null); } /** * Returns a new {@link InputAnalogActionData.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static InputAnalogActionData.Buffer malloc(int capacity) { return new Buffer(nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link InputAnalogActionData.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static InputAnalogActionData.Buffer calloc(int capacity) { return new Buffer(nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link InputAnalogActionData.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static InputAnalogActionData.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return new Buffer(memAddress(container), container, -1, 0, capacity, capacity); } /** * Create a {@link InputAnalogActionData.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static InputAnalogActionData.Buffer create(long address, int capacity) { return new Buffer(address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static InputAnalogActionData.@Nullable Buffer createSafe(long address, int capacity) { return address == NULL ? null : new Buffer(address, capacity); } // ----------------------------------- /** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */ @Deprecated public static InputAnalogActionData mallocStack() { return malloc(stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */ @Deprecated public static InputAnalogActionData callocStack() { return calloc(stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */ @Deprecated public static InputAnalogActionData mallocStack(MemoryStack stack) { return malloc(stack); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */ @Deprecated public static InputAnalogActionData callocStack(MemoryStack stack) { return calloc(stack); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */ @Deprecated public static InputAnalogActionData.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */ @Deprecated public static InputAnalogActionData.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */ @Deprecated public static InputAnalogActionData.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */ @Deprecated public static InputAnalogActionData.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); } /** * Returns a new {@code InputAnalogActionData} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static InputAnalogActionData malloc(MemoryStack stack) { return new InputAnalogActionData(stack.nmalloc(ALIGNOF, SIZEOF), null); } /** * Returns a new {@code InputAnalogActionData} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static InputAnalogActionData calloc(MemoryStack stack) { return new InputAnalogActionData(stack.ncalloc(ALIGNOF, 1, SIZEOF), null); } /** * Returns a new {@link InputAnalogActionData.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static InputAnalogActionData.Buffer malloc(int capacity, MemoryStack stack) { return new Buffer(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link InputAnalogActionData.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static InputAnalogActionData.Buffer calloc(int capacity, MemoryStack stack) { return new Buffer(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #bActive}. */ public static boolean nbActive(long struct) { return memGetByte(struct + InputAnalogActionData.BACTIVE) != 0; } /** Unsafe version of {@link #activeOrigin}. */ public static long nactiveOrigin(long struct) { return memGetLong(struct + InputAnalogActionData.ACTIVEORIGIN); } /** Unsafe version of {@link #x}. */ public static float nx(long struct) { return memGetFloat(struct + InputAnalogActionData.X); } /** Unsafe version of {@link #y}. */ public static float ny(long struct) { return memGetFloat(struct + InputAnalogActionData.Y); } /** Unsafe version of {@link #z}. */ public static float nz(long struct) { return memGetFloat(struct + InputAnalogActionData.Z); } /** Unsafe version of {@link #deltaX}. */ public static float ndeltaX(long struct) { return memGetFloat(struct + InputAnalogActionData.DELTAX); } /** Unsafe version of {@link #deltaY}. */ public static float ndeltaY(long struct) { return memGetFloat(struct + InputAnalogActionData.DELTAY); } /** Unsafe version of {@link #deltaZ}. */ public static float ndeltaZ(long struct) { return memGetFloat(struct + InputAnalogActionData.DELTAZ); } /** Unsafe version of {@link #fUpdateTime}. */ public static float nfUpdateTime(long struct) { return memGetFloat(struct + InputAnalogActionData.FUPDATETIME); } // ----------------------------------- /** An array of {@link InputAnalogActionData} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final InputAnalogActionData ELEMENT_FACTORY = InputAnalogActionData.create(-1L); /** * Creates a new {@code InputAnalogActionData.Buffer} instance backed by the specified container. * *

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link InputAnalogActionData#SIZEOF}, and its mark will be undefined.

* *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) { return new Buffer(address, container, mark, position, limit, capacity); } @Override protected InputAnalogActionData getElementFactory() { return ELEMENT_FACTORY; } /** @return the value of the {@link InputAnalogActionData#bActive} field. */ @NativeType("bool") public boolean bActive() { return InputAnalogActionData.nbActive(address()); } /** @return the value of the {@link InputAnalogActionData#activeOrigin} field. */ @NativeType("VRInputValueHandle_t") public long activeOrigin() { return InputAnalogActionData.nactiveOrigin(address()); } /** @return the value of the {@link InputAnalogActionData#x} field. */ public float x() { return InputAnalogActionData.nx(address()); } /** @return the value of the {@link InputAnalogActionData#y} field. */ public float y() { return InputAnalogActionData.ny(address()); } /** @return the value of the {@link InputAnalogActionData#z} field. */ public float z() { return InputAnalogActionData.nz(address()); } /** @return the value of the {@link InputAnalogActionData#deltaX} field. */ public float deltaX() { return InputAnalogActionData.ndeltaX(address()); } /** @return the value of the {@link InputAnalogActionData#deltaY} field. */ public float deltaY() { return InputAnalogActionData.ndeltaY(address()); } /** @return the value of the {@link InputAnalogActionData#deltaZ} field. */ public float deltaZ() { return InputAnalogActionData.ndeltaZ(address()); } /** @return the value of the {@link InputAnalogActionData#fUpdateTime} field. */ public float fUpdateTime() { return InputAnalogActionData.nfUpdateTime(address()); } } }




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