org.lwjgl.openvr.RenderModel Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of lwjgl-openvr Show documentation
Show all versions of lwjgl-openvr Show documentation
An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.
The newest version!
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.openvr;
import org.jspecify.annotations.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* Layout
*
*
* struct RenderModel_t {
* {@link RenderModelVertex RenderModel_Vertex_t} const * {@link #rVertexData};
* uint32_t {@link #unVertexCount};
* uint16_t const * {@link #IndexData};
* uint32_t {@link #unTriangleCount};
* TextureID_t {@link #diffuseTextureId};
* }
*/
@NativeType("struct RenderModel_t")
public class RenderModel extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
RVERTEXDATA,
UNVERTEXCOUNT,
INDEXDATA,
UNTRIANGLECOUNT,
DIFFUSETEXTUREID;
static {
Layout layout = __struct(
Platform.get() == Platform.LINUX || Platform.get() == Platform.MACOSX ? 4 : DEFAULT_PACK_ALIGNMENT, DEFAULT_ALIGN_AS,
__member(POINTER_SIZE),
__member(4),
__member(POINTER_SIZE),
__member(4),
__member(4)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
RVERTEXDATA = layout.offsetof(0);
UNVERTEXCOUNT = layout.offsetof(1);
INDEXDATA = layout.offsetof(2);
UNTRIANGLECOUNT = layout.offsetof(3);
DIFFUSETEXTUREID = layout.offsetof(4);
}
protected RenderModel(long address, @Nullable ByteBuffer container) {
super(address, container);
}
@Override
protected RenderModel create(long address, @Nullable ByteBuffer container) {
return new RenderModel(address, container);
}
/**
* Creates a {@code RenderModel} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public RenderModel(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** Vertex data for the mesh */
@NativeType("RenderModel_Vertex_t const *")
public RenderModelVertex.Buffer rVertexData() { return nrVertexData(address()); }
/** Number of vertices in the vertex data */
@NativeType("uint32_t")
public int unVertexCount() { return nunVertexCount(address()); }
/** Indices into the vertex data for each triangle */
@NativeType("uint16_t const *")
public ShortBuffer IndexData() { return nIndexData(address()); }
/** Number of triangles in the mesh. Index count is 3 * TriangleCount. */
@NativeType("uint32_t")
public int unTriangleCount() { return nunTriangleCount(address()); }
/** Session unique texture identifier. Rendermodels which share the same texture will have the same id. 0 == texture not present. */
@NativeType("TextureID_t")
public int diffuseTextureId() { return ndiffuseTextureId(address()); }
// -----------------------------------
/** Returns a new {@code RenderModel} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static RenderModel malloc() {
return new RenderModel(nmemAllocChecked(SIZEOF), null);
}
/** Returns a new {@code RenderModel} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static RenderModel calloc() {
return new RenderModel(nmemCallocChecked(1, SIZEOF), null);
}
/** Returns a new {@code RenderModel} instance allocated with {@link BufferUtils}. */
public static RenderModel create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return new RenderModel(memAddress(container), container);
}
/** Returns a new {@code RenderModel} instance for the specified memory address. */
public static RenderModel create(long address) {
return new RenderModel(address, null);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
public static @Nullable RenderModel createSafe(long address) {
return address == NULL ? null : new RenderModel(address, null);
}
/**
* Returns a new {@link RenderModel.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static RenderModel.Buffer malloc(int capacity) {
return new Buffer(nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link RenderModel.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static RenderModel.Buffer calloc(int capacity) {
return new Buffer(nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link RenderModel.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static RenderModel.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return new Buffer(memAddress(container), container, -1, 0, capacity, capacity);
}
/**
* Create a {@link RenderModel.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static RenderModel.Buffer create(long address, int capacity) {
return new Buffer(address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
public static RenderModel.@Nullable Buffer createSafe(long address, int capacity) {
return address == NULL ? null : new Buffer(address, capacity);
}
// -----------------------------------
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static RenderModel mallocStack() { return malloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static RenderModel callocStack() { return calloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static RenderModel mallocStack(MemoryStack stack) { return malloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static RenderModel callocStack(MemoryStack stack) { return calloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static RenderModel.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static RenderModel.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static RenderModel.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static RenderModel.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); }
/**
* Returns a new {@code RenderModel} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static RenderModel malloc(MemoryStack stack) {
return new RenderModel(stack.nmalloc(ALIGNOF, SIZEOF), null);
}
/**
* Returns a new {@code RenderModel} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static RenderModel calloc(MemoryStack stack) {
return new RenderModel(stack.ncalloc(ALIGNOF, 1, SIZEOF), null);
}
/**
* Returns a new {@link RenderModel.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static RenderModel.Buffer malloc(int capacity, MemoryStack stack) {
return new Buffer(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link RenderModel.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static RenderModel.Buffer calloc(int capacity, MemoryStack stack) {
return new Buffer(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #rVertexData}. */
public static RenderModelVertex.Buffer nrVertexData(long struct) { return RenderModelVertex.create(memGetAddress(struct + RenderModel.RVERTEXDATA), nunVertexCount(struct)); }
/** Unsafe version of {@link #unVertexCount}. */
public static int nunVertexCount(long struct) { return memGetInt(struct + RenderModel.UNVERTEXCOUNT); }
/** Unsafe version of {@link #IndexData() IndexData}. */
public static ShortBuffer nIndexData(long struct) { return memShortBuffer(memGetAddress(struct + RenderModel.INDEXDATA), (nunTriangleCount(struct) * 3)); }
/** Unsafe version of {@link #unTriangleCount}. */
public static int nunTriangleCount(long struct) { return memGetInt(struct + RenderModel.UNTRIANGLECOUNT); }
/** Unsafe version of {@link #diffuseTextureId}. */
public static int ndiffuseTextureId(long struct) { return memGetInt(struct + RenderModel.DIFFUSETEXTUREID); }
// -----------------------------------
/** An array of {@link RenderModel} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final RenderModel ELEMENT_FACTORY = RenderModel.create(-1L);
/**
* Creates a new {@code RenderModel.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link RenderModel#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) {
return new Buffer(address, container, mark, position, limit, capacity);
}
@Override
protected RenderModel getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return a {@link RenderModelVertex.Buffer} view of the struct array pointed to by the {@link RenderModel#rVertexData} field. */
@NativeType("RenderModel_Vertex_t const *")
public RenderModelVertex.Buffer rVertexData() { return RenderModel.nrVertexData(address()); }
/** @return the value of the {@link RenderModel#unVertexCount} field. */
@NativeType("uint32_t")
public int unVertexCount() { return RenderModel.nunVertexCount(address()); }
/** @return a {@link ShortBuffer} view of the data pointed to by the {@link RenderModel#IndexData} field. */
@NativeType("uint16_t const *")
public ShortBuffer IndexData() { return RenderModel.nIndexData(address()); }
/** @return the value of the {@link RenderModel#unTriangleCount} field. */
@NativeType("uint32_t")
public int unTriangleCount() { return RenderModel.nunTriangleCount(address()); }
/** @return the value of the {@link RenderModel#diffuseTextureId} field. */
@NativeType("TextureID_t")
public int diffuseTextureId() { return RenderModel.ndiffuseTextureId(address()); }
}
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy