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An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.openvr;

import org.jspecify.annotations.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * A texture map for use on a render model.
 * 
 * 

Layout

* *

 * struct RenderModel_TextureMap_t {
 *     uint16_t unWidth;
 *     uint16_t {@link #unHeight};
 *     uint8_t const * {@link #rubTextureMapData};
 *     EVRRenderModelTextureFormat {@link #format};
 *     uint16_t unMipLevels;
 * }
*/ @NativeType("struct RenderModel_TextureMap_t") public class RenderModelTextureMap extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int UNWIDTH, UNHEIGHT, RUBTEXTUREMAPDATA, FORMAT, UNMIPLEVELS; static { Layout layout = __struct( Platform.get() == Platform.LINUX || Platform.get() == Platform.MACOSX ? 4 : DEFAULT_PACK_ALIGNMENT, DEFAULT_ALIGN_AS, __member(2), __member(2), __member(POINTER_SIZE), __member(4), __member(2) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); UNWIDTH = layout.offsetof(0); UNHEIGHT = layout.offsetof(1); RUBTEXTUREMAPDATA = layout.offsetof(2); FORMAT = layout.offsetof(3); UNMIPLEVELS = layout.offsetof(4); } protected RenderModelTextureMap(long address, @Nullable ByteBuffer container) { super(address, container); } @Override protected RenderModelTextureMap create(long address, @Nullable ByteBuffer container) { return new RenderModelTextureMap(address, container); } /** * Creates a {@code RenderModelTextureMap} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public RenderModelTextureMap(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** @return the value of the {@code unWidth} field. */ @NativeType("uint16_t") public short unWidth() { return nunWidth(address()); } /** width and height of the texture map in pixels */ @NativeType("uint16_t") public short unHeight() { return nunHeight(address()); } /** * @param capacity the number of elements in the returned buffer * * @return Map texture data. */ @NativeType("uint8_t const *") public ByteBuffer rubTextureMapData(int capacity) { return nrubTextureMapData(address(), capacity); } /** one of:
{@link VR#EVRRenderModelTextureFormat_VRRenderModelTextureFormat_RGBA8_SRGB}
{@link VR#EVRRenderModelTextureFormat_VRRenderModelTextureFormat_BC2}
{@link VR#EVRRenderModelTextureFormat_VRRenderModelTextureFormat_BC4}
{@link VR#EVRRenderModelTextureFormat_VRRenderModelTextureFormat_BC7}
{@link VR#EVRRenderModelTextureFormat_VRRenderModelTextureFormat_BC7_SRGB}
{@link VR#EVRRenderModelTextureFormat_VRRenderModelTextureFormat_RGBA16_FLOAT}
*/ @NativeType("EVRRenderModelTextureFormat") public int format() { return nformat(address()); } /** @return the value of the {@code unMipLevels} field. */ @NativeType("uint16_t") public short unMipLevels() { return nunMipLevels(address()); } // ----------------------------------- /** Returns a new {@code RenderModelTextureMap} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static RenderModelTextureMap malloc() { return new RenderModelTextureMap(nmemAllocChecked(SIZEOF), null); } /** Returns a new {@code RenderModelTextureMap} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static RenderModelTextureMap calloc() { return new RenderModelTextureMap(nmemCallocChecked(1, SIZEOF), null); } /** Returns a new {@code RenderModelTextureMap} instance allocated with {@link BufferUtils}. */ public static RenderModelTextureMap create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return new RenderModelTextureMap(memAddress(container), container); } /** Returns a new {@code RenderModelTextureMap} instance for the specified memory address. */ public static RenderModelTextureMap create(long address) { return new RenderModelTextureMap(address, null); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static @Nullable RenderModelTextureMap createSafe(long address) { return address == NULL ? null : new RenderModelTextureMap(address, null); } /** * Returns a new {@link RenderModelTextureMap.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static RenderModelTextureMap.Buffer malloc(int capacity) { return new Buffer(nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link RenderModelTextureMap.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static RenderModelTextureMap.Buffer calloc(int capacity) { return new Buffer(nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link RenderModelTextureMap.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static RenderModelTextureMap.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return new Buffer(memAddress(container), container, -1, 0, capacity, capacity); } /** * Create a {@link RenderModelTextureMap.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static RenderModelTextureMap.Buffer create(long address, int capacity) { return new Buffer(address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static RenderModelTextureMap.@Nullable Buffer createSafe(long address, int capacity) { return address == NULL ? null : new Buffer(address, capacity); } // ----------------------------------- /** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */ @Deprecated public static RenderModelTextureMap mallocStack() { return malloc(stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */ @Deprecated public static RenderModelTextureMap callocStack() { return calloc(stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */ @Deprecated public static RenderModelTextureMap mallocStack(MemoryStack stack) { return malloc(stack); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */ @Deprecated public static RenderModelTextureMap callocStack(MemoryStack stack) { return calloc(stack); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */ @Deprecated public static RenderModelTextureMap.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */ @Deprecated public static RenderModelTextureMap.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */ @Deprecated public static RenderModelTextureMap.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */ @Deprecated public static RenderModelTextureMap.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); } /** * Returns a new {@code RenderModelTextureMap} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static RenderModelTextureMap malloc(MemoryStack stack) { return new RenderModelTextureMap(stack.nmalloc(ALIGNOF, SIZEOF), null); } /** * Returns a new {@code RenderModelTextureMap} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static RenderModelTextureMap calloc(MemoryStack stack) { return new RenderModelTextureMap(stack.ncalloc(ALIGNOF, 1, SIZEOF), null); } /** * Returns a new {@link RenderModelTextureMap.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static RenderModelTextureMap.Buffer malloc(int capacity, MemoryStack stack) { return new Buffer(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link RenderModelTextureMap.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static RenderModelTextureMap.Buffer calloc(int capacity, MemoryStack stack) { return new Buffer(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #unWidth}. */ public static short nunWidth(long struct) { return memGetShort(struct + RenderModelTextureMap.UNWIDTH); } /** Unsafe version of {@link #unHeight}. */ public static short nunHeight(long struct) { return memGetShort(struct + RenderModelTextureMap.UNHEIGHT); } /** Unsafe version of {@link #rubTextureMapData(int) rubTextureMapData}. */ public static ByteBuffer nrubTextureMapData(long struct, int capacity) { return memByteBuffer(memGetAddress(struct + RenderModelTextureMap.RUBTEXTUREMAPDATA), capacity); } /** Unsafe version of {@link #format}. */ public static int nformat(long struct) { return memGetInt(struct + RenderModelTextureMap.FORMAT); } /** Unsafe version of {@link #unMipLevels}. */ public static short nunMipLevels(long struct) { return memGetShort(struct + RenderModelTextureMap.UNMIPLEVELS); } // ----------------------------------- /** An array of {@link RenderModelTextureMap} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final RenderModelTextureMap ELEMENT_FACTORY = RenderModelTextureMap.create(-1L); /** * Creates a new {@code RenderModelTextureMap.Buffer} instance backed by the specified container. * *

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link RenderModelTextureMap#SIZEOF}, and its mark will be undefined.

* *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) { return new Buffer(address, container, mark, position, limit, capacity); } @Override protected RenderModelTextureMap getElementFactory() { return ELEMENT_FACTORY; } /** @return the value of the {@code unWidth} field. */ @NativeType("uint16_t") public short unWidth() { return RenderModelTextureMap.nunWidth(address()); } /** @return the value of the {@link RenderModelTextureMap#unHeight} field. */ @NativeType("uint16_t") public short unHeight() { return RenderModelTextureMap.nunHeight(address()); } /** * @return a {@link ByteBuffer} view of the data pointed to by the {@link RenderModelTextureMap#rubTextureMapData} field. * * @param capacity the number of elements in the returned buffer */ @NativeType("uint8_t const *") public ByteBuffer rubTextureMapData(int capacity) { return RenderModelTextureMap.nrubTextureMapData(address(), capacity); } /** @return the value of the {@link RenderModelTextureMap#format} field. */ @NativeType("EVRRenderModelTextureFormat") public int format() { return RenderModelTextureMap.nformat(address()); } /** @return the value of the {@code unMipLevels} field. */ @NativeType("uint16_t") public short unMipLevels() { return RenderModelTextureMap.nunMipLevels(address()); } } }




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