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An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.openvr;
import org.jspecify.annotations.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* A texture map for use on a render model.
*
* Layout
*
*
* struct RenderModel_TextureMap_t {
* uint16_t unWidth;
* uint16_t {@link #unHeight};
* uint8_t const * {@link #rubTextureMapData};
* EVRRenderModelTextureFormat {@link #format};
* uint16_t unMipLevels;
* }
*/
@NativeType("struct RenderModel_TextureMap_t")
public class RenderModelTextureMap extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
UNWIDTH,
UNHEIGHT,
RUBTEXTUREMAPDATA,
FORMAT,
UNMIPLEVELS;
static {
Layout layout = __struct(
Platform.get() == Platform.LINUX || Platform.get() == Platform.MACOSX ? 4 : DEFAULT_PACK_ALIGNMENT, DEFAULT_ALIGN_AS,
__member(2),
__member(2),
__member(POINTER_SIZE),
__member(4),
__member(2)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
UNWIDTH = layout.offsetof(0);
UNHEIGHT = layout.offsetof(1);
RUBTEXTUREMAPDATA = layout.offsetof(2);
FORMAT = layout.offsetof(3);
UNMIPLEVELS = layout.offsetof(4);
}
protected RenderModelTextureMap(long address, @Nullable ByteBuffer container) {
super(address, container);
}
@Override
protected RenderModelTextureMap create(long address, @Nullable ByteBuffer container) {
return new RenderModelTextureMap(address, container);
}
/**
* Creates a {@code RenderModelTextureMap} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public RenderModelTextureMap(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** @return the value of the {@code unWidth} field. */
@NativeType("uint16_t")
public short unWidth() { return nunWidth(address()); }
/** width and height of the texture map in pixels */
@NativeType("uint16_t")
public short unHeight() { return nunHeight(address()); }
/**
* @param capacity the number of elements in the returned buffer
*
* @return Map texture data.
*/
@NativeType("uint8_t const *")
public ByteBuffer rubTextureMapData(int capacity) { return nrubTextureMapData(address(), capacity); }
/** one of:
{@link VR#EVRRenderModelTextureFormat_VRRenderModelTextureFormat_RGBA8_SRGB} {@link VR#EVRRenderModelTextureFormat_VRRenderModelTextureFormat_BC2} {@link VR#EVRRenderModelTextureFormat_VRRenderModelTextureFormat_BC4} {@link VR#EVRRenderModelTextureFormat_VRRenderModelTextureFormat_BC7} {@link VR#EVRRenderModelTextureFormat_VRRenderModelTextureFormat_BC7_SRGB} {@link VR#EVRRenderModelTextureFormat_VRRenderModelTextureFormat_RGBA16_FLOAT}
*/
@NativeType("EVRRenderModelTextureFormat")
public int format() { return nformat(address()); }
/** @return the value of the {@code unMipLevels} field. */
@NativeType("uint16_t")
public short unMipLevels() { return nunMipLevels(address()); }
// -----------------------------------
/** Returns a new {@code RenderModelTextureMap} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static RenderModelTextureMap malloc() {
return new RenderModelTextureMap(nmemAllocChecked(SIZEOF), null);
}
/** Returns a new {@code RenderModelTextureMap} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static RenderModelTextureMap calloc() {
return new RenderModelTextureMap(nmemCallocChecked(1, SIZEOF), null);
}
/** Returns a new {@code RenderModelTextureMap} instance allocated with {@link BufferUtils}. */
public static RenderModelTextureMap create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return new RenderModelTextureMap(memAddress(container), container);
}
/** Returns a new {@code RenderModelTextureMap} instance for the specified memory address. */
public static RenderModelTextureMap create(long address) {
return new RenderModelTextureMap(address, null);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
public static @Nullable RenderModelTextureMap createSafe(long address) {
return address == NULL ? null : new RenderModelTextureMap(address, null);
}
/**
* Returns a new {@link RenderModelTextureMap.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static RenderModelTextureMap.Buffer malloc(int capacity) {
return new Buffer(nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link RenderModelTextureMap.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static RenderModelTextureMap.Buffer calloc(int capacity) {
return new Buffer(nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link RenderModelTextureMap.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static RenderModelTextureMap.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return new Buffer(memAddress(container), container, -1, 0, capacity, capacity);
}
/**
* Create a {@link RenderModelTextureMap.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static RenderModelTextureMap.Buffer create(long address, int capacity) {
return new Buffer(address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
public static RenderModelTextureMap.@Nullable Buffer createSafe(long address, int capacity) {
return address == NULL ? null : new Buffer(address, capacity);
}
// -----------------------------------
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static RenderModelTextureMap mallocStack() { return malloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static RenderModelTextureMap callocStack() { return calloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static RenderModelTextureMap mallocStack(MemoryStack stack) { return malloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static RenderModelTextureMap callocStack(MemoryStack stack) { return calloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static RenderModelTextureMap.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static RenderModelTextureMap.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static RenderModelTextureMap.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static RenderModelTextureMap.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); }
/**
* Returns a new {@code RenderModelTextureMap} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static RenderModelTextureMap malloc(MemoryStack stack) {
return new RenderModelTextureMap(stack.nmalloc(ALIGNOF, SIZEOF), null);
}
/**
* Returns a new {@code RenderModelTextureMap} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static RenderModelTextureMap calloc(MemoryStack stack) {
return new RenderModelTextureMap(stack.ncalloc(ALIGNOF, 1, SIZEOF), null);
}
/**
* Returns a new {@link RenderModelTextureMap.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static RenderModelTextureMap.Buffer malloc(int capacity, MemoryStack stack) {
return new Buffer(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link RenderModelTextureMap.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static RenderModelTextureMap.Buffer calloc(int capacity, MemoryStack stack) {
return new Buffer(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #unWidth}. */
public static short nunWidth(long struct) { return memGetShort(struct + RenderModelTextureMap.UNWIDTH); }
/** Unsafe version of {@link #unHeight}. */
public static short nunHeight(long struct) { return memGetShort(struct + RenderModelTextureMap.UNHEIGHT); }
/** Unsafe version of {@link #rubTextureMapData(int) rubTextureMapData}. */
public static ByteBuffer nrubTextureMapData(long struct, int capacity) { return memByteBuffer(memGetAddress(struct + RenderModelTextureMap.RUBTEXTUREMAPDATA), capacity); }
/** Unsafe version of {@link #format}. */
public static int nformat(long struct) { return memGetInt(struct + RenderModelTextureMap.FORMAT); }
/** Unsafe version of {@link #unMipLevels}. */
public static short nunMipLevels(long struct) { return memGetShort(struct + RenderModelTextureMap.UNMIPLEVELS); }
// -----------------------------------
/** An array of {@link RenderModelTextureMap} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final RenderModelTextureMap ELEMENT_FACTORY = RenderModelTextureMap.create(-1L);
/**
* Creates a new {@code RenderModelTextureMap.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link RenderModelTextureMap#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) {
return new Buffer(address, container, mark, position, limit, capacity);
}
@Override
protected RenderModelTextureMap getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return the value of the {@code unWidth} field. */
@NativeType("uint16_t")
public short unWidth() { return RenderModelTextureMap.nunWidth(address()); }
/** @return the value of the {@link RenderModelTextureMap#unHeight} field. */
@NativeType("uint16_t")
public short unHeight() { return RenderModelTextureMap.nunHeight(address()); }
/**
* @return a {@link ByteBuffer} view of the data pointed to by the {@link RenderModelTextureMap#rubTextureMapData} field.
*
* @param capacity the number of elements in the returned buffer
*/
@NativeType("uint8_t const *")
public ByteBuffer rubTextureMapData(int capacity) { return RenderModelTextureMap.nrubTextureMapData(address(), capacity); }
/** @return the value of the {@link RenderModelTextureMap#format} field. */
@NativeType("EVRRenderModelTextureFormat")
public int format() { return RenderModelTextureMap.nformat(address()); }
/** @return the value of the {@code unMipLevels} field. */
@NativeType("uint16_t")
public short unMipLevels() { return RenderModelTextureMap.nunMipLevels(address()); }
}
}
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