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An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.openvr;

import org.jspecify.annotations.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * 

Layout

* *

 * struct Texture_t {
 *     void * handle;
 *     ETextureType {@link #eType};
 *     EColorSpace {@link #eColorSpace};
 * }
*/ @NativeType("struct Texture_t") public class Texture extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int HANDLE, ETYPE, ECOLORSPACE; static { Layout layout = __struct( __member(POINTER_SIZE), __member(4), __member(4) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); HANDLE = layout.offsetof(0); ETYPE = layout.offsetof(1); ECOLORSPACE = layout.offsetof(2); } protected Texture(long address, @Nullable ByteBuffer container) { super(address, container); } @Override protected Texture create(long address, @Nullable ByteBuffer container) { return new Texture(address, container); } /** * Creates a {@code Texture} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public Texture(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** @return the value of the {@code handle} field. */ @NativeType("void *") public long handle() { return nhandle(address()); } /** one of:
{@link VR#ETextureType_TextureType_Invalid}{@link VR#ETextureType_TextureType_DirectX}
{@link VR#ETextureType_TextureType_OpenGL}{@link VR#ETextureType_TextureType_Vulkan}
{@link VR#ETextureType_TextureType_IOSurface}{@link VR#ETextureType_TextureType_DirectX12}
{@link VR#ETextureType_TextureType_DXGISharedHandle}{@link VR#ETextureType_TextureType_Metal}
{@link VR#ETextureType_TextureType_Reserved}
*/ @NativeType("ETextureType") public int eType() { return neType(address()); } /** one of:
{@link VR#EColorSpace_ColorSpace_Auto}{@link VR#EColorSpace_ColorSpace_Gamma}
{@link VR#EColorSpace_ColorSpace_Linear}
*/ @NativeType("EColorSpace") public int eColorSpace() { return neColorSpace(address()); } /** Sets the specified value to the {@code handle} field. */ public Texture handle(@NativeType("void *") long value) { nhandle(address(), value); return this; } /** Sets the specified value to the {@link #eType} field. */ public Texture eType(@NativeType("ETextureType") int value) { neType(address(), value); return this; } /** Sets the specified value to the {@link #eColorSpace} field. */ public Texture eColorSpace(@NativeType("EColorSpace") int value) { neColorSpace(address(), value); return this; } /** Initializes this struct with the specified values. */ public Texture set( long handle, int eType, int eColorSpace ) { handle(handle); eType(eType); eColorSpace(eColorSpace); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public Texture set(Texture src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@code Texture} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static Texture malloc() { return new Texture(nmemAllocChecked(SIZEOF), null); } /** Returns a new {@code Texture} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static Texture calloc() { return new Texture(nmemCallocChecked(1, SIZEOF), null); } /** Returns a new {@code Texture} instance allocated with {@link BufferUtils}. */ public static Texture create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return new Texture(memAddress(container), container); } /** Returns a new {@code Texture} instance for the specified memory address. */ public static Texture create(long address) { return new Texture(address, null); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static @Nullable Texture createSafe(long address) { return address == NULL ? null : new Texture(address, null); } /** * Returns a new {@link Texture.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static Texture.Buffer malloc(int capacity) { return new Buffer(nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link Texture.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static Texture.Buffer calloc(int capacity) { return new Buffer(nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link Texture.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static Texture.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return new Buffer(memAddress(container), container, -1, 0, capacity, capacity); } /** * Create a {@link Texture.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static Texture.Buffer create(long address, int capacity) { return new Buffer(address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static Texture.@Nullable Buffer createSafe(long address, int capacity) { return address == NULL ? null : new Buffer(address, capacity); } // ----------------------------------- /** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */ @Deprecated public static Texture mallocStack() { return malloc(stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */ @Deprecated public static Texture callocStack() { return calloc(stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */ @Deprecated public static Texture mallocStack(MemoryStack stack) { return malloc(stack); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */ @Deprecated public static Texture callocStack(MemoryStack stack) { return calloc(stack); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */ @Deprecated public static Texture.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */ @Deprecated public static Texture.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */ @Deprecated public static Texture.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */ @Deprecated public static Texture.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); } /** * Returns a new {@code Texture} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static Texture malloc(MemoryStack stack) { return new Texture(stack.nmalloc(ALIGNOF, SIZEOF), null); } /** * Returns a new {@code Texture} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static Texture calloc(MemoryStack stack) { return new Texture(stack.ncalloc(ALIGNOF, 1, SIZEOF), null); } /** * Returns a new {@link Texture.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static Texture.Buffer malloc(int capacity, MemoryStack stack) { return new Buffer(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link Texture.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static Texture.Buffer calloc(int capacity, MemoryStack stack) { return new Buffer(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #handle}. */ public static long nhandle(long struct) { return memGetAddress(struct + Texture.HANDLE); } /** Unsafe version of {@link #eType}. */ public static int neType(long struct) { return memGetInt(struct + Texture.ETYPE); } /** Unsafe version of {@link #eColorSpace}. */ public static int neColorSpace(long struct) { return memGetInt(struct + Texture.ECOLORSPACE); } /** Unsafe version of {@link #handle(long) handle}. */ public static void nhandle(long struct, long value) { memPutAddress(struct + Texture.HANDLE, check(value)); } /** Unsafe version of {@link #eType(int) eType}. */ public static void neType(long struct, int value) { memPutInt(struct + Texture.ETYPE, value); } /** Unsafe version of {@link #eColorSpace(int) eColorSpace}. */ public static void neColorSpace(long struct, int value) { memPutInt(struct + Texture.ECOLORSPACE, value); } /** * Validates pointer members that should not be {@code NULL}. * * @param struct the struct to validate */ public static void validate(long struct) { check(memGetAddress(struct + Texture.HANDLE)); } // ----------------------------------- /** An array of {@link Texture} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final Texture ELEMENT_FACTORY = Texture.create(-1L); /** * Creates a new {@code Texture.Buffer} instance backed by the specified container. * *

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link Texture#SIZEOF}, and its mark will be undefined.

* *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) { return new Buffer(address, container, mark, position, limit, capacity); } @Override protected Texture getElementFactory() { return ELEMENT_FACTORY; } /** @return the value of the {@code handle} field. */ @NativeType("void *") public long handle() { return Texture.nhandle(address()); } /** @return the value of the {@link Texture#eType} field. */ @NativeType("ETextureType") public int eType() { return Texture.neType(address()); } /** @return the value of the {@link Texture#eColorSpace} field. */ @NativeType("EColorSpace") public int eColorSpace() { return Texture.neColorSpace(address()); } /** Sets the specified value to the {@code handle} field. */ public Texture.Buffer handle(@NativeType("void *") long value) { Texture.nhandle(address(), value); return this; } /** Sets the specified value to the {@link Texture#eType} field. */ public Texture.Buffer eType(@NativeType("ETextureType") int value) { Texture.neType(address(), value); return this; } /** Sets the specified value to the {@link Texture#eColorSpace} field. */ public Texture.Buffer eColorSpace(@NativeType("EColorSpace") int value) { Texture.neColorSpace(address(), value); return this; } } }




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