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An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.openvr;

import org.jspecify.annotations.*;

import java.nio.*;

import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;

/**
 * Used for controller button events.
 * 
 * 

Layout

* *

 * struct VREvent_Controller_t {
 *     uint32_t {@link #button};
 * }
*/ @NativeType("struct VREvent_Controller_t") public class VREventController extends Struct { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int BUTTON; static { Layout layout = __struct( __member(4) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); BUTTON = layout.offsetof(0); } protected VREventController(long address, @Nullable ByteBuffer container) { super(address, container); } @Override protected VREventController create(long address, @Nullable ByteBuffer container) { return new VREventController(address, container); } /** * Creates a {@code VREventController} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public VREventController(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** one of:
{@link VR#EVRButtonId_k_EButton_System}{@link VR#EVRButtonId_k_EButton_ApplicationMenu}
{@link VR#EVRButtonId_k_EButton_Grip}{@link VR#EVRButtonId_k_EButton_DPad_Left}
{@link VR#EVRButtonId_k_EButton_DPad_Up}{@link VR#EVRButtonId_k_EButton_DPad_Right}
{@link VR#EVRButtonId_k_EButton_DPad_Down}{@link VR#EVRButtonId_k_EButton_A}
{@link VR#EVRButtonId_k_EButton_ProximitySensor}{@link VR#EVRButtonId_k_EButton_Axis0}
{@link VR#EVRButtonId_k_EButton_Axis1}{@link VR#EVRButtonId_k_EButton_Axis2}
{@link VR#EVRButtonId_k_EButton_Axis3}{@link VR#EVRButtonId_k_EButton_Axis4}
{@link VR#EVRButtonId_k_EButton_SteamVR_Touchpad}{@link VR#EVRButtonId_k_EButton_SteamVR_Trigger}
{@link VR#EVRButtonId_k_EButton_Dashboard_Back}{@link VR#EVRButtonId_k_EButton_IndexController_A}
{@link VR#EVRButtonId_k_EButton_IndexController_B}{@link VR#EVRButtonId_k_EButton_IndexController_JoyStick}
{@link VR#EVRButtonId_k_EButton_Reserved0}{@link VR#EVRButtonId_k_EButton_Reserved1}
{@link VR#EVRButtonId_k_EButton_Max}
*/ @NativeType("uint32_t") public int button() { return nbutton(address()); } // ----------------------------------- /** Returns a new {@code VREventController} instance for the specified memory address. */ public static VREventController create(long address) { return new VREventController(address, null); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static @Nullable VREventController createSafe(long address) { return address == NULL ? null : new VREventController(address, null); } /** * Create a {@link VREventController.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static VREventController.Buffer create(long address, int capacity) { return new Buffer(address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static VREventController.@Nullable Buffer createSafe(long address, int capacity) { return address == NULL ? null : new Buffer(address, capacity); } // ----------------------------------- /** Unsafe version of {@link #button}. */ public static int nbutton(long struct) { return memGetInt(struct + VREventController.BUTTON); } // ----------------------------------- /** An array of {@link VREventController} structs. */ public static class Buffer extends StructBuffer { private static final VREventController ELEMENT_FACTORY = VREventController.create(-1L); /** * Creates a new {@code VREventController.Buffer} instance backed by the specified container. * *

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link VREventController#SIZEOF}, and its mark will be undefined.

* *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) { return new Buffer(address, container, mark, position, limit, capacity); } @Override protected VREventController getElementFactory() { return ELEMENT_FACTORY; } /** @return the value of the {@link VREventController#button} field. */ @NativeType("uint32_t") public int button() { return VREventController.nbutton(address()); } } }




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