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An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.openvr;
import org.jspecify.annotations.*;
import java.nio.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
/**
* Used for a few events about overlays.
*
* Layout
*
*
* struct VREvent_Status_t {
* uint32_t statusState;
* }
*/
@NativeType("struct VREvent_Status_t")
public class VREventStatus extends Struct {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
STATUSSTATE;
static {
Layout layout = __struct(
__member(4)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
STATUSSTATE = layout.offsetof(0);
}
protected VREventStatus(long address, @Nullable ByteBuffer container) {
super(address, container);
}
@Override
protected VREventStatus create(long address, @Nullable ByteBuffer container) {
return new VREventStatus(address, container);
}
/**
* Creates a {@code VREventStatus} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public VREventStatus(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** @return the value of the {@code statusState} field. */
@NativeType("uint32_t")
public int statusState() { return nstatusState(address()); }
// -----------------------------------
/** Returns a new {@code VREventStatus} instance for the specified memory address. */
public static VREventStatus create(long address) {
return new VREventStatus(address, null);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
public static @Nullable VREventStatus createSafe(long address) {
return address == NULL ? null : new VREventStatus(address, null);
}
/**
* Create a {@link VREventStatus.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static VREventStatus.Buffer create(long address, int capacity) {
return new Buffer(address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
public static VREventStatus.@Nullable Buffer createSafe(long address, int capacity) {
return address == NULL ? null : new Buffer(address, capacity);
}
// -----------------------------------
/** Unsafe version of {@link #statusState}. */
public static int nstatusState(long struct) { return memGetInt(struct + VREventStatus.STATUSSTATE); }
// -----------------------------------
/** An array of {@link VREventStatus} structs. */
public static class Buffer extends StructBuffer {
private static final VREventStatus ELEMENT_FACTORY = VREventStatus.create(-1L);
/**
* Creates a new {@code VREventStatus.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link VREventStatus#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) {
return new Buffer(address, container, mark, position, limit, capacity);
}
@Override
protected VREventStatus getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return the value of the {@code statusState} field. */
@NativeType("uint32_t")
public int statusState() { return VREventStatus.nstatusState(address()); }
}
}
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