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An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.openvr;

import org.jspecify.annotations.*;

import java.nio.*;

import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;

/**
 * When in mouse input mode you can receive data from the touchpad, these events are only sent if the users finger is on the touchpad (or just released from
 * it). These events are sent to overlays with the {@link VR#VROverlayFlags_SendVRTouchpadEvents} flag set.
 * 
 * 

Layout

* *

 * struct VREvent_TouchPadMove_t {
 *     bool {@link #bFingerDown};
 *     float {@link #flSecondsFingerDown};
 *     float {@link #fValueXFirst};
 *     float fValueYFirst;
 *     float {@link #fValueXRaw};
 *     float fValueYRaw;
 * }
*/ @NativeType("struct VREvent_TouchPadMove_t") public class VREventTouchPadMove extends Struct { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int BFINGERDOWN, FLSECONDSFINGERDOWN, FVALUEXFIRST, FVALUEYFIRST, FVALUEXRAW, FVALUEYRAW; static { Layout layout = __struct( __member(1), __member(4), __member(4), __member(4), __member(4), __member(4) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); BFINGERDOWN = layout.offsetof(0); FLSECONDSFINGERDOWN = layout.offsetof(1); FVALUEXFIRST = layout.offsetof(2); FVALUEYFIRST = layout.offsetof(3); FVALUEXRAW = layout.offsetof(4); FVALUEYRAW = layout.offsetof(5); } protected VREventTouchPadMove(long address, @Nullable ByteBuffer container) { super(address, container); } @Override protected VREventTouchPadMove create(long address, @Nullable ByteBuffer container) { return new VREventTouchPadMove(address, container); } /** * Creates a {@code VREventTouchPadMove} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public VREventTouchPadMove(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** true if the users finger is detected on the touch pad */ @NativeType("bool") public boolean bFingerDown() { return nbFingerDown(address()); } /** how long the finger has been down in seconds */ public float flSecondsFingerDown() { return nflSecondsFingerDown(address()); } /** these values indicate the starting finger position (so you can do some basic swipe stuff) */ public float fValueXFirst() { return nfValueXFirst(address()); } /** @return the value of the {@code fValueYFirst} field. */ public float fValueYFirst() { return nfValueYFirst(address()); } /** this is the raw sampled coordinate without deadzoning */ public float fValueXRaw() { return nfValueXRaw(address()); } /** @return the value of the {@code fValueYRaw} field. */ public float fValueYRaw() { return nfValueYRaw(address()); } // ----------------------------------- /** Returns a new {@code VREventTouchPadMove} instance for the specified memory address. */ public static VREventTouchPadMove create(long address) { return new VREventTouchPadMove(address, null); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static @Nullable VREventTouchPadMove createSafe(long address) { return address == NULL ? null : new VREventTouchPadMove(address, null); } /** * Create a {@link VREventTouchPadMove.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static VREventTouchPadMove.Buffer create(long address, int capacity) { return new Buffer(address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static VREventTouchPadMove.@Nullable Buffer createSafe(long address, int capacity) { return address == NULL ? null : new Buffer(address, capacity); } // ----------------------------------- /** Unsafe version of {@link #bFingerDown}. */ public static boolean nbFingerDown(long struct) { return memGetByte(struct + VREventTouchPadMove.BFINGERDOWN) != 0; } /** Unsafe version of {@link #flSecondsFingerDown}. */ public static float nflSecondsFingerDown(long struct) { return memGetFloat(struct + VREventTouchPadMove.FLSECONDSFINGERDOWN); } /** Unsafe version of {@link #fValueXFirst}. */ public static float nfValueXFirst(long struct) { return memGetFloat(struct + VREventTouchPadMove.FVALUEXFIRST); } /** Unsafe version of {@link #fValueYFirst}. */ public static float nfValueYFirst(long struct) { return memGetFloat(struct + VREventTouchPadMove.FVALUEYFIRST); } /** Unsafe version of {@link #fValueXRaw}. */ public static float nfValueXRaw(long struct) { return memGetFloat(struct + VREventTouchPadMove.FVALUEXRAW); } /** Unsafe version of {@link #fValueYRaw}. */ public static float nfValueYRaw(long struct) { return memGetFloat(struct + VREventTouchPadMove.FVALUEYRAW); } // ----------------------------------- /** An array of {@link VREventTouchPadMove} structs. */ public static class Buffer extends StructBuffer { private static final VREventTouchPadMove ELEMENT_FACTORY = VREventTouchPadMove.create(-1L); /** * Creates a new {@code VREventTouchPadMove.Buffer} instance backed by the specified container. * *

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link VREventTouchPadMove#SIZEOF}, and its mark will be undefined.

* *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) { return new Buffer(address, container, mark, position, limit, capacity); } @Override protected VREventTouchPadMove getElementFactory() { return ELEMENT_FACTORY; } /** @return the value of the {@link VREventTouchPadMove#bFingerDown} field. */ @NativeType("bool") public boolean bFingerDown() { return VREventTouchPadMove.nbFingerDown(address()); } /** @return the value of the {@link VREventTouchPadMove#flSecondsFingerDown} field. */ public float flSecondsFingerDown() { return VREventTouchPadMove.nflSecondsFingerDown(address()); } /** @return the value of the {@link VREventTouchPadMove#fValueXFirst} field. */ public float fValueXFirst() { return VREventTouchPadMove.nfValueXFirst(address()); } /** @return the value of the {@code fValueYFirst} field. */ public float fValueYFirst() { return VREventTouchPadMove.nfValueYFirst(address()); } /** @return the value of the {@link VREventTouchPadMove#fValueXRaw} field. */ public float fValueXRaw() { return VREventTouchPadMove.nfValueXRaw(address()); } /** @return the value of the {@code fValueYRaw} field. */ public float fValueYRaw() { return VREventTouchPadMove.nfValueYRaw(address()); } } }




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