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An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.openvr;
import org.jspecify.annotations.*;
import java.nio.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
/**
* When in mouse input mode you can receive data from the touchpad, these events are only sent if the users finger is on the touchpad (or just released from
* it). These events are sent to overlays with the {@link VR#VROverlayFlags_SendVRTouchpadEvents} flag set.
*
* Layout
*
*
* struct VREvent_TouchPadMove_t {
* bool {@link #bFingerDown};
* float {@link #flSecondsFingerDown};
* float {@link #fValueXFirst};
* float fValueYFirst;
* float {@link #fValueXRaw};
* float fValueYRaw;
* }
*/
@NativeType("struct VREvent_TouchPadMove_t")
public class VREventTouchPadMove extends Struct {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
BFINGERDOWN,
FLSECONDSFINGERDOWN,
FVALUEXFIRST,
FVALUEYFIRST,
FVALUEXRAW,
FVALUEYRAW;
static {
Layout layout = __struct(
__member(1),
__member(4),
__member(4),
__member(4),
__member(4),
__member(4)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
BFINGERDOWN = layout.offsetof(0);
FLSECONDSFINGERDOWN = layout.offsetof(1);
FVALUEXFIRST = layout.offsetof(2);
FVALUEYFIRST = layout.offsetof(3);
FVALUEXRAW = layout.offsetof(4);
FVALUEYRAW = layout.offsetof(5);
}
protected VREventTouchPadMove(long address, @Nullable ByteBuffer container) {
super(address, container);
}
@Override
protected VREventTouchPadMove create(long address, @Nullable ByteBuffer container) {
return new VREventTouchPadMove(address, container);
}
/**
* Creates a {@code VREventTouchPadMove} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public VREventTouchPadMove(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** true if the users finger is detected on the touch pad */
@NativeType("bool")
public boolean bFingerDown() { return nbFingerDown(address()); }
/** how long the finger has been down in seconds */
public float flSecondsFingerDown() { return nflSecondsFingerDown(address()); }
/** these values indicate the starting finger position (so you can do some basic swipe stuff) */
public float fValueXFirst() { return nfValueXFirst(address()); }
/** @return the value of the {@code fValueYFirst} field. */
public float fValueYFirst() { return nfValueYFirst(address()); }
/** this is the raw sampled coordinate without deadzoning */
public float fValueXRaw() { return nfValueXRaw(address()); }
/** @return the value of the {@code fValueYRaw} field. */
public float fValueYRaw() { return nfValueYRaw(address()); }
// -----------------------------------
/** Returns a new {@code VREventTouchPadMove} instance for the specified memory address. */
public static VREventTouchPadMove create(long address) {
return new VREventTouchPadMove(address, null);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
public static @Nullable VREventTouchPadMove createSafe(long address) {
return address == NULL ? null : new VREventTouchPadMove(address, null);
}
/**
* Create a {@link VREventTouchPadMove.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static VREventTouchPadMove.Buffer create(long address, int capacity) {
return new Buffer(address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
public static VREventTouchPadMove.@Nullable Buffer createSafe(long address, int capacity) {
return address == NULL ? null : new Buffer(address, capacity);
}
// -----------------------------------
/** Unsafe version of {@link #bFingerDown}. */
public static boolean nbFingerDown(long struct) { return memGetByte(struct + VREventTouchPadMove.BFINGERDOWN) != 0; }
/** Unsafe version of {@link #flSecondsFingerDown}. */
public static float nflSecondsFingerDown(long struct) { return memGetFloat(struct + VREventTouchPadMove.FLSECONDSFINGERDOWN); }
/** Unsafe version of {@link #fValueXFirst}. */
public static float nfValueXFirst(long struct) { return memGetFloat(struct + VREventTouchPadMove.FVALUEXFIRST); }
/** Unsafe version of {@link #fValueYFirst}. */
public static float nfValueYFirst(long struct) { return memGetFloat(struct + VREventTouchPadMove.FVALUEYFIRST); }
/** Unsafe version of {@link #fValueXRaw}. */
public static float nfValueXRaw(long struct) { return memGetFloat(struct + VREventTouchPadMove.FVALUEXRAW); }
/** Unsafe version of {@link #fValueYRaw}. */
public static float nfValueYRaw(long struct) { return memGetFloat(struct + VREventTouchPadMove.FVALUEYRAW); }
// -----------------------------------
/** An array of {@link VREventTouchPadMove} structs. */
public static class Buffer extends StructBuffer {
private static final VREventTouchPadMove ELEMENT_FACTORY = VREventTouchPadMove.create(-1L);
/**
* Creates a new {@code VREventTouchPadMove.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link VREventTouchPadMove#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) {
return new Buffer(address, container, mark, position, limit, capacity);
}
@Override
protected VREventTouchPadMove getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return the value of the {@link VREventTouchPadMove#bFingerDown} field. */
@NativeType("bool")
public boolean bFingerDown() { return VREventTouchPadMove.nbFingerDown(address()); }
/** @return the value of the {@link VREventTouchPadMove#flSecondsFingerDown} field. */
public float flSecondsFingerDown() { return VREventTouchPadMove.nflSecondsFingerDown(address()); }
/** @return the value of the {@link VREventTouchPadMove#fValueXFirst} field. */
public float fValueXFirst() { return VREventTouchPadMove.nfValueXFirst(address()); }
/** @return the value of the {@code fValueYFirst} field. */
public float fValueYFirst() { return VREventTouchPadMove.nfValueYFirst(address()); }
/** @return the value of the {@link VREventTouchPadMove#fValueXRaw} field. */
public float fValueXRaw() { return VREventTouchPadMove.nfValueXRaw(address()); }
/** @return the value of the {@code fValueYRaw} field. */
public float fValueYRaw() { return VREventTouchPadMove.nfValueYRaw(address()); }
}
}
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