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An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.openvr;

import org.jspecify.annotations.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * Defines the project used in an overlay that is using {@link VROverlay#VROverlay_SetOverlayTransformProjection SetOverlayTransformProjection}.
 * 
 * 

Layout

* *

 * struct VROverlayProjection_t {
 *     float {@link #fLeft};
 *     float {@link #fRight};
 *     float {@link #fTop};
 *     float {@link #fBottom};
 * }
*/ @NativeType("struct VROverlayProjection_t") public class VROverlayProjection extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int FLEFT, FRIGHT, FTOP, FBOTTOM; static { Layout layout = __struct( __member(4), __member(4), __member(4), __member(4) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); FLEFT = layout.offsetof(0); FRIGHT = layout.offsetof(1); FTOP = layout.offsetof(2); FBOTTOM = layout.offsetof(3); } protected VROverlayProjection(long address, @Nullable ByteBuffer container) { super(address, container); } @Override protected VROverlayProjection create(long address, @Nullable ByteBuffer container) { return new VROverlayProjection(address, container); } /** * Creates a {@code VROverlayProjection} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public VROverlayProjection(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** tangent of the left side of the frustum */ public float fLeft() { return nfLeft(address()); } /** tangent of the right side of the frustum */ public float fRight() { return nfRight(address()); } /** tangent of the top side of the frustum */ public float fTop() { return nfTop(address()); } /** tangent of the bottom side of the frustum */ public float fBottom() { return nfBottom(address()); } /** Sets the specified value to the {@link #fLeft} field. */ public VROverlayProjection fLeft(float value) { nfLeft(address(), value); return this; } /** Sets the specified value to the {@link #fRight} field. */ public VROverlayProjection fRight(float value) { nfRight(address(), value); return this; } /** Sets the specified value to the {@link #fTop} field. */ public VROverlayProjection fTop(float value) { nfTop(address(), value); return this; } /** Sets the specified value to the {@link #fBottom} field. */ public VROverlayProjection fBottom(float value) { nfBottom(address(), value); return this; } /** Initializes this struct with the specified values. */ public VROverlayProjection set( float fLeft, float fRight, float fTop, float fBottom ) { fLeft(fLeft); fRight(fRight); fTop(fTop); fBottom(fBottom); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public VROverlayProjection set(VROverlayProjection src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@code VROverlayProjection} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static VROverlayProjection malloc() { return new VROverlayProjection(nmemAllocChecked(SIZEOF), null); } /** Returns a new {@code VROverlayProjection} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static VROverlayProjection calloc() { return new VROverlayProjection(nmemCallocChecked(1, SIZEOF), null); } /** Returns a new {@code VROverlayProjection} instance allocated with {@link BufferUtils}. */ public static VROverlayProjection create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return new VROverlayProjection(memAddress(container), container); } /** Returns a new {@code VROverlayProjection} instance for the specified memory address. */ public static VROverlayProjection create(long address) { return new VROverlayProjection(address, null); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static @Nullable VROverlayProjection createSafe(long address) { return address == NULL ? null : new VROverlayProjection(address, null); } /** * Returns a new {@link VROverlayProjection.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VROverlayProjection.Buffer malloc(int capacity) { return new Buffer(nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link VROverlayProjection.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VROverlayProjection.Buffer calloc(int capacity) { return new Buffer(nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link VROverlayProjection.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static VROverlayProjection.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return new Buffer(memAddress(container), container, -1, 0, capacity, capacity); } /** * Create a {@link VROverlayProjection.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static VROverlayProjection.Buffer create(long address, int capacity) { return new Buffer(address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static VROverlayProjection.@Nullable Buffer createSafe(long address, int capacity) { return address == NULL ? null : new Buffer(address, capacity); } /** * Returns a new {@code VROverlayProjection} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static VROverlayProjection malloc(MemoryStack stack) { return new VROverlayProjection(stack.nmalloc(ALIGNOF, SIZEOF), null); } /** * Returns a new {@code VROverlayProjection} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static VROverlayProjection calloc(MemoryStack stack) { return new VROverlayProjection(stack.ncalloc(ALIGNOF, 1, SIZEOF), null); } /** * Returns a new {@link VROverlayProjection.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VROverlayProjection.Buffer malloc(int capacity, MemoryStack stack) { return new Buffer(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link VROverlayProjection.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VROverlayProjection.Buffer calloc(int capacity, MemoryStack stack) { return new Buffer(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #fLeft}. */ public static float nfLeft(long struct) { return memGetFloat(struct + VROverlayProjection.FLEFT); } /** Unsafe version of {@link #fRight}. */ public static float nfRight(long struct) { return memGetFloat(struct + VROverlayProjection.FRIGHT); } /** Unsafe version of {@link #fTop}. */ public static float nfTop(long struct) { return memGetFloat(struct + VROverlayProjection.FTOP); } /** Unsafe version of {@link #fBottom}. */ public static float nfBottom(long struct) { return memGetFloat(struct + VROverlayProjection.FBOTTOM); } /** Unsafe version of {@link #fLeft(float) fLeft}. */ public static void nfLeft(long struct, float value) { memPutFloat(struct + VROverlayProjection.FLEFT, value); } /** Unsafe version of {@link #fRight(float) fRight}. */ public static void nfRight(long struct, float value) { memPutFloat(struct + VROverlayProjection.FRIGHT, value); } /** Unsafe version of {@link #fTop(float) fTop}. */ public static void nfTop(long struct, float value) { memPutFloat(struct + VROverlayProjection.FTOP, value); } /** Unsafe version of {@link #fBottom(float) fBottom}. */ public static void nfBottom(long struct, float value) { memPutFloat(struct + VROverlayProjection.FBOTTOM, value); } // ----------------------------------- /** An array of {@link VROverlayProjection} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final VROverlayProjection ELEMENT_FACTORY = VROverlayProjection.create(-1L); /** * Creates a new {@code VROverlayProjection.Buffer} instance backed by the specified container. * *

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link VROverlayProjection#SIZEOF}, and its mark will be undefined.

* *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) { return new Buffer(address, container, mark, position, limit, capacity); } @Override protected VROverlayProjection getElementFactory() { return ELEMENT_FACTORY; } /** @return the value of the {@link VROverlayProjection#fLeft} field. */ public float fLeft() { return VROverlayProjection.nfLeft(address()); } /** @return the value of the {@link VROverlayProjection#fRight} field. */ public float fRight() { return VROverlayProjection.nfRight(address()); } /** @return the value of the {@link VROverlayProjection#fTop} field. */ public float fTop() { return VROverlayProjection.nfTop(address()); } /** @return the value of the {@link VROverlayProjection#fBottom} field. */ public float fBottom() { return VROverlayProjection.nfBottom(address()); } /** Sets the specified value to the {@link VROverlayProjection#fLeft} field. */ public VROverlayProjection.Buffer fLeft(float value) { VROverlayProjection.nfLeft(address(), value); return this; } /** Sets the specified value to the {@link VROverlayProjection#fRight} field. */ public VROverlayProjection.Buffer fRight(float value) { VROverlayProjection.nfRight(address(), value); return this; } /** Sets the specified value to the {@link VROverlayProjection#fTop} field. */ public VROverlayProjection.Buffer fTop(float value) { VROverlayProjection.nfTop(address(), value); return this; } /** Sets the specified value to the {@link VROverlayProjection#fBottom} field. */ public VROverlayProjection.Buffer fBottom(float value) { VROverlayProjection.nfBottom(address(), value); return this; } } }




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