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An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.openvr;

import org.jspecify.annotations.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * 

Layout

* *

 * struct VROverlayView_t {
 *     VROverlayHandle_t overlayHandle;
 *     {@link Texture Texture_t} texture;
 *     {@link VRTextureBounds VRTextureBounds_t} textureBounds;
 * }
*/ public class VROverlayView_t extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int OVERLAYHANDLE, TEXTURE, TEXTUREBOUNDS; static { Layout layout = __struct( __member(8), __member(Texture.SIZEOF, Texture.ALIGNOF), __member(VRTextureBounds.SIZEOF, VRTextureBounds.ALIGNOF) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); OVERLAYHANDLE = layout.offsetof(0); TEXTURE = layout.offsetof(1); TEXTUREBOUNDS = layout.offsetof(2); } protected VROverlayView_t(long address, @Nullable ByteBuffer container) { super(address, container); } @Override protected VROverlayView_t create(long address, @Nullable ByteBuffer container) { return new VROverlayView_t(address, container); } /** * Creates a {@code VROverlayView_t} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public VROverlayView_t(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** @return the value of the {@code overlayHandle} field. */ @NativeType("VROverlayHandle_t") public long overlayHandle() { return noverlayHandle(address()); } /** @return a {@link Texture} view of the {@code texture} field. */ @NativeType("Texture_t") public Texture texture() { return ntexture(address()); } /** @return a {@link VRTextureBounds} view of the {@code textureBounds} field. */ @NativeType("VRTextureBounds_t") public VRTextureBounds textureBounds() { return ntextureBounds(address()); } // ----------------------------------- /** Returns a new {@code VROverlayView_t} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static VROverlayView_t malloc() { return new VROverlayView_t(nmemAllocChecked(SIZEOF), null); } /** Returns a new {@code VROverlayView_t} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static VROverlayView_t calloc() { return new VROverlayView_t(nmemCallocChecked(1, SIZEOF), null); } /** Returns a new {@code VROverlayView_t} instance allocated with {@link BufferUtils}. */ public static VROverlayView_t create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return new VROverlayView_t(memAddress(container), container); } /** Returns a new {@code VROverlayView_t} instance for the specified memory address. */ public static VROverlayView_t create(long address) { return new VROverlayView_t(address, null); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static @Nullable VROverlayView_t createSafe(long address) { return address == NULL ? null : new VROverlayView_t(address, null); } /** * Returns a new {@link VROverlayView_t.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VROverlayView_t.Buffer malloc(int capacity) { return new Buffer(nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link VROverlayView_t.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VROverlayView_t.Buffer calloc(int capacity) { return new Buffer(nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link VROverlayView_t.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static VROverlayView_t.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return new Buffer(memAddress(container), container, -1, 0, capacity, capacity); } /** * Create a {@link VROverlayView_t.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static VROverlayView_t.Buffer create(long address, int capacity) { return new Buffer(address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static VROverlayView_t.@Nullable Buffer createSafe(long address, int capacity) { return address == NULL ? null : new Buffer(address, capacity); } /** * Returns a new {@code VROverlayView_t} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static VROverlayView_t malloc(MemoryStack stack) { return new VROverlayView_t(stack.nmalloc(ALIGNOF, SIZEOF), null); } /** * Returns a new {@code VROverlayView_t} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static VROverlayView_t calloc(MemoryStack stack) { return new VROverlayView_t(stack.ncalloc(ALIGNOF, 1, SIZEOF), null); } /** * Returns a new {@link VROverlayView_t.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VROverlayView_t.Buffer malloc(int capacity, MemoryStack stack) { return new Buffer(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link VROverlayView_t.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VROverlayView_t.Buffer calloc(int capacity, MemoryStack stack) { return new Buffer(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #overlayHandle}. */ public static long noverlayHandle(long struct) { return memGetLong(struct + VROverlayView_t.OVERLAYHANDLE); } /** Unsafe version of {@link #texture}. */ public static Texture ntexture(long struct) { return Texture.create(struct + VROverlayView_t.TEXTURE); } /** Unsafe version of {@link #textureBounds}. */ public static VRTextureBounds ntextureBounds(long struct) { return VRTextureBounds.create(struct + VROverlayView_t.TEXTUREBOUNDS); } // ----------------------------------- /** An array of {@link VROverlayView_t} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final VROverlayView_t ELEMENT_FACTORY = VROverlayView_t.create(-1L); /** * Creates a new {@code VROverlayView_t.Buffer} instance backed by the specified container. * *

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link VROverlayView_t#SIZEOF}, and its mark will be undefined.

* *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) { return new Buffer(address, container, mark, position, limit, capacity); } @Override protected VROverlayView_t getElementFactory() { return ELEMENT_FACTORY; } /** @return the value of the {@code overlayHandle} field. */ @NativeType("VROverlayHandle_t") public long overlayHandle() { return VROverlayView_t.noverlayHandle(address()); } /** @return a {@link Texture} view of the {@code texture} field. */ @NativeType("Texture_t") public Texture texture() { return VROverlayView_t.ntexture(address()); } /** @return a {@link VRTextureBounds} view of the {@code textureBounds} field. */ @NativeType("VRTextureBounds_t") public VRTextureBounds textureBounds() { return VROverlayView_t.ntextureBounds(address()); } } }




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