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An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.openvr;
import org.jspecify.annotations.*;
import java.nio.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.JNI.*;
import static org.lwjgl.system.MemoryStack.*;
import static org.lwjgl.system.MemoryUtil.*;
/** Shared Resource Methods. */
public class VRResources {
protected VRResources() {
throw new UnsupportedOperationException();
}
// --- [ VRResources_LoadSharedResource ] ---
/** Unsafe version of: {@link #VRResources_LoadSharedResource LoadSharedResource} */
public static int nVRResources_LoadSharedResource(long pchResourceName, long pchBuffer, int unBufferLen) {
long __functionAddress = OpenVR.VRResources.LoadSharedResource;
if (CHECKS) {
check(__functionAddress);
}
return callPPI(pchResourceName, pchBuffer, unBufferLen, __functionAddress);
}
/**
* Loads the specified resource into the provided buffer if large enough.
*
* @return the size in bytes of the buffer required to hold the specified resource
*/
@NativeType("uint32_t")
public static int VRResources_LoadSharedResource(@NativeType("char const *") ByteBuffer pchResourceName, @NativeType("char *") @Nullable ByteBuffer pchBuffer) {
if (CHECKS) {
checkNT1(pchResourceName);
}
return nVRResources_LoadSharedResource(memAddress(pchResourceName), memAddressSafe(pchBuffer), remainingSafe(pchBuffer));
}
/**
* Loads the specified resource into the provided buffer if large enough.
*
* @return the size in bytes of the buffer required to hold the specified resource
*/
@NativeType("uint32_t")
public static int VRResources_LoadSharedResource(@NativeType("char const *") CharSequence pchResourceName, @NativeType("char *") @Nullable ByteBuffer pchBuffer) {
MemoryStack stack = stackGet(); int stackPointer = stack.getPointer();
try {
stack.nASCII(pchResourceName, true);
long pchResourceNameEncoded = stack.getPointerAddress();
return nVRResources_LoadSharedResource(pchResourceNameEncoded, memAddressSafe(pchBuffer), remainingSafe(pchBuffer));
} finally {
stack.setPointer(stackPointer);
}
}
/**
* Loads the specified resource into the provided buffer if large enough.
*
* @return the size in bytes of the buffer required to hold the specified resource
*/
@NativeType("uint32_t")
public static String VRResources_LoadSharedResource(@NativeType("char const *") CharSequence pchResourceName, @NativeType("uint32_t") int unBufferLen) {
MemoryStack stack = stackGet(); int stackPointer = stack.getPointer();
try {
stack.nASCII(pchResourceName, true);
long pchResourceNameEncoded = stack.getPointerAddress();
ByteBuffer pchBuffer = stack.malloc(unBufferLen);
int __result = nVRResources_LoadSharedResource(pchResourceNameEncoded, memAddress(pchBuffer), unBufferLen);
return memASCII(pchBuffer, __result - 1);
} finally {
stack.setPointer(stackPointer);
}
}
// --- [ VRResources_GetResourceFullPath ] ---
/** Unsafe version of: {@link #VRResources_GetResourceFullPath GetResourceFullPath} */
public static int nVRResources_GetResourceFullPath(long pchResourceName, long pchResourceTypeDirectory, long pchPathBuffer, int unBufferLen) {
long __functionAddress = OpenVR.VRResources.GetResourceFullPath;
if (CHECKS) {
check(__functionAddress);
}
return callPPPI(pchResourceName, pchResourceTypeDirectory, pchPathBuffer, unBufferLen, __functionAddress);
}
/**
* Provides the full path to the specified resource. Resource names can include named directories for drivers and other things, and this resolves all of
* those and returns the actual physical path. {@code pchResourceTypeDirectory} is the subdirectory of resources to look in.
*/
@NativeType("uint32_t")
public static int VRResources_GetResourceFullPath(@NativeType("char const *") ByteBuffer pchResourceName, @NativeType("char const *") ByteBuffer pchResourceTypeDirectory, @NativeType("char *") @Nullable ByteBuffer pchPathBuffer) {
if (CHECKS) {
checkNT1(pchResourceName);
checkNT1(pchResourceTypeDirectory);
}
return nVRResources_GetResourceFullPath(memAddress(pchResourceName), memAddress(pchResourceTypeDirectory), memAddressSafe(pchPathBuffer), remainingSafe(pchPathBuffer));
}
/**
* Provides the full path to the specified resource. Resource names can include named directories for drivers and other things, and this resolves all of
* those and returns the actual physical path. {@code pchResourceTypeDirectory} is the subdirectory of resources to look in.
*/
@NativeType("uint32_t")
public static int VRResources_GetResourceFullPath(@NativeType("char const *") CharSequence pchResourceName, @NativeType("char const *") CharSequence pchResourceTypeDirectory, @NativeType("char *") @Nullable ByteBuffer pchPathBuffer) {
MemoryStack stack = stackGet(); int stackPointer = stack.getPointer();
try {
stack.nASCII(pchResourceName, true);
long pchResourceNameEncoded = stack.getPointerAddress();
stack.nASCII(pchResourceTypeDirectory, true);
long pchResourceTypeDirectoryEncoded = stack.getPointerAddress();
return nVRResources_GetResourceFullPath(pchResourceNameEncoded, pchResourceTypeDirectoryEncoded, memAddressSafe(pchPathBuffer), remainingSafe(pchPathBuffer));
} finally {
stack.setPointer(stackPointer);
}
}
/**
* Provides the full path to the specified resource. Resource names can include named directories for drivers and other things, and this resolves all of
* those and returns the actual physical path. {@code pchResourceTypeDirectory} is the subdirectory of resources to look in.
*/
@NativeType("uint32_t")
public static String VRResources_GetResourceFullPath(@NativeType("char const *") CharSequence pchResourceName, @NativeType("char const *") CharSequence pchResourceTypeDirectory, @NativeType("uint32_t") int unBufferLen) {
MemoryStack stack = stackGet(); int stackPointer = stack.getPointer();
try {
stack.nASCII(pchResourceName, true);
long pchResourceNameEncoded = stack.getPointerAddress();
stack.nASCII(pchResourceTypeDirectory, true);
long pchResourceTypeDirectoryEncoded = stack.getPointerAddress();
ByteBuffer pchPathBuffer = stack.malloc(unBufferLen);
int __result = nVRResources_GetResourceFullPath(pchResourceNameEncoded, pchResourceTypeDirectoryEncoded, memAddress(pchPathBuffer), unBufferLen);
return memASCII(pchPathBuffer, __result - 1);
} finally {
stack.setPointer(stackPointer);
}
}
}
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