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An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.openvr;
import org.jspecify.annotations.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* Layout
*
*
* struct VRTextureWithDepth_t {
* void * handle;
* ETextureType eType;
* EColorSpace eColorSpace;
* {@link VRTextureDepthInfo VRTextureDepthInfo_t} depth;
* }
*/
@NativeType("struct VRTextureWithDepth_t")
public class VRTextureWithDepth extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
HANDLE,
ETYPE,
ECOLORSPACE,
DEPTH;
static {
Layout layout = __struct(
__member(POINTER_SIZE),
__member(4),
__member(4),
__member(VRTextureDepthInfo.SIZEOF, VRTextureDepthInfo.ALIGNOF)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
HANDLE = layout.offsetof(0);
ETYPE = layout.offsetof(1);
ECOLORSPACE = layout.offsetof(2);
DEPTH = layout.offsetof(3);
}
protected VRTextureWithDepth(long address, @Nullable ByteBuffer container) {
super(address, container);
}
@Override
protected VRTextureWithDepth create(long address, @Nullable ByteBuffer container) {
return new VRTextureWithDepth(address, container);
}
/**
* Creates a {@code VRTextureWithDepth} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public VRTextureWithDepth(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** @return the value of the {@code handle} field. */
@NativeType("void *")
public long handle() { return nhandle(address()); }
/** @return the value of the {@code eType} field. */
@NativeType("ETextureType")
public int eType() { return neType(address()); }
/** @return the value of the {@code eColorSpace} field. */
@NativeType("EColorSpace")
public int eColorSpace() { return neColorSpace(address()); }
/** @return a {@link VRTextureDepthInfo} view of the {@code depth} field. */
@NativeType("VRTextureDepthInfo_t")
public VRTextureDepthInfo depth() { return ndepth(address()); }
/** Sets the specified value to the {@code handle} field. */
public VRTextureWithDepth handle(@NativeType("void *") long value) { nhandle(address(), value); return this; }
/** Sets the specified value to the {@code eType} field. */
public VRTextureWithDepth eType(@NativeType("ETextureType") int value) { neType(address(), value); return this; }
/** Sets the specified value to the {@code eColorSpace} field. */
public VRTextureWithDepth eColorSpace(@NativeType("EColorSpace") int value) { neColorSpace(address(), value); return this; }
/** Copies the specified {@link VRTextureDepthInfo} to the {@code depth} field. */
public VRTextureWithDepth depth(@NativeType("VRTextureDepthInfo_t") VRTextureDepthInfo value) { ndepth(address(), value); return this; }
/** Passes the {@code depth} field to the specified {@link java.util.function.Consumer Consumer}. */
public VRTextureWithDepth depth(java.util.function.Consumer consumer) { consumer.accept(depth()); return this; }
/** Initializes this struct with the specified values. */
public VRTextureWithDepth set(
long handle,
int eType,
int eColorSpace,
VRTextureDepthInfo depth
) {
handle(handle);
eType(eType);
eColorSpace(eColorSpace);
depth(depth);
return this;
}
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public VRTextureWithDepth set(VRTextureWithDepth src) {
memCopy(src.address(), address(), SIZEOF);
return this;
}
// -----------------------------------
/** Returns a new {@code VRTextureWithDepth} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static VRTextureWithDepth malloc() {
return new VRTextureWithDepth(nmemAllocChecked(SIZEOF), null);
}
/** Returns a new {@code VRTextureWithDepth} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static VRTextureWithDepth calloc() {
return new VRTextureWithDepth(nmemCallocChecked(1, SIZEOF), null);
}
/** Returns a new {@code VRTextureWithDepth} instance allocated with {@link BufferUtils}. */
public static VRTextureWithDepth create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return new VRTextureWithDepth(memAddress(container), container);
}
/** Returns a new {@code VRTextureWithDepth} instance for the specified memory address. */
public static VRTextureWithDepth create(long address) {
return new VRTextureWithDepth(address, null);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
public static @Nullable VRTextureWithDepth createSafe(long address) {
return address == NULL ? null : new VRTextureWithDepth(address, null);
}
/**
* Returns a new {@link VRTextureWithDepth.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VRTextureWithDepth.Buffer malloc(int capacity) {
return new Buffer(nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link VRTextureWithDepth.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VRTextureWithDepth.Buffer calloc(int capacity) {
return new Buffer(nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link VRTextureWithDepth.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static VRTextureWithDepth.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return new Buffer(memAddress(container), container, -1, 0, capacity, capacity);
}
/**
* Create a {@link VRTextureWithDepth.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static VRTextureWithDepth.Buffer create(long address, int capacity) {
return new Buffer(address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
public static VRTextureWithDepth.@Nullable Buffer createSafe(long address, int capacity) {
return address == NULL ? null : new Buffer(address, capacity);
}
// -----------------------------------
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static VRTextureWithDepth mallocStack() { return malloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static VRTextureWithDepth callocStack() { return calloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static VRTextureWithDepth mallocStack(MemoryStack stack) { return malloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static VRTextureWithDepth callocStack(MemoryStack stack) { return calloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static VRTextureWithDepth.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static VRTextureWithDepth.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static VRTextureWithDepth.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static VRTextureWithDepth.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); }
/**
* Returns a new {@code VRTextureWithDepth} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static VRTextureWithDepth malloc(MemoryStack stack) {
return new VRTextureWithDepth(stack.nmalloc(ALIGNOF, SIZEOF), null);
}
/**
* Returns a new {@code VRTextureWithDepth} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static VRTextureWithDepth calloc(MemoryStack stack) {
return new VRTextureWithDepth(stack.ncalloc(ALIGNOF, 1, SIZEOF), null);
}
/**
* Returns a new {@link VRTextureWithDepth.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VRTextureWithDepth.Buffer malloc(int capacity, MemoryStack stack) {
return new Buffer(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link VRTextureWithDepth.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VRTextureWithDepth.Buffer calloc(int capacity, MemoryStack stack) {
return new Buffer(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #handle}. */
public static long nhandle(long struct) { return memGetAddress(struct + VRTextureWithDepth.HANDLE); }
/** Unsafe version of {@link #eType}. */
public static int neType(long struct) { return memGetInt(struct + VRTextureWithDepth.ETYPE); }
/** Unsafe version of {@link #eColorSpace}. */
public static int neColorSpace(long struct) { return memGetInt(struct + VRTextureWithDepth.ECOLORSPACE); }
/** Unsafe version of {@link #depth}. */
public static VRTextureDepthInfo ndepth(long struct) { return VRTextureDepthInfo.create(struct + VRTextureWithDepth.DEPTH); }
/** Unsafe version of {@link #handle(long) handle}. */
public static void nhandle(long struct, long value) { memPutAddress(struct + VRTextureWithDepth.HANDLE, check(value)); }
/** Unsafe version of {@link #eType(int) eType}. */
public static void neType(long struct, int value) { memPutInt(struct + VRTextureWithDepth.ETYPE, value); }
/** Unsafe version of {@link #eColorSpace(int) eColorSpace}. */
public static void neColorSpace(long struct, int value) { memPutInt(struct + VRTextureWithDepth.ECOLORSPACE, value); }
/** Unsafe version of {@link #depth(VRTextureDepthInfo) depth}. */
public static void ndepth(long struct, VRTextureDepthInfo value) { memCopy(value.address(), struct + VRTextureWithDepth.DEPTH, VRTextureDepthInfo.SIZEOF); }
/**
* Validates pointer members that should not be {@code NULL}.
*
* @param struct the struct to validate
*/
public static void validate(long struct) {
check(memGetAddress(struct + VRTextureWithDepth.HANDLE));
VRTextureDepthInfo.validate(struct + VRTextureWithDepth.DEPTH);
}
// -----------------------------------
/** An array of {@link VRTextureWithDepth} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final VRTextureWithDepth ELEMENT_FACTORY = VRTextureWithDepth.create(-1L);
/**
* Creates a new {@code VRTextureWithDepth.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link VRTextureWithDepth#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) {
return new Buffer(address, container, mark, position, limit, capacity);
}
@Override
protected VRTextureWithDepth getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return the value of the {@code handle} field. */
@NativeType("void *")
public long handle() { return VRTextureWithDepth.nhandle(address()); }
/** @return the value of the {@code eType} field. */
@NativeType("ETextureType")
public int eType() { return VRTextureWithDepth.neType(address()); }
/** @return the value of the {@code eColorSpace} field. */
@NativeType("EColorSpace")
public int eColorSpace() { return VRTextureWithDepth.neColorSpace(address()); }
/** @return a {@link VRTextureDepthInfo} view of the {@code depth} field. */
@NativeType("VRTextureDepthInfo_t")
public VRTextureDepthInfo depth() { return VRTextureWithDepth.ndepth(address()); }
/** Sets the specified value to the {@code handle} field. */
public VRTextureWithDepth.Buffer handle(@NativeType("void *") long value) { VRTextureWithDepth.nhandle(address(), value); return this; }
/** Sets the specified value to the {@code eType} field. */
public VRTextureWithDepth.Buffer eType(@NativeType("ETextureType") int value) { VRTextureWithDepth.neType(address(), value); return this; }
/** Sets the specified value to the {@code eColorSpace} field. */
public VRTextureWithDepth.Buffer eColorSpace(@NativeType("EColorSpace") int value) { VRTextureWithDepth.neColorSpace(address(), value); return this; }
/** Copies the specified {@link VRTextureDepthInfo} to the {@code depth} field. */
public VRTextureWithDepth.Buffer depth(@NativeType("VRTextureDepthInfo_t") VRTextureDepthInfo value) { VRTextureWithDepth.ndepth(address(), value); return this; }
/** Passes the {@code depth} field to the specified {@link java.util.function.Consumer Consumer}. */
public VRTextureWithDepth.Buffer depth(java.util.function.Consumer consumer) { consumer.accept(depth()); return this; }
}
}
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