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An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.openvr;

import org.jspecify.annotations.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * Data required for passing Vulkan textures to {@link VRCompositor#VRCompositor_Submit Submit}. Be sure to call {@link VR#VR_ShutdownInternal ShutdownInternal} before destroying these resources.
 * 
 * 

Please see https://github.com/ValveSoftware/openvr/wiki/Vulkan for Vulkan-specific * documentation.

* *

Layout

* *

 * struct VRVulkanTextureArrayData_t {
 *     uint32_t m_unArrayIndex;
 *     uint32_t m_unArraySize;
 * }
*/ @NativeType("struct VRVulkanTextureArrayData_t") public class VRVulkanTextureArrayData extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int M_UNARRAYINDEX, M_UNARRAYSIZE; static { Layout layout = __struct( __member(4), __member(4) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); M_UNARRAYINDEX = layout.offsetof(0); M_UNARRAYSIZE = layout.offsetof(1); } protected VRVulkanTextureArrayData(long address, @Nullable ByteBuffer container) { super(address, container); } @Override protected VRVulkanTextureArrayData create(long address, @Nullable ByteBuffer container) { return new VRVulkanTextureArrayData(address, container); } /** * Creates a {@code VRVulkanTextureArrayData} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public VRVulkanTextureArrayData(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** @return the value of the {@code m_unArrayIndex} field. */ @NativeType("uint32_t") public int m_unArrayIndex() { return nm_unArrayIndex(address()); } /** @return the value of the {@code m_unArraySize} field. */ @NativeType("uint32_t") public int m_unArraySize() { return nm_unArraySize(address()); } /** Sets the specified value to the {@code m_unArrayIndex} field. */ public VRVulkanTextureArrayData m_unArrayIndex(@NativeType("uint32_t") int value) { nm_unArrayIndex(address(), value); return this; } /** Sets the specified value to the {@code m_unArraySize} field. */ public VRVulkanTextureArrayData m_unArraySize(@NativeType("uint32_t") int value) { nm_unArraySize(address(), value); return this; } /** Initializes this struct with the specified values. */ public VRVulkanTextureArrayData set( int m_unArrayIndex, int m_unArraySize ) { m_unArrayIndex(m_unArrayIndex); m_unArraySize(m_unArraySize); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public VRVulkanTextureArrayData set(VRVulkanTextureArrayData src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@code VRVulkanTextureArrayData} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static VRVulkanTextureArrayData malloc() { return new VRVulkanTextureArrayData(nmemAllocChecked(SIZEOF), null); } /** Returns a new {@code VRVulkanTextureArrayData} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static VRVulkanTextureArrayData calloc() { return new VRVulkanTextureArrayData(nmemCallocChecked(1, SIZEOF), null); } /** Returns a new {@code VRVulkanTextureArrayData} instance allocated with {@link BufferUtils}. */ public static VRVulkanTextureArrayData create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return new VRVulkanTextureArrayData(memAddress(container), container); } /** Returns a new {@code VRVulkanTextureArrayData} instance for the specified memory address. */ public static VRVulkanTextureArrayData create(long address) { return new VRVulkanTextureArrayData(address, null); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static @Nullable VRVulkanTextureArrayData createSafe(long address) { return address == NULL ? null : new VRVulkanTextureArrayData(address, null); } /** * Returns a new {@link VRVulkanTextureArrayData.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VRVulkanTextureArrayData.Buffer malloc(int capacity) { return new Buffer(nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link VRVulkanTextureArrayData.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VRVulkanTextureArrayData.Buffer calloc(int capacity) { return new Buffer(nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link VRVulkanTextureArrayData.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static VRVulkanTextureArrayData.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return new Buffer(memAddress(container), container, -1, 0, capacity, capacity); } /** * Create a {@link VRVulkanTextureArrayData.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static VRVulkanTextureArrayData.Buffer create(long address, int capacity) { return new Buffer(address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static VRVulkanTextureArrayData.@Nullable Buffer createSafe(long address, int capacity) { return address == NULL ? null : new Buffer(address, capacity); } /** * Returns a new {@code VRVulkanTextureArrayData} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static VRVulkanTextureArrayData malloc(MemoryStack stack) { return new VRVulkanTextureArrayData(stack.nmalloc(ALIGNOF, SIZEOF), null); } /** * Returns a new {@code VRVulkanTextureArrayData} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static VRVulkanTextureArrayData calloc(MemoryStack stack) { return new VRVulkanTextureArrayData(stack.ncalloc(ALIGNOF, 1, SIZEOF), null); } /** * Returns a new {@link VRVulkanTextureArrayData.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VRVulkanTextureArrayData.Buffer malloc(int capacity, MemoryStack stack) { return new Buffer(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link VRVulkanTextureArrayData.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VRVulkanTextureArrayData.Buffer calloc(int capacity, MemoryStack stack) { return new Buffer(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #m_unArrayIndex}. */ public static int nm_unArrayIndex(long struct) { return memGetInt(struct + VRVulkanTextureArrayData.M_UNARRAYINDEX); } /** Unsafe version of {@link #m_unArraySize}. */ public static int nm_unArraySize(long struct) { return memGetInt(struct + VRVulkanTextureArrayData.M_UNARRAYSIZE); } /** Unsafe version of {@link #m_unArrayIndex(int) m_unArrayIndex}. */ public static void nm_unArrayIndex(long struct, int value) { memPutInt(struct + VRVulkanTextureArrayData.M_UNARRAYINDEX, value); } /** Unsafe version of {@link #m_unArraySize(int) m_unArraySize}. */ public static void nm_unArraySize(long struct, int value) { memPutInt(struct + VRVulkanTextureArrayData.M_UNARRAYSIZE, value); } // ----------------------------------- /** An array of {@link VRVulkanTextureArrayData} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final VRVulkanTextureArrayData ELEMENT_FACTORY = VRVulkanTextureArrayData.create(-1L); /** * Creates a new {@code VRVulkanTextureArrayData.Buffer} instance backed by the specified container. * *

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link VRVulkanTextureArrayData#SIZEOF}, and its mark will be undefined.

* *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) { return new Buffer(address, container, mark, position, limit, capacity); } @Override protected VRVulkanTextureArrayData getElementFactory() { return ELEMENT_FACTORY; } /** @return the value of the {@code m_unArrayIndex} field. */ @NativeType("uint32_t") public int m_unArrayIndex() { return VRVulkanTextureArrayData.nm_unArrayIndex(address()); } /** @return the value of the {@code m_unArraySize} field. */ @NativeType("uint32_t") public int m_unArraySize() { return VRVulkanTextureArrayData.nm_unArraySize(address()); } /** Sets the specified value to the {@code m_unArrayIndex} field. */ public VRVulkanTextureArrayData.Buffer m_unArrayIndex(@NativeType("uint32_t") int value) { VRVulkanTextureArrayData.nm_unArrayIndex(address(), value); return this; } /** Sets the specified value to the {@code m_unArraySize} field. */ public VRVulkanTextureArrayData.Buffer m_unArraySize(@NativeType("uint32_t") int value) { VRVulkanTextureArrayData.nm_unArraySize(address(), value); return this; } } }




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