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org.lwjgl.openxr.XrDeserializeSceneFragmentMSFT Maven / Gradle / Ivy

/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.openxr;

import org.jspecify.annotations.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * Deserialize Scene Fragment.
 * 
 * 
Valid Usage (Implicit)
* *
    *
  • The {@link MSFTSceneUnderstandingSerialization XR_MSFT_scene_understanding_serialization} extension must be enabled prior to using {@link XrDeserializeSceneFragmentMSFT}
  • *
  • If {@code bufferSize} is not 0, {@code buffer} must be a pointer to an array of {@code bufferSize} {@code uint8_t} values
  • *
* *
See Also
* *

{@link XrSceneDeserializeInfoMSFT}

* *

Layout

* *

 * struct XrDeserializeSceneFragmentMSFT {
 *     uint32_t {@link #bufferSize};
 *     uint8_t const * {@link #buffer};
 * }
*/ public class XrDeserializeSceneFragmentMSFT extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int BUFFERSIZE, BUFFER; static { Layout layout = __struct( __member(4), __member(POINTER_SIZE) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); BUFFERSIZE = layout.offsetof(0); BUFFER = layout.offsetof(1); } protected XrDeserializeSceneFragmentMSFT(long address, @Nullable ByteBuffer container) { super(address, container); } @Override protected XrDeserializeSceneFragmentMSFT create(long address, @Nullable ByteBuffer container) { return new XrDeserializeSceneFragmentMSFT(address, container); } /** * Creates a {@code XrDeserializeSceneFragmentMSFT} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public XrDeserializeSceneFragmentMSFT(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** the size of the {@code buffer} array. */ @NativeType("uint32_t") public int bufferSize() { return nbufferSize(address()); } /** an array of {@code uint_8} data for the scene fragment to be deserialized. */ @NativeType("uint8_t const *") public @Nullable ByteBuffer buffer() { return nbuffer(address()); } /** Sets the specified value to the {@link #bufferSize} field. */ public XrDeserializeSceneFragmentMSFT bufferSize(@NativeType("uint32_t") int value) { nbufferSize(address(), value); return this; } /** Sets the address of the specified {@link ByteBuffer} to the {@link #buffer} field. */ public XrDeserializeSceneFragmentMSFT buffer(@Nullable @NativeType("uint8_t const *") ByteBuffer value) { nbuffer(address(), value); return this; } /** Initializes this struct with the specified values. */ public XrDeserializeSceneFragmentMSFT set( int bufferSize, @Nullable ByteBuffer buffer ) { bufferSize(bufferSize); buffer(buffer); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public XrDeserializeSceneFragmentMSFT set(XrDeserializeSceneFragmentMSFT src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@code XrDeserializeSceneFragmentMSFT} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static XrDeserializeSceneFragmentMSFT malloc() { return new XrDeserializeSceneFragmentMSFT(nmemAllocChecked(SIZEOF), null); } /** Returns a new {@code XrDeserializeSceneFragmentMSFT} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static XrDeserializeSceneFragmentMSFT calloc() { return new XrDeserializeSceneFragmentMSFT(nmemCallocChecked(1, SIZEOF), null); } /** Returns a new {@code XrDeserializeSceneFragmentMSFT} instance allocated with {@link BufferUtils}. */ public static XrDeserializeSceneFragmentMSFT create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return new XrDeserializeSceneFragmentMSFT(memAddress(container), container); } /** Returns a new {@code XrDeserializeSceneFragmentMSFT} instance for the specified memory address. */ public static XrDeserializeSceneFragmentMSFT create(long address) { return new XrDeserializeSceneFragmentMSFT(address, null); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static @Nullable XrDeserializeSceneFragmentMSFT createSafe(long address) { return address == NULL ? null : new XrDeserializeSceneFragmentMSFT(address, null); } /** * Returns a new {@link XrDeserializeSceneFragmentMSFT.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static XrDeserializeSceneFragmentMSFT.Buffer malloc(int capacity) { return new Buffer(nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link XrDeserializeSceneFragmentMSFT.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static XrDeserializeSceneFragmentMSFT.Buffer calloc(int capacity) { return new Buffer(nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link XrDeserializeSceneFragmentMSFT.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static XrDeserializeSceneFragmentMSFT.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return new Buffer(memAddress(container), container, -1, 0, capacity, capacity); } /** * Create a {@link XrDeserializeSceneFragmentMSFT.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static XrDeserializeSceneFragmentMSFT.Buffer create(long address, int capacity) { return new Buffer(address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static XrDeserializeSceneFragmentMSFT.@Nullable Buffer createSafe(long address, int capacity) { return address == NULL ? null : new Buffer(address, capacity); } /** * Returns a new {@code XrDeserializeSceneFragmentMSFT} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static XrDeserializeSceneFragmentMSFT malloc(MemoryStack stack) { return new XrDeserializeSceneFragmentMSFT(stack.nmalloc(ALIGNOF, SIZEOF), null); } /** * Returns a new {@code XrDeserializeSceneFragmentMSFT} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static XrDeserializeSceneFragmentMSFT calloc(MemoryStack stack) { return new XrDeserializeSceneFragmentMSFT(stack.ncalloc(ALIGNOF, 1, SIZEOF), null); } /** * Returns a new {@link XrDeserializeSceneFragmentMSFT.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static XrDeserializeSceneFragmentMSFT.Buffer malloc(int capacity, MemoryStack stack) { return new Buffer(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link XrDeserializeSceneFragmentMSFT.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static XrDeserializeSceneFragmentMSFT.Buffer calloc(int capacity, MemoryStack stack) { return new Buffer(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #bufferSize}. */ public static int nbufferSize(long struct) { return memGetInt(struct + XrDeserializeSceneFragmentMSFT.BUFFERSIZE); } /** Unsafe version of {@link #buffer() buffer}. */ public static @Nullable ByteBuffer nbuffer(long struct) { return memByteBufferSafe(memGetAddress(struct + XrDeserializeSceneFragmentMSFT.BUFFER), nbufferSize(struct)); } /** Sets the specified value to the {@code bufferSize} field of the specified {@code struct}. */ public static void nbufferSize(long struct, int value) { memPutInt(struct + XrDeserializeSceneFragmentMSFT.BUFFERSIZE, value); } /** Unsafe version of {@link #buffer(ByteBuffer) buffer}. */ public static void nbuffer(long struct, @Nullable ByteBuffer value) { memPutAddress(struct + XrDeserializeSceneFragmentMSFT.BUFFER, memAddressSafe(value)); if (value != null) { nbufferSize(struct, value.remaining()); } } // ----------------------------------- /** An array of {@link XrDeserializeSceneFragmentMSFT} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final XrDeserializeSceneFragmentMSFT ELEMENT_FACTORY = XrDeserializeSceneFragmentMSFT.create(-1L); /** * Creates a new {@code XrDeserializeSceneFragmentMSFT.Buffer} instance backed by the specified container. * *

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link XrDeserializeSceneFragmentMSFT#SIZEOF}, and its mark will be undefined.

* *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) { return new Buffer(address, container, mark, position, limit, capacity); } @Override protected XrDeserializeSceneFragmentMSFT getElementFactory() { return ELEMENT_FACTORY; } /** @return the value of the {@link XrDeserializeSceneFragmentMSFT#bufferSize} field. */ @NativeType("uint32_t") public int bufferSize() { return XrDeserializeSceneFragmentMSFT.nbufferSize(address()); } /** @return a {@link ByteBuffer} view of the data pointed to by the {@link XrDeserializeSceneFragmentMSFT#buffer} field. */ @NativeType("uint8_t const *") public @Nullable ByteBuffer buffer() { return XrDeserializeSceneFragmentMSFT.nbuffer(address()); } /** Sets the specified value to the {@link XrDeserializeSceneFragmentMSFT#bufferSize} field. */ public XrDeserializeSceneFragmentMSFT.Buffer bufferSize(@NativeType("uint32_t") int value) { XrDeserializeSceneFragmentMSFT.nbufferSize(address(), value); return this; } /** Sets the address of the specified {@link ByteBuffer} to the {@link XrDeserializeSceneFragmentMSFT#buffer} field. */ public XrDeserializeSceneFragmentMSFT.Buffer buffer(@Nullable @NativeType("uint8_t const *") ByteBuffer value) { XrDeserializeSceneFragmentMSFT.nbuffer(address(), value); return this; } } }




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