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A royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR)—collectively known as XR—platforms and devices.
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/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.openxr;
import org.jspecify.annotations.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* Current aiming gesture state for the hand.
*
* Valid Usage (Implicit)
*
*
* - The {@link FBHandTrackingAim XR_FB_hand_tracking_aim} extension must be enabled prior to using {@link XrHandTrackingAimStateFB}
* - {@code type} must be {@link FBHandTrackingAim#XR_TYPE_HAND_TRACKING_AIM_STATE_FB TYPE_HAND_TRACKING_AIM_STATE_FB}
* - {@code next} must be {@code NULL} or a valid pointer to the next structure in a structure chain
*
*
* See Also
*
* {@link XrPosef}
*
* Layout
*
*
* struct XrHandTrackingAimStateFB {
* XrStructureType {@link #type};
* void * {@link #next};
* XrHandTrackingAimFlagsFB {@link #status};
* {@link XrPosef XrPosef} {@link #aimPose};
* float {@link #pinchStrengthIndex};
* float {@link #pinchStrengthMiddle};
* float {@link #pinchStrengthRing};
* float {@link #pinchStrengthLittle};
* }
*/
public class XrHandTrackingAimStateFB extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
TYPE,
NEXT,
STATUS,
AIMPOSE,
PINCHSTRENGTHINDEX,
PINCHSTRENGTHMIDDLE,
PINCHSTRENGTHRING,
PINCHSTRENGTHLITTLE;
static {
Layout layout = __struct(
__member(4),
__member(POINTER_SIZE),
__member(8),
__member(XrPosef.SIZEOF, XrPosef.ALIGNOF),
__member(4),
__member(4),
__member(4),
__member(4)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
TYPE = layout.offsetof(0);
NEXT = layout.offsetof(1);
STATUS = layout.offsetof(2);
AIMPOSE = layout.offsetof(3);
PINCHSTRENGTHINDEX = layout.offsetof(4);
PINCHSTRENGTHMIDDLE = layout.offsetof(5);
PINCHSTRENGTHRING = layout.offsetof(6);
PINCHSTRENGTHLITTLE = layout.offsetof(7);
}
protected XrHandTrackingAimStateFB(long address, @Nullable ByteBuffer container) {
super(address, container);
}
@Override
protected XrHandTrackingAimStateFB create(long address, @Nullable ByteBuffer container) {
return new XrHandTrackingAimStateFB(address, container);
}
/**
* Creates a {@code XrHandTrackingAimStateFB} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public XrHandTrackingAimStateFB(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** the {@code XrStructureType} of this structure. */
@NativeType("XrStructureType")
public int type() { return ntype(address()); }
/** {@code NULL} or a pointer to the next structure in a structure chain. No such structures are defined in core OpenXR or this extension. */
@NativeType("void *")
public long next() { return nnext(address()); }
/** a bitmask of {@code XrHandTrackingAimFlagBitsFB} describing the availability and state of other signals. */
@NativeType("XrHandTrackingAimFlagsFB")
public long status() { return nstatus(address()); }
/** a system-determined "aim" pose, similar in intent and convention to the aim poses used with the action system, based on hand data. */
public XrPosef aimPose() { return naimPose(address()); }
/** the current pinching strength for the index finger of this hand. Range is 0.0 to 1.0, with 1.0 meaning index and thumb are fully touching. */
public float pinchStrengthIndex() { return npinchStrengthIndex(address()); }
/** the current pinching strength for the middle finger of this hand. Range is 0.0 to 1.0, with 1.0 meaning middle and thumb are fully touching. */
public float pinchStrengthMiddle() { return npinchStrengthMiddle(address()); }
/** the current pinching strength for the ring finger of this hand. Range is 0.0 to 1.0, with 1.0 meaning ring and thumb are fully touching. */
public float pinchStrengthRing() { return npinchStrengthRing(address()); }
/** the current pinching strength for the little finger of this hand. Range is 0.0 to 1.0, with 1.0 meaning little and thumb are fully touching. */
public float pinchStrengthLittle() { return npinchStrengthLittle(address()); }
/** Sets the specified value to the {@link #type} field. */
public XrHandTrackingAimStateFB type(@NativeType("XrStructureType") int value) { ntype(address(), value); return this; }
/** Sets the {@link FBHandTrackingAim#XR_TYPE_HAND_TRACKING_AIM_STATE_FB TYPE_HAND_TRACKING_AIM_STATE_FB} value to the {@link #type} field. */
public XrHandTrackingAimStateFB type$Default() { return type(FBHandTrackingAim.XR_TYPE_HAND_TRACKING_AIM_STATE_FB); }
/** Sets the specified value to the {@link #next} field. */
public XrHandTrackingAimStateFB next(@NativeType("void *") long value) { nnext(address(), value); return this; }
/** Initializes this struct with the specified values. */
public XrHandTrackingAimStateFB set(
int type,
long next
) {
type(type);
next(next);
return this;
}
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public XrHandTrackingAimStateFB set(XrHandTrackingAimStateFB src) {
memCopy(src.address(), address(), SIZEOF);
return this;
}
// -----------------------------------
/** Returns a new {@code XrHandTrackingAimStateFB} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static XrHandTrackingAimStateFB malloc() {
return new XrHandTrackingAimStateFB(nmemAllocChecked(SIZEOF), null);
}
/** Returns a new {@code XrHandTrackingAimStateFB} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static XrHandTrackingAimStateFB calloc() {
return new XrHandTrackingAimStateFB(nmemCallocChecked(1, SIZEOF), null);
}
/** Returns a new {@code XrHandTrackingAimStateFB} instance allocated with {@link BufferUtils}. */
public static XrHandTrackingAimStateFB create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return new XrHandTrackingAimStateFB(memAddress(container), container);
}
/** Returns a new {@code XrHandTrackingAimStateFB} instance for the specified memory address. */
public static XrHandTrackingAimStateFB create(long address) {
return new XrHandTrackingAimStateFB(address, null);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
public static @Nullable XrHandTrackingAimStateFB createSafe(long address) {
return address == NULL ? null : new XrHandTrackingAimStateFB(address, null);
}
/**
* Returns a new {@link XrHandTrackingAimStateFB.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static XrHandTrackingAimStateFB.Buffer malloc(int capacity) {
return new Buffer(nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link XrHandTrackingAimStateFB.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static XrHandTrackingAimStateFB.Buffer calloc(int capacity) {
return new Buffer(nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link XrHandTrackingAimStateFB.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static XrHandTrackingAimStateFB.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return new Buffer(memAddress(container), container, -1, 0, capacity, capacity);
}
/**
* Create a {@link XrHandTrackingAimStateFB.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static XrHandTrackingAimStateFB.Buffer create(long address, int capacity) {
return new Buffer(address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
public static XrHandTrackingAimStateFB.@Nullable Buffer createSafe(long address, int capacity) {
return address == NULL ? null : new Buffer(address, capacity);
}
/**
* Returns a new {@code XrHandTrackingAimStateFB} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static XrHandTrackingAimStateFB malloc(MemoryStack stack) {
return new XrHandTrackingAimStateFB(stack.nmalloc(ALIGNOF, SIZEOF), null);
}
/**
* Returns a new {@code XrHandTrackingAimStateFB} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static XrHandTrackingAimStateFB calloc(MemoryStack stack) {
return new XrHandTrackingAimStateFB(stack.ncalloc(ALIGNOF, 1, SIZEOF), null);
}
/**
* Returns a new {@link XrHandTrackingAimStateFB.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static XrHandTrackingAimStateFB.Buffer malloc(int capacity, MemoryStack stack) {
return new Buffer(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link XrHandTrackingAimStateFB.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static XrHandTrackingAimStateFB.Buffer calloc(int capacity, MemoryStack stack) {
return new Buffer(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #type}. */
public static int ntype(long struct) { return memGetInt(struct + XrHandTrackingAimStateFB.TYPE); }
/** Unsafe version of {@link #next}. */
public static long nnext(long struct) { return memGetAddress(struct + XrHandTrackingAimStateFB.NEXT); }
/** Unsafe version of {@link #status}. */
public static long nstatus(long struct) { return memGetLong(struct + XrHandTrackingAimStateFB.STATUS); }
/** Unsafe version of {@link #aimPose}. */
public static XrPosef naimPose(long struct) { return XrPosef.create(struct + XrHandTrackingAimStateFB.AIMPOSE); }
/** Unsafe version of {@link #pinchStrengthIndex}. */
public static float npinchStrengthIndex(long struct) { return memGetFloat(struct + XrHandTrackingAimStateFB.PINCHSTRENGTHINDEX); }
/** Unsafe version of {@link #pinchStrengthMiddle}. */
public static float npinchStrengthMiddle(long struct) { return memGetFloat(struct + XrHandTrackingAimStateFB.PINCHSTRENGTHMIDDLE); }
/** Unsafe version of {@link #pinchStrengthRing}. */
public static float npinchStrengthRing(long struct) { return memGetFloat(struct + XrHandTrackingAimStateFB.PINCHSTRENGTHRING); }
/** Unsafe version of {@link #pinchStrengthLittle}. */
public static float npinchStrengthLittle(long struct) { return memGetFloat(struct + XrHandTrackingAimStateFB.PINCHSTRENGTHLITTLE); }
/** Unsafe version of {@link #type(int) type}. */
public static void ntype(long struct, int value) { memPutInt(struct + XrHandTrackingAimStateFB.TYPE, value); }
/** Unsafe version of {@link #next(long) next}. */
public static void nnext(long struct, long value) { memPutAddress(struct + XrHandTrackingAimStateFB.NEXT, value); }
// -----------------------------------
/** An array of {@link XrHandTrackingAimStateFB} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final XrHandTrackingAimStateFB ELEMENT_FACTORY = XrHandTrackingAimStateFB.create(-1L);
/**
* Creates a new {@code XrHandTrackingAimStateFB.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link XrHandTrackingAimStateFB#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) {
return new Buffer(address, container, mark, position, limit, capacity);
}
@Override
protected XrHandTrackingAimStateFB getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return the value of the {@link XrHandTrackingAimStateFB#type} field. */
@NativeType("XrStructureType")
public int type() { return XrHandTrackingAimStateFB.ntype(address()); }
/** @return the value of the {@link XrHandTrackingAimStateFB#next} field. */
@NativeType("void *")
public long next() { return XrHandTrackingAimStateFB.nnext(address()); }
/** @return the value of the {@link XrHandTrackingAimStateFB#status} field. */
@NativeType("XrHandTrackingAimFlagsFB")
public long status() { return XrHandTrackingAimStateFB.nstatus(address()); }
/** @return a {@link XrPosef} view of the {@link XrHandTrackingAimStateFB#aimPose} field. */
public XrPosef aimPose() { return XrHandTrackingAimStateFB.naimPose(address()); }
/** @return the value of the {@link XrHandTrackingAimStateFB#pinchStrengthIndex} field. */
public float pinchStrengthIndex() { return XrHandTrackingAimStateFB.npinchStrengthIndex(address()); }
/** @return the value of the {@link XrHandTrackingAimStateFB#pinchStrengthMiddle} field. */
public float pinchStrengthMiddle() { return XrHandTrackingAimStateFB.npinchStrengthMiddle(address()); }
/** @return the value of the {@link XrHandTrackingAimStateFB#pinchStrengthRing} field. */
public float pinchStrengthRing() { return XrHandTrackingAimStateFB.npinchStrengthRing(address()); }
/** @return the value of the {@link XrHandTrackingAimStateFB#pinchStrengthLittle} field. */
public float pinchStrengthLittle() { return XrHandTrackingAimStateFB.npinchStrengthLittle(address()); }
/** Sets the specified value to the {@link XrHandTrackingAimStateFB#type} field. */
public XrHandTrackingAimStateFB.Buffer type(@NativeType("XrStructureType") int value) { XrHandTrackingAimStateFB.ntype(address(), value); return this; }
/** Sets the {@link FBHandTrackingAim#XR_TYPE_HAND_TRACKING_AIM_STATE_FB TYPE_HAND_TRACKING_AIM_STATE_FB} value to the {@link XrHandTrackingAimStateFB#type} field. */
public XrHandTrackingAimStateFB.Buffer type$Default() { return type(FBHandTrackingAim.XR_TYPE_HAND_TRACKING_AIM_STATE_FB); }
/** Sets the specified value to the {@link XrHandTrackingAimStateFB#next} field. */
public XrHandTrackingAimStateFB.Buffer next(@NativeType("void *") long value) { XrHandTrackingAimStateFB.nnext(address(), value); return this; }
}
}
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