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A royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR)—collectively known as XR—platforms and devices.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.openxr;

import org.jspecify.annotations.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * Base header for haptic feedback.
 * 
 * 
Description
* *

The {@link XrHapticVibration} is used in calls to {@link XR10#xrApplyHapticFeedback ApplyHapticFeedback} that trigger actionname:vibration output actions.

* *

The {@code duration}, and {@code frequency} parameters may be clamped to implementation-dependent ranges.

* *
Valid Usage (Implicit)
* *
    *
  • {@code type} must be {@link XR10#XR_TYPE_HAPTIC_VIBRATION TYPE_HAPTIC_VIBRATION}
  • *
  • {@code next} must be {@code NULL} or a valid pointer to the next structure in a structure chain
  • *
* *
See Also
* *

{@link XrHapticBaseHeader}, {@link XR10#xrApplyHapticFeedback ApplyHapticFeedback}

* *

Layout

* *

 * struct XrHapticVibration {
 *     XrStructureType {@link #type};
 *     void const * {@link #next};
 *     XrDuration {@link #duration};
 *     float {@link #frequency};
 *     float {@link #amplitude};
 * }
*/ public class XrHapticVibration extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int TYPE, NEXT, DURATION, FREQUENCY, AMPLITUDE; static { Layout layout = __struct( __member(4), __member(POINTER_SIZE), __member(8), __member(4), __member(4) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); TYPE = layout.offsetof(0); NEXT = layout.offsetof(1); DURATION = layout.offsetof(2); FREQUENCY = layout.offsetof(3); AMPLITUDE = layout.offsetof(4); } protected XrHapticVibration(long address, @Nullable ByteBuffer container) { super(address, container); } @Override protected XrHapticVibration create(long address, @Nullable ByteBuffer container) { return new XrHapticVibration(address, container); } /** * Creates a {@code XrHapticVibration} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public XrHapticVibration(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** the {@code XrStructureType} of this structure. */ @NativeType("XrStructureType") public int type() { return ntype(address()); } /** {@code NULL} or a pointer to the next structure in a structure chain. No such structures are defined in core OpenXR. */ @NativeType("void const *") public long next() { return nnext(address()); } /** the number of nanoseconds the vibration should last. If {@link XR10#XR_MIN_HAPTIC_DURATION MIN_HAPTIC_DURATION} is specified, the runtime must produce a short haptics pulse of minimal supported duration for the haptic device. */ @NativeType("XrDuration") public long duration() { return nduration(address()); } /** the frequency of the vibration in Hz. If {@link XR10#XR_FREQUENCY_UNSPECIFIED FREQUENCY_UNSPECIFIED} is specified, it is left to the runtime to decide the optimal frequency value to use. */ public float frequency() { return nfrequency(address()); } /** the amplitude of the vibration between 0.0 and 1.0. */ public float amplitude() { return namplitude(address()); } /** Sets the specified value to the {@link #type} field. */ public XrHapticVibration type(@NativeType("XrStructureType") int value) { ntype(address(), value); return this; } /** Sets the {@link XR10#XR_TYPE_HAPTIC_VIBRATION TYPE_HAPTIC_VIBRATION} value to the {@link #type} field. */ public XrHapticVibration type$Default() { return type(XR10.XR_TYPE_HAPTIC_VIBRATION); } /** Sets the specified value to the {@link #next} field. */ public XrHapticVibration next(@NativeType("void const *") long value) { nnext(address(), value); return this; } /** Sets the specified value to the {@link #duration} field. */ public XrHapticVibration duration(@NativeType("XrDuration") long value) { nduration(address(), value); return this; } /** Sets the specified value to the {@link #frequency} field. */ public XrHapticVibration frequency(float value) { nfrequency(address(), value); return this; } /** Sets the specified value to the {@link #amplitude} field. */ public XrHapticVibration amplitude(float value) { namplitude(address(), value); return this; } /** Initializes this struct with the specified values. */ public XrHapticVibration set( int type, long next, long duration, float frequency, float amplitude ) { type(type); next(next); duration(duration); frequency(frequency); amplitude(amplitude); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public XrHapticVibration set(XrHapticVibration src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@code XrHapticVibration} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static XrHapticVibration malloc() { return new XrHapticVibration(nmemAllocChecked(SIZEOF), null); } /** Returns a new {@code XrHapticVibration} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static XrHapticVibration calloc() { return new XrHapticVibration(nmemCallocChecked(1, SIZEOF), null); } /** Returns a new {@code XrHapticVibration} instance allocated with {@link BufferUtils}. */ public static XrHapticVibration create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return new XrHapticVibration(memAddress(container), container); } /** Returns a new {@code XrHapticVibration} instance for the specified memory address. */ public static XrHapticVibration create(long address) { return new XrHapticVibration(address, null); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static @Nullable XrHapticVibration createSafe(long address) { return address == NULL ? null : new XrHapticVibration(address, null); } /** Downcasts the specified {@code XrHapticBaseHeader} instance to {@code XrHapticVibration}. */ public static XrHapticVibration create(XrHapticBaseHeader value) { return new XrHapticVibration(value.address(), __getContainer(value)); } /** * Returns a new {@link XrHapticVibration.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static XrHapticVibration.Buffer malloc(int capacity) { return new Buffer(nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link XrHapticVibration.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static XrHapticVibration.Buffer calloc(int capacity) { return new Buffer(nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link XrHapticVibration.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static XrHapticVibration.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return new Buffer(memAddress(container), container, -1, 0, capacity, capacity); } /** * Create a {@link XrHapticVibration.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static XrHapticVibration.Buffer create(long address, int capacity) { return new Buffer(address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static XrHapticVibration.@Nullable Buffer createSafe(long address, int capacity) { return address == NULL ? null : new Buffer(address, capacity); } /** Downcasts the specified {@code XrHapticBaseHeader.Buffer} instance to {@code XrHapticVibration.Buffer}. */ public static XrHapticVibration.Buffer create(XrHapticBaseHeader.Buffer value) { return new XrHapticVibration.Buffer(value.address(), __getContainer(value), -1, 0, value.remaining(), value.remaining()); } /** * Returns a new {@code XrHapticVibration} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static XrHapticVibration malloc(MemoryStack stack) { return new XrHapticVibration(stack.nmalloc(ALIGNOF, SIZEOF), null); } /** * Returns a new {@code XrHapticVibration} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static XrHapticVibration calloc(MemoryStack stack) { return new XrHapticVibration(stack.ncalloc(ALIGNOF, 1, SIZEOF), null); } /** * Returns a new {@link XrHapticVibration.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static XrHapticVibration.Buffer malloc(int capacity, MemoryStack stack) { return new Buffer(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link XrHapticVibration.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static XrHapticVibration.Buffer calloc(int capacity, MemoryStack stack) { return new Buffer(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #type}. */ public static int ntype(long struct) { return memGetInt(struct + XrHapticVibration.TYPE); } /** Unsafe version of {@link #next}. */ public static long nnext(long struct) { return memGetAddress(struct + XrHapticVibration.NEXT); } /** Unsafe version of {@link #duration}. */ public static long nduration(long struct) { return memGetLong(struct + XrHapticVibration.DURATION); } /** Unsafe version of {@link #frequency}. */ public static float nfrequency(long struct) { return memGetFloat(struct + XrHapticVibration.FREQUENCY); } /** Unsafe version of {@link #amplitude}. */ public static float namplitude(long struct) { return memGetFloat(struct + XrHapticVibration.AMPLITUDE); } /** Unsafe version of {@link #type(int) type}. */ public static void ntype(long struct, int value) { memPutInt(struct + XrHapticVibration.TYPE, value); } /** Unsafe version of {@link #next(long) next}. */ public static void nnext(long struct, long value) { memPutAddress(struct + XrHapticVibration.NEXT, value); } /** Unsafe version of {@link #duration(long) duration}. */ public static void nduration(long struct, long value) { memPutLong(struct + XrHapticVibration.DURATION, value); } /** Unsafe version of {@link #frequency(float) frequency}. */ public static void nfrequency(long struct, float value) { memPutFloat(struct + XrHapticVibration.FREQUENCY, value); } /** Unsafe version of {@link #amplitude(float) amplitude}. */ public static void namplitude(long struct, float value) { memPutFloat(struct + XrHapticVibration.AMPLITUDE, value); } // ----------------------------------- /** An array of {@link XrHapticVibration} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final XrHapticVibration ELEMENT_FACTORY = XrHapticVibration.create(-1L); /** * Creates a new {@code XrHapticVibration.Buffer} instance backed by the specified container. * *

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link XrHapticVibration#SIZEOF}, and its mark will be undefined.

* *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) { return new Buffer(address, container, mark, position, limit, capacity); } @Override protected XrHapticVibration getElementFactory() { return ELEMENT_FACTORY; } /** @return the value of the {@link XrHapticVibration#type} field. */ @NativeType("XrStructureType") public int type() { return XrHapticVibration.ntype(address()); } /** @return the value of the {@link XrHapticVibration#next} field. */ @NativeType("void const *") public long next() { return XrHapticVibration.nnext(address()); } /** @return the value of the {@link XrHapticVibration#duration} field. */ @NativeType("XrDuration") public long duration() { return XrHapticVibration.nduration(address()); } /** @return the value of the {@link XrHapticVibration#frequency} field. */ public float frequency() { return XrHapticVibration.nfrequency(address()); } /** @return the value of the {@link XrHapticVibration#amplitude} field. */ public float amplitude() { return XrHapticVibration.namplitude(address()); } /** Sets the specified value to the {@link XrHapticVibration#type} field. */ public XrHapticVibration.Buffer type(@NativeType("XrStructureType") int value) { XrHapticVibration.ntype(address(), value); return this; } /** Sets the {@link XR10#XR_TYPE_HAPTIC_VIBRATION TYPE_HAPTIC_VIBRATION} value to the {@link XrHapticVibration#type} field. */ public XrHapticVibration.Buffer type$Default() { return type(XR10.XR_TYPE_HAPTIC_VIBRATION); } /** Sets the specified value to the {@link XrHapticVibration#next} field. */ public XrHapticVibration.Buffer next(@NativeType("void const *") long value) { XrHapticVibration.nnext(address(), value); return this; } /** Sets the specified value to the {@link XrHapticVibration#duration} field. */ public XrHapticVibration.Buffer duration(@NativeType("XrDuration") long value) { XrHapticVibration.nduration(address(), value); return this; } /** Sets the specified value to the {@link XrHapticVibration#frequency} field. */ public XrHapticVibration.Buffer frequency(float value) { XrHapticVibration.nfrequency(address(), value); return this; } /** Sets the specified value to the {@link XrHapticVibration#amplitude} field. */ public XrHapticVibration.Buffer amplitude(float value) { XrHapticVibration.namplitude(address(), value); return this; } } }




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