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A royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR)—collectively known as XR—platforms and devices.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.openxr;
import org.jspecify.annotations.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* Scene components.
*
* Valid Usage (Implicit)
*
*
* - The {@link MSFTSceneUnderstanding XR_MSFT_scene_understanding} extension must be enabled prior to using {@link XrSceneComponentsMSFT}
* - {@code type} must be {@link MSFTSceneUnderstanding#XR_TYPE_SCENE_COMPONENTS_MSFT TYPE_SCENE_COMPONENTS_MSFT}
* - {@code next} must be {@code NULL} or a valid pointer to the next structure in a structure chain. See also: {@link XrSceneMarkerQRCodesMSFT}, {@link XrSceneMarkersMSFT}, {@link XrSceneMeshesMSFT}, {@link XrSceneObjectsMSFT}, {@link XrScenePlanesMSFT}
* - If {@code componentCapacityInput} is not 0, {@code components} must be a pointer to an array of {@code componentCapacityInput} {@link XrSceneComponentMSFT} structures
*
*
* See Also
*
* {@link XrSceneComponentMSFT}, {@link MSFTSceneUnderstanding#xrGetSceneComponentsMSFT GetSceneComponentsMSFT}
*
* Layout
*
*
* struct XrSceneComponentsMSFT {
* XrStructureType {@link #type};
* void * {@link #next};
* uint32_t {@link #componentCapacityInput};
* uint32_t {@link #componentCountOutput};
* {@link XrSceneComponentMSFT XrSceneComponentMSFT} * {@link #components};
* }
*/
public class XrSceneComponentsMSFT extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
TYPE,
NEXT,
COMPONENTCAPACITYINPUT,
COMPONENTCOUNTOUTPUT,
COMPONENTS;
static {
Layout layout = __struct(
__member(4),
__member(POINTER_SIZE),
__member(4),
__member(4),
__member(POINTER_SIZE)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
TYPE = layout.offsetof(0);
NEXT = layout.offsetof(1);
COMPONENTCAPACITYINPUT = layout.offsetof(2);
COMPONENTCOUNTOUTPUT = layout.offsetof(3);
COMPONENTS = layout.offsetof(4);
}
protected XrSceneComponentsMSFT(long address, @Nullable ByteBuffer container) {
super(address, container);
}
@Override
protected XrSceneComponentsMSFT create(long address, @Nullable ByteBuffer container) {
return new XrSceneComponentsMSFT(address, container);
}
/**
* Creates a {@code XrSceneComponentsMSFT} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public XrSceneComponentsMSFT(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** the {@code XrStructureType} of this structure. */
@NativeType("XrStructureType")
public int type() { return ntype(address()); }
/** {@code NULL} or a pointer to the next structure in a structure chain. */
@NativeType("void *")
public long next() { return nnext(address()); }
/** the capacity of the array, or 0 to indicate a request to retrieve the required capacity. */
@NativeType("uint32_t")
public int componentCapacityInput() { return ncomponentCapacityInput(address()); }
/** a pointer to the count of components, or a pointer to the required capacity in the case that {@code componentCapacityInput} is insufficient. */
@NativeType("uint32_t")
public int componentCountOutput() { return ncomponentCountOutput(address()); }
/** an array of {@link XrSceneComponentMSFT}. */
@NativeType("XrSceneComponentMSFT *")
public XrSceneComponentMSFT.@Nullable Buffer components() { return ncomponents(address()); }
/** Sets the specified value to the {@link #type} field. */
public XrSceneComponentsMSFT type(@NativeType("XrStructureType") int value) { ntype(address(), value); return this; }
/** Sets the {@link MSFTSceneUnderstanding#XR_TYPE_SCENE_COMPONENTS_MSFT TYPE_SCENE_COMPONENTS_MSFT} value to the {@link #type} field. */
public XrSceneComponentsMSFT type$Default() { return type(MSFTSceneUnderstanding.XR_TYPE_SCENE_COMPONENTS_MSFT); }
/** Sets the specified value to the {@link #next} field. */
public XrSceneComponentsMSFT next(@NativeType("void *") long value) { nnext(address(), value); return this; }
/** Prepends the specified {@link XrSceneMarkerQRCodesMSFT} value to the {@code next} chain. */
public XrSceneComponentsMSFT next(XrSceneMarkerQRCodesMSFT value) { return this.next(value.next(this.next()).address()); }
/** Prepends the specified {@link XrSceneMarkersMSFT} value to the {@code next} chain. */
public XrSceneComponentsMSFT next(XrSceneMarkersMSFT value) { return this.next(value.next(this.next()).address()); }
/** Prepends the specified {@link XrSceneMeshesMSFT} value to the {@code next} chain. */
public XrSceneComponentsMSFT next(XrSceneMeshesMSFT value) { return this.next(value.next(this.next()).address()); }
/** Prepends the specified {@link XrSceneObjectsMSFT} value to the {@code next} chain. */
public XrSceneComponentsMSFT next(XrSceneObjectsMSFT value) { return this.next(value.next(this.next()).address()); }
/** Prepends the specified {@link XrScenePlanesMSFT} value to the {@code next} chain. */
public XrSceneComponentsMSFT next(XrScenePlanesMSFT value) { return this.next(value.next(this.next()).address()); }
/** Sets the specified value to the {@link #componentCapacityInput} field. */
public XrSceneComponentsMSFT componentCapacityInput(@NativeType("uint32_t") int value) { ncomponentCapacityInput(address(), value); return this; }
/** Sets the specified value to the {@link #componentCountOutput} field. */
public XrSceneComponentsMSFT componentCountOutput(@NativeType("uint32_t") int value) { ncomponentCountOutput(address(), value); return this; }
/** Sets the address of the specified {@link XrSceneComponentMSFT.Buffer} to the {@link #components} field. */
public XrSceneComponentsMSFT components(@NativeType("XrSceneComponentMSFT *") XrSceneComponentMSFT.@Nullable Buffer value) { ncomponents(address(), value); return this; }
/** Initializes this struct with the specified values. */
public XrSceneComponentsMSFT set(
int type,
long next,
int componentCapacityInput,
int componentCountOutput,
XrSceneComponentMSFT.@Nullable Buffer components
) {
type(type);
next(next);
componentCapacityInput(componentCapacityInput);
componentCountOutput(componentCountOutput);
components(components);
return this;
}
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public XrSceneComponentsMSFT set(XrSceneComponentsMSFT src) {
memCopy(src.address(), address(), SIZEOF);
return this;
}
// -----------------------------------
/** Returns a new {@code XrSceneComponentsMSFT} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static XrSceneComponentsMSFT malloc() {
return new XrSceneComponentsMSFT(nmemAllocChecked(SIZEOF), null);
}
/** Returns a new {@code XrSceneComponentsMSFT} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static XrSceneComponentsMSFT calloc() {
return new XrSceneComponentsMSFT(nmemCallocChecked(1, SIZEOF), null);
}
/** Returns a new {@code XrSceneComponentsMSFT} instance allocated with {@link BufferUtils}. */
public static XrSceneComponentsMSFT create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return new XrSceneComponentsMSFT(memAddress(container), container);
}
/** Returns a new {@code XrSceneComponentsMSFT} instance for the specified memory address. */
public static XrSceneComponentsMSFT create(long address) {
return new XrSceneComponentsMSFT(address, null);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
public static @Nullable XrSceneComponentsMSFT createSafe(long address) {
return address == NULL ? null : new XrSceneComponentsMSFT(address, null);
}
/**
* Returns a new {@link XrSceneComponentsMSFT.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static XrSceneComponentsMSFT.Buffer malloc(int capacity) {
return new Buffer(nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link XrSceneComponentsMSFT.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static XrSceneComponentsMSFT.Buffer calloc(int capacity) {
return new Buffer(nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link XrSceneComponentsMSFT.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static XrSceneComponentsMSFT.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return new Buffer(memAddress(container), container, -1, 0, capacity, capacity);
}
/**
* Create a {@link XrSceneComponentsMSFT.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static XrSceneComponentsMSFT.Buffer create(long address, int capacity) {
return new Buffer(address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
public static XrSceneComponentsMSFT.@Nullable Buffer createSafe(long address, int capacity) {
return address == NULL ? null : new Buffer(address, capacity);
}
/**
* Returns a new {@code XrSceneComponentsMSFT} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static XrSceneComponentsMSFT malloc(MemoryStack stack) {
return new XrSceneComponentsMSFT(stack.nmalloc(ALIGNOF, SIZEOF), null);
}
/**
* Returns a new {@code XrSceneComponentsMSFT} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static XrSceneComponentsMSFT calloc(MemoryStack stack) {
return new XrSceneComponentsMSFT(stack.ncalloc(ALIGNOF, 1, SIZEOF), null);
}
/**
* Returns a new {@link XrSceneComponentsMSFT.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static XrSceneComponentsMSFT.Buffer malloc(int capacity, MemoryStack stack) {
return new Buffer(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link XrSceneComponentsMSFT.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static XrSceneComponentsMSFT.Buffer calloc(int capacity, MemoryStack stack) {
return new Buffer(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #type}. */
public static int ntype(long struct) { return memGetInt(struct + XrSceneComponentsMSFT.TYPE); }
/** Unsafe version of {@link #next}. */
public static long nnext(long struct) { return memGetAddress(struct + XrSceneComponentsMSFT.NEXT); }
/** Unsafe version of {@link #componentCapacityInput}. */
public static int ncomponentCapacityInput(long struct) { return memGetInt(struct + XrSceneComponentsMSFT.COMPONENTCAPACITYINPUT); }
/** Unsafe version of {@link #componentCountOutput}. */
public static int ncomponentCountOutput(long struct) { return memGetInt(struct + XrSceneComponentsMSFT.COMPONENTCOUNTOUTPUT); }
/** Unsafe version of {@link #components}. */
public static XrSceneComponentMSFT.@Nullable Buffer ncomponents(long struct) { return XrSceneComponentMSFT.createSafe(memGetAddress(struct + XrSceneComponentsMSFT.COMPONENTS), ncomponentCapacityInput(struct)); }
/** Unsafe version of {@link #type(int) type}. */
public static void ntype(long struct, int value) { memPutInt(struct + XrSceneComponentsMSFT.TYPE, value); }
/** Unsafe version of {@link #next(long) next}. */
public static void nnext(long struct, long value) { memPutAddress(struct + XrSceneComponentsMSFT.NEXT, value); }
/** Sets the specified value to the {@code componentCapacityInput} field of the specified {@code struct}. */
public static void ncomponentCapacityInput(long struct, int value) { memPutInt(struct + XrSceneComponentsMSFT.COMPONENTCAPACITYINPUT, value); }
/** Unsafe version of {@link #componentCountOutput(int) componentCountOutput}. */
public static void ncomponentCountOutput(long struct, int value) { memPutInt(struct + XrSceneComponentsMSFT.COMPONENTCOUNTOUTPUT, value); }
/** Unsafe version of {@link #components(XrSceneComponentMSFT.Buffer) components}. */
public static void ncomponents(long struct, XrSceneComponentMSFT.@Nullable Buffer value) { memPutAddress(struct + XrSceneComponentsMSFT.COMPONENTS, memAddressSafe(value)); if (value != null) { ncomponentCapacityInput(struct, value.remaining()); } }
// -----------------------------------
/** An array of {@link XrSceneComponentsMSFT} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final XrSceneComponentsMSFT ELEMENT_FACTORY = XrSceneComponentsMSFT.create(-1L);
/**
* Creates a new {@code XrSceneComponentsMSFT.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link XrSceneComponentsMSFT#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) {
return new Buffer(address, container, mark, position, limit, capacity);
}
@Override
protected XrSceneComponentsMSFT getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return the value of the {@link XrSceneComponentsMSFT#type} field. */
@NativeType("XrStructureType")
public int type() { return XrSceneComponentsMSFT.ntype(address()); }
/** @return the value of the {@link XrSceneComponentsMSFT#next} field. */
@NativeType("void *")
public long next() { return XrSceneComponentsMSFT.nnext(address()); }
/** @return the value of the {@link XrSceneComponentsMSFT#componentCapacityInput} field. */
@NativeType("uint32_t")
public int componentCapacityInput() { return XrSceneComponentsMSFT.ncomponentCapacityInput(address()); }
/** @return the value of the {@link XrSceneComponentsMSFT#componentCountOutput} field. */
@NativeType("uint32_t")
public int componentCountOutput() { return XrSceneComponentsMSFT.ncomponentCountOutput(address()); }
/** @return a {@link XrSceneComponentMSFT.Buffer} view of the struct array pointed to by the {@link XrSceneComponentsMSFT#components} field. */
@NativeType("XrSceneComponentMSFT *")
public XrSceneComponentMSFT.@Nullable Buffer components() { return XrSceneComponentsMSFT.ncomponents(address()); }
/** Sets the specified value to the {@link XrSceneComponentsMSFT#type} field. */
public XrSceneComponentsMSFT.Buffer type(@NativeType("XrStructureType") int value) { XrSceneComponentsMSFT.ntype(address(), value); return this; }
/** Sets the {@link MSFTSceneUnderstanding#XR_TYPE_SCENE_COMPONENTS_MSFT TYPE_SCENE_COMPONENTS_MSFT} value to the {@link XrSceneComponentsMSFT#type} field. */
public XrSceneComponentsMSFT.Buffer type$Default() { return type(MSFTSceneUnderstanding.XR_TYPE_SCENE_COMPONENTS_MSFT); }
/** Sets the specified value to the {@link XrSceneComponentsMSFT#next} field. */
public XrSceneComponentsMSFT.Buffer next(@NativeType("void *") long value) { XrSceneComponentsMSFT.nnext(address(), value); return this; }
/** Prepends the specified {@link XrSceneMarkerQRCodesMSFT} value to the {@code next} chain. */
public XrSceneComponentsMSFT.Buffer next(XrSceneMarkerQRCodesMSFT value) { return this.next(value.next(this.next()).address()); }
/** Prepends the specified {@link XrSceneMarkersMSFT} value to the {@code next} chain. */
public XrSceneComponentsMSFT.Buffer next(XrSceneMarkersMSFT value) { return this.next(value.next(this.next()).address()); }
/** Prepends the specified {@link XrSceneMeshesMSFT} value to the {@code next} chain. */
public XrSceneComponentsMSFT.Buffer next(XrSceneMeshesMSFT value) { return this.next(value.next(this.next()).address()); }
/** Prepends the specified {@link XrSceneObjectsMSFT} value to the {@code next} chain. */
public XrSceneComponentsMSFT.Buffer next(XrSceneObjectsMSFT value) { return this.next(value.next(this.next()).address()); }
/** Prepends the specified {@link XrScenePlanesMSFT} value to the {@code next} chain. */
public XrSceneComponentsMSFT.Buffer next(XrScenePlanesMSFT value) { return this.next(value.next(this.next()).address()); }
/** Sets the specified value to the {@link XrSceneComponentsMSFT#componentCapacityInput} field. */
public XrSceneComponentsMSFT.Buffer componentCapacityInput(@NativeType("uint32_t") int value) { XrSceneComponentsMSFT.ncomponentCapacityInput(address(), value); return this; }
/** Sets the specified value to the {@link XrSceneComponentsMSFT#componentCountOutput} field. */
public XrSceneComponentsMSFT.Buffer componentCountOutput(@NativeType("uint32_t") int value) { XrSceneComponentsMSFT.ncomponentCountOutput(address(), value); return this; }
/** Sets the address of the specified {@link XrSceneComponentMSFT.Buffer} to the {@link XrSceneComponentsMSFT#components} field. */
public XrSceneComponentsMSFT.Buffer components(@NativeType("XrSceneComponentMSFT *") XrSceneComponentMSFT.@Nullable Buffer value) { XrSceneComponentsMSFT.ncomponents(address(), value); return this; }
}
}
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