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A royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR)—collectively known as XR—platforms and devices.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.openxr;

import org.jspecify.annotations.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * Scene mesh vertex buffer.
 * 
 * 
Valid Usage (Implicit)
* *
    *
  • The {@link MSFTSceneUnderstanding XR_MSFT_scene_understanding} extension must be enabled prior to using {@link XrSceneMeshVertexBufferMSFT}
  • *
  • {@code type} must be {@link MSFTSceneUnderstanding#XR_TYPE_SCENE_MESH_VERTEX_BUFFER_MSFT TYPE_SCENE_MESH_VERTEX_BUFFER_MSFT}
  • *
  • {@code next} must be {@code NULL} or a valid pointer to the next structure in a structure chain
  • *
  • If {@code vertexCapacityInput} is not 0, {@code vertices} must be a pointer to an array of {@code vertexCapacityInput} {@link XrVector3f} structures
  • *
* *
See Also
* *

{@link XrSceneMeshBuffersMSFT}, {@link XrVector3f}, {@link MSFTSceneUnderstanding#xrGetSceneMeshBuffersMSFT GetSceneMeshBuffersMSFT}

* *

Layout

* *

 * struct XrSceneMeshVertexBufferMSFT {
 *     XrStructureType {@link #type};
 *     void * {@link #next};
 *     uint32_t {@link #vertexCapacityInput};
 *     uint32_t {@link #vertexCountOutput};
 *     {@link XrVector3f XrVector3f} * {@link #vertices};
 * }
*/ public class XrSceneMeshVertexBufferMSFT extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int TYPE, NEXT, VERTEXCAPACITYINPUT, VERTEXCOUNTOUTPUT, VERTICES; static { Layout layout = __struct( __member(4), __member(POINTER_SIZE), __member(4), __member(4), __member(POINTER_SIZE) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); TYPE = layout.offsetof(0); NEXT = layout.offsetof(1); VERTEXCAPACITYINPUT = layout.offsetof(2); VERTEXCOUNTOUTPUT = layout.offsetof(3); VERTICES = layout.offsetof(4); } protected XrSceneMeshVertexBufferMSFT(long address, @Nullable ByteBuffer container) { super(address, container); } @Override protected XrSceneMeshVertexBufferMSFT create(long address, @Nullable ByteBuffer container) { return new XrSceneMeshVertexBufferMSFT(address, container); } /** * Creates a {@code XrSceneMeshVertexBufferMSFT} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public XrSceneMeshVertexBufferMSFT(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** the {@code XrStructureType} of this structure. */ @NativeType("XrStructureType") public int type() { return ntype(address()); } /** {@code NULL} or a pointer to the next structure in a structure chain. */ @NativeType("void *") public long next() { return nnext(address()); } /** the capacity of the array, or 0 to indicate a request to retrieve the required capacity. */ @NativeType("uint32_t") public int vertexCapacityInput() { return nvertexCapacityInput(address()); } /** the count of vertices, or the required capacity in the case that {@code vertexCapacityInput} is insufficient. */ @NativeType("uint32_t") public int vertexCountOutput() { return nvertexCountOutput(address()); } /** an array of {@link XrVector3f} filled in by the runtime returns the position of vertices in the mesh component’s space. */ @NativeType("XrVector3f *") public XrVector3f.@Nullable Buffer vertices() { return nvertices(address()); } /** Sets the specified value to the {@link #type} field. */ public XrSceneMeshVertexBufferMSFT type(@NativeType("XrStructureType") int value) { ntype(address(), value); return this; } /** Sets the {@link MSFTSceneUnderstanding#XR_TYPE_SCENE_MESH_VERTEX_BUFFER_MSFT TYPE_SCENE_MESH_VERTEX_BUFFER_MSFT} value to the {@link #type} field. */ public XrSceneMeshVertexBufferMSFT type$Default() { return type(MSFTSceneUnderstanding.XR_TYPE_SCENE_MESH_VERTEX_BUFFER_MSFT); } /** Sets the specified value to the {@link #next} field. */ public XrSceneMeshVertexBufferMSFT next(@NativeType("void *") long value) { nnext(address(), value); return this; } /** Sets the specified value to the {@link #vertexCapacityInput} field. */ public XrSceneMeshVertexBufferMSFT vertexCapacityInput(@NativeType("uint32_t") int value) { nvertexCapacityInput(address(), value); return this; } /** Sets the specified value to the {@link #vertexCountOutput} field. */ public XrSceneMeshVertexBufferMSFT vertexCountOutput(@NativeType("uint32_t") int value) { nvertexCountOutput(address(), value); return this; } /** Sets the address of the specified {@link XrVector3f.Buffer} to the {@link #vertices} field. */ public XrSceneMeshVertexBufferMSFT vertices(@NativeType("XrVector3f *") XrVector3f.@Nullable Buffer value) { nvertices(address(), value); return this; } /** Initializes this struct with the specified values. */ public XrSceneMeshVertexBufferMSFT set( int type, long next, int vertexCapacityInput, int vertexCountOutput, XrVector3f.@Nullable Buffer vertices ) { type(type); next(next); vertexCapacityInput(vertexCapacityInput); vertexCountOutput(vertexCountOutput); vertices(vertices); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public XrSceneMeshVertexBufferMSFT set(XrSceneMeshVertexBufferMSFT src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@code XrSceneMeshVertexBufferMSFT} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static XrSceneMeshVertexBufferMSFT malloc() { return new XrSceneMeshVertexBufferMSFT(nmemAllocChecked(SIZEOF), null); } /** Returns a new {@code XrSceneMeshVertexBufferMSFT} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static XrSceneMeshVertexBufferMSFT calloc() { return new XrSceneMeshVertexBufferMSFT(nmemCallocChecked(1, SIZEOF), null); } /** Returns a new {@code XrSceneMeshVertexBufferMSFT} instance allocated with {@link BufferUtils}. */ public static XrSceneMeshVertexBufferMSFT create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return new XrSceneMeshVertexBufferMSFT(memAddress(container), container); } /** Returns a new {@code XrSceneMeshVertexBufferMSFT} instance for the specified memory address. */ public static XrSceneMeshVertexBufferMSFT create(long address) { return new XrSceneMeshVertexBufferMSFT(address, null); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static @Nullable XrSceneMeshVertexBufferMSFT createSafe(long address) { return address == NULL ? null : new XrSceneMeshVertexBufferMSFT(address, null); } /** * Returns a new {@link XrSceneMeshVertexBufferMSFT.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static XrSceneMeshVertexBufferMSFT.Buffer malloc(int capacity) { return new Buffer(nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link XrSceneMeshVertexBufferMSFT.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static XrSceneMeshVertexBufferMSFT.Buffer calloc(int capacity) { return new Buffer(nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link XrSceneMeshVertexBufferMSFT.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static XrSceneMeshVertexBufferMSFT.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return new Buffer(memAddress(container), container, -1, 0, capacity, capacity); } /** * Create a {@link XrSceneMeshVertexBufferMSFT.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static XrSceneMeshVertexBufferMSFT.Buffer create(long address, int capacity) { return new Buffer(address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static XrSceneMeshVertexBufferMSFT.@Nullable Buffer createSafe(long address, int capacity) { return address == NULL ? null : new Buffer(address, capacity); } /** * Returns a new {@code XrSceneMeshVertexBufferMSFT} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static XrSceneMeshVertexBufferMSFT malloc(MemoryStack stack) { return new XrSceneMeshVertexBufferMSFT(stack.nmalloc(ALIGNOF, SIZEOF), null); } /** * Returns a new {@code XrSceneMeshVertexBufferMSFT} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static XrSceneMeshVertexBufferMSFT calloc(MemoryStack stack) { return new XrSceneMeshVertexBufferMSFT(stack.ncalloc(ALIGNOF, 1, SIZEOF), null); } /** * Returns a new {@link XrSceneMeshVertexBufferMSFT.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static XrSceneMeshVertexBufferMSFT.Buffer malloc(int capacity, MemoryStack stack) { return new Buffer(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link XrSceneMeshVertexBufferMSFT.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static XrSceneMeshVertexBufferMSFT.Buffer calloc(int capacity, MemoryStack stack) { return new Buffer(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #type}. */ public static int ntype(long struct) { return memGetInt(struct + XrSceneMeshVertexBufferMSFT.TYPE); } /** Unsafe version of {@link #next}. */ public static long nnext(long struct) { return memGetAddress(struct + XrSceneMeshVertexBufferMSFT.NEXT); } /** Unsafe version of {@link #vertexCapacityInput}. */ public static int nvertexCapacityInput(long struct) { return memGetInt(struct + XrSceneMeshVertexBufferMSFT.VERTEXCAPACITYINPUT); } /** Unsafe version of {@link #vertexCountOutput}. */ public static int nvertexCountOutput(long struct) { return memGetInt(struct + XrSceneMeshVertexBufferMSFT.VERTEXCOUNTOUTPUT); } /** Unsafe version of {@link #vertices}. */ public static XrVector3f.@Nullable Buffer nvertices(long struct) { return XrVector3f.createSafe(memGetAddress(struct + XrSceneMeshVertexBufferMSFT.VERTICES), nvertexCapacityInput(struct)); } /** Unsafe version of {@link #type(int) type}. */ public static void ntype(long struct, int value) { memPutInt(struct + XrSceneMeshVertexBufferMSFT.TYPE, value); } /** Unsafe version of {@link #next(long) next}. */ public static void nnext(long struct, long value) { memPutAddress(struct + XrSceneMeshVertexBufferMSFT.NEXT, value); } /** Sets the specified value to the {@code vertexCapacityInput} field of the specified {@code struct}. */ public static void nvertexCapacityInput(long struct, int value) { memPutInt(struct + XrSceneMeshVertexBufferMSFT.VERTEXCAPACITYINPUT, value); } /** Unsafe version of {@link #vertexCountOutput(int) vertexCountOutput}. */ public static void nvertexCountOutput(long struct, int value) { memPutInt(struct + XrSceneMeshVertexBufferMSFT.VERTEXCOUNTOUTPUT, value); } /** Unsafe version of {@link #vertices(XrVector3f.Buffer) vertices}. */ public static void nvertices(long struct, XrVector3f.@Nullable Buffer value) { memPutAddress(struct + XrSceneMeshVertexBufferMSFT.VERTICES, memAddressSafe(value)); if (value != null) { nvertexCapacityInput(struct, value.remaining()); } } // ----------------------------------- /** An array of {@link XrSceneMeshVertexBufferMSFT} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final XrSceneMeshVertexBufferMSFT ELEMENT_FACTORY = XrSceneMeshVertexBufferMSFT.create(-1L); /** * Creates a new {@code XrSceneMeshVertexBufferMSFT.Buffer} instance backed by the specified container. * *

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link XrSceneMeshVertexBufferMSFT#SIZEOF}, and its mark will be undefined.

* *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) { return new Buffer(address, container, mark, position, limit, capacity); } @Override protected XrSceneMeshVertexBufferMSFT getElementFactory() { return ELEMENT_FACTORY; } /** @return the value of the {@link XrSceneMeshVertexBufferMSFT#type} field. */ @NativeType("XrStructureType") public int type() { return XrSceneMeshVertexBufferMSFT.ntype(address()); } /** @return the value of the {@link XrSceneMeshVertexBufferMSFT#next} field. */ @NativeType("void *") public long next() { return XrSceneMeshVertexBufferMSFT.nnext(address()); } /** @return the value of the {@link XrSceneMeshVertexBufferMSFT#vertexCapacityInput} field. */ @NativeType("uint32_t") public int vertexCapacityInput() { return XrSceneMeshVertexBufferMSFT.nvertexCapacityInput(address()); } /** @return the value of the {@link XrSceneMeshVertexBufferMSFT#vertexCountOutput} field. */ @NativeType("uint32_t") public int vertexCountOutput() { return XrSceneMeshVertexBufferMSFT.nvertexCountOutput(address()); } /** @return a {@link XrVector3f.Buffer} view of the struct array pointed to by the {@link XrSceneMeshVertexBufferMSFT#vertices} field. */ @NativeType("XrVector3f *") public XrVector3f.@Nullable Buffer vertices() { return XrSceneMeshVertexBufferMSFT.nvertices(address()); } /** Sets the specified value to the {@link XrSceneMeshVertexBufferMSFT#type} field. */ public XrSceneMeshVertexBufferMSFT.Buffer type(@NativeType("XrStructureType") int value) { XrSceneMeshVertexBufferMSFT.ntype(address(), value); return this; } /** Sets the {@link MSFTSceneUnderstanding#XR_TYPE_SCENE_MESH_VERTEX_BUFFER_MSFT TYPE_SCENE_MESH_VERTEX_BUFFER_MSFT} value to the {@link XrSceneMeshVertexBufferMSFT#type} field. */ public XrSceneMeshVertexBufferMSFT.Buffer type$Default() { return type(MSFTSceneUnderstanding.XR_TYPE_SCENE_MESH_VERTEX_BUFFER_MSFT); } /** Sets the specified value to the {@link XrSceneMeshVertexBufferMSFT#next} field. */ public XrSceneMeshVertexBufferMSFT.Buffer next(@NativeType("void *") long value) { XrSceneMeshVertexBufferMSFT.nnext(address(), value); return this; } /** Sets the specified value to the {@link XrSceneMeshVertexBufferMSFT#vertexCapacityInput} field. */ public XrSceneMeshVertexBufferMSFT.Buffer vertexCapacityInput(@NativeType("uint32_t") int value) { XrSceneMeshVertexBufferMSFT.nvertexCapacityInput(address(), value); return this; } /** Sets the specified value to the {@link XrSceneMeshVertexBufferMSFT#vertexCountOutput} field. */ public XrSceneMeshVertexBufferMSFT.Buffer vertexCountOutput(@NativeType("uint32_t") int value) { XrSceneMeshVertexBufferMSFT.nvertexCountOutput(address(), value); return this; } /** Sets the address of the specified {@link XrVector3f.Buffer} to the {@link XrSceneMeshVertexBufferMSFT#vertices} field. */ public XrSceneMeshVertexBufferMSFT.Buffer vertices(@NativeType("XrVector3f *") XrVector3f.@Nullable Buffer value) { XrSceneMeshVertexBufferMSFT.nvertices(address(), value); return this; } } }




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