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org.lwjgl.openxr.XrSceneObjectsMSFT Maven / Gradle / Ivy

/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.openxr;

import org.jspecify.annotations.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * Scene objects.
 * 
 * 
Description
* *

The runtime must only set {@link XrSceneObjectMSFT}{@code ::objectType} to any of the following {@code XrSceneObjectTypeMSFT} values:

* *
    *
  • {@link MSFTSceneUnderstanding#XR_SCENE_OBJECT_TYPE_UNCATEGORIZED_MSFT SCENE_OBJECT_TYPE_UNCATEGORIZED_MSFT}
  • *
  • {@link MSFTSceneUnderstanding#XR_SCENE_OBJECT_TYPE_BACKGROUND_MSFT SCENE_OBJECT_TYPE_BACKGROUND_MSFT}
  • *
  • {@link MSFTSceneUnderstanding#XR_SCENE_OBJECT_TYPE_WALL_MSFT SCENE_OBJECT_TYPE_WALL_MSFT}
  • *
  • {@link MSFTSceneUnderstanding#XR_SCENE_OBJECT_TYPE_FLOOR_MSFT SCENE_OBJECT_TYPE_FLOOR_MSFT}
  • *
  • {@link MSFTSceneUnderstanding#XR_SCENE_OBJECT_TYPE_CEILING_MSFT SCENE_OBJECT_TYPE_CEILING_MSFT}
  • *
  • {@link MSFTSceneUnderstanding#XR_SCENE_OBJECT_TYPE_PLATFORM_MSFT SCENE_OBJECT_TYPE_PLATFORM_MSFT}
  • *
  • {@link MSFTSceneUnderstanding#XR_SCENE_OBJECT_TYPE_INFERRED_MSFT SCENE_OBJECT_TYPE_INFERRED_MSFT}
  • *
* *
Valid Usage (Implicit)
* *
    *
  • The {@link MSFTSceneUnderstanding XR_MSFT_scene_understanding} extension must be enabled prior to using {@link XrSceneObjectsMSFT}
  • *
  • {@code type} must be {@link MSFTSceneUnderstanding#XR_TYPE_SCENE_OBJECTS_MSFT TYPE_SCENE_OBJECTS_MSFT}
  • *
  • {@code next} must be {@code NULL} or a valid pointer to the next structure in a structure chain
  • *
  • If {@code sceneObjectCount} is not 0, {@code sceneObjects} must be a pointer to an array of {@code sceneObjectCount} {@link XrSceneObjectMSFT} structures
  • *
* *
See Also
* *

{@link XrSceneComponentsMSFT}, {@link XrSceneObjectMSFT}

* *

Layout

* *

 * struct XrSceneObjectsMSFT {
 *     XrStructureType {@link #type};
 *     void * {@link #next};
 *     uint32_t {@link #sceneObjectCount};
 *     {@link XrSceneObjectMSFT XrSceneObjectMSFT} * {@link #sceneObjects};
 * }
*/ public class XrSceneObjectsMSFT extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int TYPE, NEXT, SCENEOBJECTCOUNT, SCENEOBJECTS; static { Layout layout = __struct( __member(4), __member(POINTER_SIZE), __member(4), __member(POINTER_SIZE) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); TYPE = layout.offsetof(0); NEXT = layout.offsetof(1); SCENEOBJECTCOUNT = layout.offsetof(2); SCENEOBJECTS = layout.offsetof(3); } protected XrSceneObjectsMSFT(long address, @Nullable ByteBuffer container) { super(address, container); } @Override protected XrSceneObjectsMSFT create(long address, @Nullable ByteBuffer container) { return new XrSceneObjectsMSFT(address, container); } /** * Creates a {@code XrSceneObjectsMSFT} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public XrSceneObjectsMSFT(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** the {@code XrStructureType} of this structure. */ @NativeType("XrStructureType") public int type() { return ntype(address()); } /** {@code NULL} or a pointer to the next structure in a structure chain. */ @NativeType("void *") public long next() { return nnext(address()); } /** a {@code uint32_t} describing the count of elements in the {@code sceneObjects} array. */ @NativeType("uint32_t") public int sceneObjectCount() { return nsceneObjectCount(address()); } /** an array of {@link XrSceneObjectMSFT}. */ @NativeType("XrSceneObjectMSFT *") public XrSceneObjectMSFT.@Nullable Buffer sceneObjects() { return nsceneObjects(address()); } /** Sets the specified value to the {@link #type} field. */ public XrSceneObjectsMSFT type(@NativeType("XrStructureType") int value) { ntype(address(), value); return this; } /** Sets the {@link MSFTSceneUnderstanding#XR_TYPE_SCENE_OBJECTS_MSFT TYPE_SCENE_OBJECTS_MSFT} value to the {@link #type} field. */ public XrSceneObjectsMSFT type$Default() { return type(MSFTSceneUnderstanding.XR_TYPE_SCENE_OBJECTS_MSFT); } /** Sets the specified value to the {@link #next} field. */ public XrSceneObjectsMSFT next(@NativeType("void *") long value) { nnext(address(), value); return this; } /** Sets the specified value to the {@link #sceneObjectCount} field. */ public XrSceneObjectsMSFT sceneObjectCount(@NativeType("uint32_t") int value) { nsceneObjectCount(address(), value); return this; } /** Sets the address of the specified {@link XrSceneObjectMSFT.Buffer} to the {@link #sceneObjects} field. */ public XrSceneObjectsMSFT sceneObjects(@NativeType("XrSceneObjectMSFT *") XrSceneObjectMSFT.@Nullable Buffer value) { nsceneObjects(address(), value); return this; } /** Initializes this struct with the specified values. */ public XrSceneObjectsMSFT set( int type, long next, int sceneObjectCount, XrSceneObjectMSFT.@Nullable Buffer sceneObjects ) { type(type); next(next); sceneObjectCount(sceneObjectCount); sceneObjects(sceneObjects); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public XrSceneObjectsMSFT set(XrSceneObjectsMSFT src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@code XrSceneObjectsMSFT} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static XrSceneObjectsMSFT malloc() { return new XrSceneObjectsMSFT(nmemAllocChecked(SIZEOF), null); } /** Returns a new {@code XrSceneObjectsMSFT} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static XrSceneObjectsMSFT calloc() { return new XrSceneObjectsMSFT(nmemCallocChecked(1, SIZEOF), null); } /** Returns a new {@code XrSceneObjectsMSFT} instance allocated with {@link BufferUtils}. */ public static XrSceneObjectsMSFT create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return new XrSceneObjectsMSFT(memAddress(container), container); } /** Returns a new {@code XrSceneObjectsMSFT} instance for the specified memory address. */ public static XrSceneObjectsMSFT create(long address) { return new XrSceneObjectsMSFT(address, null); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static @Nullable XrSceneObjectsMSFT createSafe(long address) { return address == NULL ? null : new XrSceneObjectsMSFT(address, null); } /** * Returns a new {@link XrSceneObjectsMSFT.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static XrSceneObjectsMSFT.Buffer malloc(int capacity) { return new Buffer(nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link XrSceneObjectsMSFT.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static XrSceneObjectsMSFT.Buffer calloc(int capacity) { return new Buffer(nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link XrSceneObjectsMSFT.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static XrSceneObjectsMSFT.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return new Buffer(memAddress(container), container, -1, 0, capacity, capacity); } /** * Create a {@link XrSceneObjectsMSFT.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static XrSceneObjectsMSFT.Buffer create(long address, int capacity) { return new Buffer(address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ public static XrSceneObjectsMSFT.@Nullable Buffer createSafe(long address, int capacity) { return address == NULL ? null : new Buffer(address, capacity); } /** * Returns a new {@code XrSceneObjectsMSFT} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static XrSceneObjectsMSFT malloc(MemoryStack stack) { return new XrSceneObjectsMSFT(stack.nmalloc(ALIGNOF, SIZEOF), null); } /** * Returns a new {@code XrSceneObjectsMSFT} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static XrSceneObjectsMSFT calloc(MemoryStack stack) { return new XrSceneObjectsMSFT(stack.ncalloc(ALIGNOF, 1, SIZEOF), null); } /** * Returns a new {@link XrSceneObjectsMSFT.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static XrSceneObjectsMSFT.Buffer malloc(int capacity, MemoryStack stack) { return new Buffer(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link XrSceneObjectsMSFT.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static XrSceneObjectsMSFT.Buffer calloc(int capacity, MemoryStack stack) { return new Buffer(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #type}. */ public static int ntype(long struct) { return memGetInt(struct + XrSceneObjectsMSFT.TYPE); } /** Unsafe version of {@link #next}. */ public static long nnext(long struct) { return memGetAddress(struct + XrSceneObjectsMSFT.NEXT); } /** Unsafe version of {@link #sceneObjectCount}. */ public static int nsceneObjectCount(long struct) { return memGetInt(struct + XrSceneObjectsMSFT.SCENEOBJECTCOUNT); } /** Unsafe version of {@link #sceneObjects}. */ public static XrSceneObjectMSFT.@Nullable Buffer nsceneObjects(long struct) { return XrSceneObjectMSFT.createSafe(memGetAddress(struct + XrSceneObjectsMSFT.SCENEOBJECTS), nsceneObjectCount(struct)); } /** Unsafe version of {@link #type(int) type}. */ public static void ntype(long struct, int value) { memPutInt(struct + XrSceneObjectsMSFT.TYPE, value); } /** Unsafe version of {@link #next(long) next}. */ public static void nnext(long struct, long value) { memPutAddress(struct + XrSceneObjectsMSFT.NEXT, value); } /** Sets the specified value to the {@code sceneObjectCount} field of the specified {@code struct}. */ public static void nsceneObjectCount(long struct, int value) { memPutInt(struct + XrSceneObjectsMSFT.SCENEOBJECTCOUNT, value); } /** Unsafe version of {@link #sceneObjects(XrSceneObjectMSFT.Buffer) sceneObjects}. */ public static void nsceneObjects(long struct, XrSceneObjectMSFT.@Nullable Buffer value) { memPutAddress(struct + XrSceneObjectsMSFT.SCENEOBJECTS, memAddressSafe(value)); if (value != null) { nsceneObjectCount(struct, value.remaining()); } } // ----------------------------------- /** An array of {@link XrSceneObjectsMSFT} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final XrSceneObjectsMSFT ELEMENT_FACTORY = XrSceneObjectsMSFT.create(-1L); /** * Creates a new {@code XrSceneObjectsMSFT.Buffer} instance backed by the specified container. * *

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link XrSceneObjectsMSFT#SIZEOF}, and its mark will be undefined.

* *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected Buffer create(long address, @Nullable ByteBuffer container, int mark, int position, int limit, int capacity) { return new Buffer(address, container, mark, position, limit, capacity); } @Override protected XrSceneObjectsMSFT getElementFactory() { return ELEMENT_FACTORY; } /** @return the value of the {@link XrSceneObjectsMSFT#type} field. */ @NativeType("XrStructureType") public int type() { return XrSceneObjectsMSFT.ntype(address()); } /** @return the value of the {@link XrSceneObjectsMSFT#next} field. */ @NativeType("void *") public long next() { return XrSceneObjectsMSFT.nnext(address()); } /** @return the value of the {@link XrSceneObjectsMSFT#sceneObjectCount} field. */ @NativeType("uint32_t") public int sceneObjectCount() { return XrSceneObjectsMSFT.nsceneObjectCount(address()); } /** @return a {@link XrSceneObjectMSFT.Buffer} view of the struct array pointed to by the {@link XrSceneObjectsMSFT#sceneObjects} field. */ @NativeType("XrSceneObjectMSFT *") public XrSceneObjectMSFT.@Nullable Buffer sceneObjects() { return XrSceneObjectsMSFT.nsceneObjects(address()); } /** Sets the specified value to the {@link XrSceneObjectsMSFT#type} field. */ public XrSceneObjectsMSFT.Buffer type(@NativeType("XrStructureType") int value) { XrSceneObjectsMSFT.ntype(address(), value); return this; } /** Sets the {@link MSFTSceneUnderstanding#XR_TYPE_SCENE_OBJECTS_MSFT TYPE_SCENE_OBJECTS_MSFT} value to the {@link XrSceneObjectsMSFT#type} field. */ public XrSceneObjectsMSFT.Buffer type$Default() { return type(MSFTSceneUnderstanding.XR_TYPE_SCENE_OBJECTS_MSFT); } /** Sets the specified value to the {@link XrSceneObjectsMSFT#next} field. */ public XrSceneObjectsMSFT.Buffer next(@NativeType("void *") long value) { XrSceneObjectsMSFT.nnext(address(), value); return this; } /** Sets the specified value to the {@link XrSceneObjectsMSFT#sceneObjectCount} field. */ public XrSceneObjectsMSFT.Buffer sceneObjectCount(@NativeType("uint32_t") int value) { XrSceneObjectsMSFT.nsceneObjectCount(address(), value); return this; } /** Sets the address of the specified {@link XrSceneObjectMSFT.Buffer} to the {@link XrSceneObjectsMSFT#sceneObjects} field. */ public XrSceneObjectsMSFT.Buffer sceneObjects(@NativeType("XrSceneObjectMSFT *") XrSceneObjectMSFT.@Nullable Buffer value) { XrSceneObjectsMSFT.nsceneObjects(address(), value); return this; } } }




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