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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.util.par;

import javax.annotation.*;

import java.nio.*;

import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;

/**
 * The {@code par_shapes.h} mesh structure.
 * 
 * 

LWJGL note: in the default build, {@code PAR_SHAPES_T} is {@code uint32_t}.

* *

Member documentation

* *
    *
  • {@code points} – a flat list of 3-tuples (X Y Z X Y Z...) for the vertex positions
  • *
  • {@code npoints} – the number of points
  • *
  • {@code triangles} – flat list of 3-tuples (I J K I J K...)
  • *
  • {@code ntriangles} – the number of triangles
  • *
  • {@code normals} – an optional list of 3-tuples (X Y Z X Y Z...) for the vertex normals
  • *
  • {@code tcoords} – an optional list of 2-tuples (U V U V U V...) for the vertex texture coordinates
  • *
* *

Layout

* *

 * struct par_shapes_mesh {
 *     float * points;
 *     int npoints;
 *     PAR_SHAPES_T * triangles;
 *     int ntriangles;
 *     float * normals;
 *     float * tcoords;
 * }
*/ @NativeType("struct par_shapes_mesh") public class ParShapesMesh extends Struct { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int POINTS, NPOINTS, TRIANGLES, NTRIANGLES, NORMALS, TCOORDS; static { Layout layout = __struct( __member(POINTER_SIZE), __member(4), __member(POINTER_SIZE), __member(4), __member(POINTER_SIZE), __member(POINTER_SIZE) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); POINTS = layout.offsetof(0); NPOINTS = layout.offsetof(1); TRIANGLES = layout.offsetof(2); NTRIANGLES = layout.offsetof(3); NORMALS = layout.offsetof(4); TCOORDS = layout.offsetof(5); } /** * Creates a {@code ParShapesMesh} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public ParShapesMesh(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** * Returns a {@link FloatBuffer} view of the data pointed to by the {@code points} field. * * @param capacity the number of elements in the returned buffer */ @NativeType("float *") public FloatBuffer points(int capacity) { return npoints(address(), capacity); } /** Returns the value of the {@code npoints} field. */ public int npoints() { return nnpoints(address()); } /** * Returns a {@link IntBuffer} view of the data pointed to by the {@code triangles} field. * * @param capacity the number of elements in the returned buffer */ @NativeType("PAR_SHAPES_T *") public IntBuffer triangles(int capacity) { return ntriangles(address(), capacity); } /** Returns the value of the {@code ntriangles} field. */ public int ntriangles() { return nntriangles(address()); } /** * Returns a {@link FloatBuffer} view of the data pointed to by the {@code normals} field. * * @param capacity the number of elements in the returned buffer */ @Nullable @NativeType("float *") public FloatBuffer normals(int capacity) { return nnormals(address(), capacity); } /** * Returns a {@link FloatBuffer} view of the data pointed to by the {@code tcoords} field. * * @param capacity the number of elements in the returned buffer */ @Nullable @NativeType("float *") public FloatBuffer tcoords(int capacity) { return ntcoords(address(), capacity); } // ----------------------------------- /** Returns a new {@code ParShapesMesh} instance for the specified memory address. */ public static ParShapesMesh create(long address) { return wrap(ParShapesMesh.class, address); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static ParShapesMesh createSafe(long address) { return address == NULL ? null : wrap(ParShapesMesh.class, address); } /** * Create a {@link ParShapesMesh.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static ParShapesMesh.Buffer create(long address, int capacity) { return wrap(Buffer.class, address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static ParShapesMesh.Buffer createSafe(long address, int capacity) { return address == NULL ? null : wrap(Buffer.class, address, capacity); } // ----------------------------------- /** Unsafe version of {@link #points(int) points}. */ public static FloatBuffer npoints(long struct, int capacity) { return memFloatBuffer(memGetAddress(struct + ParShapesMesh.POINTS), capacity); } /** Unsafe version of {@link #npoints}. */ public static int nnpoints(long struct) { return UNSAFE.getInt(null, struct + ParShapesMesh.NPOINTS); } /** Unsafe version of {@link #triangles(int) triangles}. */ public static IntBuffer ntriangles(long struct, int capacity) { return memIntBuffer(memGetAddress(struct + ParShapesMesh.TRIANGLES), capacity); } /** Unsafe version of {@link #ntriangles}. */ public static int nntriangles(long struct) { return UNSAFE.getInt(null, struct + ParShapesMesh.NTRIANGLES); } /** Unsafe version of {@link #normals(int) normals}. */ @Nullable public static FloatBuffer nnormals(long struct, int capacity) { return memFloatBufferSafe(memGetAddress(struct + ParShapesMesh.NORMALS), capacity); } /** Unsafe version of {@link #tcoords(int) tcoords}. */ @Nullable public static FloatBuffer ntcoords(long struct, int capacity) { return memFloatBufferSafe(memGetAddress(struct + ParShapesMesh.TCOORDS), capacity); } // ----------------------------------- /** An array of {@link ParShapesMesh} structs. */ public static class Buffer extends StructBuffer { private static final ParShapesMesh ELEMENT_FACTORY = ParShapesMesh.create(-1L); /** * Creates a new {@code ParShapesMesh.Buffer} instance backed by the specified container. * * Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link ParShapesMesh#SIZEOF}, and its mark will be undefined. * *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected ParShapesMesh getElementFactory() { return ELEMENT_FACTORY; } /** * Returns a {@link FloatBuffer} view of the data pointed to by the {@code points} field. * * @param capacity the number of elements in the returned buffer */ @NativeType("float *") public FloatBuffer points(int capacity) { return ParShapesMesh.npoints(address(), capacity); } /** Returns the value of the {@code npoints} field. */ public int npoints() { return ParShapesMesh.nnpoints(address()); } /** * Returns a {@link IntBuffer} view of the data pointed to by the {@code triangles} field. * * @param capacity the number of elements in the returned buffer */ @NativeType("PAR_SHAPES_T *") public IntBuffer triangles(int capacity) { return ParShapesMesh.ntriangles(address(), capacity); } /** Returns the value of the {@code ntriangles} field. */ public int ntriangles() { return ParShapesMesh.nntriangles(address()); } /** * Returns a {@link FloatBuffer} view of the data pointed to by the {@code normals} field. * * @param capacity the number of elements in the returned buffer */ @Nullable @NativeType("float *") public FloatBuffer normals(int capacity) { return ParShapesMesh.nnormals(address(), capacity); } /** * Returns a {@link FloatBuffer} view of the data pointed to by the {@code tcoords} field. * * @param capacity the number of elements in the returned buffer */ @Nullable @NativeType("float *") public FloatBuffer tcoords(int capacity) { return ParShapesMesh.ntcoords(address(), capacity); } } }




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