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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.util.vma;

import javax.annotation.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * 

Member documentation

* *
    *
  • {@code memoryTypeIndex} – Vulkan memory type index to allocate this pool from
  • *
  • {@code flags} – Use combination of {@code VmaPoolCreateFlagBits}. One or more of:
    {@link Vma#VMA_POOL_CREATE_IGNORE_BUFFER_IMAGE_GRANULARITY_BIT POOL_CREATE_IGNORE_BUFFER_IMAGE_GRANULARITY_BIT}
  • *
  • {@code blockSize} – * size of a single {@code VkDeviceMemory} block to be allocated as part of this pool, in bytes. * *

    Optional. Leave 0 to use default.

  • *
  • {@code minBlockCount} – * minimum number of blocks to be always allocated in this pool, even if they stay empty. * *

    Set to 0 to have no preallocated blocks and let the pool be completely empty.

  • *
  • {@code maxBlockCount} – * maximum number of blocks that can be allocated in this pool. * *

    Optional. Set to 0 to use {@code SIZE_MAX}, which means no limit.

    * *

    Set to same value as {@code minBlockCount} to have fixed amount of memory allocated throuout whole lifetime of this pool.

  • *
  • {@code frameInUseCount} – * maximum number of additional frames that are in use at the same time as current frame. * *

    This value is used only when you make allocations with {@link Vma#VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT ALLOCATION_CREATE_CAN_BECOME_LOST_BIT} flag. Such allocation cannot become lost if * {@code allocation.lastUseFrameIndex >= allocator.currentFrameIndex - frameInUseCount}.

    * *

    For example, if you double-buffer your command buffers, so resources used for rendering in previous frame may still be in use by the GPU at the moment * you allocate resources needed for the current frame, set this value to 1.

    * *

    If you want to allow any allocations other than used in the current frame to become lost, set this value to 0.

  • *
* *

Layout

* *

 * struct VmaPoolCreateInfo {
 *     uint32_t memoryTypeIndex;
 *     VmaPoolCreateFlags flags;
 *     VkDeviceSize blockSize;
 *     size_t minBlockCount;
 *     size_t maxBlockCount;
 *     uint32_t frameInUseCount;
 * }
*/ public class VmaPoolCreateInfo extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int MEMORYTYPEINDEX, FLAGS, BLOCKSIZE, MINBLOCKCOUNT, MAXBLOCKCOUNT, FRAMEINUSECOUNT; static { Layout layout = __struct( __member(4), __member(4), __member(8), __member(POINTER_SIZE), __member(POINTER_SIZE), __member(4) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); MEMORYTYPEINDEX = layout.offsetof(0); FLAGS = layout.offsetof(1); BLOCKSIZE = layout.offsetof(2); MINBLOCKCOUNT = layout.offsetof(3); MAXBLOCKCOUNT = layout.offsetof(4); FRAMEINUSECOUNT = layout.offsetof(5); } VmaPoolCreateInfo(long address, @Nullable ByteBuffer container) { super(address, container); } /** * Creates a {@link VmaPoolCreateInfo} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public VmaPoolCreateInfo(ByteBuffer container) { this(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** Returns the value of the {@code memoryTypeIndex} field. */ @NativeType("uint32_t") public int memoryTypeIndex() { return nmemoryTypeIndex(address()); } /** Returns the value of the {@code flags} field. */ @NativeType("VmaPoolCreateFlags") public int flags() { return nflags(address()); } /** Returns the value of the {@code blockSize} field. */ @NativeType("VkDeviceSize") public long blockSize() { return nblockSize(address()); } /** Returns the value of the {@code minBlockCount} field. */ @NativeType("size_t") public long minBlockCount() { return nminBlockCount(address()); } /** Returns the value of the {@code maxBlockCount} field. */ @NativeType("size_t") public long maxBlockCount() { return nmaxBlockCount(address()); } /** Returns the value of the {@code frameInUseCount} field. */ @NativeType("uint32_t") public int frameInUseCount() { return nframeInUseCount(address()); } /** Sets the specified value to the {@code memoryTypeIndex} field. */ public VmaPoolCreateInfo memoryTypeIndex(@NativeType("uint32_t") int value) { nmemoryTypeIndex(address(), value); return this; } /** Sets the specified value to the {@code flags} field. */ public VmaPoolCreateInfo flags(@NativeType("VmaPoolCreateFlags") int value) { nflags(address(), value); return this; } /** Sets the specified value to the {@code blockSize} field. */ public VmaPoolCreateInfo blockSize(@NativeType("VkDeviceSize") long value) { nblockSize(address(), value); return this; } /** Sets the specified value to the {@code minBlockCount} field. */ public VmaPoolCreateInfo minBlockCount(@NativeType("size_t") long value) { nminBlockCount(address(), value); return this; } /** Sets the specified value to the {@code maxBlockCount} field. */ public VmaPoolCreateInfo maxBlockCount(@NativeType("size_t") long value) { nmaxBlockCount(address(), value); return this; } /** Sets the specified value to the {@code frameInUseCount} field. */ public VmaPoolCreateInfo frameInUseCount(@NativeType("uint32_t") int value) { nframeInUseCount(address(), value); return this; } /** Initializes this struct with the specified values. */ public VmaPoolCreateInfo set( int memoryTypeIndex, int flags, long blockSize, long minBlockCount, long maxBlockCount, int frameInUseCount ) { memoryTypeIndex(memoryTypeIndex); flags(flags); blockSize(blockSize); minBlockCount(minBlockCount); maxBlockCount(maxBlockCount); frameInUseCount(frameInUseCount); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public VmaPoolCreateInfo set(VmaPoolCreateInfo src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@link VmaPoolCreateInfo} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static VmaPoolCreateInfo malloc() { return create(nmemAllocChecked(SIZEOF)); } /** Returns a new {@link VmaPoolCreateInfo} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static VmaPoolCreateInfo calloc() { return create(nmemCallocChecked(1, SIZEOF)); } /** Returns a new {@link VmaPoolCreateInfo} instance allocated with {@link BufferUtils}. */ public static VmaPoolCreateInfo create() { return new VmaPoolCreateInfo(BufferUtils.createByteBuffer(SIZEOF)); } /** Returns a new {@link VmaPoolCreateInfo} instance for the specified memory address. */ public static VmaPoolCreateInfo create(long address) { return new VmaPoolCreateInfo(address, null); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static VmaPoolCreateInfo createSafe(long address) { return address == NULL ? null : create(address); } /** * Returns a new {@link VmaPoolCreateInfo.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VmaPoolCreateInfo.Buffer malloc(int capacity) { return create(__malloc(capacity, SIZEOF), capacity); } /** * Returns a new {@link VmaPoolCreateInfo.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VmaPoolCreateInfo.Buffer calloc(int capacity) { return create(nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link VmaPoolCreateInfo.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static VmaPoolCreateInfo.Buffer create(int capacity) { return new Buffer(__create(capacity, SIZEOF)); } /** * Create a {@link VmaPoolCreateInfo.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static VmaPoolCreateInfo.Buffer create(long address, int capacity) { return new Buffer(address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static VmaPoolCreateInfo.Buffer createSafe(long address, int capacity) { return address == NULL ? null : create(address, capacity); } // ----------------------------------- /** Returns a new {@link VmaPoolCreateInfo} instance allocated on the thread-local {@link MemoryStack}. */ public static VmaPoolCreateInfo mallocStack() { return mallocStack(stackGet()); } /** Returns a new {@link VmaPoolCreateInfo} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. */ public static VmaPoolCreateInfo callocStack() { return callocStack(stackGet()); } /** * Returns a new {@link VmaPoolCreateInfo} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static VmaPoolCreateInfo mallocStack(MemoryStack stack) { return create(stack.nmalloc(ALIGNOF, SIZEOF)); } /** * Returns a new {@link VmaPoolCreateInfo} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static VmaPoolCreateInfo callocStack(MemoryStack stack) { return create(stack.ncalloc(ALIGNOF, 1, SIZEOF)); } /** * Returns a new {@link VmaPoolCreateInfo.Buffer} instance allocated on the thread-local {@link MemoryStack}. * * @param capacity the buffer capacity */ public static VmaPoolCreateInfo.Buffer mallocStack(int capacity) { return mallocStack(capacity, stackGet()); } /** * Returns a new {@link VmaPoolCreateInfo.Buffer} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. * * @param capacity the buffer capacity */ public static VmaPoolCreateInfo.Buffer callocStack(int capacity) { return callocStack(capacity, stackGet()); } /** * Returns a new {@link VmaPoolCreateInfo.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VmaPoolCreateInfo.Buffer mallocStack(int capacity, MemoryStack stack) { return create(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link VmaPoolCreateInfo.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VmaPoolCreateInfo.Buffer callocStack(int capacity, MemoryStack stack) { return create(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #memoryTypeIndex}. */ public static int nmemoryTypeIndex(long struct) { return memGetInt(struct + VmaPoolCreateInfo.MEMORYTYPEINDEX); } /** Unsafe version of {@link #flags}. */ public static int nflags(long struct) { return memGetInt(struct + VmaPoolCreateInfo.FLAGS); } /** Unsafe version of {@link #blockSize}. */ public static long nblockSize(long struct) { return memGetLong(struct + VmaPoolCreateInfo.BLOCKSIZE); } /** Unsafe version of {@link #minBlockCount}. */ public static long nminBlockCount(long struct) { return memGetAddress(struct + VmaPoolCreateInfo.MINBLOCKCOUNT); } /** Unsafe version of {@link #maxBlockCount}. */ public static long nmaxBlockCount(long struct) { return memGetAddress(struct + VmaPoolCreateInfo.MAXBLOCKCOUNT); } /** Unsafe version of {@link #frameInUseCount}. */ public static int nframeInUseCount(long struct) { return memGetInt(struct + VmaPoolCreateInfo.FRAMEINUSECOUNT); } /** Unsafe version of {@link #memoryTypeIndex(int) memoryTypeIndex}. */ public static void nmemoryTypeIndex(long struct, int value) { memPutInt(struct + VmaPoolCreateInfo.MEMORYTYPEINDEX, value); } /** Unsafe version of {@link #flags(int) flags}. */ public static void nflags(long struct, int value) { memPutInt(struct + VmaPoolCreateInfo.FLAGS, value); } /** Unsafe version of {@link #blockSize(long) blockSize}. */ public static void nblockSize(long struct, long value) { memPutLong(struct + VmaPoolCreateInfo.BLOCKSIZE, value); } /** Unsafe version of {@link #minBlockCount(long) minBlockCount}. */ public static void nminBlockCount(long struct, long value) { memPutAddress(struct + VmaPoolCreateInfo.MINBLOCKCOUNT, value); } /** Unsafe version of {@link #maxBlockCount(long) maxBlockCount}. */ public static void nmaxBlockCount(long struct, long value) { memPutAddress(struct + VmaPoolCreateInfo.MAXBLOCKCOUNT, value); } /** Unsafe version of {@link #frameInUseCount(int) frameInUseCount}. */ public static void nframeInUseCount(long struct, int value) { memPutInt(struct + VmaPoolCreateInfo.FRAMEINUSECOUNT, value); } // ----------------------------------- /** An array of {@link VmaPoolCreateInfo} structs. */ public static class Buffer extends StructBuffer implements NativeResource { /** * Creates a new {@link VmaPoolCreateInfo.Buffer} instance backed by the specified container. * * Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link VmaPoolCreateInfo#SIZEOF}, and its mark will be undefined. * *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected Buffer newBufferInstance(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { return new Buffer(address, container, mark, pos, lim, cap); } @Override protected VmaPoolCreateInfo newInstance(long address) { return new VmaPoolCreateInfo(address, container); } @Override public int sizeof() { return SIZEOF; } /** Returns the value of the {@code memoryTypeIndex} field. */ @NativeType("uint32_t") public int memoryTypeIndex() { return VmaPoolCreateInfo.nmemoryTypeIndex(address()); } /** Returns the value of the {@code flags} field. */ @NativeType("VmaPoolCreateFlags") public int flags() { return VmaPoolCreateInfo.nflags(address()); } /** Returns the value of the {@code blockSize} field. */ @NativeType("VkDeviceSize") public long blockSize() { return VmaPoolCreateInfo.nblockSize(address()); } /** Returns the value of the {@code minBlockCount} field. */ @NativeType("size_t") public long minBlockCount() { return VmaPoolCreateInfo.nminBlockCount(address()); } /** Returns the value of the {@code maxBlockCount} field. */ @NativeType("size_t") public long maxBlockCount() { return VmaPoolCreateInfo.nmaxBlockCount(address()); } /** Returns the value of the {@code frameInUseCount} field. */ @NativeType("uint32_t") public int frameInUseCount() { return VmaPoolCreateInfo.nframeInUseCount(address()); } /** Sets the specified value to the {@code memoryTypeIndex} field. */ public VmaPoolCreateInfo.Buffer memoryTypeIndex(@NativeType("uint32_t") int value) { VmaPoolCreateInfo.nmemoryTypeIndex(address(), value); return this; } /** Sets the specified value to the {@code flags} field. */ public VmaPoolCreateInfo.Buffer flags(@NativeType("VmaPoolCreateFlags") int value) { VmaPoolCreateInfo.nflags(address(), value); return this; } /** Sets the specified value to the {@code blockSize} field. */ public VmaPoolCreateInfo.Buffer blockSize(@NativeType("VkDeviceSize") long value) { VmaPoolCreateInfo.nblockSize(address(), value); return this; } /** Sets the specified value to the {@code minBlockCount} field. */ public VmaPoolCreateInfo.Buffer minBlockCount(@NativeType("size_t") long value) { VmaPoolCreateInfo.nminBlockCount(address(), value); return this; } /** Sets the specified value to the {@code maxBlockCount} field. */ public VmaPoolCreateInfo.Buffer maxBlockCount(@NativeType("size_t") long value) { VmaPoolCreateInfo.nmaxBlockCount(address(), value); return this; } /** Sets the specified value to the {@code frameInUseCount} field. */ public VmaPoolCreateInfo.Buffer frameInUseCount(@NativeType("uint32_t") int value) { VmaPoolCreateInfo.nframeInUseCount(address(), value); return this; } } }




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