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/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.util.vma;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
import org.lwjgl.vulkan.*;
/**
* Parameters for defragmentation.
*
* To be used with function {@link Vma#vmaDefragmentationBegin DefragmentationBegin}.
*
* Member documentation
*
*
* - {@code flags} – reserved for future use. Should be 0.
* - {@code allocationCount} – number of allocations in {@code pAllocations} array
* - {@code pAllocations} –
* Pointer to array of allocations that can be defragmented.
*
*
The array should have {@code allocationCount} elements. The array should not contain nulls. Elements in the array should be unique - same allocation
* cannot occur twice. It is safe to pass allocations that are in the lost state - they are ignored. All allocations not present in this array are
* considered non-moveable during this defragmentation.
* - {@code pAllocationsChanged} –
* Optional, output. Pointer to array that will be filled with information whether the allocation at certain index has been changed during defragmentation.
*
*
The array should have {@code allocationCount} elements. You can pass null if you are not interested in this information.
* - {@code poolCount} – number of pools in {@code pPools} array
* - {@code pPools} –
* Either null or pointer to array of pools to be defragmented.
*
*
All the allocations in the specified pools can be moved during defragmentation and there is no way to check if they were really moved as in
* {@code pAllocationsChanged}, so you must query all the allocations in all these pools for new {@code VkDeviceMemory} and offset using
* {@link Vma#vmaGetAllocationInfo GetAllocationInfo} if you might need to recreate buffers and images bound to them.
*
* The array should have {@code poolCount} elements. The array should not contain nulls. Elements in the array should be unique - same pool cannot occur
* twice.
*
* Using this array is equivalent to specifying all allocations from the pools in {@code pAllocations}. It might be more efficient.
* - {@code maxCpuBytesToMove} –
* Maximum total numbers of bytes that can be copied while moving allocations to different places using transfers on CPU side, like {@code memcpy()},
* {@code memmove()}.
*
*
{@code VK_WHOLE_SIZE} means no limit.
* - {@code maxCpuAllocationsToMove} –
* Maximum number of allocations that can be moved to a different place using transfers on CPU side, like {@code memcpy()}, {@code memmove()}.
*
*
{@code UINT32_MAX} means no limit.
* - {@code maxGpuBytesToMove} –
* Maximum total numbers of bytes that can be copied while moving allocations to different places using transfers on GPU side, posted to
* {@code commandBuffer}.
*
*
{@code VK_WHOLE_SIZE} means no limit.
* - {@code maxGpuAllocationsToMove} –
* Maximum number of allocations that can be moved to a different place using transfers on GPU side, posted to {@code commandBuffer}.
*
*
{@code UINT32_MAX} means no limit.
* - {@code commandBuffer} –
* Optional. Command buffer where GPU copy commands will be posted.
*
*
If not null, it must be a valid command buffer handle that supports Transfer queue type. It must be in the recording state and outside of a render pass
* instance. You need to submit it and make sure it finished execution before calling {@link Vma#vmaDefragmentationEnd DefragmentationEnd}.
*
* Passing null means that only CPU defragmentation will be performed.
*
*
* Layout
*
*
* struct VmaDefragmentationInfo2 {
* VmaDefragmentationFlags flags;
* uint32_t allocationCount;
* VmaAllocation * pAllocations;
* VkBool32 * pAllocationsChanged;
* uint32_t poolCount;
* VmaPool * pPools;
* VkDeviceSize maxCpuBytesToMove;
* uint32_t maxCpuAllocationsToMove;
* VkDeviceSize maxGpuBytesToMove;
* uint32_t maxGpuAllocationsToMove;
* VkCommandBuffer commandBuffer;
* }
*/
public class VmaDefragmentationInfo2 extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
FLAGS,
ALLOCATIONCOUNT,
PALLOCATIONS,
PALLOCATIONSCHANGED,
POOLCOUNT,
PPOOLS,
MAXCPUBYTESTOMOVE,
MAXCPUALLOCATIONSTOMOVE,
MAXGPUBYTESTOMOVE,
MAXGPUALLOCATIONSTOMOVE,
COMMANDBUFFER;
static {
Layout layout = __struct(
__member(4),
__member(4),
__member(POINTER_SIZE),
__member(POINTER_SIZE),
__member(4),
__member(POINTER_SIZE),
__member(8),
__member(4),
__member(8),
__member(4),
__member(POINTER_SIZE)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
FLAGS = layout.offsetof(0);
ALLOCATIONCOUNT = layout.offsetof(1);
PALLOCATIONS = layout.offsetof(2);
PALLOCATIONSCHANGED = layout.offsetof(3);
POOLCOUNT = layout.offsetof(4);
PPOOLS = layout.offsetof(5);
MAXCPUBYTESTOMOVE = layout.offsetof(6);
MAXCPUALLOCATIONSTOMOVE = layout.offsetof(7);
MAXGPUBYTESTOMOVE = layout.offsetof(8);
MAXGPUALLOCATIONSTOMOVE = layout.offsetof(9);
COMMANDBUFFER = layout.offsetof(10);
}
/**
* Creates a {@code VmaDefragmentationInfo2} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public VmaDefragmentationInfo2(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** Returns the value of the {@code flags} field. */
@NativeType("VmaDefragmentationFlags")
public int flags() { return nflags(address()); }
/** Returns the value of the {@code allocationCount} field. */
@NativeType("uint32_t")
public int allocationCount() { return nallocationCount(address()); }
/** Returns a {@link PointerBuffer} view of the data pointed to by the {@code pAllocations} field. */
@NativeType("VmaAllocation *")
public PointerBuffer pAllocations() { return npAllocations(address()); }
/** Returns a {@link IntBuffer} view of the data pointed to by the {@code pAllocationsChanged} field. */
@Nullable
@NativeType("VkBool32 *")
public IntBuffer pAllocationsChanged() { return npAllocationsChanged(address()); }
/** Returns the value of the {@code poolCount} field. */
@NativeType("uint32_t")
public int poolCount() { return npoolCount(address()); }
/** Returns a {@link PointerBuffer} view of the data pointed to by the {@code pPools} field. */
@Nullable
@NativeType("VmaPool *")
public PointerBuffer pPools() { return npPools(address()); }
/** Returns the value of the {@code maxCpuBytesToMove} field. */
@NativeType("VkDeviceSize")
public long maxCpuBytesToMove() { return nmaxCpuBytesToMove(address()); }
/** Returns the value of the {@code maxCpuAllocationsToMove} field. */
@NativeType("uint32_t")
public int maxCpuAllocationsToMove() { return nmaxCpuAllocationsToMove(address()); }
/** Returns the value of the {@code maxGpuBytesToMove} field. */
@NativeType("VkDeviceSize")
public long maxGpuBytesToMove() { return nmaxGpuBytesToMove(address()); }
/** Returns the value of the {@code maxGpuAllocationsToMove} field. */
@NativeType("uint32_t")
public int maxGpuAllocationsToMove() { return nmaxGpuAllocationsToMove(address()); }
/** Returns the value of the {@code commandBuffer} field. */
@Nullable
@NativeType("VkCommandBuffer")
public long commandBuffer() { return ncommandBuffer(address()); }
/** Sets the specified value to the {@code flags} field. */
public VmaDefragmentationInfo2 flags(@NativeType("VmaDefragmentationFlags") int value) { nflags(address(), value); return this; }
/** Sets the specified value to the {@code allocationCount} field. */
public VmaDefragmentationInfo2 allocationCount(@NativeType("uint32_t") int value) { nallocationCount(address(), value); return this; }
/** Sets the address of the specified {@link PointerBuffer} to the {@code pAllocations} field. */
public VmaDefragmentationInfo2 pAllocations(@NativeType("VmaAllocation *") PointerBuffer value) { npAllocations(address(), value); return this; }
/** Sets the address of the specified {@link IntBuffer} to the {@code pAllocationsChanged} field. */
public VmaDefragmentationInfo2 pAllocationsChanged(@Nullable @NativeType("VkBool32 *") IntBuffer value) { npAllocationsChanged(address(), value); return this; }
/** Sets the specified value to the {@code poolCount} field. */
public VmaDefragmentationInfo2 poolCount(@NativeType("uint32_t") int value) { npoolCount(address(), value); return this; }
/** Sets the address of the specified {@link PointerBuffer} to the {@code pPools} field. */
public VmaDefragmentationInfo2 pPools(@Nullable @NativeType("VmaPool *") PointerBuffer value) { npPools(address(), value); return this; }
/** Sets the specified value to the {@code maxCpuBytesToMove} field. */
public VmaDefragmentationInfo2 maxCpuBytesToMove(@NativeType("VkDeviceSize") long value) { nmaxCpuBytesToMove(address(), value); return this; }
/** Sets the specified value to the {@code maxCpuAllocationsToMove} field. */
public VmaDefragmentationInfo2 maxCpuAllocationsToMove(@NativeType("uint32_t") int value) { nmaxCpuAllocationsToMove(address(), value); return this; }
/** Sets the specified value to the {@code maxGpuBytesToMove} field. */
public VmaDefragmentationInfo2 maxGpuBytesToMove(@NativeType("VkDeviceSize") long value) { nmaxGpuBytesToMove(address(), value); return this; }
/** Sets the specified value to the {@code maxGpuAllocationsToMove} field. */
public VmaDefragmentationInfo2 maxGpuAllocationsToMove(@NativeType("uint32_t") int value) { nmaxGpuAllocationsToMove(address(), value); return this; }
/** Sets the specified value to the {@code commandBuffer} field. */
public VmaDefragmentationInfo2 commandBuffer(@Nullable VkCommandBuffer value) { ncommandBuffer(address(), value); return this; }
/** Initializes this struct with the specified values. */
public VmaDefragmentationInfo2 set(
int flags,
int allocationCount,
PointerBuffer pAllocations,
@Nullable IntBuffer pAllocationsChanged,
int poolCount,
@Nullable PointerBuffer pPools,
long maxCpuBytesToMove,
int maxCpuAllocationsToMove,
long maxGpuBytesToMove,
int maxGpuAllocationsToMove,
@Nullable VkCommandBuffer commandBuffer
) {
flags(flags);
allocationCount(allocationCount);
pAllocations(pAllocations);
pAllocationsChanged(pAllocationsChanged);
poolCount(poolCount);
pPools(pPools);
maxCpuBytesToMove(maxCpuBytesToMove);
maxCpuAllocationsToMove(maxCpuAllocationsToMove);
maxGpuBytesToMove(maxGpuBytesToMove);
maxGpuAllocationsToMove(maxGpuAllocationsToMove);
commandBuffer(commandBuffer);
return this;
}
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public VmaDefragmentationInfo2 set(VmaDefragmentationInfo2 src) {
memCopy(src.address(), address(), SIZEOF);
return this;
}
// -----------------------------------
/** Returns a new {@code VmaDefragmentationInfo2} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static VmaDefragmentationInfo2 malloc() {
return wrap(VmaDefragmentationInfo2.class, nmemAllocChecked(SIZEOF));
}
/** Returns a new {@code VmaDefragmentationInfo2} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static VmaDefragmentationInfo2 calloc() {
return wrap(VmaDefragmentationInfo2.class, nmemCallocChecked(1, SIZEOF));
}
/** Returns a new {@code VmaDefragmentationInfo2} instance allocated with {@link BufferUtils}. */
public static VmaDefragmentationInfo2 create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return wrap(VmaDefragmentationInfo2.class, memAddress(container), container);
}
/** Returns a new {@code VmaDefragmentationInfo2} instance for the specified memory address. */
public static VmaDefragmentationInfo2 create(long address) {
return wrap(VmaDefragmentationInfo2.class, address);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VmaDefragmentationInfo2 createSafe(long address) {
return address == NULL ? null : wrap(VmaDefragmentationInfo2.class, address);
}
/**
* Returns a new {@link VmaDefragmentationInfo2.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VmaDefragmentationInfo2.Buffer malloc(int capacity) {
return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link VmaDefragmentationInfo2.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VmaDefragmentationInfo2.Buffer calloc(int capacity) {
return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link VmaDefragmentationInfo2.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static VmaDefragmentationInfo2.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return wrap(Buffer.class, memAddress(container), capacity, container);
}
/**
* Create a {@link VmaDefragmentationInfo2.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static VmaDefragmentationInfo2.Buffer create(long address, int capacity) {
return wrap(Buffer.class, address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VmaDefragmentationInfo2.Buffer createSafe(long address, int capacity) {
return address == NULL ? null : wrap(Buffer.class, address, capacity);
}
// -----------------------------------
/** Returns a new {@code VmaDefragmentationInfo2} instance allocated on the thread-local {@link MemoryStack}. */
public static VmaDefragmentationInfo2 mallocStack() {
return mallocStack(stackGet());
}
/** Returns a new {@code VmaDefragmentationInfo2} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. */
public static VmaDefragmentationInfo2 callocStack() {
return callocStack(stackGet());
}
/**
* Returns a new {@code VmaDefragmentationInfo2} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static VmaDefragmentationInfo2 mallocStack(MemoryStack stack) {
return wrap(VmaDefragmentationInfo2.class, stack.nmalloc(ALIGNOF, SIZEOF));
}
/**
* Returns a new {@code VmaDefragmentationInfo2} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static VmaDefragmentationInfo2 callocStack(MemoryStack stack) {
return wrap(VmaDefragmentationInfo2.class, stack.ncalloc(ALIGNOF, 1, SIZEOF));
}
/**
* Returns a new {@link VmaDefragmentationInfo2.Buffer} instance allocated on the thread-local {@link MemoryStack}.
*
* @param capacity the buffer capacity
*/
public static VmaDefragmentationInfo2.Buffer mallocStack(int capacity) {
return mallocStack(capacity, stackGet());
}
/**
* Returns a new {@link VmaDefragmentationInfo2.Buffer} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero.
*
* @param capacity the buffer capacity
*/
public static VmaDefragmentationInfo2.Buffer callocStack(int capacity) {
return callocStack(capacity, stackGet());
}
/**
* Returns a new {@link VmaDefragmentationInfo2.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VmaDefragmentationInfo2.Buffer mallocStack(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link VmaDefragmentationInfo2.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VmaDefragmentationInfo2.Buffer callocStack(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #flags}. */
public static int nflags(long struct) { return UNSAFE.getInt(null, struct + VmaDefragmentationInfo2.FLAGS); }
/** Unsafe version of {@link #allocationCount}. */
public static int nallocationCount(long struct) { return UNSAFE.getInt(null, struct + VmaDefragmentationInfo2.ALLOCATIONCOUNT); }
/** Unsafe version of {@link #pAllocations() pAllocations}. */
public static PointerBuffer npAllocations(long struct) { return memPointerBuffer(memGetAddress(struct + VmaDefragmentationInfo2.PALLOCATIONS), nallocationCount(struct)); }
/** Unsafe version of {@link #pAllocationsChanged() pAllocationsChanged}. */
@Nullable public static IntBuffer npAllocationsChanged(long struct) { return memIntBufferSafe(memGetAddress(struct + VmaDefragmentationInfo2.PALLOCATIONSCHANGED), nallocationCount(struct)); }
/** Unsafe version of {@link #poolCount}. */
public static int npoolCount(long struct) { return UNSAFE.getInt(null, struct + VmaDefragmentationInfo2.POOLCOUNT); }
/** Unsafe version of {@link #pPools() pPools}. */
@Nullable public static PointerBuffer npPools(long struct) { return memPointerBufferSafe(memGetAddress(struct + VmaDefragmentationInfo2.PPOOLS), npoolCount(struct)); }
/** Unsafe version of {@link #maxCpuBytesToMove}. */
public static long nmaxCpuBytesToMove(long struct) { return UNSAFE.getLong(null, struct + VmaDefragmentationInfo2.MAXCPUBYTESTOMOVE); }
/** Unsafe version of {@link #maxCpuAllocationsToMove}. */
public static int nmaxCpuAllocationsToMove(long struct) { return UNSAFE.getInt(null, struct + VmaDefragmentationInfo2.MAXCPUALLOCATIONSTOMOVE); }
/** Unsafe version of {@link #maxGpuBytesToMove}. */
public static long nmaxGpuBytesToMove(long struct) { return UNSAFE.getLong(null, struct + VmaDefragmentationInfo2.MAXGPUBYTESTOMOVE); }
/** Unsafe version of {@link #maxGpuAllocationsToMove}. */
public static int nmaxGpuAllocationsToMove(long struct) { return UNSAFE.getInt(null, struct + VmaDefragmentationInfo2.MAXGPUALLOCATIONSTOMOVE); }
/** Unsafe version of {@link #commandBuffer}. */
public static long ncommandBuffer(long struct) { return memGetAddress(struct + VmaDefragmentationInfo2.COMMANDBUFFER); }
/** Unsafe version of {@link #flags(int) flags}. */
public static void nflags(long struct, int value) { UNSAFE.putInt(null, struct + VmaDefragmentationInfo2.FLAGS, value); }
/** Sets the specified value to the {@code allocationCount} field of the specified {@code struct}. */
public static void nallocationCount(long struct, int value) { UNSAFE.putInt(null, struct + VmaDefragmentationInfo2.ALLOCATIONCOUNT, value); }
/** Unsafe version of {@link #pAllocations(PointerBuffer) pAllocations}. */
public static void npAllocations(long struct, PointerBuffer value) { memPutAddress(struct + VmaDefragmentationInfo2.PALLOCATIONS, memAddress(value)); }
/** Unsafe version of {@link #pAllocationsChanged(IntBuffer) pAllocationsChanged}. */
public static void npAllocationsChanged(long struct, @Nullable IntBuffer value) { memPutAddress(struct + VmaDefragmentationInfo2.PALLOCATIONSCHANGED, memAddressSafe(value)); }
/** Sets the specified value to the {@code poolCount} field of the specified {@code struct}. */
public static void npoolCount(long struct, int value) { UNSAFE.putInt(null, struct + VmaDefragmentationInfo2.POOLCOUNT, value); }
/** Unsafe version of {@link #pPools(PointerBuffer) pPools}. */
public static void npPools(long struct, @Nullable PointerBuffer value) { memPutAddress(struct + VmaDefragmentationInfo2.PPOOLS, memAddressSafe(value)); npoolCount(struct, value == null ? 0 : value.remaining()); }
/** Unsafe version of {@link #maxCpuBytesToMove(long) maxCpuBytesToMove}. */
public static void nmaxCpuBytesToMove(long struct, long value) { UNSAFE.putLong(null, struct + VmaDefragmentationInfo2.MAXCPUBYTESTOMOVE, value); }
/** Unsafe version of {@link #maxCpuAllocationsToMove(int) maxCpuAllocationsToMove}. */
public static void nmaxCpuAllocationsToMove(long struct, int value) { UNSAFE.putInt(null, struct + VmaDefragmentationInfo2.MAXCPUALLOCATIONSTOMOVE, value); }
/** Unsafe version of {@link #maxGpuBytesToMove(long) maxGpuBytesToMove}. */
public static void nmaxGpuBytesToMove(long struct, long value) { UNSAFE.putLong(null, struct + VmaDefragmentationInfo2.MAXGPUBYTESTOMOVE, value); }
/** Unsafe version of {@link #maxGpuAllocationsToMove(int) maxGpuAllocationsToMove}. */
public static void nmaxGpuAllocationsToMove(long struct, int value) { UNSAFE.putInt(null, struct + VmaDefragmentationInfo2.MAXGPUALLOCATIONSTOMOVE, value); }
/** Unsafe version of {@link #commandBuffer(VkCommandBuffer) commandBuffer}. */
public static void ncommandBuffer(long struct, @Nullable VkCommandBuffer value) { memPutAddress(struct + VmaDefragmentationInfo2.COMMANDBUFFER, memAddressSafe(value)); }
/**
* Validates pointer members that should not be {@code NULL}.
*
* @param struct the struct to validate
*/
public static void validate(long struct) {
check(memGetAddress(struct + VmaDefragmentationInfo2.PALLOCATIONS));
}
/**
* Calls {@link #validate(long)} for each struct contained in the specified struct array.
*
* @param array the struct array to validate
* @param count the number of structs in {@code array}
*/
public static void validate(long array, int count) {
for (int i = 0; i < count; i++) {
validate(array + Integer.toUnsignedLong(i) * SIZEOF);
}
}
// -----------------------------------
/** An array of {@link VmaDefragmentationInfo2} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final VmaDefragmentationInfo2 ELEMENT_FACTORY = VmaDefragmentationInfo2.create(-1L);
/**
* Creates a new {@code VmaDefragmentationInfo2.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link VmaDefragmentationInfo2#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected VmaDefragmentationInfo2 getElementFactory() {
return ELEMENT_FACTORY;
}
/** Returns the value of the {@code flags} field. */
@NativeType("VmaDefragmentationFlags")
public int flags() { return VmaDefragmentationInfo2.nflags(address()); }
/** Returns the value of the {@code allocationCount} field. */
@NativeType("uint32_t")
public int allocationCount() { return VmaDefragmentationInfo2.nallocationCount(address()); }
/** Returns a {@link PointerBuffer} view of the data pointed to by the {@code pAllocations} field. */
@NativeType("VmaAllocation *")
public PointerBuffer pAllocations() { return VmaDefragmentationInfo2.npAllocations(address()); }
/** Returns a {@link IntBuffer} view of the data pointed to by the {@code pAllocationsChanged} field. */
@Nullable
@NativeType("VkBool32 *")
public IntBuffer pAllocationsChanged() { return VmaDefragmentationInfo2.npAllocationsChanged(address()); }
/** Returns the value of the {@code poolCount} field. */
@NativeType("uint32_t")
public int poolCount() { return VmaDefragmentationInfo2.npoolCount(address()); }
/** Returns a {@link PointerBuffer} view of the data pointed to by the {@code pPools} field. */
@Nullable
@NativeType("VmaPool *")
public PointerBuffer pPools() { return VmaDefragmentationInfo2.npPools(address()); }
/** Returns the value of the {@code maxCpuBytesToMove} field. */
@NativeType("VkDeviceSize")
public long maxCpuBytesToMove() { return VmaDefragmentationInfo2.nmaxCpuBytesToMove(address()); }
/** Returns the value of the {@code maxCpuAllocationsToMove} field. */
@NativeType("uint32_t")
public int maxCpuAllocationsToMove() { return VmaDefragmentationInfo2.nmaxCpuAllocationsToMove(address()); }
/** Returns the value of the {@code maxGpuBytesToMove} field. */
@NativeType("VkDeviceSize")
public long maxGpuBytesToMove() { return VmaDefragmentationInfo2.nmaxGpuBytesToMove(address()); }
/** Returns the value of the {@code maxGpuAllocationsToMove} field. */
@NativeType("uint32_t")
public int maxGpuAllocationsToMove() { return VmaDefragmentationInfo2.nmaxGpuAllocationsToMove(address()); }
/** Returns the value of the {@code commandBuffer} field. */
@Nullable
@NativeType("VkCommandBuffer")
public long commandBuffer() { return VmaDefragmentationInfo2.ncommandBuffer(address()); }
/** Sets the specified value to the {@code flags} field. */
public VmaDefragmentationInfo2.Buffer flags(@NativeType("VmaDefragmentationFlags") int value) { VmaDefragmentationInfo2.nflags(address(), value); return this; }
/** Sets the specified value to the {@code allocationCount} field. */
public VmaDefragmentationInfo2.Buffer allocationCount(@NativeType("uint32_t") int value) { VmaDefragmentationInfo2.nallocationCount(address(), value); return this; }
/** Sets the address of the specified {@link PointerBuffer} to the {@code pAllocations} field. */
public VmaDefragmentationInfo2.Buffer pAllocations(@NativeType("VmaAllocation *") PointerBuffer value) { VmaDefragmentationInfo2.npAllocations(address(), value); return this; }
/** Sets the address of the specified {@link IntBuffer} to the {@code pAllocationsChanged} field. */
public VmaDefragmentationInfo2.Buffer pAllocationsChanged(@Nullable @NativeType("VkBool32 *") IntBuffer value) { VmaDefragmentationInfo2.npAllocationsChanged(address(), value); return this; }
/** Sets the specified value to the {@code poolCount} field. */
public VmaDefragmentationInfo2.Buffer poolCount(@NativeType("uint32_t") int value) { VmaDefragmentationInfo2.npoolCount(address(), value); return this; }
/** Sets the address of the specified {@link PointerBuffer} to the {@code pPools} field. */
public VmaDefragmentationInfo2.Buffer pPools(@Nullable @NativeType("VmaPool *") PointerBuffer value) { VmaDefragmentationInfo2.npPools(address(), value); return this; }
/** Sets the specified value to the {@code maxCpuBytesToMove} field. */
public VmaDefragmentationInfo2.Buffer maxCpuBytesToMove(@NativeType("VkDeviceSize") long value) { VmaDefragmentationInfo2.nmaxCpuBytesToMove(address(), value); return this; }
/** Sets the specified value to the {@code maxCpuAllocationsToMove} field. */
public VmaDefragmentationInfo2.Buffer maxCpuAllocationsToMove(@NativeType("uint32_t") int value) { VmaDefragmentationInfo2.nmaxCpuAllocationsToMove(address(), value); return this; }
/** Sets the specified value to the {@code maxGpuBytesToMove} field. */
public VmaDefragmentationInfo2.Buffer maxGpuBytesToMove(@NativeType("VkDeviceSize") long value) { VmaDefragmentationInfo2.nmaxGpuBytesToMove(address(), value); return this; }
/** Sets the specified value to the {@code maxGpuAllocationsToMove} field. */
public VmaDefragmentationInfo2.Buffer maxGpuAllocationsToMove(@NativeType("uint32_t") int value) { VmaDefragmentationInfo2.nmaxGpuAllocationsToMove(address(), value); return this; }
/** Sets the specified value to the {@code commandBuffer} field. */
public VmaDefragmentationInfo2.Buffer commandBuffer(@Nullable VkCommandBuffer value) { VmaDefragmentationInfo2.ncommandBuffer(address(), value); return this; }
}
}