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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.vulkan;

import javax.annotation.*;

import java.nio.*;

import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.JNI.*;
import static org.lwjgl.system.MemoryUtil.*;

/**
 * The {@code VK_KHR_win32_surface} extension is an instance extension. It provides a mechanism to create a {@code VkSurfaceKHR} object (defined by the {@link KHRSurface VK_KHR_surface} extension) that refers to a Win32 {@code HWND}, as well as a query to determine support for rendering to the windows desktop.
 * 
 * 
*
Name String
*
{@code VK_KHR_win32_surface}
*
Extension Type
*
Instance extension
*
Registered Extension Number
*
10
*
Revision
*
6
*
Extension and Version Dependencies
*
    *
  • Requires Vulkan 1.0
  • *
  • Requires {@link KHRSurface VK_KHR_surface}
  • *
*
Contact
*
*
Last Modified Date
*
2017-04-24
*
IP Status
*
No known IP claims.
*
Contributors
*
    *
  • Patrick Doane, Blizzard
  • *
  • Jason Ekstrand, Intel
  • *
  • Ian Elliott, LunarG
  • *
  • Courtney Goeltzenleuchter, LunarG
  • *
  • Jesse Hall, Google
  • *
  • James Jones, NVIDIA
  • *
  • Antoine Labour, Google
  • *
  • Jon Leech, Khronos
  • *
  • David Mao, AMD
  • *
  • Norbert Nopper, Freescale
  • *
  • Alon Or-bach, Samsung
  • *
  • Daniel Rakos, AMD
  • *
  • Graham Sellers, AMD
  • *
  • Ray Smith, ARM
  • *
  • Jeff Vigil, Qualcomm
  • *
  • Chia-I Wu, LunarG
  • *
*
*/ public class KHRWin32Surface { /** The extension specification version. */ public static final int VK_KHR_WIN32_SURFACE_SPEC_VERSION = 6; /** The extension name. */ public static final String VK_KHR_WIN32_SURFACE_EXTENSION_NAME = "VK_KHR_win32_surface"; /** Extends {@code VkStructureType}. */ public static final int VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000; protected KHRWin32Surface() { throw new UnsupportedOperationException(); } static boolean isAvailable(VKCapabilitiesInstance caps) { return checkFunctions( caps.vkCreateWin32SurfaceKHR, caps.vkGetPhysicalDeviceWin32PresentationSupportKHR ); } // --- [ vkCreateWin32SurfaceKHR ] --- /** Unsafe version of: {@link #vkCreateWin32SurfaceKHR CreateWin32SurfaceKHR} */ public static int nvkCreateWin32SurfaceKHR(VkInstance instance, long pCreateInfo, long pAllocator, long pSurface) { long __functionAddress = instance.getCapabilities().vkCreateWin32SurfaceKHR; if (CHECKS) { check(__functionAddress); VkWin32SurfaceCreateInfoKHR.validate(pCreateInfo); if (pAllocator != NULL) { VkAllocationCallbacks.validate(pAllocator); } } return callPPPPI(__functionAddress, instance.address(), pCreateInfo, pAllocator, pSurface); } /** * Create a {@code VkSurfaceKHR} object for an Win32 native window. * *
C Specification
* *

To create a {@code VkSurfaceKHR} object for a Win32 window, call:

* *
     * VkResult vkCreateWin32SurfaceKHR(
     *     VkInstance                                  instance,
     *     const VkWin32SurfaceCreateInfoKHR*          pCreateInfo,
     *     const VkAllocationCallbacks*                pAllocator,
     *     VkSurfaceKHR*                               pSurface);
* *
Valid Usage (Implicit)
* *
    *
  • {@code instance} must be a valid {@code VkInstance} handle
  • *
  • {@code pCreateInfo} must be a valid pointer to a valid {@link VkWin32SurfaceCreateInfoKHR} structure
  • *
  • If {@code pAllocator} is not {@code NULL}, {@code pAllocator} must be a valid pointer to a valid {@link VkAllocationCallbacks} structure
  • *
  • {@code pSurface} must be a valid pointer to a {@code VkSurfaceKHR} handle
  • *
* *
Return Codes
* *
*
On success, this command returns
*
    *
  • {@link VK10#VK_SUCCESS SUCCESS}
  • *
*
On failure, this command returns
*
    *
  • {@link VK10#VK_ERROR_OUT_OF_HOST_MEMORY ERROR_OUT_OF_HOST_MEMORY}
  • *
  • {@link VK10#VK_ERROR_OUT_OF_DEVICE_MEMORY ERROR_OUT_OF_DEVICE_MEMORY}
  • *
*
* *
See Also
* *

{@link VkAllocationCallbacks}, {@link VkWin32SurfaceCreateInfoKHR}

* * @param instance the instance to associate the surface with. * @param pCreateInfo a pointer to an instance of the {@link VkWin32SurfaceCreateInfoKHR} structure containing parameters affecting the creation of the surface object. * @param pAllocator the allocator used for host memory allocated for the surface object when there is no more specific allocator available (see Memory Allocation). * @param pSurface points to a {@code VkSurfaceKHR} handle in which the created surface object is returned. */ @NativeType("VkResult") public static int vkCreateWin32SurfaceKHR(VkInstance instance, @NativeType("const VkWin32SurfaceCreateInfoKHR *") VkWin32SurfaceCreateInfoKHR pCreateInfo, @Nullable @NativeType("const VkAllocationCallbacks *") VkAllocationCallbacks pAllocator, @NativeType("VkSurfaceKHR *") LongBuffer pSurface) { if (CHECKS) { check(pSurface, 1); } return nvkCreateWin32SurfaceKHR(instance, pCreateInfo.address(), memAddressSafe(pAllocator), memAddress(pSurface)); } // --- [ vkGetPhysicalDeviceWin32PresentationSupportKHR ] --- /** * query queue family support for presentation on a Win32 display. * *
C Specification
* *

To determine whether a queue family of a physical device supports presentation to the Microsoft Windows desktop, call:

* *
     * VkBool32 vkGetPhysicalDeviceWin32PresentationSupportKHR(
     *     VkPhysicalDevice                            physicalDevice,
     *     uint32_t                                    queueFamilyIndex);
* *
Description
* *

This platform-specific function can be called prior to creating a surface.

* *
Valid Usage
* *
    *
  • {@code queueFamilyIndex} must be less than {@code pQueueFamilyPropertyCount} returned by {@link VK10#vkGetPhysicalDeviceQueueFamilyProperties GetPhysicalDeviceQueueFamilyProperties} for the given {@code physicalDevice}
  • *
* *
Valid Usage (Implicit)
* *
    *
  • {@code physicalDevice} must be a valid {@code VkPhysicalDevice} handle
  • *
* * @param physicalDevice the physical device. * @param queueFamilyIndex the queue family index. */ @NativeType("VkBool32") public static boolean vkGetPhysicalDeviceWin32PresentationSupportKHR(VkPhysicalDevice physicalDevice, @NativeType("uint32_t") int queueFamilyIndex) { long __functionAddress = physicalDevice.getCapabilities().vkGetPhysicalDeviceWin32PresentationSupportKHR; if (CHECKS) { check(__functionAddress); } return callPI(__functionAddress, physicalDevice.address(), queueFamilyIndex) != 0; } /** Array version of: {@link #vkCreateWin32SurfaceKHR CreateWin32SurfaceKHR} */ @NativeType("VkResult") public static int vkCreateWin32SurfaceKHR(VkInstance instance, @NativeType("const VkWin32SurfaceCreateInfoKHR *") VkWin32SurfaceCreateInfoKHR pCreateInfo, @Nullable @NativeType("const VkAllocationCallbacks *") VkAllocationCallbacks pAllocator, @NativeType("VkSurfaceKHR *") long[] pSurface) { long __functionAddress = instance.getCapabilities().vkCreateWin32SurfaceKHR; if (CHECKS) { check(__functionAddress); check(pSurface, 1); VkWin32SurfaceCreateInfoKHR.validate(pCreateInfo.address()); if (pAllocator != null) { VkAllocationCallbacks.validate(pAllocator.address()); } } return callPPPPI(__functionAddress, instance.address(), pCreateInfo.address(), memAddressSafe(pAllocator), pSurface); } }




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