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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.vulkan;

import javax.annotation.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * Structure describing multiview features that can be supported by an implementation.
 * 
 * 
Description
* *

If the {@link VkPhysicalDeviceMultiviewFeaturesKHX} structure is included in the {@code pNext} chain of {@link VkPhysicalDeviceFeatures2KHR}, it is filled with values indicating whether each feature is supported. {@link VkPhysicalDeviceMultiviewFeaturesKHX} can also be used in the {@code pNext} chain of {@link VkDeviceCreateInfo} to enable the features.

* *
Valid Usage
* *
    *
  • If {@code multiviewGeometryShader} is enabled then {@code multiview} must also be enabled.
  • *
  • If {@code multiviewTessellationShader} is enabled then {@code multiview} must also be enabled.
  • *
* *
Valid Usage (Implicit)
* *
    *
  • {@code sType} must be {@link KHXMultiview#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHX STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHX}
  • *
* *

Member documentation

* *
    *
  • {@code multiview} – indicates whether the implementation supports multiview rendering within a render pass. If this feature is not enabled, the view mask of each subpass must always be zero.
  • *
  • {@code multiviewGeometryShader} – indicates whether the implementation supports multiview rendering within a render pass, with geometry shaders. If this feature is not enabled, then a pipeline compiled against a subpass with a non-zero view mask must not include a geometry shader.
  • *
  • {@code multiviewTessellationShader} – indicates whether the implementation supports multiview rendering within a render pass, with tessellation shaders. If this feature is not enabled, then a pipeline compiled against a subpass with a non-zero view mask must not include any tessellation shaders.
  • *
* *

Layout

* *
 * struct VkPhysicalDeviceMultiviewFeaturesKHX {
 *     VkStructureType sType;
 *     void * pNext;
 *     VkBool32 multiview;
 *     VkBool32 multiviewGeometryShader;
 *     VkBool32 multiviewTessellationShader;
 * }
*/ public class VkPhysicalDeviceMultiviewFeaturesKHX extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; public static final int ALIGNOF; /** The struct member offsets. */ public static final int STYPE, PNEXT, MULTIVIEW, MULTIVIEWGEOMETRYSHADER, MULTIVIEWTESSELLATIONSHADER; static { Layout layout = __struct( __member(4), __member(POINTER_SIZE), __member(4), __member(4), __member(4) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); STYPE = layout.offsetof(0); PNEXT = layout.offsetof(1); MULTIVIEW = layout.offsetof(2); MULTIVIEWGEOMETRYSHADER = layout.offsetof(3); MULTIVIEWTESSELLATIONSHADER = layout.offsetof(4); } VkPhysicalDeviceMultiviewFeaturesKHX(long address, @Nullable ByteBuffer container) { super(address, container); } /** * Creates a {@link VkPhysicalDeviceMultiviewFeaturesKHX} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public VkPhysicalDeviceMultiviewFeaturesKHX(ByteBuffer container) { this(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** Returns the value of the {@code sType} field. */ @NativeType("VkStructureType") public int sType() { return nsType(address()); } /** Returns the value of the {@code pNext} field. */ @NativeType("void *") public long pNext() { return npNext(address()); } /** Returns the value of the {@code multiview} field. */ @NativeType("VkBool32") public boolean multiview() { return nmultiview(address()) != 0; } /** Returns the value of the {@code multiviewGeometryShader} field. */ @NativeType("VkBool32") public boolean multiviewGeometryShader() { return nmultiviewGeometryShader(address()) != 0; } /** Returns the value of the {@code multiviewTessellationShader} field. */ @NativeType("VkBool32") public boolean multiviewTessellationShader() { return nmultiviewTessellationShader(address()) != 0; } /** Sets the specified value to the {@code sType} field. */ public VkPhysicalDeviceMultiviewFeaturesKHX sType(@NativeType("VkStructureType") int value) { nsType(address(), value); return this; } /** Sets the specified value to the {@code pNext} field. */ public VkPhysicalDeviceMultiviewFeaturesKHX pNext(@NativeType("void *") long value) { npNext(address(), value); return this; } /** Sets the specified value to the {@code multiview} field. */ public VkPhysicalDeviceMultiviewFeaturesKHX multiview(@NativeType("VkBool32") boolean value) { nmultiview(address(), value ? 1 : 0); return this; } /** Sets the specified value to the {@code multiviewGeometryShader} field. */ public VkPhysicalDeviceMultiviewFeaturesKHX multiviewGeometryShader(@NativeType("VkBool32") boolean value) { nmultiviewGeometryShader(address(), value ? 1 : 0); return this; } /** Sets the specified value to the {@code multiviewTessellationShader} field. */ public VkPhysicalDeviceMultiviewFeaturesKHX multiviewTessellationShader(@NativeType("VkBool32") boolean value) { nmultiviewTessellationShader(address(), value ? 1 : 0); return this; } /** Initializes this struct with the specified values. */ public VkPhysicalDeviceMultiviewFeaturesKHX set( int sType, long pNext, boolean multiview, boolean multiviewGeometryShader, boolean multiviewTessellationShader ) { sType(sType); pNext(pNext); multiview(multiview); multiviewGeometryShader(multiviewGeometryShader); multiviewTessellationShader(multiviewTessellationShader); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public VkPhysicalDeviceMultiviewFeaturesKHX set(VkPhysicalDeviceMultiviewFeaturesKHX src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static VkPhysicalDeviceMultiviewFeaturesKHX malloc() { return create(nmemAllocChecked(SIZEOF)); } /** Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static VkPhysicalDeviceMultiviewFeaturesKHX calloc() { return create(nmemCallocChecked(1, SIZEOF)); } /** Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX} instance allocated with {@link BufferUtils}. */ public static VkPhysicalDeviceMultiviewFeaturesKHX create() { return new VkPhysicalDeviceMultiviewFeaturesKHX(BufferUtils.createByteBuffer(SIZEOF)); } /** Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX} instance for the specified memory address. */ public static VkPhysicalDeviceMultiviewFeaturesKHX create(long address) { return new VkPhysicalDeviceMultiviewFeaturesKHX(address, null); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static VkPhysicalDeviceMultiviewFeaturesKHX createSafe(long address) { return address == NULL ? null : create(address); } /** * Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VkPhysicalDeviceMultiviewFeaturesKHX.Buffer malloc(int capacity) { return create(__malloc(capacity, SIZEOF), capacity); } /** * Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VkPhysicalDeviceMultiviewFeaturesKHX.Buffer calloc(int capacity) { return create(nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static VkPhysicalDeviceMultiviewFeaturesKHX.Buffer create(int capacity) { return new Buffer(__create(capacity, SIZEOF)); } /** * Create a {@link VkPhysicalDeviceMultiviewFeaturesKHX.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static VkPhysicalDeviceMultiviewFeaturesKHX.Buffer create(long address, int capacity) { return new Buffer(address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static VkPhysicalDeviceMultiviewFeaturesKHX.Buffer createSafe(long address, int capacity) { return address == NULL ? null : create(address, capacity); } // ----------------------------------- /** Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX} instance allocated on the thread-local {@link MemoryStack}. */ public static VkPhysicalDeviceMultiviewFeaturesKHX mallocStack() { return mallocStack(stackGet()); } /** Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. */ public static VkPhysicalDeviceMultiviewFeaturesKHX callocStack() { return callocStack(stackGet()); } /** * Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static VkPhysicalDeviceMultiviewFeaturesKHX mallocStack(MemoryStack stack) { return create(stack.nmalloc(ALIGNOF, SIZEOF)); } /** * Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static VkPhysicalDeviceMultiviewFeaturesKHX callocStack(MemoryStack stack) { return create(stack.ncalloc(ALIGNOF, 1, SIZEOF)); } /** * Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX.Buffer} instance allocated on the thread-local {@link MemoryStack}. * * @param capacity the buffer capacity */ public static VkPhysicalDeviceMultiviewFeaturesKHX.Buffer mallocStack(int capacity) { return mallocStack(capacity, stackGet()); } /** * Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX.Buffer} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. * * @param capacity the buffer capacity */ public static VkPhysicalDeviceMultiviewFeaturesKHX.Buffer callocStack(int capacity) { return callocStack(capacity, stackGet()); } /** * Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VkPhysicalDeviceMultiviewFeaturesKHX.Buffer mallocStack(int capacity, MemoryStack stack) { return create(stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link VkPhysicalDeviceMultiviewFeaturesKHX.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VkPhysicalDeviceMultiviewFeaturesKHX.Buffer callocStack(int capacity, MemoryStack stack) { return create(stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #sType}. */ public static int nsType(long struct) { return memGetInt(struct + VkPhysicalDeviceMultiviewFeaturesKHX.STYPE); } /** Unsafe version of {@link #pNext}. */ public static long npNext(long struct) { return memGetAddress(struct + VkPhysicalDeviceMultiviewFeaturesKHX.PNEXT); } /** Unsafe version of {@link #multiview}. */ public static int nmultiview(long struct) { return memGetInt(struct + VkPhysicalDeviceMultiviewFeaturesKHX.MULTIVIEW); } /** Unsafe version of {@link #multiviewGeometryShader}. */ public static int nmultiviewGeometryShader(long struct) { return memGetInt(struct + VkPhysicalDeviceMultiviewFeaturesKHX.MULTIVIEWGEOMETRYSHADER); } /** Unsafe version of {@link #multiviewTessellationShader}. */ public static int nmultiviewTessellationShader(long struct) { return memGetInt(struct + VkPhysicalDeviceMultiviewFeaturesKHX.MULTIVIEWTESSELLATIONSHADER); } /** Unsafe version of {@link #sType(int) sType}. */ public static void nsType(long struct, int value) { memPutInt(struct + VkPhysicalDeviceMultiviewFeaturesKHX.STYPE, value); } /** Unsafe version of {@link #pNext(long) pNext}. */ public static void npNext(long struct, long value) { memPutAddress(struct + VkPhysicalDeviceMultiviewFeaturesKHX.PNEXT, value); } /** Unsafe version of {@link #multiview(boolean) multiview}. */ public static void nmultiview(long struct, int value) { memPutInt(struct + VkPhysicalDeviceMultiviewFeaturesKHX.MULTIVIEW, value); } /** Unsafe version of {@link #multiviewGeometryShader(boolean) multiviewGeometryShader}. */ public static void nmultiviewGeometryShader(long struct, int value) { memPutInt(struct + VkPhysicalDeviceMultiviewFeaturesKHX.MULTIVIEWGEOMETRYSHADER, value); } /** Unsafe version of {@link #multiviewTessellationShader(boolean) multiviewTessellationShader}. */ public static void nmultiviewTessellationShader(long struct, int value) { memPutInt(struct + VkPhysicalDeviceMultiviewFeaturesKHX.MULTIVIEWTESSELLATIONSHADER, value); } // ----------------------------------- /** An array of {@link VkPhysicalDeviceMultiviewFeaturesKHX} structs. */ public static class Buffer extends StructBuffer implements NativeResource { /** * Creates a new {@link VkPhysicalDeviceMultiviewFeaturesKHX.Buffer} instance backed by the specified container. * * Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link VkPhysicalDeviceMultiviewFeaturesKHX#SIZEOF}, and its mark will be undefined. * *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected Buffer newBufferInstance(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { return new Buffer(address, container, mark, pos, lim, cap); } @Override protected VkPhysicalDeviceMultiviewFeaturesKHX newInstance(long address) { return new VkPhysicalDeviceMultiviewFeaturesKHX(address, container); } @Override public int sizeof() { return SIZEOF; } /** Returns the value of the {@code sType} field. */ @NativeType("VkStructureType") public int sType() { return VkPhysicalDeviceMultiviewFeaturesKHX.nsType(address()); } /** Returns the value of the {@code pNext} field. */ @NativeType("void *") public long pNext() { return VkPhysicalDeviceMultiviewFeaturesKHX.npNext(address()); } /** Returns the value of the {@code multiview} field. */ @NativeType("VkBool32") public boolean multiview() { return VkPhysicalDeviceMultiviewFeaturesKHX.nmultiview(address()) != 0; } /** Returns the value of the {@code multiviewGeometryShader} field. */ @NativeType("VkBool32") public boolean multiviewGeometryShader() { return VkPhysicalDeviceMultiviewFeaturesKHX.nmultiviewGeometryShader(address()) != 0; } /** Returns the value of the {@code multiviewTessellationShader} field. */ @NativeType("VkBool32") public boolean multiviewTessellationShader() { return VkPhysicalDeviceMultiviewFeaturesKHX.nmultiviewTessellationShader(address()) != 0; } /** Sets the specified value to the {@code sType} field. */ public VkPhysicalDeviceMultiviewFeaturesKHX.Buffer sType(@NativeType("VkStructureType") int value) { VkPhysicalDeviceMultiviewFeaturesKHX.nsType(address(), value); return this; } /** Sets the specified value to the {@code pNext} field. */ public VkPhysicalDeviceMultiviewFeaturesKHX.Buffer pNext(@NativeType("void *") long value) { VkPhysicalDeviceMultiviewFeaturesKHX.npNext(address(), value); return this; } /** Sets the specified value to the {@code multiview} field. */ public VkPhysicalDeviceMultiviewFeaturesKHX.Buffer multiview(@NativeType("VkBool32") boolean value) { VkPhysicalDeviceMultiviewFeaturesKHX.nmultiview(address(), value ? 1 : 0); return this; } /** Sets the specified value to the {@code multiviewGeometryShader} field. */ public VkPhysicalDeviceMultiviewFeaturesKHX.Buffer multiviewGeometryShader(@NativeType("VkBool32") boolean value) { VkPhysicalDeviceMultiviewFeaturesKHX.nmultiviewGeometryShader(address(), value ? 1 : 0); return this; } /** Sets the specified value to the {@code multiviewTessellationShader} field. */ public VkPhysicalDeviceMultiviewFeaturesKHX.Buffer multiviewTessellationShader(@NativeType("VkBool32") boolean value) { VkPhysicalDeviceMultiviewFeaturesKHX.nmultiviewTessellationShader(address(), value ? 1 : 0); return this; } } }




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