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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.vulkan;
/**
* This extension adds a {@code priority} value specified at memory allocation time. On some systems with both device-local and non-device-local memory heaps, the implementation may transparently move memory from one heap to another when a heap becomes full (for example, when the total memory used across all processes exceeds the size of the heap). In such a case, this priority value may be used to determine which allocations are more likely to remain in device-local memory.
*
* VK_EXT_memory_priority
*
*
* - Name String
* - {@code VK_EXT_memory_priority}
* - Extension Type
* - Device extension
* - Registered Extension Number
* - 239
* - Revision
* - 1
* - Extension and Version Dependencies
*
* - Requires Vulkan 1.0
* - Requires {@link KHRGetPhysicalDeviceProperties2 VK_KHR_get_physical_device_properties2}
*
* - Contact
*
* - Jeff Bolz jeffbolznv
*
*
*
* Other Extension Metadata
*
*
* - Last Modified Date
* - 2018-10-08
* - Contributors
*
* - Jeff Bolz, NVIDIA
* - Jeff Juliano, NVIDIA
*
*
*/
public final class EXTMemoryPriority {
/** The extension specification version. */
public static final int VK_EXT_MEMORY_PRIORITY_SPEC_VERSION = 1;
/** The extension name. */
public static final String VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME = "VK_EXT_memory_priority";
/**
* Extends {@code VkStructureType}.
*
* Enum values:
*
*
* - {@link #VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT}
* - {@link #VK_STRUCTURE_TYPE_MEMORY_PRIORITY_ALLOCATE_INFO_EXT STRUCTURE_TYPE_MEMORY_PRIORITY_ALLOCATE_INFO_EXT}
*
*/
public static final int
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT = 1000238000,
VK_STRUCTURE_TYPE_MEMORY_PRIORITY_ALLOCATE_INFO_EXT = 1000238001;
private EXTMemoryPriority() {}
}
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