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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.vulkan;

/**
 * This extension allows image memory barriers for depth/stencil images to have just one of the {@link VK10#VK_IMAGE_ASPECT_DEPTH_BIT IMAGE_ASPECT_DEPTH_BIT} or {@link VK10#VK_IMAGE_ASPECT_STENCIL_BIT IMAGE_ASPECT_STENCIL_BIT} aspect bits set, rather than require both. This allows their layouts to be set independently. To support depth/stencil images with different layouts for the depth and stencil aspects, the depth/stencil attachment interface has been updated to support a separate layout for stencil.
 * 
 * 
Promotion to Vulkan 1.2
* *

All functionality in this extension is included in core Vulkan 1.2, with the KHR suffix omitted. The original type, enum and command names are still available as aliases of the core functionality.

* *
VK_KHR_separate_depth_stencil_layouts
* *
*
Name String
*
{@code VK_KHR_separate_depth_stencil_layouts}
*
Extension Type
*
Device extension
*
Registered Extension Number
*
242
*
Revision
*
1
*
Extension and Version Dependencies
*
    *
  • Requires Vulkan 1.0
  • *
  • Requires {@link KHRGetPhysicalDeviceProperties2 VK_KHR_get_physical_device_properties2}
  • *
  • Requires {@link KHRCreateRenderpass2 VK_KHR_create_renderpass2}
  • *
*
Deprecation state
*
*
Contact
*
*
* *
Other Extension Metadata
* *
*
Last Modified Date
*
2019-06-25
*
Interactions and External Dependencies
*
    *
  • Promoted to Vulkan 1.2 Core
  • *
*
Contributors
*
    *
  • Daniel Koch, NVIDIA
  • *
  • Jeff Bolz, NVIDIA
  • *
  • Jesse Barker, Unity
  • *
  • Tobias Hector, AMD
  • *
*
*/ public final class KHRSeparateDepthStencilLayouts { /** The extension specification version. */ public static final int VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_SPEC_VERSION = 1; /** The extension name. */ public static final String VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_EXTENSION_NAME = "VK_KHR_separate_depth_stencil_layouts"; /** * Extends {@code VkStructureType}. * *
Enum values:
* *
    *
  • {@link #VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES_KHR STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES_KHR}
  • *
  • {@link #VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR}
  • *
  • {@link #VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT_KHR STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT_KHR}
  • *
*/ public static final int VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES_KHR = 1000241000, VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR = 1000241001, VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT_KHR = 1000241002; /** * Extends {@code VkImageLayout}. * *
Enum values:
* *
    *
  • {@link #VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL_KHR IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL_KHR}
  • *
  • {@link #VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL_KHR IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL_KHR}
  • *
  • {@link #VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL_KHR IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL_KHR}
  • *
  • {@link #VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL_KHR IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL_KHR}
  • *
*/ public static final int VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL_KHR = 1000241000, VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL_KHR = 1000241001, VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL_KHR = 1000241002, VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL_KHR = 1000241003; private KHRSeparateDepthStencilLayouts() {} }




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