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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 */
package org.lwjgl.vulkan;

/** Wraps a Vulkan command buffer handle. */
public class VkCommandBuffer extends DispatchableHandleDevice {

    private final VkDevice device;

    /**
     * Creates a {@code VkCommandBuffer} using the specified native handle and device.
     *
     * @param handle the native {@code VkCommandBuffer} handle
     * @param device the device on which the command buffer was created
     */
    public VkCommandBuffer(long handle, VkDevice device) {
        super(handle, device.getCapabilities());
        this.device = device;
    }

    /** Returns the device on which this {@code VkCommandBuffer} was created. */
    public VkDevice getDevice() {
        return device;
    }

}




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