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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.vulkan;

import javax.annotation.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * Structure specifying axis-aligned bounding box geometry in a bottom-level acceleration structure.
 * 
 * 
Description
* *

The AABB data in memory is six 32-bit floats consisting of the minimum x, y, and z values followed by the maximum x, y, and z values.

* *
Valid Usage
* *
    *
  • {@code offset} must be less than the size of {@code aabbData}
  • *
  • {@code offset} must be a multiple of 8
  • *
  • {@code stride} must be a multiple of 8
  • *
* *
Valid Usage (Implicit)
* *
    *
  • {@code sType} must be {@link NVRayTracing#VK_STRUCTURE_TYPE_GEOMETRY_AABB_NV STRUCTURE_TYPE_GEOMETRY_AABB_NV}
  • *
  • {@code pNext} must be {@code NULL}
  • *
  • If {@code aabbData} is not {@link VK10#VK_NULL_HANDLE NULL_HANDLE}, {@code aabbData} must be a valid {@code VkBuffer} handle
  • *
* *
See Also
* *

{@link VkGeometryDataNV}

* *

Layout

* *

 * struct VkGeometryAABBNV {
 *     VkStructureType {@link #sType};
 *     void const * {@link #pNext};
 *     VkBuffer {@link #aabbData};
 *     uint32_t {@link #numAABBs};
 *     uint32_t {@link #stride};
 *     VkDeviceSize {@link #offset};
 * }
*/ public class VkGeometryAABBNV extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int STYPE, PNEXT, AABBDATA, NUMAABBS, STRIDE, OFFSET; static { Layout layout = __struct( __member(4), __member(POINTER_SIZE), __member(8), __member(4), __member(4), __member(8) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); STYPE = layout.offsetof(0); PNEXT = layout.offsetof(1); AABBDATA = layout.offsetof(2); NUMAABBS = layout.offsetof(3); STRIDE = layout.offsetof(4); OFFSET = layout.offsetof(5); } /** * Creates a {@code VkGeometryAABBNV} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public VkGeometryAABBNV(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** the type of this structure. */ @NativeType("VkStructureType") public int sType() { return nsType(address()); } /** {@code NULL} or a pointer to a structure extending this structure. */ @NativeType("void const *") public long pNext() { return npNext(address()); } /** the buffer containing axis-aligned bounding box data. */ @NativeType("VkBuffer") public long aabbData() { return naabbData(address()); } /** the number of AABBs in this geometry. */ @NativeType("uint32_t") public int numAABBs() { return nnumAABBs(address()); } /** the stride in bytes between AABBs in {@code aabbData}. */ @NativeType("uint32_t") public int stride() { return nstride(address()); } /** the offset in bytes of the first AABB in {@code aabbData}. */ @NativeType("VkDeviceSize") public long offset() { return noffset(address()); } /** Sets the specified value to the {@link #sType} field. */ public VkGeometryAABBNV sType(@NativeType("VkStructureType") int value) { nsType(address(), value); return this; } /** Sets the {@link NVRayTracing#VK_STRUCTURE_TYPE_GEOMETRY_AABB_NV STRUCTURE_TYPE_GEOMETRY_AABB_NV} value to the {@link #sType} field. */ public VkGeometryAABBNV sType$Default() { return sType(NVRayTracing.VK_STRUCTURE_TYPE_GEOMETRY_AABB_NV); } /** Sets the specified value to the {@link #pNext} field. */ public VkGeometryAABBNV pNext(@NativeType("void const *") long value) { npNext(address(), value); return this; } /** Sets the specified value to the {@link #aabbData} field. */ public VkGeometryAABBNV aabbData(@NativeType("VkBuffer") long value) { naabbData(address(), value); return this; } /** Sets the specified value to the {@link #numAABBs} field. */ public VkGeometryAABBNV numAABBs(@NativeType("uint32_t") int value) { nnumAABBs(address(), value); return this; } /** Sets the specified value to the {@link #stride} field. */ public VkGeometryAABBNV stride(@NativeType("uint32_t") int value) { nstride(address(), value); return this; } /** Sets the specified value to the {@link #offset} field. */ public VkGeometryAABBNV offset(@NativeType("VkDeviceSize") long value) { noffset(address(), value); return this; } /** Initializes this struct with the specified values. */ public VkGeometryAABBNV set( int sType, long pNext, long aabbData, int numAABBs, int stride, long offset ) { sType(sType); pNext(pNext); aabbData(aabbData); numAABBs(numAABBs); stride(stride); offset(offset); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public VkGeometryAABBNV set(VkGeometryAABBNV src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@code VkGeometryAABBNV} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static VkGeometryAABBNV malloc() { return wrap(VkGeometryAABBNV.class, nmemAllocChecked(SIZEOF)); } /** Returns a new {@code VkGeometryAABBNV} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static VkGeometryAABBNV calloc() { return wrap(VkGeometryAABBNV.class, nmemCallocChecked(1, SIZEOF)); } /** Returns a new {@code VkGeometryAABBNV} instance allocated with {@link BufferUtils}. */ public static VkGeometryAABBNV create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return wrap(VkGeometryAABBNV.class, memAddress(container), container); } /** Returns a new {@code VkGeometryAABBNV} instance for the specified memory address. */ public static VkGeometryAABBNV create(long address) { return wrap(VkGeometryAABBNV.class, address); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static VkGeometryAABBNV createSafe(long address) { return address == NULL ? null : wrap(VkGeometryAABBNV.class, address); } /** * Returns a new {@link VkGeometryAABBNV.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VkGeometryAABBNV.Buffer malloc(int capacity) { return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link VkGeometryAABBNV.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VkGeometryAABBNV.Buffer calloc(int capacity) { return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link VkGeometryAABBNV.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static VkGeometryAABBNV.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return wrap(Buffer.class, memAddress(container), capacity, container); } /** * Create a {@link VkGeometryAABBNV.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static VkGeometryAABBNV.Buffer create(long address, int capacity) { return wrap(Buffer.class, address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static VkGeometryAABBNV.Buffer createSafe(long address, int capacity) { return address == NULL ? null : wrap(Buffer.class, address, capacity); } // ----------------------------------- /** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */ @Deprecated public static VkGeometryAABBNV mallocStack() { return malloc(stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */ @Deprecated public static VkGeometryAABBNV callocStack() { return calloc(stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */ @Deprecated public static VkGeometryAABBNV mallocStack(MemoryStack stack) { return malloc(stack); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */ @Deprecated public static VkGeometryAABBNV callocStack(MemoryStack stack) { return calloc(stack); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */ @Deprecated public static VkGeometryAABBNV.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */ @Deprecated public static VkGeometryAABBNV.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */ @Deprecated public static VkGeometryAABBNV.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */ @Deprecated public static VkGeometryAABBNV.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); } /** * Returns a new {@code VkGeometryAABBNV} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static VkGeometryAABBNV malloc(MemoryStack stack) { return wrap(VkGeometryAABBNV.class, stack.nmalloc(ALIGNOF, SIZEOF)); } /** * Returns a new {@code VkGeometryAABBNV} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static VkGeometryAABBNV calloc(MemoryStack stack) { return wrap(VkGeometryAABBNV.class, stack.ncalloc(ALIGNOF, 1, SIZEOF)); } /** * Returns a new {@link VkGeometryAABBNV.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VkGeometryAABBNV.Buffer malloc(int capacity, MemoryStack stack) { return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link VkGeometryAABBNV.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VkGeometryAABBNV.Buffer calloc(int capacity, MemoryStack stack) { return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #sType}. */ public static int nsType(long struct) { return UNSAFE.getInt(null, struct + VkGeometryAABBNV.STYPE); } /** Unsafe version of {@link #pNext}. */ public static long npNext(long struct) { return memGetAddress(struct + VkGeometryAABBNV.PNEXT); } /** Unsafe version of {@link #aabbData}. */ public static long naabbData(long struct) { return UNSAFE.getLong(null, struct + VkGeometryAABBNV.AABBDATA); } /** Unsafe version of {@link #numAABBs}. */ public static int nnumAABBs(long struct) { return UNSAFE.getInt(null, struct + VkGeometryAABBNV.NUMAABBS); } /** Unsafe version of {@link #stride}. */ public static int nstride(long struct) { return UNSAFE.getInt(null, struct + VkGeometryAABBNV.STRIDE); } /** Unsafe version of {@link #offset}. */ public static long noffset(long struct) { return UNSAFE.getLong(null, struct + VkGeometryAABBNV.OFFSET); } /** Unsafe version of {@link #sType(int) sType}. */ public static void nsType(long struct, int value) { UNSAFE.putInt(null, struct + VkGeometryAABBNV.STYPE, value); } /** Unsafe version of {@link #pNext(long) pNext}. */ public static void npNext(long struct, long value) { memPutAddress(struct + VkGeometryAABBNV.PNEXT, value); } /** Unsafe version of {@link #aabbData(long) aabbData}. */ public static void naabbData(long struct, long value) { UNSAFE.putLong(null, struct + VkGeometryAABBNV.AABBDATA, value); } /** Unsafe version of {@link #numAABBs(int) numAABBs}. */ public static void nnumAABBs(long struct, int value) { UNSAFE.putInt(null, struct + VkGeometryAABBNV.NUMAABBS, value); } /** Unsafe version of {@link #stride(int) stride}. */ public static void nstride(long struct, int value) { UNSAFE.putInt(null, struct + VkGeometryAABBNV.STRIDE, value); } /** Unsafe version of {@link #offset(long) offset}. */ public static void noffset(long struct, long value) { UNSAFE.putLong(null, struct + VkGeometryAABBNV.OFFSET, value); } // ----------------------------------- /** An array of {@link VkGeometryAABBNV} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final VkGeometryAABBNV ELEMENT_FACTORY = VkGeometryAABBNV.create(-1L); /** * Creates a new {@code VkGeometryAABBNV.Buffer} instance backed by the specified container. * * Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link VkGeometryAABBNV#SIZEOF}, and its mark will be undefined. * *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected VkGeometryAABBNV getElementFactory() { return ELEMENT_FACTORY; } /** @return the value of the {@link VkGeometryAABBNV#sType} field. */ @NativeType("VkStructureType") public int sType() { return VkGeometryAABBNV.nsType(address()); } /** @return the value of the {@link VkGeometryAABBNV#pNext} field. */ @NativeType("void const *") public long pNext() { return VkGeometryAABBNV.npNext(address()); } /** @return the value of the {@link VkGeometryAABBNV#aabbData} field. */ @NativeType("VkBuffer") public long aabbData() { return VkGeometryAABBNV.naabbData(address()); } /** @return the value of the {@link VkGeometryAABBNV#numAABBs} field. */ @NativeType("uint32_t") public int numAABBs() { return VkGeometryAABBNV.nnumAABBs(address()); } /** @return the value of the {@link VkGeometryAABBNV#stride} field. */ @NativeType("uint32_t") public int stride() { return VkGeometryAABBNV.nstride(address()); } /** @return the value of the {@link VkGeometryAABBNV#offset} field. */ @NativeType("VkDeviceSize") public long offset() { return VkGeometryAABBNV.noffset(address()); } /** Sets the specified value to the {@link VkGeometryAABBNV#sType} field. */ public VkGeometryAABBNV.Buffer sType(@NativeType("VkStructureType") int value) { VkGeometryAABBNV.nsType(address(), value); return this; } /** Sets the {@link NVRayTracing#VK_STRUCTURE_TYPE_GEOMETRY_AABB_NV STRUCTURE_TYPE_GEOMETRY_AABB_NV} value to the {@link VkGeometryAABBNV#sType} field. */ public VkGeometryAABBNV.Buffer sType$Default() { return sType(NVRayTracing.VK_STRUCTURE_TYPE_GEOMETRY_AABB_NV); } /** Sets the specified value to the {@link VkGeometryAABBNV#pNext} field. */ public VkGeometryAABBNV.Buffer pNext(@NativeType("void const *") long value) { VkGeometryAABBNV.npNext(address(), value); return this; } /** Sets the specified value to the {@link VkGeometryAABBNV#aabbData} field. */ public VkGeometryAABBNV.Buffer aabbData(@NativeType("VkBuffer") long value) { VkGeometryAABBNV.naabbData(address(), value); return this; } /** Sets the specified value to the {@link VkGeometryAABBNV#numAABBs} field. */ public VkGeometryAABBNV.Buffer numAABBs(@NativeType("uint32_t") int value) { VkGeometryAABBNV.nnumAABBs(address(), value); return this; } /** Sets the specified value to the {@link VkGeometryAABBNV#stride} field. */ public VkGeometryAABBNV.Buffer stride(@NativeType("uint32_t") int value) { VkGeometryAABBNV.nstride(address(), value); return this; } /** Sets the specified value to the {@link VkGeometryAABBNV#offset} field. */ public VkGeometryAABBNV.Buffer offset(@NativeType("VkDeviceSize") long value) { VkGeometryAABBNV.noffset(address(), value); return this; } } }




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