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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.vulkan;

import javax.annotation.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * Structure specifying a three-dimensional offset.
 * 
 * 
See Also
* *

{@link VkBufferImageCopy}, {@link VkBufferImageCopy2KHR}, {@link VkImageBlit}, {@link VkImageBlit2KHR}, {@link VkImageCopy}, {@link VkImageCopy2KHR}, {@link VkImageResolve}, {@link VkImageResolve2KHR}, {@link VkSparseImageMemoryBind}

* *

Layout

* *

 * struct VkOffset3D {
 *     int32_t {@link #x};
 *     int32_t {@link #y};
 *     int32_t {@link #z};
 * }
*/ public class VkOffset3D extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int X, Y, Z; static { Layout layout = __struct( __member(4), __member(4), __member(4) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); X = layout.offsetof(0); Y = layout.offsetof(1); Z = layout.offsetof(2); } /** * Creates a {@code VkOffset3D} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public VkOffset3D(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** the x offset. */ @NativeType("int32_t") public int x() { return nx(address()); } /** the y offset. */ @NativeType("int32_t") public int y() { return ny(address()); } /** the z offset. */ @NativeType("int32_t") public int z() { return nz(address()); } /** Sets the specified value to the {@link #x} field. */ public VkOffset3D x(@NativeType("int32_t") int value) { nx(address(), value); return this; } /** Sets the specified value to the {@link #y} field. */ public VkOffset3D y(@NativeType("int32_t") int value) { ny(address(), value); return this; } /** Sets the specified value to the {@link #z} field. */ public VkOffset3D z(@NativeType("int32_t") int value) { nz(address(), value); return this; } /** Initializes this struct with the specified values. */ public VkOffset3D set( int x, int y, int z ) { x(x); y(y); z(z); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public VkOffset3D set(VkOffset3D src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@code VkOffset3D} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static VkOffset3D malloc() { return wrap(VkOffset3D.class, nmemAllocChecked(SIZEOF)); } /** Returns a new {@code VkOffset3D} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static VkOffset3D calloc() { return wrap(VkOffset3D.class, nmemCallocChecked(1, SIZEOF)); } /** Returns a new {@code VkOffset3D} instance allocated with {@link BufferUtils}. */ public static VkOffset3D create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return wrap(VkOffset3D.class, memAddress(container), container); } /** Returns a new {@code VkOffset3D} instance for the specified memory address. */ public static VkOffset3D create(long address) { return wrap(VkOffset3D.class, address); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static VkOffset3D createSafe(long address) { return address == NULL ? null : wrap(VkOffset3D.class, address); } /** * Returns a new {@link VkOffset3D.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VkOffset3D.Buffer malloc(int capacity) { return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link VkOffset3D.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VkOffset3D.Buffer calloc(int capacity) { return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link VkOffset3D.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static VkOffset3D.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return wrap(Buffer.class, memAddress(container), capacity, container); } /** * Create a {@link VkOffset3D.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static VkOffset3D.Buffer create(long address, int capacity) { return wrap(Buffer.class, address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static VkOffset3D.Buffer createSafe(long address, int capacity) { return address == NULL ? null : wrap(Buffer.class, address, capacity); } // ----------------------------------- /** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */ @Deprecated public static VkOffset3D mallocStack() { return malloc(stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */ @Deprecated public static VkOffset3D callocStack() { return calloc(stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */ @Deprecated public static VkOffset3D mallocStack(MemoryStack stack) { return malloc(stack); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */ @Deprecated public static VkOffset3D callocStack(MemoryStack stack) { return calloc(stack); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */ @Deprecated public static VkOffset3D.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */ @Deprecated public static VkOffset3D.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); } /** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */ @Deprecated public static VkOffset3D.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); } /** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */ @Deprecated public static VkOffset3D.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); } /** * Returns a new {@code VkOffset3D} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static VkOffset3D malloc(MemoryStack stack) { return wrap(VkOffset3D.class, stack.nmalloc(ALIGNOF, SIZEOF)); } /** * Returns a new {@code VkOffset3D} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static VkOffset3D calloc(MemoryStack stack) { return wrap(VkOffset3D.class, stack.ncalloc(ALIGNOF, 1, SIZEOF)); } /** * Returns a new {@link VkOffset3D.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VkOffset3D.Buffer malloc(int capacity, MemoryStack stack) { return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link VkOffset3D.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VkOffset3D.Buffer calloc(int capacity, MemoryStack stack) { return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #x}. */ public static int nx(long struct) { return UNSAFE.getInt(null, struct + VkOffset3D.X); } /** Unsafe version of {@link #y}. */ public static int ny(long struct) { return UNSAFE.getInt(null, struct + VkOffset3D.Y); } /** Unsafe version of {@link #z}. */ public static int nz(long struct) { return UNSAFE.getInt(null, struct + VkOffset3D.Z); } /** Unsafe version of {@link #x(int) x}. */ public static void nx(long struct, int value) { UNSAFE.putInt(null, struct + VkOffset3D.X, value); } /** Unsafe version of {@link #y(int) y}. */ public static void ny(long struct, int value) { UNSAFE.putInt(null, struct + VkOffset3D.Y, value); } /** Unsafe version of {@link #z(int) z}. */ public static void nz(long struct, int value) { UNSAFE.putInt(null, struct + VkOffset3D.Z, value); } // ----------------------------------- /** An array of {@link VkOffset3D} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final VkOffset3D ELEMENT_FACTORY = VkOffset3D.create(-1L); /** * Creates a new {@code VkOffset3D.Buffer} instance backed by the specified container. * * Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link VkOffset3D#SIZEOF}, and its mark will be undefined. * *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected VkOffset3D getElementFactory() { return ELEMENT_FACTORY; } /** @return the value of the {@link VkOffset3D#x} field. */ @NativeType("int32_t") public int x() { return VkOffset3D.nx(address()); } /** @return the value of the {@link VkOffset3D#y} field. */ @NativeType("int32_t") public int y() { return VkOffset3D.ny(address()); } /** @return the value of the {@link VkOffset3D#z} field. */ @NativeType("int32_t") public int z() { return VkOffset3D.nz(address()); } /** Sets the specified value to the {@link VkOffset3D#x} field. */ public VkOffset3D.Buffer x(@NativeType("int32_t") int value) { VkOffset3D.nx(address(), value); return this; } /** Sets the specified value to the {@link VkOffset3D#y} field. */ public VkOffset3D.Buffer y(@NativeType("int32_t") int value) { VkOffset3D.ny(address(), value); return this; } /** Sets the specified value to the {@link VkOffset3D#z} field. */ public VkOffset3D.Buffer z(@NativeType("int32_t") int value) { VkOffset3D.nz(address(), value); return this; } } }




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