org.lwjgl.vulkan.VkPhysicalDeviceDepthStencilResolveProperties Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of lwjgl-vulkan Show documentation
Show all versions of lwjgl-vulkan Show documentation
A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.vulkan;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* Structure describing depth/stencil resolve properties that can be supported by an implementation.
*
* Description
*
* If the {@link VkPhysicalDeviceDepthStencilResolveProperties} structure is included in the {@code pNext} chain of the {@link VkPhysicalDeviceProperties2} structure passed to {@link VK11#vkGetPhysicalDeviceProperties2 GetPhysicalDeviceProperties2}, it is filled in with each corresponding implementation-dependent property.
*
* Valid Usage (Implicit)
*
*
* - {@code sType} must be {@link VK12#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES}
*
*
* Layout
*
*
* struct VkPhysicalDeviceDepthStencilResolveProperties {
* VkStructureType {@link #sType};
* void * {@link #pNext};
* VkResolveModeFlags {@link #supportedDepthResolveModes};
* VkResolveModeFlags {@link #supportedStencilResolveModes};
* VkBool32 {@link #independentResolveNone};
* VkBool32 {@link #independentResolve};
* }
*/
public class VkPhysicalDeviceDepthStencilResolveProperties extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
STYPE,
PNEXT,
SUPPORTEDDEPTHRESOLVEMODES,
SUPPORTEDSTENCILRESOLVEMODES,
INDEPENDENTRESOLVENONE,
INDEPENDENTRESOLVE;
static {
Layout layout = __struct(
__member(4),
__member(POINTER_SIZE),
__member(4),
__member(4),
__member(4),
__member(4)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
STYPE = layout.offsetof(0);
PNEXT = layout.offsetof(1);
SUPPORTEDDEPTHRESOLVEMODES = layout.offsetof(2);
SUPPORTEDSTENCILRESOLVEMODES = layout.offsetof(3);
INDEPENDENTRESOLVENONE = layout.offsetof(4);
INDEPENDENTRESOLVE = layout.offsetof(5);
}
/**
* Creates a {@code VkPhysicalDeviceDepthStencilResolveProperties} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public VkPhysicalDeviceDepthStencilResolveProperties(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** the type of this structure. */
@NativeType("VkStructureType")
public int sType() { return nsType(address()); }
/** {@code NULL} or a pointer to a structure extending this structure. */
@NativeType("void *")
public long pNext() { return npNext(address()); }
/** a bitmask of {@code VkResolveModeFlagBits} indicating the set of supported depth resolve modes. {@link VK12#VK_RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_SAMPLE_ZERO_BIT} must be included in the set but implementations may support additional modes. */
@NativeType("VkResolveModeFlags")
public int supportedDepthResolveModes() { return nsupportedDepthResolveModes(address()); }
/** a bitmask of {@code VkResolveModeFlagBits} indicating the set of supported stencil resolve modes. {@link VK12#VK_RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_SAMPLE_ZERO_BIT} must be included in the set but implementations may support additional modes. {@link VK12#VK_RESOLVE_MODE_AVERAGE_BIT RESOLVE_MODE_AVERAGE_BIT} must not be included in the set. */
@NativeType("VkResolveModeFlags")
public int supportedStencilResolveModes() { return nsupportedStencilResolveModes(address()); }
/** {@link VK10#VK_TRUE TRUE} if the implementation supports setting the depth and stencil resolve modes to different values when one of those modes is {@link VK12#VK_RESOLVE_MODE_NONE RESOLVE_MODE_NONE}. Otherwise the implementation only supports setting both modes to the same value. */
@NativeType("VkBool32")
public boolean independentResolveNone() { return nindependentResolveNone(address()) != 0; }
/** {@link VK10#VK_TRUE TRUE} if the implementation supports all combinations of the supported depth and stencil resolve modes, including setting either depth or stencil resolve mode to {@link VK12#VK_RESOLVE_MODE_NONE RESOLVE_MODE_NONE}. An implementation that supports {@code independentResolve} must also support {@code independentResolveNone}. */
@NativeType("VkBool32")
public boolean independentResolve() { return nindependentResolve(address()) != 0; }
/** Sets the specified value to the {@link #sType} field. */
public VkPhysicalDeviceDepthStencilResolveProperties sType(@NativeType("VkStructureType") int value) { nsType(address(), value); return this; }
/** Sets the {@link VK12#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES} value to the {@link #sType} field. */
public VkPhysicalDeviceDepthStencilResolveProperties sType$Default() { return sType(VK12.VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES); }
/** Sets the specified value to the {@link #pNext} field. */
public VkPhysicalDeviceDepthStencilResolveProperties pNext(@NativeType("void *") long value) { npNext(address(), value); return this; }
/** Initializes this struct with the specified values. */
public VkPhysicalDeviceDepthStencilResolveProperties set(
int sType,
long pNext
) {
sType(sType);
pNext(pNext);
return this;
}
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public VkPhysicalDeviceDepthStencilResolveProperties set(VkPhysicalDeviceDepthStencilResolveProperties src) {
memCopy(src.address(), address(), SIZEOF);
return this;
}
// -----------------------------------
/** Returns a new {@code VkPhysicalDeviceDepthStencilResolveProperties} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static VkPhysicalDeviceDepthStencilResolveProperties malloc() {
return wrap(VkPhysicalDeviceDepthStencilResolveProperties.class, nmemAllocChecked(SIZEOF));
}
/** Returns a new {@code VkPhysicalDeviceDepthStencilResolveProperties} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static VkPhysicalDeviceDepthStencilResolveProperties calloc() {
return wrap(VkPhysicalDeviceDepthStencilResolveProperties.class, nmemCallocChecked(1, SIZEOF));
}
/** Returns a new {@code VkPhysicalDeviceDepthStencilResolveProperties} instance allocated with {@link BufferUtils}. */
public static VkPhysicalDeviceDepthStencilResolveProperties create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return wrap(VkPhysicalDeviceDepthStencilResolveProperties.class, memAddress(container), container);
}
/** Returns a new {@code VkPhysicalDeviceDepthStencilResolveProperties} instance for the specified memory address. */
public static VkPhysicalDeviceDepthStencilResolveProperties create(long address) {
return wrap(VkPhysicalDeviceDepthStencilResolveProperties.class, address);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VkPhysicalDeviceDepthStencilResolveProperties createSafe(long address) {
return address == NULL ? null : wrap(VkPhysicalDeviceDepthStencilResolveProperties.class, address);
}
/**
* Returns a new {@link VkPhysicalDeviceDepthStencilResolveProperties.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceDepthStencilResolveProperties.Buffer malloc(int capacity) {
return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceDepthStencilResolveProperties.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceDepthStencilResolveProperties.Buffer calloc(int capacity) {
return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceDepthStencilResolveProperties.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceDepthStencilResolveProperties.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return wrap(Buffer.class, memAddress(container), capacity, container);
}
/**
* Create a {@link VkPhysicalDeviceDepthStencilResolveProperties.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceDepthStencilResolveProperties.Buffer create(long address, int capacity) {
return wrap(Buffer.class, address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VkPhysicalDeviceDepthStencilResolveProperties.Buffer createSafe(long address, int capacity) {
return address == NULL ? null : wrap(Buffer.class, address, capacity);
}
/**
* Returns a new {@code VkPhysicalDeviceDepthStencilResolveProperties} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static VkPhysicalDeviceDepthStencilResolveProperties malloc(MemoryStack stack) {
return wrap(VkPhysicalDeviceDepthStencilResolveProperties.class, stack.nmalloc(ALIGNOF, SIZEOF));
}
/**
* Returns a new {@code VkPhysicalDeviceDepthStencilResolveProperties} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static VkPhysicalDeviceDepthStencilResolveProperties calloc(MemoryStack stack) {
return wrap(VkPhysicalDeviceDepthStencilResolveProperties.class, stack.ncalloc(ALIGNOF, 1, SIZEOF));
}
/**
* Returns a new {@link VkPhysicalDeviceDepthStencilResolveProperties.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceDepthStencilResolveProperties.Buffer malloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceDepthStencilResolveProperties.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceDepthStencilResolveProperties.Buffer calloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #sType}. */
public static int nsType(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceDepthStencilResolveProperties.STYPE); }
/** Unsafe version of {@link #pNext}. */
public static long npNext(long struct) { return memGetAddress(struct + VkPhysicalDeviceDepthStencilResolveProperties.PNEXT); }
/** Unsafe version of {@link #supportedDepthResolveModes}. */
public static int nsupportedDepthResolveModes(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceDepthStencilResolveProperties.SUPPORTEDDEPTHRESOLVEMODES); }
/** Unsafe version of {@link #supportedStencilResolveModes}. */
public static int nsupportedStencilResolveModes(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceDepthStencilResolveProperties.SUPPORTEDSTENCILRESOLVEMODES); }
/** Unsafe version of {@link #independentResolveNone}. */
public static int nindependentResolveNone(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceDepthStencilResolveProperties.INDEPENDENTRESOLVENONE); }
/** Unsafe version of {@link #independentResolve}. */
public static int nindependentResolve(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceDepthStencilResolveProperties.INDEPENDENTRESOLVE); }
/** Unsafe version of {@link #sType(int) sType}. */
public static void nsType(long struct, int value) { UNSAFE.putInt(null, struct + VkPhysicalDeviceDepthStencilResolveProperties.STYPE, value); }
/** Unsafe version of {@link #pNext(long) pNext}. */
public static void npNext(long struct, long value) { memPutAddress(struct + VkPhysicalDeviceDepthStencilResolveProperties.PNEXT, value); }
// -----------------------------------
/** An array of {@link VkPhysicalDeviceDepthStencilResolveProperties} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final VkPhysicalDeviceDepthStencilResolveProperties ELEMENT_FACTORY = VkPhysicalDeviceDepthStencilResolveProperties.create(-1L);
/**
* Creates a new {@code VkPhysicalDeviceDepthStencilResolveProperties.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link VkPhysicalDeviceDepthStencilResolveProperties#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected VkPhysicalDeviceDepthStencilResolveProperties getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return the value of the {@link VkPhysicalDeviceDepthStencilResolveProperties#sType} field. */
@NativeType("VkStructureType")
public int sType() { return VkPhysicalDeviceDepthStencilResolveProperties.nsType(address()); }
/** @return the value of the {@link VkPhysicalDeviceDepthStencilResolveProperties#pNext} field. */
@NativeType("void *")
public long pNext() { return VkPhysicalDeviceDepthStencilResolveProperties.npNext(address()); }
/** @return the value of the {@link VkPhysicalDeviceDepthStencilResolveProperties#supportedDepthResolveModes} field. */
@NativeType("VkResolveModeFlags")
public int supportedDepthResolveModes() { return VkPhysicalDeviceDepthStencilResolveProperties.nsupportedDepthResolveModes(address()); }
/** @return the value of the {@link VkPhysicalDeviceDepthStencilResolveProperties#supportedStencilResolveModes} field. */
@NativeType("VkResolveModeFlags")
public int supportedStencilResolveModes() { return VkPhysicalDeviceDepthStencilResolveProperties.nsupportedStencilResolveModes(address()); }
/** @return the value of the {@link VkPhysicalDeviceDepthStencilResolveProperties#independentResolveNone} field. */
@NativeType("VkBool32")
public boolean independentResolveNone() { return VkPhysicalDeviceDepthStencilResolveProperties.nindependentResolveNone(address()) != 0; }
/** @return the value of the {@link VkPhysicalDeviceDepthStencilResolveProperties#independentResolve} field. */
@NativeType("VkBool32")
public boolean independentResolve() { return VkPhysicalDeviceDepthStencilResolveProperties.nindependentResolve(address()) != 0; }
/** Sets the specified value to the {@link VkPhysicalDeviceDepthStencilResolveProperties#sType} field. */
public VkPhysicalDeviceDepthStencilResolveProperties.Buffer sType(@NativeType("VkStructureType") int value) { VkPhysicalDeviceDepthStencilResolveProperties.nsType(address(), value); return this; }
/** Sets the {@link VK12#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES} value to the {@link VkPhysicalDeviceDepthStencilResolveProperties#sType} field. */
public VkPhysicalDeviceDepthStencilResolveProperties.Buffer sType$Default() { return sType(VK12.VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES); }
/** Sets the specified value to the {@link VkPhysicalDeviceDepthStencilResolveProperties#pNext} field. */
public VkPhysicalDeviceDepthStencilResolveProperties.Buffer pNext(@NativeType("void *") long value) { VkPhysicalDeviceDepthStencilResolveProperties.npNext(address(), value); return this; }
}
}