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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.vulkan;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* Structure describing fragment shading rate limits that can be supported by an implementation.
*
* Description
*
* If the {@link VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV} structure is included in the {@code pNext} chain of the {@link VkPhysicalDeviceProperties2} structure passed to {@link VK11#vkGetPhysicalDeviceProperties2 GetPhysicalDeviceProperties2}, it is filled in with each corresponding implementation-dependent property.
*
* These properties are related to fragment shading rates.
*
* Valid Usage (Implicit)
*
*
* - {@code sType} must be {@link NVFragmentShadingRateEnums#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_PROPERTIES_NV STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_PROPERTIES_NV}
* - {@code maxFragmentShadingRateInvocationCount} must be a valid {@code VkSampleCountFlagBits} value
*
*
* Layout
*
*
* struct VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV {
* VkStructureType {@link #sType};
* void * {@link #pNext};
* VkSampleCountFlagBits {@link #maxFragmentShadingRateInvocationCount};
* }
*/
public class VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
STYPE,
PNEXT,
MAXFRAGMENTSHADINGRATEINVOCATIONCOUNT;
static {
Layout layout = __struct(
__member(4),
__member(POINTER_SIZE),
__member(4)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
STYPE = layout.offsetof(0);
PNEXT = layout.offsetof(1);
MAXFRAGMENTSHADINGRATEINVOCATIONCOUNT = layout.offsetof(2);
}
/**
* Creates a {@code VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** the type of this structure. */
@NativeType("VkStructureType")
public int sType() { return nsType(address()); }
/** {@code NULL} or a pointer to a structure extending this structure. */
@NativeType("void *")
public long pNext() { return npNext(address()); }
/** a {@code VkSampleCountFlagBits} value indicating the maximum number of fragment shader invocations per fragment supported in pipeline, primitive, and attachment fragment shading rates. */
@NativeType("VkSampleCountFlagBits")
public int maxFragmentShadingRateInvocationCount() { return nmaxFragmentShadingRateInvocationCount(address()); }
/** Sets the specified value to the {@link #sType} field. */
public VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV sType(@NativeType("VkStructureType") int value) { nsType(address(), value); return this; }
/** Sets the {@link NVFragmentShadingRateEnums#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_PROPERTIES_NV STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_PROPERTIES_NV} value to the {@link #sType} field. */
public VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV sType$Default() { return sType(NVFragmentShadingRateEnums.VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_PROPERTIES_NV); }
/** Sets the specified value to the {@link #pNext} field. */
public VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV pNext(@NativeType("void *") long value) { npNext(address(), value); return this; }
/** Sets the specified value to the {@link #maxFragmentShadingRateInvocationCount} field. */
public VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV maxFragmentShadingRateInvocationCount(@NativeType("VkSampleCountFlagBits") int value) { nmaxFragmentShadingRateInvocationCount(address(), value); return this; }
/** Initializes this struct with the specified values. */
public VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV set(
int sType,
long pNext,
int maxFragmentShadingRateInvocationCount
) {
sType(sType);
pNext(pNext);
maxFragmentShadingRateInvocationCount(maxFragmentShadingRateInvocationCount);
return this;
}
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV set(VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV src) {
memCopy(src.address(), address(), SIZEOF);
return this;
}
// -----------------------------------
/** Returns a new {@code VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV malloc() {
return wrap(VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.class, nmemAllocChecked(SIZEOF));
}
/** Returns a new {@code VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV calloc() {
return wrap(VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.class, nmemCallocChecked(1, SIZEOF));
}
/** Returns a new {@code VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV} instance allocated with {@link BufferUtils}. */
public static VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return wrap(VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.class, memAddress(container), container);
}
/** Returns a new {@code VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV} instance for the specified memory address. */
public static VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV create(long address) {
return wrap(VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.class, address);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV createSafe(long address) {
return address == NULL ? null : wrap(VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.class, address);
}
/**
* Returns a new {@link VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.Buffer malloc(int capacity) {
return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.Buffer calloc(int capacity) {
return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return wrap(Buffer.class, memAddress(container), capacity, container);
}
/**
* Create a {@link VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.Buffer create(long address, int capacity) {
return wrap(Buffer.class, address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.Buffer createSafe(long address, int capacity) {
return address == NULL ? null : wrap(Buffer.class, address, capacity);
}
/**
* Returns a new {@code VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV malloc(MemoryStack stack) {
return wrap(VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.class, stack.nmalloc(ALIGNOF, SIZEOF));
}
/**
* Returns a new {@code VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV calloc(MemoryStack stack) {
return wrap(VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.class, stack.ncalloc(ALIGNOF, 1, SIZEOF));
}
/**
* Returns a new {@link VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.Buffer malloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.Buffer calloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #sType}. */
public static int nsType(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.STYPE); }
/** Unsafe version of {@link #pNext}. */
public static long npNext(long struct) { return memGetAddress(struct + VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.PNEXT); }
/** Unsafe version of {@link #maxFragmentShadingRateInvocationCount}. */
public static int nmaxFragmentShadingRateInvocationCount(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.MAXFRAGMENTSHADINGRATEINVOCATIONCOUNT); }
/** Unsafe version of {@link #sType(int) sType}. */
public static void nsType(long struct, int value) { UNSAFE.putInt(null, struct + VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.STYPE, value); }
/** Unsafe version of {@link #pNext(long) pNext}. */
public static void npNext(long struct, long value) { memPutAddress(struct + VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.PNEXT, value); }
/** Unsafe version of {@link #maxFragmentShadingRateInvocationCount(int) maxFragmentShadingRateInvocationCount}. */
public static void nmaxFragmentShadingRateInvocationCount(long struct, int value) { UNSAFE.putInt(null, struct + VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.MAXFRAGMENTSHADINGRATEINVOCATIONCOUNT, value); }
// -----------------------------------
/** An array of {@link VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV ELEMENT_FACTORY = VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.create(-1L);
/**
* Creates a new {@code VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return the value of the {@link VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV#sType} field. */
@NativeType("VkStructureType")
public int sType() { return VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.nsType(address()); }
/** @return the value of the {@link VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV#pNext} field. */
@NativeType("void *")
public long pNext() { return VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.npNext(address()); }
/** @return the value of the {@link VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV#maxFragmentShadingRateInvocationCount} field. */
@NativeType("VkSampleCountFlagBits")
public int maxFragmentShadingRateInvocationCount() { return VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.nmaxFragmentShadingRateInvocationCount(address()); }
/** Sets the specified value to the {@link VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV#sType} field. */
public VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.Buffer sType(@NativeType("VkStructureType") int value) { VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.nsType(address(), value); return this; }
/** Sets the {@link NVFragmentShadingRateEnums#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_PROPERTIES_NV STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_PROPERTIES_NV} value to the {@link VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV#sType} field. */
public VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.Buffer sType$Default() { return sType(NVFragmentShadingRateEnums.VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_PROPERTIES_NV); }
/** Sets the specified value to the {@link VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV#pNext} field. */
public VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.Buffer pNext(@NativeType("void *") long value) { VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.npNext(address(), value); return this; }
/** Sets the specified value to the {@link VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV#maxFragmentShadingRateInvocationCount} field. */
public VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.Buffer maxFragmentShadingRateInvocationCount(@NativeType("VkSampleCountFlagBits") int value) { VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV.nmaxFragmentShadingRateInvocationCount(address(), value); return this; }
}
}