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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.vulkan;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* Properties of the physical device for ray tracing.
*
* Description
*
* If the {@link VkPhysicalDeviceRayTracingPropertiesNV} structure is included in the {@code pNext} chain of the {@link VkPhysicalDeviceProperties2} structure passed to {@link VK11#vkGetPhysicalDeviceProperties2 GetPhysicalDeviceProperties2}, it is filled in with each corresponding implementation-dependent property.
*
* Limits specified by this structure must match those specified with the same name in {@link VkPhysicalDeviceAccelerationStructurePropertiesKHR} and {@link VkPhysicalDeviceRayTracingPipelinePropertiesKHR}.
*
* Valid Usage (Implicit)
*
*
* - {@code sType} must be {@link NVRayTracing#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PROPERTIES_NV STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PROPERTIES_NV}
*
*
* Layout
*
*
* struct VkPhysicalDeviceRayTracingPropertiesNV {
* VkStructureType {@link #sType};
* void * {@link #pNext};
* uint32_t {@link #shaderGroupHandleSize};
* uint32_t {@link #maxRecursionDepth};
* uint32_t {@link #maxShaderGroupStride};
* uint32_t {@link #shaderGroupBaseAlignment};
* uint64_t {@link #maxGeometryCount};
* uint64_t {@link #maxInstanceCount};
* uint64_t {@link #maxTriangleCount};
* uint32_t {@link #maxDescriptorSetAccelerationStructures};
* }
*/
public class VkPhysicalDeviceRayTracingPropertiesNV extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
STYPE,
PNEXT,
SHADERGROUPHANDLESIZE,
MAXRECURSIONDEPTH,
MAXSHADERGROUPSTRIDE,
SHADERGROUPBASEALIGNMENT,
MAXGEOMETRYCOUNT,
MAXINSTANCECOUNT,
MAXTRIANGLECOUNT,
MAXDESCRIPTORSETACCELERATIONSTRUCTURES;
static {
Layout layout = __struct(
__member(4),
__member(POINTER_SIZE),
__member(4),
__member(4),
__member(4),
__member(4),
__member(8),
__member(8),
__member(8),
__member(4)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
STYPE = layout.offsetof(0);
PNEXT = layout.offsetof(1);
SHADERGROUPHANDLESIZE = layout.offsetof(2);
MAXRECURSIONDEPTH = layout.offsetof(3);
MAXSHADERGROUPSTRIDE = layout.offsetof(4);
SHADERGROUPBASEALIGNMENT = layout.offsetof(5);
MAXGEOMETRYCOUNT = layout.offsetof(6);
MAXINSTANCECOUNT = layout.offsetof(7);
MAXTRIANGLECOUNT = layout.offsetof(8);
MAXDESCRIPTORSETACCELERATIONSTRUCTURES = layout.offsetof(9);
}
/**
* Creates a {@code VkPhysicalDeviceRayTracingPropertiesNV} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public VkPhysicalDeviceRayTracingPropertiesNV(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** the type of this structure. */
@NativeType("VkStructureType")
public int sType() { return nsType(address()); }
/** {@code NULL} or a pointer to a structure extending this structure. */
@NativeType("void *")
public long pNext() { return npNext(address()); }
/** the size in bytes of the shader header. */
@NativeType("uint32_t")
public int shaderGroupHandleSize() { return nshaderGroupHandleSize(address()); }
/** the maximum number of levels of recursion allowed in a trace command. */
@NativeType("uint32_t")
public int maxRecursionDepth() { return nmaxRecursionDepth(address()); }
/** the maximum stride in bytes allowed between shader groups in the shader binding table. */
@NativeType("uint32_t")
public int maxShaderGroupStride() { return nmaxShaderGroupStride(address()); }
/** the required alignment in bytes for the base of the shader binding table. */
@NativeType("uint32_t")
public int shaderGroupBaseAlignment() { return nshaderGroupBaseAlignment(address()); }
/** the maximum number of geometries in the bottom level acceleration structure. */
@NativeType("uint64_t")
public long maxGeometryCount() { return nmaxGeometryCount(address()); }
/** the maximum number of instances in the top level acceleration structure. */
@NativeType("uint64_t")
public long maxInstanceCount() { return nmaxInstanceCount(address()); }
/** the maximum number of triangles in all geometries in the bottom level acceleration structure. */
@NativeType("uint64_t")
public long maxTriangleCount() { return nmaxTriangleCount(address()); }
/** the maximum number of acceleration structure descriptors that are allowed in a descriptor set. */
@NativeType("uint32_t")
public int maxDescriptorSetAccelerationStructures() { return nmaxDescriptorSetAccelerationStructures(address()); }
/** Sets the specified value to the {@link #sType} field. */
public VkPhysicalDeviceRayTracingPropertiesNV sType(@NativeType("VkStructureType") int value) { nsType(address(), value); return this; }
/** Sets the {@link NVRayTracing#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PROPERTIES_NV STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PROPERTIES_NV} value to the {@link #sType} field. */
public VkPhysicalDeviceRayTracingPropertiesNV sType$Default() { return sType(NVRayTracing.VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PROPERTIES_NV); }
/** Sets the specified value to the {@link #pNext} field. */
public VkPhysicalDeviceRayTracingPropertiesNV pNext(@NativeType("void *") long value) { npNext(address(), value); return this; }
/** Initializes this struct with the specified values. */
public VkPhysicalDeviceRayTracingPropertiesNV set(
int sType,
long pNext
) {
sType(sType);
pNext(pNext);
return this;
}
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public VkPhysicalDeviceRayTracingPropertiesNV set(VkPhysicalDeviceRayTracingPropertiesNV src) {
memCopy(src.address(), address(), SIZEOF);
return this;
}
// -----------------------------------
/** Returns a new {@code VkPhysicalDeviceRayTracingPropertiesNV} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static VkPhysicalDeviceRayTracingPropertiesNV malloc() {
return wrap(VkPhysicalDeviceRayTracingPropertiesNV.class, nmemAllocChecked(SIZEOF));
}
/** Returns a new {@code VkPhysicalDeviceRayTracingPropertiesNV} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static VkPhysicalDeviceRayTracingPropertiesNV calloc() {
return wrap(VkPhysicalDeviceRayTracingPropertiesNV.class, nmemCallocChecked(1, SIZEOF));
}
/** Returns a new {@code VkPhysicalDeviceRayTracingPropertiesNV} instance allocated with {@link BufferUtils}. */
public static VkPhysicalDeviceRayTracingPropertiesNV create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return wrap(VkPhysicalDeviceRayTracingPropertiesNV.class, memAddress(container), container);
}
/** Returns a new {@code VkPhysicalDeviceRayTracingPropertiesNV} instance for the specified memory address. */
public static VkPhysicalDeviceRayTracingPropertiesNV create(long address) {
return wrap(VkPhysicalDeviceRayTracingPropertiesNV.class, address);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VkPhysicalDeviceRayTracingPropertiesNV createSafe(long address) {
return address == NULL ? null : wrap(VkPhysicalDeviceRayTracingPropertiesNV.class, address);
}
/**
* Returns a new {@link VkPhysicalDeviceRayTracingPropertiesNV.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceRayTracingPropertiesNV.Buffer malloc(int capacity) {
return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceRayTracingPropertiesNV.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceRayTracingPropertiesNV.Buffer calloc(int capacity) {
return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceRayTracingPropertiesNV.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceRayTracingPropertiesNV.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return wrap(Buffer.class, memAddress(container), capacity, container);
}
/**
* Create a {@link VkPhysicalDeviceRayTracingPropertiesNV.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceRayTracingPropertiesNV.Buffer create(long address, int capacity) {
return wrap(Buffer.class, address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VkPhysicalDeviceRayTracingPropertiesNV.Buffer createSafe(long address, int capacity) {
return address == NULL ? null : wrap(Buffer.class, address, capacity);
}
// -----------------------------------
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceRayTracingPropertiesNV mallocStack() { return malloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceRayTracingPropertiesNV callocStack() { return calloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceRayTracingPropertiesNV mallocStack(MemoryStack stack) { return malloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceRayTracingPropertiesNV callocStack(MemoryStack stack) { return calloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceRayTracingPropertiesNV.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceRayTracingPropertiesNV.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceRayTracingPropertiesNV.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceRayTracingPropertiesNV.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); }
/**
* Returns a new {@code VkPhysicalDeviceRayTracingPropertiesNV} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static VkPhysicalDeviceRayTracingPropertiesNV malloc(MemoryStack stack) {
return wrap(VkPhysicalDeviceRayTracingPropertiesNV.class, stack.nmalloc(ALIGNOF, SIZEOF));
}
/**
* Returns a new {@code VkPhysicalDeviceRayTracingPropertiesNV} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static VkPhysicalDeviceRayTracingPropertiesNV calloc(MemoryStack stack) {
return wrap(VkPhysicalDeviceRayTracingPropertiesNV.class, stack.ncalloc(ALIGNOF, 1, SIZEOF));
}
/**
* Returns a new {@link VkPhysicalDeviceRayTracingPropertiesNV.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceRayTracingPropertiesNV.Buffer malloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceRayTracingPropertiesNV.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceRayTracingPropertiesNV.Buffer calloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #sType}. */
public static int nsType(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceRayTracingPropertiesNV.STYPE); }
/** Unsafe version of {@link #pNext}. */
public static long npNext(long struct) { return memGetAddress(struct + VkPhysicalDeviceRayTracingPropertiesNV.PNEXT); }
/** Unsafe version of {@link #shaderGroupHandleSize}. */
public static int nshaderGroupHandleSize(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceRayTracingPropertiesNV.SHADERGROUPHANDLESIZE); }
/** Unsafe version of {@link #maxRecursionDepth}. */
public static int nmaxRecursionDepth(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceRayTracingPropertiesNV.MAXRECURSIONDEPTH); }
/** Unsafe version of {@link #maxShaderGroupStride}. */
public static int nmaxShaderGroupStride(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceRayTracingPropertiesNV.MAXSHADERGROUPSTRIDE); }
/** Unsafe version of {@link #shaderGroupBaseAlignment}. */
public static int nshaderGroupBaseAlignment(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceRayTracingPropertiesNV.SHADERGROUPBASEALIGNMENT); }
/** Unsafe version of {@link #maxGeometryCount}. */
public static long nmaxGeometryCount(long struct) { return UNSAFE.getLong(null, struct + VkPhysicalDeviceRayTracingPropertiesNV.MAXGEOMETRYCOUNT); }
/** Unsafe version of {@link #maxInstanceCount}. */
public static long nmaxInstanceCount(long struct) { return UNSAFE.getLong(null, struct + VkPhysicalDeviceRayTracingPropertiesNV.MAXINSTANCECOUNT); }
/** Unsafe version of {@link #maxTriangleCount}. */
public static long nmaxTriangleCount(long struct) { return UNSAFE.getLong(null, struct + VkPhysicalDeviceRayTracingPropertiesNV.MAXTRIANGLECOUNT); }
/** Unsafe version of {@link #maxDescriptorSetAccelerationStructures}. */
public static int nmaxDescriptorSetAccelerationStructures(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceRayTracingPropertiesNV.MAXDESCRIPTORSETACCELERATIONSTRUCTURES); }
/** Unsafe version of {@link #sType(int) sType}. */
public static void nsType(long struct, int value) { UNSAFE.putInt(null, struct + VkPhysicalDeviceRayTracingPropertiesNV.STYPE, value); }
/** Unsafe version of {@link #pNext(long) pNext}. */
public static void npNext(long struct, long value) { memPutAddress(struct + VkPhysicalDeviceRayTracingPropertiesNV.PNEXT, value); }
// -----------------------------------
/** An array of {@link VkPhysicalDeviceRayTracingPropertiesNV} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final VkPhysicalDeviceRayTracingPropertiesNV ELEMENT_FACTORY = VkPhysicalDeviceRayTracingPropertiesNV.create(-1L);
/**
* Creates a new {@code VkPhysicalDeviceRayTracingPropertiesNV.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link VkPhysicalDeviceRayTracingPropertiesNV#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected VkPhysicalDeviceRayTracingPropertiesNV getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return the value of the {@link VkPhysicalDeviceRayTracingPropertiesNV#sType} field. */
@NativeType("VkStructureType")
public int sType() { return VkPhysicalDeviceRayTracingPropertiesNV.nsType(address()); }
/** @return the value of the {@link VkPhysicalDeviceRayTracingPropertiesNV#pNext} field. */
@NativeType("void *")
public long pNext() { return VkPhysicalDeviceRayTracingPropertiesNV.npNext(address()); }
/** @return the value of the {@link VkPhysicalDeviceRayTracingPropertiesNV#shaderGroupHandleSize} field. */
@NativeType("uint32_t")
public int shaderGroupHandleSize() { return VkPhysicalDeviceRayTracingPropertiesNV.nshaderGroupHandleSize(address()); }
/** @return the value of the {@link VkPhysicalDeviceRayTracingPropertiesNV#maxRecursionDepth} field. */
@NativeType("uint32_t")
public int maxRecursionDepth() { return VkPhysicalDeviceRayTracingPropertiesNV.nmaxRecursionDepth(address()); }
/** @return the value of the {@link VkPhysicalDeviceRayTracingPropertiesNV#maxShaderGroupStride} field. */
@NativeType("uint32_t")
public int maxShaderGroupStride() { return VkPhysicalDeviceRayTracingPropertiesNV.nmaxShaderGroupStride(address()); }
/** @return the value of the {@link VkPhysicalDeviceRayTracingPropertiesNV#shaderGroupBaseAlignment} field. */
@NativeType("uint32_t")
public int shaderGroupBaseAlignment() { return VkPhysicalDeviceRayTracingPropertiesNV.nshaderGroupBaseAlignment(address()); }
/** @return the value of the {@link VkPhysicalDeviceRayTracingPropertiesNV#maxGeometryCount} field. */
@NativeType("uint64_t")
public long maxGeometryCount() { return VkPhysicalDeviceRayTracingPropertiesNV.nmaxGeometryCount(address()); }
/** @return the value of the {@link VkPhysicalDeviceRayTracingPropertiesNV#maxInstanceCount} field. */
@NativeType("uint64_t")
public long maxInstanceCount() { return VkPhysicalDeviceRayTracingPropertiesNV.nmaxInstanceCount(address()); }
/** @return the value of the {@link VkPhysicalDeviceRayTracingPropertiesNV#maxTriangleCount} field. */
@NativeType("uint64_t")
public long maxTriangleCount() { return VkPhysicalDeviceRayTracingPropertiesNV.nmaxTriangleCount(address()); }
/** @return the value of the {@link VkPhysicalDeviceRayTracingPropertiesNV#maxDescriptorSetAccelerationStructures} field. */
@NativeType("uint32_t")
public int maxDescriptorSetAccelerationStructures() { return VkPhysicalDeviceRayTracingPropertiesNV.nmaxDescriptorSetAccelerationStructures(address()); }
/** Sets the specified value to the {@link VkPhysicalDeviceRayTracingPropertiesNV#sType} field. */
public VkPhysicalDeviceRayTracingPropertiesNV.Buffer sType(@NativeType("VkStructureType") int value) { VkPhysicalDeviceRayTracingPropertiesNV.nsType(address(), value); return this; }
/** Sets the {@link NVRayTracing#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PROPERTIES_NV STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PROPERTIES_NV} value to the {@link VkPhysicalDeviceRayTracingPropertiesNV#sType} field. */
public VkPhysicalDeviceRayTracingPropertiesNV.Buffer sType$Default() { return sType(NVRayTracing.VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PROPERTIES_NV); }
/** Sets the specified value to the {@link VkPhysicalDeviceRayTracingPropertiesNV#pNext} field. */
public VkPhysicalDeviceRayTracingPropertiesNV.Buffer pNext(@NativeType("void *") long value) { VkPhysicalDeviceRayTracingPropertiesNV.npNext(address(), value); return this; }
}
}
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