![JAR search and dependency download from the Maven repository](/logo.png)
org.lwjgl.vulkan.VkPhysicalDeviceShaderCorePropertiesAMD Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of lwjgl-vulkan Show documentation
Show all versions of lwjgl-vulkan Show documentation
A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.vulkan;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* Structure describing shader core properties that can be supported by an implementation.
*
* Description
*
* If the {@link VkPhysicalDeviceShaderCorePropertiesAMD} structure is included in the {@code pNext} chain of the {@link VkPhysicalDeviceProperties2} structure passed to {@link VK11#vkGetPhysicalDeviceProperties2 GetPhysicalDeviceProperties2}, it is filled in with each corresponding implementation-dependent property.
*
* Valid Usage (Implicit)
*
*
* - {@code sType} must be {@link AMDShaderCoreProperties#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD}
*
*
* Layout
*
*
* struct VkPhysicalDeviceShaderCorePropertiesAMD {
* VkStructureType {@link #sType};
* void * {@link #pNext};
* uint32_t {@link #shaderEngineCount};
* uint32_t {@link #shaderArraysPerEngineCount};
* uint32_t {@link #computeUnitsPerShaderArray};
* uint32_t {@link #simdPerComputeUnit};
* uint32_t wavefrontsPerSimd;
* uint32_t {@link #wavefrontSize};
* uint32_t {@link #sgprsPerSimd};
* uint32_t {@link #minSgprAllocation};
* uint32_t {@link #maxSgprAllocation};
* uint32_t {@link #sgprAllocationGranularity};
* uint32_t {@link #vgprsPerSimd};
* uint32_t {@link #minVgprAllocation};
* uint32_t {@link #maxVgprAllocation};
* uint32_t {@link #vgprAllocationGranularity};
* }
*/
public class VkPhysicalDeviceShaderCorePropertiesAMD extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
STYPE,
PNEXT,
SHADERENGINECOUNT,
SHADERARRAYSPERENGINECOUNT,
COMPUTEUNITSPERSHADERARRAY,
SIMDPERCOMPUTEUNIT,
WAVEFRONTSPERSIMD,
WAVEFRONTSIZE,
SGPRSPERSIMD,
MINSGPRALLOCATION,
MAXSGPRALLOCATION,
SGPRALLOCATIONGRANULARITY,
VGPRSPERSIMD,
MINVGPRALLOCATION,
MAXVGPRALLOCATION,
VGPRALLOCATIONGRANULARITY;
static {
Layout layout = __struct(
__member(4),
__member(POINTER_SIZE),
__member(4),
__member(4),
__member(4),
__member(4),
__member(4),
__member(4),
__member(4),
__member(4),
__member(4),
__member(4),
__member(4),
__member(4),
__member(4),
__member(4)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
STYPE = layout.offsetof(0);
PNEXT = layout.offsetof(1);
SHADERENGINECOUNT = layout.offsetof(2);
SHADERARRAYSPERENGINECOUNT = layout.offsetof(3);
COMPUTEUNITSPERSHADERARRAY = layout.offsetof(4);
SIMDPERCOMPUTEUNIT = layout.offsetof(5);
WAVEFRONTSPERSIMD = layout.offsetof(6);
WAVEFRONTSIZE = layout.offsetof(7);
SGPRSPERSIMD = layout.offsetof(8);
MINSGPRALLOCATION = layout.offsetof(9);
MAXSGPRALLOCATION = layout.offsetof(10);
SGPRALLOCATIONGRANULARITY = layout.offsetof(11);
VGPRSPERSIMD = layout.offsetof(12);
MINVGPRALLOCATION = layout.offsetof(13);
MAXVGPRALLOCATION = layout.offsetof(14);
VGPRALLOCATIONGRANULARITY = layout.offsetof(15);
}
/**
* Creates a {@code VkPhysicalDeviceShaderCorePropertiesAMD} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public VkPhysicalDeviceShaderCorePropertiesAMD(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** the type of this structure. */
@NativeType("VkStructureType")
public int sType() { return nsType(address()); }
/** {@code NULL} or a pointer to a structure extending this structure. */
@NativeType("void *")
public long pNext() { return npNext(address()); }
/** an unsigned integer value indicating the number of shader engines found inside the shader core of the physical device. */
@NativeType("uint32_t")
public int shaderEngineCount() { return nshaderEngineCount(address()); }
/** an unsigned integer value indicating the number of shader arrays inside a shader engine. Each shader array has its own scan converter, set of compute units, and a render back end (color and depth buffers). Shader arrays within a shader engine share shader processor input (wave launcher) and shader export (export buffer) units. Currently, a shader engine can have one or two shader arrays. */
@NativeType("uint32_t")
public int shaderArraysPerEngineCount() { return nshaderArraysPerEngineCount(address()); }
/** an unsigned integer value indicating the physical number of compute units within a shader array. The active number of compute units in a shader array may be lower. A compute unit houses a set of SIMDs along with a sequencer module and a local data store. */
@NativeType("uint32_t")
public int computeUnitsPerShaderArray() { return ncomputeUnitsPerShaderArray(address()); }
/** an unsigned integer value indicating the number of SIMDs inside a compute unit. Each SIMD processes a single instruction at a time. */
@NativeType("uint32_t")
public int simdPerComputeUnit() { return nsimdPerComputeUnit(address()); }
/** @return the value of the {@code wavefrontsPerSimd} field. */
@NativeType("uint32_t")
public int wavefrontsPerSimd() { return nwavefrontsPerSimd(address()); }
/** an unsigned integer value indicating the maximum size of a subgroup. */
@NativeType("uint32_t")
public int wavefrontSize() { return nwavefrontSize(address()); }
/** an unsigned integer value indicating the number of physical Scalar General Purpose Registers (SGPRs) per SIMD. */
@NativeType("uint32_t")
public int sgprsPerSimd() { return nsgprsPerSimd(address()); }
/** an unsigned integer value indicating the minimum number of SGPRs allocated for a wave. */
@NativeType("uint32_t")
public int minSgprAllocation() { return nminSgprAllocation(address()); }
/** an unsigned integer value indicating the maximum number of SGPRs allocated for a wave. */
@NativeType("uint32_t")
public int maxSgprAllocation() { return nmaxSgprAllocation(address()); }
/** an unsigned integer value indicating the granularity of SGPR allocation for a wave. */
@NativeType("uint32_t")
public int sgprAllocationGranularity() { return nsgprAllocationGranularity(address()); }
/** an unsigned integer value indicating the number of physical Vector General Purpose Registers (VGPRs) per SIMD. */
@NativeType("uint32_t")
public int vgprsPerSimd() { return nvgprsPerSimd(address()); }
/** an unsigned integer value indicating the minimum number of VGPRs allocated for a wave. */
@NativeType("uint32_t")
public int minVgprAllocation() { return nminVgprAllocation(address()); }
/** an unsigned integer value indicating the maximum number of VGPRs allocated for a wave. */
@NativeType("uint32_t")
public int maxVgprAllocation() { return nmaxVgprAllocation(address()); }
/** an unsigned integer value indicating the granularity of VGPR allocation for a wave. */
@NativeType("uint32_t")
public int vgprAllocationGranularity() { return nvgprAllocationGranularity(address()); }
/** Sets the specified value to the {@link #sType} field. */
public VkPhysicalDeviceShaderCorePropertiesAMD sType(@NativeType("VkStructureType") int value) { nsType(address(), value); return this; }
/** Sets the {@link AMDShaderCoreProperties#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD} value to the {@link #sType} field. */
public VkPhysicalDeviceShaderCorePropertiesAMD sType$Default() { return sType(AMDShaderCoreProperties.VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD); }
/** Sets the specified value to the {@link #pNext} field. */
public VkPhysicalDeviceShaderCorePropertiesAMD pNext(@NativeType("void *") long value) { npNext(address(), value); return this; }
/** Initializes this struct with the specified values. */
public VkPhysicalDeviceShaderCorePropertiesAMD set(
int sType,
long pNext
) {
sType(sType);
pNext(pNext);
return this;
}
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public VkPhysicalDeviceShaderCorePropertiesAMD set(VkPhysicalDeviceShaderCorePropertiesAMD src) {
memCopy(src.address(), address(), SIZEOF);
return this;
}
// -----------------------------------
/** Returns a new {@code VkPhysicalDeviceShaderCorePropertiesAMD} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static VkPhysicalDeviceShaderCorePropertiesAMD malloc() {
return wrap(VkPhysicalDeviceShaderCorePropertiesAMD.class, nmemAllocChecked(SIZEOF));
}
/** Returns a new {@code VkPhysicalDeviceShaderCorePropertiesAMD} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static VkPhysicalDeviceShaderCorePropertiesAMD calloc() {
return wrap(VkPhysicalDeviceShaderCorePropertiesAMD.class, nmemCallocChecked(1, SIZEOF));
}
/** Returns a new {@code VkPhysicalDeviceShaderCorePropertiesAMD} instance allocated with {@link BufferUtils}. */
public static VkPhysicalDeviceShaderCorePropertiesAMD create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return wrap(VkPhysicalDeviceShaderCorePropertiesAMD.class, memAddress(container), container);
}
/** Returns a new {@code VkPhysicalDeviceShaderCorePropertiesAMD} instance for the specified memory address. */
public static VkPhysicalDeviceShaderCorePropertiesAMD create(long address) {
return wrap(VkPhysicalDeviceShaderCorePropertiesAMD.class, address);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VkPhysicalDeviceShaderCorePropertiesAMD createSafe(long address) {
return address == NULL ? null : wrap(VkPhysicalDeviceShaderCorePropertiesAMD.class, address);
}
/**
* Returns a new {@link VkPhysicalDeviceShaderCorePropertiesAMD.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceShaderCorePropertiesAMD.Buffer malloc(int capacity) {
return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceShaderCorePropertiesAMD.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceShaderCorePropertiesAMD.Buffer calloc(int capacity) {
return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceShaderCorePropertiesAMD.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceShaderCorePropertiesAMD.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return wrap(Buffer.class, memAddress(container), capacity, container);
}
/**
* Create a {@link VkPhysicalDeviceShaderCorePropertiesAMD.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceShaderCorePropertiesAMD.Buffer create(long address, int capacity) {
return wrap(Buffer.class, address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VkPhysicalDeviceShaderCorePropertiesAMD.Buffer createSafe(long address, int capacity) {
return address == NULL ? null : wrap(Buffer.class, address, capacity);
}
// -----------------------------------
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceShaderCorePropertiesAMD mallocStack() { return malloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceShaderCorePropertiesAMD callocStack() { return calloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceShaderCorePropertiesAMD mallocStack(MemoryStack stack) { return malloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceShaderCorePropertiesAMD callocStack(MemoryStack stack) { return calloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceShaderCorePropertiesAMD.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceShaderCorePropertiesAMD.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceShaderCorePropertiesAMD.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceShaderCorePropertiesAMD.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); }
/**
* Returns a new {@code VkPhysicalDeviceShaderCorePropertiesAMD} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static VkPhysicalDeviceShaderCorePropertiesAMD malloc(MemoryStack stack) {
return wrap(VkPhysicalDeviceShaderCorePropertiesAMD.class, stack.nmalloc(ALIGNOF, SIZEOF));
}
/**
* Returns a new {@code VkPhysicalDeviceShaderCorePropertiesAMD} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static VkPhysicalDeviceShaderCorePropertiesAMD calloc(MemoryStack stack) {
return wrap(VkPhysicalDeviceShaderCorePropertiesAMD.class, stack.ncalloc(ALIGNOF, 1, SIZEOF));
}
/**
* Returns a new {@link VkPhysicalDeviceShaderCorePropertiesAMD.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceShaderCorePropertiesAMD.Buffer malloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceShaderCorePropertiesAMD.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceShaderCorePropertiesAMD.Buffer calloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #sType}. */
public static int nsType(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShaderCorePropertiesAMD.STYPE); }
/** Unsafe version of {@link #pNext}. */
public static long npNext(long struct) { return memGetAddress(struct + VkPhysicalDeviceShaderCorePropertiesAMD.PNEXT); }
/** Unsafe version of {@link #shaderEngineCount}. */
public static int nshaderEngineCount(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShaderCorePropertiesAMD.SHADERENGINECOUNT); }
/** Unsafe version of {@link #shaderArraysPerEngineCount}. */
public static int nshaderArraysPerEngineCount(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShaderCorePropertiesAMD.SHADERARRAYSPERENGINECOUNT); }
/** Unsafe version of {@link #computeUnitsPerShaderArray}. */
public static int ncomputeUnitsPerShaderArray(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShaderCorePropertiesAMD.COMPUTEUNITSPERSHADERARRAY); }
/** Unsafe version of {@link #simdPerComputeUnit}. */
public static int nsimdPerComputeUnit(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShaderCorePropertiesAMD.SIMDPERCOMPUTEUNIT); }
/** Unsafe version of {@link #wavefrontsPerSimd}. */
public static int nwavefrontsPerSimd(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShaderCorePropertiesAMD.WAVEFRONTSPERSIMD); }
/** Unsafe version of {@link #wavefrontSize}. */
public static int nwavefrontSize(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShaderCorePropertiesAMD.WAVEFRONTSIZE); }
/** Unsafe version of {@link #sgprsPerSimd}. */
public static int nsgprsPerSimd(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShaderCorePropertiesAMD.SGPRSPERSIMD); }
/** Unsafe version of {@link #minSgprAllocation}. */
public static int nminSgprAllocation(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShaderCorePropertiesAMD.MINSGPRALLOCATION); }
/** Unsafe version of {@link #maxSgprAllocation}. */
public static int nmaxSgprAllocation(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShaderCorePropertiesAMD.MAXSGPRALLOCATION); }
/** Unsafe version of {@link #sgprAllocationGranularity}. */
public static int nsgprAllocationGranularity(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShaderCorePropertiesAMD.SGPRALLOCATIONGRANULARITY); }
/** Unsafe version of {@link #vgprsPerSimd}. */
public static int nvgprsPerSimd(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShaderCorePropertiesAMD.VGPRSPERSIMD); }
/** Unsafe version of {@link #minVgprAllocation}. */
public static int nminVgprAllocation(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShaderCorePropertiesAMD.MINVGPRALLOCATION); }
/** Unsafe version of {@link #maxVgprAllocation}. */
public static int nmaxVgprAllocation(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShaderCorePropertiesAMD.MAXVGPRALLOCATION); }
/** Unsafe version of {@link #vgprAllocationGranularity}. */
public static int nvgprAllocationGranularity(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShaderCorePropertiesAMD.VGPRALLOCATIONGRANULARITY); }
/** Unsafe version of {@link #sType(int) sType}. */
public static void nsType(long struct, int value) { UNSAFE.putInt(null, struct + VkPhysicalDeviceShaderCorePropertiesAMD.STYPE, value); }
/** Unsafe version of {@link #pNext(long) pNext}. */
public static void npNext(long struct, long value) { memPutAddress(struct + VkPhysicalDeviceShaderCorePropertiesAMD.PNEXT, value); }
// -----------------------------------
/** An array of {@link VkPhysicalDeviceShaderCorePropertiesAMD} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final VkPhysicalDeviceShaderCorePropertiesAMD ELEMENT_FACTORY = VkPhysicalDeviceShaderCorePropertiesAMD.create(-1L);
/**
* Creates a new {@code VkPhysicalDeviceShaderCorePropertiesAMD.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link VkPhysicalDeviceShaderCorePropertiesAMD#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected VkPhysicalDeviceShaderCorePropertiesAMD getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return the value of the {@link VkPhysicalDeviceShaderCorePropertiesAMD#sType} field. */
@NativeType("VkStructureType")
public int sType() { return VkPhysicalDeviceShaderCorePropertiesAMD.nsType(address()); }
/** @return the value of the {@link VkPhysicalDeviceShaderCorePropertiesAMD#pNext} field. */
@NativeType("void *")
public long pNext() { return VkPhysicalDeviceShaderCorePropertiesAMD.npNext(address()); }
/** @return the value of the {@link VkPhysicalDeviceShaderCorePropertiesAMD#shaderEngineCount} field. */
@NativeType("uint32_t")
public int shaderEngineCount() { return VkPhysicalDeviceShaderCorePropertiesAMD.nshaderEngineCount(address()); }
/** @return the value of the {@link VkPhysicalDeviceShaderCorePropertiesAMD#shaderArraysPerEngineCount} field. */
@NativeType("uint32_t")
public int shaderArraysPerEngineCount() { return VkPhysicalDeviceShaderCorePropertiesAMD.nshaderArraysPerEngineCount(address()); }
/** @return the value of the {@link VkPhysicalDeviceShaderCorePropertiesAMD#computeUnitsPerShaderArray} field. */
@NativeType("uint32_t")
public int computeUnitsPerShaderArray() { return VkPhysicalDeviceShaderCorePropertiesAMD.ncomputeUnitsPerShaderArray(address()); }
/** @return the value of the {@link VkPhysicalDeviceShaderCorePropertiesAMD#simdPerComputeUnit} field. */
@NativeType("uint32_t")
public int simdPerComputeUnit() { return VkPhysicalDeviceShaderCorePropertiesAMD.nsimdPerComputeUnit(address()); }
/** @return the value of the {@code wavefrontsPerSimd} field. */
@NativeType("uint32_t")
public int wavefrontsPerSimd() { return VkPhysicalDeviceShaderCorePropertiesAMD.nwavefrontsPerSimd(address()); }
/** @return the value of the {@link VkPhysicalDeviceShaderCorePropertiesAMD#wavefrontSize} field. */
@NativeType("uint32_t")
public int wavefrontSize() { return VkPhysicalDeviceShaderCorePropertiesAMD.nwavefrontSize(address()); }
/** @return the value of the {@link VkPhysicalDeviceShaderCorePropertiesAMD#sgprsPerSimd} field. */
@NativeType("uint32_t")
public int sgprsPerSimd() { return VkPhysicalDeviceShaderCorePropertiesAMD.nsgprsPerSimd(address()); }
/** @return the value of the {@link VkPhysicalDeviceShaderCorePropertiesAMD#minSgprAllocation} field. */
@NativeType("uint32_t")
public int minSgprAllocation() { return VkPhysicalDeviceShaderCorePropertiesAMD.nminSgprAllocation(address()); }
/** @return the value of the {@link VkPhysicalDeviceShaderCorePropertiesAMD#maxSgprAllocation} field. */
@NativeType("uint32_t")
public int maxSgprAllocation() { return VkPhysicalDeviceShaderCorePropertiesAMD.nmaxSgprAllocation(address()); }
/** @return the value of the {@link VkPhysicalDeviceShaderCorePropertiesAMD#sgprAllocationGranularity} field. */
@NativeType("uint32_t")
public int sgprAllocationGranularity() { return VkPhysicalDeviceShaderCorePropertiesAMD.nsgprAllocationGranularity(address()); }
/** @return the value of the {@link VkPhysicalDeviceShaderCorePropertiesAMD#vgprsPerSimd} field. */
@NativeType("uint32_t")
public int vgprsPerSimd() { return VkPhysicalDeviceShaderCorePropertiesAMD.nvgprsPerSimd(address()); }
/** @return the value of the {@link VkPhysicalDeviceShaderCorePropertiesAMD#minVgprAllocation} field. */
@NativeType("uint32_t")
public int minVgprAllocation() { return VkPhysicalDeviceShaderCorePropertiesAMD.nminVgprAllocation(address()); }
/** @return the value of the {@link VkPhysicalDeviceShaderCorePropertiesAMD#maxVgprAllocation} field. */
@NativeType("uint32_t")
public int maxVgprAllocation() { return VkPhysicalDeviceShaderCorePropertiesAMD.nmaxVgprAllocation(address()); }
/** @return the value of the {@link VkPhysicalDeviceShaderCorePropertiesAMD#vgprAllocationGranularity} field. */
@NativeType("uint32_t")
public int vgprAllocationGranularity() { return VkPhysicalDeviceShaderCorePropertiesAMD.nvgprAllocationGranularity(address()); }
/** Sets the specified value to the {@link VkPhysicalDeviceShaderCorePropertiesAMD#sType} field. */
public VkPhysicalDeviceShaderCorePropertiesAMD.Buffer sType(@NativeType("VkStructureType") int value) { VkPhysicalDeviceShaderCorePropertiesAMD.nsType(address(), value); return this; }
/** Sets the {@link AMDShaderCoreProperties#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD} value to the {@link VkPhysicalDeviceShaderCorePropertiesAMD#sType} field. */
public VkPhysicalDeviceShaderCorePropertiesAMD.Buffer sType$Default() { return sType(AMDShaderCoreProperties.VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD); }
/** Sets the specified value to the {@link VkPhysicalDeviceShaderCorePropertiesAMD#pNext} field. */
public VkPhysicalDeviceShaderCorePropertiesAMD.Buffer pNext(@NativeType("void *") long value) { VkPhysicalDeviceShaderCorePropertiesAMD.npNext(address(), value); return this; }
}
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy