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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.vulkan;

import javax.annotation.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * Structure describing features supported by VK_EXT_shader_image_atomic_int64.
 * 
 * 
Description
* *

If the {@code VkPhysicalDeviceShaderAtomicInt64FeaturesEXT} structure is included in the {@code pNext} chain of the {@link VkPhysicalDeviceFeatures2} structure passed to {@link VK11#vkGetPhysicalDeviceFeatures2 GetPhysicalDeviceFeatures2}, it is filled in to indicate whether each corresponding feature is supported. {@code VkPhysicalDeviceShaderAtomicInt64FeaturesEXT} can also be used in the {@code pNext} chain of {@link VkDeviceCreateInfo} to selectively enable these features.

* *
Valid Usage (Implicit)
* *
    *
  • {@code sType} must be {@link EXTShaderImageAtomicInt64#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT}
  • *
* *

Layout

* *

 * struct VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT {
 *     VkStructureType {@link #sType};
 *     void * {@link #pNext};
 *     VkBool32 {@link #shaderImageInt64Atomics};
 *     VkBool32 {@link #sparseImageInt64Atomics};
 * }
*/ public class VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int STYPE, PNEXT, SHADERIMAGEINT64ATOMICS, SPARSEIMAGEINT64ATOMICS; static { Layout layout = __struct( __member(4), __member(POINTER_SIZE), __member(4), __member(4) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); STYPE = layout.offsetof(0); PNEXT = layout.offsetof(1); SHADERIMAGEINT64ATOMICS = layout.offsetof(2); SPARSEIMAGEINT64ATOMICS = layout.offsetof(3); } /** * Creates a {@code VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** the type of this structure. */ @NativeType("VkStructureType") public int sType() { return nsType(address()); } /** {@code NULL} or a pointer to a structure extending this structure. */ @NativeType("void *") public long pNext() { return npNext(address()); } /** indicates whether shaders can support 64-bit unsigned and signed integer atomic operations on images. */ @NativeType("VkBool32") public boolean shaderImageInt64Atomics() { return nshaderImageInt64Atomics(address()) != 0; } /** indicates whether 64-bit integer atomics can be used on sparse images. */ @NativeType("VkBool32") public boolean sparseImageInt64Atomics() { return nsparseImageInt64Atomics(address()) != 0; } /** Sets the specified value to the {@link #sType} field. */ public VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT sType(@NativeType("VkStructureType") int value) { nsType(address(), value); return this; } /** Sets the {@link EXTShaderImageAtomicInt64#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT} value to the {@link #sType} field. */ public VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT sType$Default() { return sType(EXTShaderImageAtomicInt64.VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT); } /** Sets the specified value to the {@link #pNext} field. */ public VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT pNext(@NativeType("void *") long value) { npNext(address(), value); return this; } /** Sets the specified value to the {@link #shaderImageInt64Atomics} field. */ public VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT shaderImageInt64Atomics(@NativeType("VkBool32") boolean value) { nshaderImageInt64Atomics(address(), value ? 1 : 0); return this; } /** Sets the specified value to the {@link #sparseImageInt64Atomics} field. */ public VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT sparseImageInt64Atomics(@NativeType("VkBool32") boolean value) { nsparseImageInt64Atomics(address(), value ? 1 : 0); return this; } /** Initializes this struct with the specified values. */ public VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT set( int sType, long pNext, boolean shaderImageInt64Atomics, boolean sparseImageInt64Atomics ) { sType(sType); pNext(pNext); shaderImageInt64Atomics(shaderImageInt64Atomics); sparseImageInt64Atomics(sparseImageInt64Atomics); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT set(VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@code VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT malloc() { return wrap(VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.class, nmemAllocChecked(SIZEOF)); } /** Returns a new {@code VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT calloc() { return wrap(VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.class, nmemCallocChecked(1, SIZEOF)); } /** Returns a new {@code VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT} instance allocated with {@link BufferUtils}. */ public static VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return wrap(VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.class, memAddress(container), container); } /** Returns a new {@code VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT} instance for the specified memory address. */ public static VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT create(long address) { return wrap(VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.class, address); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT createSafe(long address) { return address == NULL ? null : wrap(VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.class, address); } /** * Returns a new {@link VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer malloc(int capacity) { return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer calloc(int capacity) { return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return wrap(Buffer.class, memAddress(container), capacity, container); } /** * Create a {@link VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer create(long address, int capacity) { return wrap(Buffer.class, address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer createSafe(long address, int capacity) { return address == NULL ? null : wrap(Buffer.class, address, capacity); } /** * Returns a new {@code VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT malloc(MemoryStack stack) { return wrap(VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.class, stack.nmalloc(ALIGNOF, SIZEOF)); } /** * Returns a new {@code VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT calloc(MemoryStack stack) { return wrap(VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.class, stack.ncalloc(ALIGNOF, 1, SIZEOF)); } /** * Returns a new {@link VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer malloc(int capacity, MemoryStack stack) { return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer calloc(int capacity, MemoryStack stack) { return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #sType}. */ public static int nsType(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.STYPE); } /** Unsafe version of {@link #pNext}. */ public static long npNext(long struct) { return memGetAddress(struct + VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.PNEXT); } /** Unsafe version of {@link #shaderImageInt64Atomics}. */ public static int nshaderImageInt64Atomics(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.SHADERIMAGEINT64ATOMICS); } /** Unsafe version of {@link #sparseImageInt64Atomics}. */ public static int nsparseImageInt64Atomics(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.SPARSEIMAGEINT64ATOMICS); } /** Unsafe version of {@link #sType(int) sType}. */ public static void nsType(long struct, int value) { UNSAFE.putInt(null, struct + VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.STYPE, value); } /** Unsafe version of {@link #pNext(long) pNext}. */ public static void npNext(long struct, long value) { memPutAddress(struct + VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.PNEXT, value); } /** Unsafe version of {@link #shaderImageInt64Atomics(boolean) shaderImageInt64Atomics}. */ public static void nshaderImageInt64Atomics(long struct, int value) { UNSAFE.putInt(null, struct + VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.SHADERIMAGEINT64ATOMICS, value); } /** Unsafe version of {@link #sparseImageInt64Atomics(boolean) sparseImageInt64Atomics}. */ public static void nsparseImageInt64Atomics(long struct, int value) { UNSAFE.putInt(null, struct + VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.SPARSEIMAGEINT64ATOMICS, value); } // ----------------------------------- /** An array of {@link VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT ELEMENT_FACTORY = VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.create(-1L); /** * Creates a new {@code VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer} instance backed by the specified container. * * Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT#SIZEOF}, and its mark will be undefined. * *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT getElementFactory() { return ELEMENT_FACTORY; } /** @return the value of the {@link VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT#sType} field. */ @NativeType("VkStructureType") public int sType() { return VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.nsType(address()); } /** @return the value of the {@link VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT#pNext} field. */ @NativeType("void *") public long pNext() { return VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.npNext(address()); } /** @return the value of the {@link VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT#shaderImageInt64Atomics} field. */ @NativeType("VkBool32") public boolean shaderImageInt64Atomics() { return VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.nshaderImageInt64Atomics(address()) != 0; } /** @return the value of the {@link VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT#sparseImageInt64Atomics} field. */ @NativeType("VkBool32") public boolean sparseImageInt64Atomics() { return VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.nsparseImageInt64Atomics(address()) != 0; } /** Sets the specified value to the {@link VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT#sType} field. */ public VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer sType(@NativeType("VkStructureType") int value) { VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.nsType(address(), value); return this; } /** Sets the {@link EXTShaderImageAtomicInt64#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT} value to the {@link VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT#sType} field. */ public VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer sType$Default() { return sType(EXTShaderImageAtomicInt64.VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT); } /** Sets the specified value to the {@link VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT#pNext} field. */ public VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer pNext(@NativeType("void *") long value) { VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.npNext(address(), value); return this; } /** Sets the specified value to the {@link VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT#shaderImageInt64Atomics} field. */ public VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer shaderImageInt64Atomics(@NativeType("VkBool32") boolean value) { VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.nshaderImageInt64Atomics(address(), value ? 1 : 0); return this; } /** Sets the specified value to the {@link VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT#sparseImageInt64Atomics} field. */ public VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.Buffer sparseImageInt64Atomics(@NativeType("VkBool32") boolean value) { VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT.nsparseImageInt64Atomics(address(), value ? 1 : 0); return this; } } }




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