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A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.vulkan;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* Structure describing shading rate image features that can be supported by an implementation.
*
* Description
*
* See Shading Rate Image for more information.
*
* If the {@link VkPhysicalDeviceShadingRateImageFeaturesNV} structure is included in the {@code pNext} chain of the {@link VkPhysicalDeviceFeatures2} structure passed to {@link VK11#vkGetPhysicalDeviceFeatures2 GetPhysicalDeviceFeatures2}, it is filled in to indicate whether each corresponding feature is supported. {@link VkPhysicalDeviceShadingRateImageFeaturesNV} can also be used in the {@code pNext} chain of {@link VkDeviceCreateInfo} to selectively enable these features.
*
* Valid Usage (Implicit)
*
*
* - {@code sType} must be {@link NVShadingRateImage#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV}
*
*
* Layout
*
*
* struct VkPhysicalDeviceShadingRateImageFeaturesNV {
* VkStructureType {@link #sType};
* void * {@link #pNext};
* VkBool32 {@link #shadingRateImage};
* VkBool32 {@link #shadingRateCoarseSampleOrder};
* }
*/
public class VkPhysicalDeviceShadingRateImageFeaturesNV extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
STYPE,
PNEXT,
SHADINGRATEIMAGE,
SHADINGRATECOARSESAMPLEORDER;
static {
Layout layout = __struct(
__member(4),
__member(POINTER_SIZE),
__member(4),
__member(4)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
STYPE = layout.offsetof(0);
PNEXT = layout.offsetof(1);
SHADINGRATEIMAGE = layout.offsetof(2);
SHADINGRATECOARSESAMPLEORDER = layout.offsetof(3);
}
/**
* Creates a {@code VkPhysicalDeviceShadingRateImageFeaturesNV} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public VkPhysicalDeviceShadingRateImageFeaturesNV(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** the type of this structure. */
@NativeType("VkStructureType")
public int sType() { return nsType(address()); }
/** {@code NULL} or a pointer to a structure extending this structure. */
@NativeType("void *")
public long pNext() { return npNext(address()); }
/** indicates that the implementation supports the use of a shading rate image to derive an effective shading rate for fragment processing. It also indicates that the implementation supports the {@code ShadingRateNV} SPIR-V execution mode. */
@NativeType("VkBool32")
public boolean shadingRateImage() { return nshadingRateImage(address()) != 0; }
/** indicates that the implementation supports a user-configurable ordering of coverage samples in fragments larger than one pixel. */
@NativeType("VkBool32")
public boolean shadingRateCoarseSampleOrder() { return nshadingRateCoarseSampleOrder(address()) != 0; }
/** Sets the specified value to the {@link #sType} field. */
public VkPhysicalDeviceShadingRateImageFeaturesNV sType(@NativeType("VkStructureType") int value) { nsType(address(), value); return this; }
/** Sets the {@link NVShadingRateImage#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV} value to the {@link #sType} field. */
public VkPhysicalDeviceShadingRateImageFeaturesNV sType$Default() { return sType(NVShadingRateImage.VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV); }
/** Sets the specified value to the {@link #pNext} field. */
public VkPhysicalDeviceShadingRateImageFeaturesNV pNext(@NativeType("void *") long value) { npNext(address(), value); return this; }
/** Sets the specified value to the {@link #shadingRateImage} field. */
public VkPhysicalDeviceShadingRateImageFeaturesNV shadingRateImage(@NativeType("VkBool32") boolean value) { nshadingRateImage(address(), value ? 1 : 0); return this; }
/** Sets the specified value to the {@link #shadingRateCoarseSampleOrder} field. */
public VkPhysicalDeviceShadingRateImageFeaturesNV shadingRateCoarseSampleOrder(@NativeType("VkBool32") boolean value) { nshadingRateCoarseSampleOrder(address(), value ? 1 : 0); return this; }
/** Initializes this struct with the specified values. */
public VkPhysicalDeviceShadingRateImageFeaturesNV set(
int sType,
long pNext,
boolean shadingRateImage,
boolean shadingRateCoarseSampleOrder
) {
sType(sType);
pNext(pNext);
shadingRateImage(shadingRateImage);
shadingRateCoarseSampleOrder(shadingRateCoarseSampleOrder);
return this;
}
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public VkPhysicalDeviceShadingRateImageFeaturesNV set(VkPhysicalDeviceShadingRateImageFeaturesNV src) {
memCopy(src.address(), address(), SIZEOF);
return this;
}
// -----------------------------------
/** Returns a new {@code VkPhysicalDeviceShadingRateImageFeaturesNV} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static VkPhysicalDeviceShadingRateImageFeaturesNV malloc() {
return wrap(VkPhysicalDeviceShadingRateImageFeaturesNV.class, nmemAllocChecked(SIZEOF));
}
/** Returns a new {@code VkPhysicalDeviceShadingRateImageFeaturesNV} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static VkPhysicalDeviceShadingRateImageFeaturesNV calloc() {
return wrap(VkPhysicalDeviceShadingRateImageFeaturesNV.class, nmemCallocChecked(1, SIZEOF));
}
/** Returns a new {@code VkPhysicalDeviceShadingRateImageFeaturesNV} instance allocated with {@link BufferUtils}. */
public static VkPhysicalDeviceShadingRateImageFeaturesNV create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return wrap(VkPhysicalDeviceShadingRateImageFeaturesNV.class, memAddress(container), container);
}
/** Returns a new {@code VkPhysicalDeviceShadingRateImageFeaturesNV} instance for the specified memory address. */
public static VkPhysicalDeviceShadingRateImageFeaturesNV create(long address) {
return wrap(VkPhysicalDeviceShadingRateImageFeaturesNV.class, address);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VkPhysicalDeviceShadingRateImageFeaturesNV createSafe(long address) {
return address == NULL ? null : wrap(VkPhysicalDeviceShadingRateImageFeaturesNV.class, address);
}
/**
* Returns a new {@link VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer malloc(int capacity) {
return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer calloc(int capacity) {
return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return wrap(Buffer.class, memAddress(container), capacity, container);
}
/**
* Create a {@link VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer create(long address, int capacity) {
return wrap(Buffer.class, address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer createSafe(long address, int capacity) {
return address == NULL ? null : wrap(Buffer.class, address, capacity);
}
// -----------------------------------
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceShadingRateImageFeaturesNV mallocStack() { return malloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceShadingRateImageFeaturesNV callocStack() { return calloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceShadingRateImageFeaturesNV mallocStack(MemoryStack stack) { return malloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceShadingRateImageFeaturesNV callocStack(MemoryStack stack) { return calloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); }
/**
* Returns a new {@code VkPhysicalDeviceShadingRateImageFeaturesNV} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static VkPhysicalDeviceShadingRateImageFeaturesNV malloc(MemoryStack stack) {
return wrap(VkPhysicalDeviceShadingRateImageFeaturesNV.class, stack.nmalloc(ALIGNOF, SIZEOF));
}
/**
* Returns a new {@code VkPhysicalDeviceShadingRateImageFeaturesNV} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static VkPhysicalDeviceShadingRateImageFeaturesNV calloc(MemoryStack stack) {
return wrap(VkPhysicalDeviceShadingRateImageFeaturesNV.class, stack.ncalloc(ALIGNOF, 1, SIZEOF));
}
/**
* Returns a new {@link VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer malloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer calloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #sType}. */
public static int nsType(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShadingRateImageFeaturesNV.STYPE); }
/** Unsafe version of {@link #pNext}. */
public static long npNext(long struct) { return memGetAddress(struct + VkPhysicalDeviceShadingRateImageFeaturesNV.PNEXT); }
/** Unsafe version of {@link #shadingRateImage}. */
public static int nshadingRateImage(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShadingRateImageFeaturesNV.SHADINGRATEIMAGE); }
/** Unsafe version of {@link #shadingRateCoarseSampleOrder}. */
public static int nshadingRateCoarseSampleOrder(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceShadingRateImageFeaturesNV.SHADINGRATECOARSESAMPLEORDER); }
/** Unsafe version of {@link #sType(int) sType}. */
public static void nsType(long struct, int value) { UNSAFE.putInt(null, struct + VkPhysicalDeviceShadingRateImageFeaturesNV.STYPE, value); }
/** Unsafe version of {@link #pNext(long) pNext}. */
public static void npNext(long struct, long value) { memPutAddress(struct + VkPhysicalDeviceShadingRateImageFeaturesNV.PNEXT, value); }
/** Unsafe version of {@link #shadingRateImage(boolean) shadingRateImage}. */
public static void nshadingRateImage(long struct, int value) { UNSAFE.putInt(null, struct + VkPhysicalDeviceShadingRateImageFeaturesNV.SHADINGRATEIMAGE, value); }
/** Unsafe version of {@link #shadingRateCoarseSampleOrder(boolean) shadingRateCoarseSampleOrder}. */
public static void nshadingRateCoarseSampleOrder(long struct, int value) { UNSAFE.putInt(null, struct + VkPhysicalDeviceShadingRateImageFeaturesNV.SHADINGRATECOARSESAMPLEORDER, value); }
// -----------------------------------
/** An array of {@link VkPhysicalDeviceShadingRateImageFeaturesNV} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final VkPhysicalDeviceShadingRateImageFeaturesNV ELEMENT_FACTORY = VkPhysicalDeviceShadingRateImageFeaturesNV.create(-1L);
/**
* Creates a new {@code VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link VkPhysicalDeviceShadingRateImageFeaturesNV#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected VkPhysicalDeviceShadingRateImageFeaturesNV getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return the value of the {@link VkPhysicalDeviceShadingRateImageFeaturesNV#sType} field. */
@NativeType("VkStructureType")
public int sType() { return VkPhysicalDeviceShadingRateImageFeaturesNV.nsType(address()); }
/** @return the value of the {@link VkPhysicalDeviceShadingRateImageFeaturesNV#pNext} field. */
@NativeType("void *")
public long pNext() { return VkPhysicalDeviceShadingRateImageFeaturesNV.npNext(address()); }
/** @return the value of the {@link VkPhysicalDeviceShadingRateImageFeaturesNV#shadingRateImage} field. */
@NativeType("VkBool32")
public boolean shadingRateImage() { return VkPhysicalDeviceShadingRateImageFeaturesNV.nshadingRateImage(address()) != 0; }
/** @return the value of the {@link VkPhysicalDeviceShadingRateImageFeaturesNV#shadingRateCoarseSampleOrder} field. */
@NativeType("VkBool32")
public boolean shadingRateCoarseSampleOrder() { return VkPhysicalDeviceShadingRateImageFeaturesNV.nshadingRateCoarseSampleOrder(address()) != 0; }
/** Sets the specified value to the {@link VkPhysicalDeviceShadingRateImageFeaturesNV#sType} field. */
public VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer sType(@NativeType("VkStructureType") int value) { VkPhysicalDeviceShadingRateImageFeaturesNV.nsType(address(), value); return this; }
/** Sets the {@link NVShadingRateImage#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV} value to the {@link VkPhysicalDeviceShadingRateImageFeaturesNV#sType} field. */
public VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer sType$Default() { return sType(NVShadingRateImage.VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV); }
/** Sets the specified value to the {@link VkPhysicalDeviceShadingRateImageFeaturesNV#pNext} field. */
public VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer pNext(@NativeType("void *") long value) { VkPhysicalDeviceShadingRateImageFeaturesNV.npNext(address(), value); return this; }
/** Sets the specified value to the {@link VkPhysicalDeviceShadingRateImageFeaturesNV#shadingRateImage} field. */
public VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer shadingRateImage(@NativeType("VkBool32") boolean value) { VkPhysicalDeviceShadingRateImageFeaturesNV.nshadingRateImage(address(), value ? 1 : 0); return this; }
/** Sets the specified value to the {@link VkPhysicalDeviceShadingRateImageFeaturesNV#shadingRateCoarseSampleOrder} field. */
public VkPhysicalDeviceShadingRateImageFeaturesNV.Buffer shadingRateCoarseSampleOrder(@NativeType("VkBool32") boolean value) { VkPhysicalDeviceShadingRateImageFeaturesNV.nshadingRateCoarseSampleOrder(address(), value ? 1 : 0); return this; }
}
}
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