org.lwjgl.vulkan.VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT Maven / Gradle / Ivy
Show all versions of lwjgl-vulkan Show documentation
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.vulkan;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* Structure describing ASTC HDR features that can be supported by an implementation.
*
* Description
*
* If the {@link VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT} structure is included in the {@code pNext} chain of the {@link VkPhysicalDeviceFeatures2} structure passed to {@link VK11#vkGetPhysicalDeviceFeatures2 GetPhysicalDeviceFeatures2}, it is filled in to indicate whether each corresponding feature is supported. {@link VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT} can also be used in the {@code pNext} chain of {@link VkDeviceCreateInfo} to selectively enable these features.
*
* Valid Usage (Implicit)
*
*
* - {@code sType} must be {@link EXTTextureCompressionAstcHdr#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES_EXT STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES_EXT}
*
*
* Layout
*
*
* struct VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT {
* VkStructureType {@link #sType};
* void * {@link #pNext};
* VkBool32 {@link #textureCompressionASTC_HDR};
* }
*/
public class VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
STYPE,
PNEXT,
TEXTURECOMPRESSIONASTC_HDR;
static {
Layout layout = __struct(
__member(4),
__member(POINTER_SIZE),
__member(4)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
STYPE = layout.offsetof(0);
PNEXT = layout.offsetof(1);
TEXTURECOMPRESSIONASTC_HDR = layout.offsetof(2);
}
/**
* Creates a {@code VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** the type of this structure. */
@NativeType("VkStructureType")
public int sType() { return nsType(address()); }
/** {@code NULL} or a pointer to a structure extending this structure. */
@NativeType("void *")
public long pNext() { return npNext(address()); }
/**
* indicates whether all of the ASTC HDR compressed texture formats are supported. If this feature is enabled, then the {@link VK10#VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT FORMAT_FEATURE_SAMPLED_IMAGE_BIT}, {@link VK10#VK_FORMAT_FEATURE_BLIT_SRC_BIT FORMAT_FEATURE_BLIT_SRC_BIT} and {@link VK10#VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT} features must be supported in {@code optimalTilingFeatures} for the following formats:
*
*
* - {@link EXTTextureCompressionAstcHdr#VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT}
* - {@link EXTTextureCompressionAstcHdr#VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT}
* - {@link EXTTextureCompressionAstcHdr#VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT}
* - {@link EXTTextureCompressionAstcHdr#VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT}
* - {@link EXTTextureCompressionAstcHdr#VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT}
* - {@link EXTTextureCompressionAstcHdr#VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT}
* - {@link EXTTextureCompressionAstcHdr#VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT}
* - {@link EXTTextureCompressionAstcHdr#VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT}
* - {@link EXTTextureCompressionAstcHdr#VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT}
* - {@link EXTTextureCompressionAstcHdr#VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT}
* - {@link EXTTextureCompressionAstcHdr#VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT}
* - {@link EXTTextureCompressionAstcHdr#VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT}
* - {@link EXTTextureCompressionAstcHdr#VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT}
* - {@link EXTTextureCompressionAstcHdr#VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT}
*
*
* To query for additional properties, or if the feature is not enabled, {@link VK10#vkGetPhysicalDeviceFormatProperties GetPhysicalDeviceFormatProperties} and {@link VK10#vkGetPhysicalDeviceImageFormatProperties GetPhysicalDeviceImageFormatProperties} can be used to check for supported properties of individual formats as normal.
*/
@NativeType("VkBool32")
public boolean textureCompressionASTC_HDR() { return ntextureCompressionASTC_HDR(address()) != 0; }
/** Sets the specified value to the {@link #sType} field. */
public VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT sType(@NativeType("VkStructureType") int value) { nsType(address(), value); return this; }
/** Sets the {@link EXTTextureCompressionAstcHdr#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES_EXT STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES_EXT} value to the {@link #sType} field. */
public VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT sType$Default() { return sType(EXTTextureCompressionAstcHdr.VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES_EXT); }
/** Sets the specified value to the {@link #pNext} field. */
public VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT pNext(@NativeType("void *") long value) { npNext(address(), value); return this; }
/** Sets the specified value to the {@link #textureCompressionASTC_HDR} field. */
public VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT textureCompressionASTC_HDR(@NativeType("VkBool32") boolean value) { ntextureCompressionASTC_HDR(address(), value ? 1 : 0); return this; }
/** Initializes this struct with the specified values. */
public VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT set(
int sType,
long pNext,
boolean textureCompressionASTC_HDR
) {
sType(sType);
pNext(pNext);
textureCompressionASTC_HDR(textureCompressionASTC_HDR);
return this;
}
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT set(VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT src) {
memCopy(src.address(), address(), SIZEOF);
return this;
}
// -----------------------------------
/** Returns a new {@code VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT malloc() {
return wrap(VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.class, nmemAllocChecked(SIZEOF));
}
/** Returns a new {@code VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT calloc() {
return wrap(VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.class, nmemCallocChecked(1, SIZEOF));
}
/** Returns a new {@code VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT} instance allocated with {@link BufferUtils}. */
public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return wrap(VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.class, memAddress(container), container);
}
/** Returns a new {@code VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT} instance for the specified memory address. */
public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT create(long address) {
return wrap(VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.class, address);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT createSafe(long address) {
return address == NULL ? null : wrap(VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.class, address);
}
/**
* Returns a new {@link VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer malloc(int capacity) {
return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer calloc(int capacity) {
return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return wrap(Buffer.class, memAddress(container), capacity, container);
}
/**
* Create a {@link VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer create(long address, int capacity) {
return wrap(Buffer.class, address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer createSafe(long address, int capacity) {
return address == NULL ? null : wrap(Buffer.class, address, capacity);
}
// -----------------------------------
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT mallocStack() { return malloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT callocStack() { return calloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT mallocStack(MemoryStack stack) { return malloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT callocStack(MemoryStack stack) { return calloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); }
/**
* Returns a new {@code VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT malloc(MemoryStack stack) {
return wrap(VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.class, stack.nmalloc(ALIGNOF, SIZEOF));
}
/**
* Returns a new {@code VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT calloc(MemoryStack stack) {
return wrap(VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.class, stack.ncalloc(ALIGNOF, 1, SIZEOF));
}
/**
* Returns a new {@link VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer malloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer calloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #sType}. */
public static int nsType(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.STYPE); }
/** Unsafe version of {@link #pNext}. */
public static long npNext(long struct) { return memGetAddress(struct + VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.PNEXT); }
/** Unsafe version of {@link #textureCompressionASTC_HDR}. */
public static int ntextureCompressionASTC_HDR(long struct) { return UNSAFE.getInt(null, struct + VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.TEXTURECOMPRESSIONASTC_HDR); }
/** Unsafe version of {@link #sType(int) sType}. */
public static void nsType(long struct, int value) { UNSAFE.putInt(null, struct + VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.STYPE, value); }
/** Unsafe version of {@link #pNext(long) pNext}. */
public static void npNext(long struct, long value) { memPutAddress(struct + VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.PNEXT, value); }
/** Unsafe version of {@link #textureCompressionASTC_HDR(boolean) textureCompressionASTC_HDR}. */
public static void ntextureCompressionASTC_HDR(long struct, int value) { UNSAFE.putInt(null, struct + VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.TEXTURECOMPRESSIONASTC_HDR, value); }
// -----------------------------------
/** An array of {@link VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT ELEMENT_FACTORY = VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.create(-1L);
/**
* Creates a new {@code VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return the value of the {@link VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT#sType} field. */
@NativeType("VkStructureType")
public int sType() { return VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.nsType(address()); }
/** @return the value of the {@link VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT#pNext} field. */
@NativeType("void *")
public long pNext() { return VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.npNext(address()); }
/** @return the value of the {@link VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT#textureCompressionASTC_HDR} field. */
@NativeType("VkBool32")
public boolean textureCompressionASTC_HDR() { return VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.ntextureCompressionASTC_HDR(address()) != 0; }
/** Sets the specified value to the {@link VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT#sType} field. */
public VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer sType(@NativeType("VkStructureType") int value) { VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.nsType(address(), value); return this; }
/** Sets the {@link EXTTextureCompressionAstcHdr#VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES_EXT STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES_EXT} value to the {@link VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT#sType} field. */
public VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer sType$Default() { return sType(EXTTextureCompressionAstcHdr.VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES_EXT); }
/** Sets the specified value to the {@link VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT#pNext} field. */
public VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer pNext(@NativeType("void *") long value) { VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.npNext(address(), value); return this; }
/** Sets the specified value to the {@link VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT#textureCompressionASTC_HDR} field. */
public VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.Buffer textureCompressionASTC_HDR(@NativeType("VkBool32") boolean value) { VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT.ntextureCompressionASTC_HDR(address(), value ? 1 : 0); return this; }
}
}