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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.system.macosx;

import java.nio.*;

import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryStack.*;
import static org.lwjgl.system.MemoryUtil.*;

/** Native bindings to . */
public class DynamicLinkLoader {

    /** The {@code mode} argument to {@link #dlopen} contains one of the following. */
    public static final int
        RTLD_LAZY   = 0x1,
        RTLD_NOW    = 0x2,
        RTLD_LOCAL  = 0x4,
        RTLD_GLOBAL = 0x8;

    /** Special-handle values for {@link #dlsym}. */
    public static final long
        RTLD_NEXT      = 0xFFFFFFFFFFFFFFFFL,
        RTLD_DEFAULT   = 0xFFFFFFFFFFFFFFFEL,
        RTLD_SELF      = 0xFFFFFFFFFFFFFFFDL,
        RTLD_MAIN_ONLY = 0xFFFFFFFFFFFFFFFBL;

    static { Library.initialize(); }

    protected DynamicLinkLoader() {
        throw new UnsupportedOperationException();
    }

    // --- [ dlopen ] ---

    /** Unsafe version of: {@link #dlopen} */
    public static native long ndlopen(long path, int mode);

    /**
     * Loads and links a dynamic library or bundle.
     * 
     * 

This function examines the Mach-O file specified by path. If the image is compatible with the current process and has not already been loaded into the * process, the image is loaded and linked. If the image contains initializer functions, they are executed before this function returns.

* *

Subsequent calls to {@code dlopen} to load the same image return the same handle, but the internal reference count for the handle is incremented. * Therefore, all {@code dlopen} calls must be balanced with {@link #dlclose} calls.

* *

For efficiency, the {@link #RTLD_LAZY} binding mode is preferred over {@link #RTLD_NOW}. However, using {@link #RTLD_NOW} ensures that any undefined * symbols are discovered during the call to {@code dlopen}.

* *

The dynamic loader looks in the paths specified by a set of environment variables, and in the process's current directory, when it searches for a * library. These paths are called dynamic loader search paths. The environment variables are {@code LD_LIBRARY_PATH}, {@code DYLD_LIBRARY_PATH}, and * {@code DYLD_FALLBACK_LIBRARY_PATH}. The default value of {@code DYLD_FALLBACK_LIBRARY_PATH} (used when this variable is not set), is * {@code $HOME/lib;/usr/local/lib;/usr/lib}.

* *

The order in which the search paths are searched depends on whether path is a filename (it does not contain a slash) or a pathname (it contains at least * one slash).

* *

When path is a filename, the dynamic loader searches for the library in the search paths in the following order:

* *
    *
  • $LD_LIBRARY_PATH
  • *
  • $DYLD_LIBRARY_PATH
  • *
  • The process's working directory
  • *
  • $DYLD_FALLBACK_LIBRARY_PATH
  • *
* *

When path is a pathname, the dynamic loader searches for the library in the search paths in the following order:

* *
    *
  • $DYLD_LIBRARY_PATH
  • *
  • The given pathname
  • *
  • $DYLD_FALLBACK_LIBRARY_PATH using the filename
  • *
* * @param path path to the image to open * @param mode specifies when the loaded image's external symbols are bound to their definitions in dependent libraries (lazy or at load time) and the visibility * of the image's exported symbols (global or local). The value of this parameter is made up by ORing one binding behavior value with one visibility * specification value. * *

The following values specify the binding behavior:

* *
    *
  • {@link #RTLD_LAZY} (default): Each external symbol reference is bound the first time it's used.
  • *
  • {@link #RTLD_NOW}: All external symbol references are bound immediately.
  • *
* *

The following values specify external symbol visibility:

* *
    *
  • {@link #RTLD_GLOBAL} (default): The loaded image's exported symbols are available to any images that use a flat namespace or to calls to * dlsym when using a special handle (see {@link #dlsym} for details).
  • *
  • {@link #RTLD_LOCAL}: The loaded image's exported symbols are generally hidden. They are available only to {@link #dlsym} invocations that * use the handle returned by this function.
  • *
*/ @NativeType("void *") public static long dlopen(@NativeType("const char *") ByteBuffer path, int mode) { if (CHECKS) { checkNT1Safe(path); } return ndlopen(memAddressSafe(path), mode); } /** * Loads and links a dynamic library or bundle. * *

This function examines the Mach-O file specified by path. If the image is compatible with the current process and has not already been loaded into the * process, the image is loaded and linked. If the image contains initializer functions, they are executed before this function returns.

* *

Subsequent calls to {@code dlopen} to load the same image return the same handle, but the internal reference count for the handle is incremented. * Therefore, all {@code dlopen} calls must be balanced with {@link #dlclose} calls.

* *

For efficiency, the {@link #RTLD_LAZY} binding mode is preferred over {@link #RTLD_NOW}. However, using {@link #RTLD_NOW} ensures that any undefined * symbols are discovered during the call to {@code dlopen}.

* *

The dynamic loader looks in the paths specified by a set of environment variables, and in the process's current directory, when it searches for a * library. These paths are called dynamic loader search paths. The environment variables are {@code LD_LIBRARY_PATH}, {@code DYLD_LIBRARY_PATH}, and * {@code DYLD_FALLBACK_LIBRARY_PATH}. The default value of {@code DYLD_FALLBACK_LIBRARY_PATH} (used when this variable is not set), is * {@code $HOME/lib;/usr/local/lib;/usr/lib}.

* *

The order in which the search paths are searched depends on whether path is a filename (it does not contain a slash) or a pathname (it contains at least * one slash).

* *

When path is a filename, the dynamic loader searches for the library in the search paths in the following order:

* *
    *
  • $LD_LIBRARY_PATH
  • *
  • $DYLD_LIBRARY_PATH
  • *
  • The process's working directory
  • *
  • $DYLD_FALLBACK_LIBRARY_PATH
  • *
* *

When path is a pathname, the dynamic loader searches for the library in the search paths in the following order:

* *
    *
  • $DYLD_LIBRARY_PATH
  • *
  • The given pathname
  • *
  • $DYLD_FALLBACK_LIBRARY_PATH using the filename
  • *
* * @param path path to the image to open * @param mode specifies when the loaded image's external symbols are bound to their definitions in dependent libraries (lazy or at load time) and the visibility * of the image's exported symbols (global or local). The value of this parameter is made up by ORing one binding behavior value with one visibility * specification value. * *

The following values specify the binding behavior:

* *
    *
  • {@link #RTLD_LAZY} (default): Each external symbol reference is bound the first time it's used.
  • *
  • {@link #RTLD_NOW}: All external symbol references are bound immediately.
  • *
* *

The following values specify external symbol visibility:

* *
    *
  • {@link #RTLD_GLOBAL} (default): The loaded image's exported symbols are available to any images that use a flat namespace or to calls to * dlsym when using a special handle (see {@link #dlsym} for details).
  • *
  • {@link #RTLD_LOCAL}: The loaded image's exported symbols are generally hidden. They are available only to {@link #dlsym} invocations that * use the handle returned by this function.
  • *
*/ @NativeType("void *") public static long dlopen(@NativeType("const char *") CharSequence path, @NativeType("int") int mode) { MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { ByteBuffer pathEncoded = stack.ASCII(path); return ndlopen(memAddressSafe(pathEncoded), mode); } finally { stack.setPointer(stackPointer); } } // --- [ dlerror ] --- /** Unsafe version of: {@link #dlerror} */ public static native long ndlerror(); /** * Provides diagnostic information corresponding to problems with calls to {@link #dlopen}, {@link #dlsym}, and {@link #dlclose} in the same thread. * *

When there's a problem to report, this function returns a pointer to a null-terminated string describing the problem. Otherwise, this function returns * {@code NULL}.

* *

Each call to {@code dlerror} resets its diagnostic buffer. If a program needs to keep a record of past error messages, it must store them itself. * Subsequent calls to {@code dlerror} in the same thread with no calls to {@link #dlopen}, {@link #dlsym}, or {@link #dlclose}, return {@code NULL}.

*/ @NativeType("const char *") public static String dlerror() { long __result = ndlerror(); return memASCII(__result); } // --- [ dlsym ] --- /** Unsafe version of: {@link #dlsym} */ public static native long ndlsym(long handle, long name); /** * Returns the address of a symbol. * *

The value of handle specifies what images this function searches for to locate the symbol specified by the symbol parameter. The following table * describes the possible values for the handle parameter:

* * * * * * *
Handle valueSearch scope
{@code dlopen} handleImage associated with the {@link #dlopen} handle.
{@link #RTLD_DEFAULT}Every dependent library or {@link #RTLD_GLOBAL}–opened library in the current process, in the order they were loaded.
{@link #RTLD_NEXT}Dependent libraries that were loaded after the one calling this function. Libraries opened with {@link #dlopen} are not searched.
* *

Unlike in the NS... functions, the symbol parameter doesn't require a leading underscore to be part of the symbol name.

* * @param handle a handle obtained by a call to {@link #dlopen}, or a special handle. If the handle was obtained by a call to {@link #dlopen}, it must not have been * closed with a call to {@link #dlclose}. These are the possible special-handle values: {@link #RTLD_DEFAULT}, and {@link #RTLD_NEXT}. * @param name the null-terminated character string containing the C name of the symbol being sought */ @NativeType("void *") public static long dlsym(@NativeType("void *") long handle, @NativeType("const char *") ByteBuffer name) { if (CHECKS) { check(handle); checkNT1(name); } return ndlsym(handle, memAddress(name)); } /** * Returns the address of a symbol. * *

The value of handle specifies what images this function searches for to locate the symbol specified by the symbol parameter. The following table * describes the possible values for the handle parameter:

* * * * * * *
Handle valueSearch scope
{@code dlopen} handleImage associated with the {@link #dlopen} handle.
{@link #RTLD_DEFAULT}Every dependent library or {@link #RTLD_GLOBAL}–opened library in the current process, in the order they were loaded.
{@link #RTLD_NEXT}Dependent libraries that were loaded after the one calling this function. Libraries opened with {@link #dlopen} are not searched.
* *

Unlike in the NS... functions, the symbol parameter doesn't require a leading underscore to be part of the symbol name.

* * @param handle a handle obtained by a call to {@link #dlopen}, or a special handle. If the handle was obtained by a call to {@link #dlopen}, it must not have been * closed with a call to {@link #dlclose}. These are the possible special-handle values: {@link #RTLD_DEFAULT}, and {@link #RTLD_NEXT}. * @param name the null-terminated character string containing the C name of the symbol being sought */ @NativeType("void *") public static long dlsym(@NativeType("void *") long handle, @NativeType("const char *") CharSequence name) { if (CHECKS) { check(handle); } MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { ByteBuffer nameEncoded = stack.ASCII(name); return ndlsym(handle, memAddress(nameEncoded)); } finally { stack.setPointer(stackPointer); } } // --- [ dlclose ] --- /** Unsafe version of: {@link #dlclose} */ public static native int ndlclose(long handle); /** * Closes a dynamic library or bundle. * *

This function decreases the reference count of the image referenced by handle. When the reference count for handle becomes 0, the termination routines * in the image are called, and the image is removed from the address space of the current process. After that point, handle is rendered invalid.

* * @param handle a handle obtained through a call to {@link #dlopen}. */ public static int dlclose(@NativeType("void *") long handle) { if (CHECKS) { check(handle); } return ndlclose(handle); } }




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