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OpenGL vector map library written in Java - running on Android, iOS, Desktop and within the browser.
/*
* Copyright 2010, 2011, 2012 mapsforge.org
* Copyright 2016-2017 devemux86
* Copyright 2017 Andrey Novikov
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see .
*/
package org.oscim.android.theme;
import android.content.res.AssetManager;
import android.text.TextUtils;
import org.oscim.theme.IRenderTheme.ThemeException;
import org.oscim.theme.ThemeFile;
import org.oscim.theme.ThemeUtils;
import org.oscim.theme.XmlRenderThemeMenuCallback;
import org.oscim.utils.Utils;
import java.io.IOException;
import java.io.InputStream;
/**
* An AssetsRenderTheme allows for customizing the rendering style of the map
* via an XML from the Android assets folder.
*/
public class AssetsRenderTheme implements ThemeFile {
private static final long serialVersionUID = 1L;
private final AssetManager mAssetManager;
private final String mFileName;
private XmlRenderThemeMenuCallback mMenuCallback;
private final String mRelativePathPrefix;
/**
* @param assetManager the Android asset manager.
* @param relativePathPrefix the prefix for all relative resource paths.
* @param fileName the path to the XML render theme file.
* @throws ThemeException if an error occurs while reading the render theme XML.
*/
public AssetsRenderTheme(AssetManager assetManager, String relativePathPrefix, String fileName) throws ThemeException {
this(assetManager, relativePathPrefix, fileName, null);
}
/**
* @param assetManager the Android asset manager.
* @param relativePathPrefix the prefix for all relative resource paths.
* @param fileName the path to the XML render theme file.
* @param menuCallback the interface callback to create a settings menu on the fly.
* @throws ThemeException if an error occurs while reading the render theme XML.
*/
public AssetsRenderTheme(AssetManager assetManager, String relativePathPrefix, String fileName, XmlRenderThemeMenuCallback menuCallback) throws ThemeException {
mAssetManager = assetManager;
mRelativePathPrefix = relativePathPrefix;
mFileName = fileName;
mMenuCallback = menuCallback;
}
@Override
public boolean equals(Object obj) {
if (this == obj) {
return true;
} else if (!(obj instanceof AssetsRenderTheme)) {
return false;
}
AssetsRenderTheme other = (AssetsRenderTheme) obj;
if (getRenderThemeAsStream() != other.getRenderThemeAsStream()) {
return false;
}
if (!Utils.equals(mRelativePathPrefix, other.mRelativePathPrefix)) {
return false;
}
return true;
}
@Override
public XmlRenderThemeMenuCallback getMenuCallback() {
return mMenuCallback;
}
@Override
public String getRelativePathPrefix() {
return mRelativePathPrefix;
}
@Override
public InputStream getRenderThemeAsStream() throws ThemeException {
try {
return mAssetManager.open((TextUtils.isEmpty(mRelativePathPrefix) ? "" : mRelativePathPrefix) + mFileName);
} catch (IOException e) {
throw new ThemeException(e.getMessage());
}
}
@Override
public boolean isMapsforgeTheme() {
return ThemeUtils.isMapsforgeTheme(this);
}
@Override
public void setMenuCallback(XmlRenderThemeMenuCallback menuCallback) {
mMenuCallback = menuCallback;
}
}