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OpenGL vector map library written in Java - running on Android, iOS, Desktop and within the browser.

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/*******************************************************************************
 * Copyright 2011 See AUTHORS file.
 * 

* Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at *

* http://www.apache.org/licenses/LICENSE-2.0 *

* Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.backends.gwt; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Input; import com.badlogic.gdx.InputProcessor; import com.badlogic.gdx.backends.gwt.widgets.TextInputDialogBox; import com.badlogic.gdx.backends.gwt.widgets.TextInputDialogBox.TextInputDialogListener; import com.badlogic.gdx.utils.IntMap; import com.badlogic.gdx.utils.IntSet; import com.badlogic.gdx.utils.TimeUtils; import com.google.gwt.core.client.JavaScriptObject; import com.google.gwt.core.client.JsArray; import com.google.gwt.dom.client.CanvasElement; import com.google.gwt.dom.client.NativeEvent; import com.google.gwt.dom.client.Touch; import com.google.gwt.event.dom.client.KeyCodes; public class GwtInput implements Input { static final int MAX_TOUCHES = 20; boolean justTouched = false; private IntMap touchMap = new IntMap(20); private boolean[] touched = new boolean[MAX_TOUCHES]; private int[] touchX = new int[MAX_TOUCHES]; private int[] touchY = new int[MAX_TOUCHES]; private int[] deltaX = new int[MAX_TOUCHES]; private int[] deltaY = new int[MAX_TOUCHES]; IntSet pressedButtons = new IntSet(); int pressedKeyCount = 0; boolean[] pressedKeys = new boolean[256]; boolean keyJustPressed = false; boolean[] justPressedKeys = new boolean[256]; boolean[] justPressedButtons = new boolean[5]; InputProcessor processor; char lastKeyCharPressed; float keyRepeatTimer; long currentEventTimeStamp; final CanvasElement canvas; boolean hasFocus = true; public GwtInput(CanvasElement canvas) { this.canvas = canvas; hookEvents(); } void reset() { if (justTouched) { justTouched = false; for (int i = 0; i < justPressedButtons.length; i++) { justPressedButtons[i] = false; } } if (keyJustPressed) { keyJustPressed = false; for (int i = 0; i < justPressedKeys.length; i++) { justPressedKeys[i] = false; } } } @Override public float getAccelerometerX() { return 0; } @Override public float getAccelerometerY() { return 0; } @Override public float getAccelerometerZ() { return 0; } @Override public float getGyroscopeX() { // TODO Auto-generated method stub return 0; } @Override public float getGyroscopeY() { // TODO Auto-generated method stub return 0; } @Override public float getGyroscopeZ() { // TODO Auto-generated method stub return 0; } @Override public int getMaxPointers() { return MAX_TOUCHES; } @Override public int getX() { return touchX[0]; } @Override public int getX(int pointer) { return touchX[pointer]; } @Override public int getDeltaX() { return deltaX[0]; } @Override public int getDeltaX(int pointer) { return deltaX[pointer]; } @Override public int getY() { return touchY[0]; } @Override public int getY(int pointer) { return touchY[pointer]; } @Override public int getDeltaY() { return deltaY[0]; } @Override public int getDeltaY(int pointer) { return deltaY[pointer]; } @Override public boolean isTouched() { for (int pointer = 0; pointer < MAX_TOUCHES; pointer++) { if (touched[pointer]) { return true; } } return false; } @Override public boolean justTouched() { return justTouched; } @Override public boolean isTouched(int pointer) { return touched[pointer]; } @Override public float getPressure() { return 0; } @Override public float getPressure(int pointer) { return 0; } @Override public boolean isButtonPressed(int button) { return pressedButtons.contains(button) && touched[0]; } @Override public boolean isButtonJustPressed(int button) { if (button < 0 || button >= justPressedButtons.length) return false; return justPressedButtons[button]; } @Override public boolean isKeyPressed(int key) { if (key == Keys.ANY_KEY) { return pressedKeyCount > 0; } if (key < 0 || key > 255) { return false; } return pressedKeys[key]; } @Override public boolean isKeyJustPressed(int key) { if (key == Keys.ANY_KEY) { return keyJustPressed; } if (key < 0 || key > 255) { return false; } return justPressedKeys[key]; } @Override public void getTextInput(TextInputListener listener, String title, String text, String hint) { TextInputDialogBox dialog = new TextInputDialogBox(title, text, hint); final TextInputListener capturedListener = listener; dialog.setListener(new TextInputDialogListener() { @Override public void onPositive(String text) { if (capturedListener != null) { capturedListener.input(text); } } @Override public void onNegative() { if (capturedListener != null) { capturedListener.canceled(); } } }); } @Override public void setOnscreenKeyboardVisible(boolean visible) { } @Override public void vibrate(int milliseconds) { } @Override public void vibrate(long[] pattern, int repeat) { } @Override public void cancelVibrate() { } @Override public float getAzimuth() { return 0; } @Override public float getPitch() { return 0; } @Override public float getRoll() { return 0; } @Override public void getRotationMatrix(float[] matrix) { } @Override public long getCurrentEventTime() { return currentEventTimeStamp; } @Override public void setCatchBackKey(boolean catchBack) { } @Override public boolean isCatchBackKey() { return false; } @Override public void setCatchMenuKey(boolean catchMenu) { } @Override public boolean isCatchMenuKey() { return false; } @Override public void setCatchKey(int keycode, boolean catchKey) { } @Override public boolean isCatchKey(int keycode) { return false; } @Override public void setInputProcessor(InputProcessor processor) { this.processor = processor; } @Override public InputProcessor getInputProcessor() { return processor; } @Override public boolean isPeripheralAvailable(Peripheral peripheral) { if (peripheral == Peripheral.Accelerometer) return false; if (peripheral == Peripheral.Compass) return false; if (peripheral == Peripheral.HardwareKeyboard) return true; if (peripheral == Peripheral.MultitouchScreen) return isTouchScreen(); if (peripheral == Peripheral.OnscreenKeyboard) return false; if (peripheral == Peripheral.Vibrator) return false; return false; } @Override public int getRotation() { return 0; } @Override public Orientation getNativeOrientation() { return Orientation.Landscape; } /** * from https://github.com/toji/game-shim/blob/master/game-shim.js * * @return is Cursor catched */ private native boolean isCursorCatchedJSNI() /*-{ if (!navigator.pointer) { navigator.pointer = navigator.webkitPointer || navigator.mozPointer; } if (navigator.pointer) { if (typeof (navigator.pointer.isLocked) === "boolean") { // Chrome initially launched with this interface return navigator.pointer.isLocked; } else if (typeof (navigator.pointer.isLocked) === "function") { // Some older builds might provide isLocked as a function return navigator.pointer.isLocked(); } else if (typeof (navigator.pointer.islocked) === "function") { // For compatibility with early Firefox build return navigator.pointer.islocked(); } } return false; }-*/; /** * from https://github.com/toji/game-shim/blob/master/game-shim.js * * @param element Canvas */ private native void setCursorCatchedJSNI(CanvasElement element) /*-{ // Navigator pointer is not the right interface according to spec. // Here for backwards compatibility only if (!navigator.pointer) { navigator.pointer = navigator.webkitPointer || navigator.mozPointer; } // element.requestPointerLock if (!element.requestPointerLock) { element.requestPointerLock = (function() { return element.webkitRequestPointerLock || element.mozRequestPointerLock || function() { if (navigator.pointer) { navigator.pointer.lock(element); } }; })(); } element.requestPointerLock(); }-*/; /** * from https://github.com/toji/game-shim/blob/master/game-shim.js */ private native void exitCursorCatchedJSNI() /*-{ if (!$doc.exitPointerLock) { $doc.exitPointerLock = (function() { return $doc.webkitExitPointerLock || $doc.mozExitPointerLock || function() { if (navigator.pointer) { var elem = this; navigator.pointer.unlock(); } }; })(); } }-*/; /** * from https://github.com/toji/game-shim/blob/master/game-shim.js * * @param event JavaScript Mouse Event * @return movement in x direction */ private native float getMovementXJSNI(NativeEvent event) /*-{ return event.movementX || event.webkitMovementX || 0; }-*/; /** * from https://github.com/toji/game-shim/blob/master/game-shim.js * * @param event JavaScript Mouse Event * @return movement in y direction */ private native float getMovementYJSNI(NativeEvent event) /*-{ return event.movementY || event.webkitMovementY || 0; }-*/; private static native boolean isTouchScreen() /*-{ return (('ontouchstart' in window) || (navigator.msMaxTouchPoints > 0)); }-*/; /** * works only for Chrome > Version 18 with enabled Mouse Lock enable in about:flags or start Chrome with the * --enable-pointer-lock flag */ @Override public void setCursorCatched(boolean catched) { if (catched) setCursorCatchedJSNI(canvas); else exitCursorCatchedJSNI(); } @Override public boolean isCursorCatched() { return isCursorCatchedJSNI(); } @Override public void setCursorPosition(int x, int y) { // FIXME?? } // kindly borrowed from our dear playn friends... static native void addEventListener(JavaScriptObject target, String name, GwtInput handler, boolean capture) /*-{ target .addEventListener( name, function(e) { [email protected]::handleEvent(Lcom/google/gwt/dom/client/NativeEvent;)(e); }, capture); }-*/; private static native float getMouseWheelVelocity(NativeEvent evt) /*-{ var delta = 0.0; var agentInfo = @com.badlogic.gdx.backends.gwt.GwtApplication::agentInfo()(); if (agentInfo.isFirefox) { if (agentInfo.isMacOS) { delta = 1.0 * evt.detail; } else { delta = 1.0 * evt.detail / 3; } } else if (agentInfo.isOpera) { if (agentInfo.isLinux) { delta = -1.0 * evt.wheelDelta / 80; } else { // on mac delta = -1.0 * evt.wheelDelta / 40; } } else if (agentInfo.isChrome || agentInfo.isSafari) { delta = -1.0 * evt.wheelDelta / 120; // handle touchpad for chrome if (Math.abs(delta) < 1) { if (agentInfo.isWindows) { delta = -1.0 * evt.wheelDelta; } else if (agentInfo.isMacOS) { delta = -1.0 * evt.wheelDelta / 3; } } } return delta; }-*/; /** * Kindly borrowed from PlayN. **/ protected static native String getMouseWheelEvent() /*-{ if (navigator.userAgent.toLowerCase().indexOf('firefox') != -1) { return "DOMMouseScroll"; } else { return "mousewheel"; } }-*/; /** * Kindly borrowed from PlayN. **/ protected int getRelativeX(NativeEvent e, CanvasElement target) { float xScaleRatio = target.getWidth() * 1f / target.getClientWidth(); // Correct for canvas CSS scaling return Math.round(xScaleRatio * (e.getClientX() - target.getAbsoluteLeft() + target.getScrollLeft() + target.getOwnerDocument().getScrollLeft())); } /** * Kindly borrowed from PlayN. **/ protected int getRelativeY(NativeEvent e, CanvasElement target) { float yScaleRatio = target.getHeight() * 1f / target.getClientHeight(); // Correct for canvas CSS scaling return Math.round(yScaleRatio * (e.getClientY() - target.getAbsoluteTop() + target.getScrollTop() + target.getOwnerDocument().getScrollTop())); } protected int getRelativeX(Touch touch, CanvasElement target) { float xScaleRatio = target.getWidth() * 1f / target.getClientWidth(); // Correct for canvas CSS scaling return Math.round(xScaleRatio * touch.getRelativeX(target)); } protected int getRelativeY(Touch touch, CanvasElement target) { float yScaleRatio = target.getHeight() * 1f / target.getClientHeight(); // Correct for canvas CSS scaling return Math.round(yScaleRatio * touch.getRelativeY(target)); } private void hookEvents() { addEventListener(canvas, "mousedown", this, true); // addEventListener(Document.get(), "mousedown", this, true); addEventListener(canvas, "mouseup", this, true); // addEventListener(Document.get(), "mouseup", this, true); addEventListener(canvas, "mousemove", this, true); // addEventListener(Document.get(), "mousemove", this, true); addEventListener(canvas, getMouseWheelEvent(), this, true); // addEventListener(Document.get(), "keydown", this, false); // addEventListener(Document.get(), "keyup", this, false); // addEventListener(Document.get(), "keypress", this, false); addEventListener(canvas, "keydown", this, false); addEventListener(canvas, "keyup", this, false); addEventListener(canvas, "keypress", this, false); addEventListener(canvas, "touchstart", this, true); addEventListener(canvas, "touchmove", this, true); addEventListener(canvas, "touchcancel", this, true); addEventListener(canvas, "touchend", this, true); } private int getButton(int button) { if (button == NativeEvent.BUTTON_LEFT) return Buttons.LEFT; if (button == NativeEvent.BUTTON_RIGHT) return Buttons.RIGHT; if (button == NativeEvent.BUTTON_MIDDLE) return Buttons.MIDDLE; return Buttons.LEFT; } private void handleEvent(NativeEvent e) { if (e.getType().equals("mousedown")) { if (!e.getEventTarget().equals(canvas) || touched[0]) { float mouseX = getRelativeX(e, canvas); float mouseY = getRelativeY(e, canvas); if (mouseX < 0 || mouseX > Gdx.graphics.getWidth() || mouseY < 0 || mouseY > Gdx.graphics.getHeight()) { hasFocus = false; } return; } hasFocus = true; this.justTouched = true; this.touched[0] = true; this.pressedButtons.add(getButton(e.getButton())); justPressedButtons[e.getButton()] = true; this.deltaX[0] = 0; this.deltaY[0] = 0; if (isCursorCatched()) { this.touchX[0] += getMovementXJSNI(e); this.touchY[0] += getMovementYJSNI(e); } else { this.touchX[0] = getRelativeX(e, canvas); this.touchY[0] = getRelativeY(e, canvas); } this.currentEventTimeStamp = TimeUtils.nanoTime(); if (processor != null) processor.touchDown(touchX[0], touchY[0], 0, getButton(e.getButton())); } if (e.getType().equals("mousemove")) { if (isCursorCatched()) { this.deltaX[0] = (int) getMovementXJSNI(e); this.deltaY[0] = (int) getMovementYJSNI(e); this.touchX[0] += getMovementXJSNI(e); this.touchY[0] += getMovementYJSNI(e); } else { this.deltaX[0] = getRelativeX(e, canvas) - touchX[0]; this.deltaY[0] = getRelativeY(e, canvas) - touchY[0]; this.touchX[0] = getRelativeX(e, canvas); this.touchY[0] = getRelativeY(e, canvas); } this.currentEventTimeStamp = TimeUtils.nanoTime(); if (processor != null) { if (touched[0]) processor.touchDragged(touchX[0], touchY[0], 0); else processor.mouseMoved(touchX[0], touchY[0]); } } if (e.getType().equals("mouseup")) { if (!touched[0]) return; this.pressedButtons.remove(getButton(e.getButton())); this.touched[0] = pressedButtons.size > 0; if (isCursorCatched()) { this.deltaX[0] = (int) getMovementXJSNI(e); this.deltaY[0] = (int) getMovementYJSNI(e); this.touchX[0] += getMovementXJSNI(e); this.touchY[0] += getMovementYJSNI(e); } else { this.deltaX[0] = getRelativeX(e, canvas) - touchX[0]; this.deltaY[0] = getRelativeY(e, canvas) - touchY[0]; this.touchX[0] = getRelativeX(e, canvas); this.touchY[0] = getRelativeY(e, canvas); } this.currentEventTimeStamp = TimeUtils.nanoTime(); this.touched[0] = false; if (processor != null) processor.touchUp(touchX[0], touchY[0], 0, getButton(e.getButton())); } if (e.getType().equals(getMouseWheelEvent())) { if (processor != null) { processor.scrolled((int) getMouseWheelVelocity(e)); } this.currentEventTimeStamp = TimeUtils.nanoTime(); e.preventDefault(); } if (e.getType().equals("keydown") && hasFocus) { // System.out.println("keydown"); int code = keyForCode(e.getKeyCode()); if (code == 67) { e.preventDefault(); if (processor != null) { processor.keyDown(code); processor.keyTyped('\b'); } } else { if (!pressedKeys[code]) { pressedKeyCount++; pressedKeys[code] = true; keyJustPressed = true; justPressedKeys[code] = true; if (processor != null) { processor.keyDown(code); } } } } if (e.getType().equals("keypress") && hasFocus) { // System.out.println("keypress"); char c = (char) e.getCharCode(); if (processor != null) processor.keyTyped(c); } if (e.getType().equals("keyup") && hasFocus) { // System.out.println("keyup"); int code = keyForCode(e.getKeyCode()); if (pressedKeys[code]) { pressedKeyCount--; pressedKeys[code] = false; } if (processor != null) { processor.keyUp(code); } } if (e.getType().equals("touchstart")) { this.justTouched = true; JsArray touches = e.getChangedTouches(); for (int i = 0, j = touches.length(); i < j; i++) { Touch touch = touches.get(i); int real = touch.getIdentifier(); int touchId; touchMap.put(real, touchId = getAvailablePointer()); touched[touchId] = true; touchX[touchId] = getRelativeX(touch, canvas); touchY[touchId] = getRelativeY(touch, canvas); deltaX[touchId] = 0; deltaY[touchId] = 0; if (processor != null) { processor.touchDown(touchX[touchId], touchY[touchId], touchId, Buttons.LEFT); } } this.currentEventTimeStamp = TimeUtils.nanoTime(); e.preventDefault(); } if (e.getType().equals("touchmove")) { JsArray touches = e.getChangedTouches(); for (int i = 0, j = touches.length(); i < j; i++) { Touch touch = touches.get(i); int real = touch.getIdentifier(); int touchId = touchMap.get(real); deltaX[touchId] = getRelativeX(touch, canvas) - touchX[touchId]; deltaY[touchId] = getRelativeY(touch, canvas) - touchY[touchId]; touchX[touchId] = getRelativeX(touch, canvas); touchY[touchId] = getRelativeY(touch, canvas); if (processor != null) { processor.touchDragged(touchX[touchId], touchY[touchId], touchId); } } this.currentEventTimeStamp = TimeUtils.nanoTime(); e.preventDefault(); } if (e.getType().equals("touchcancel")) { JsArray touches = e.getChangedTouches(); for (int i = 0, j = touches.length(); i < j; i++) { Touch touch = touches.get(i); int real = touch.getIdentifier(); int touchId = touchMap.get(real); touchMap.remove(real); touched[touchId] = false; deltaX[touchId] = getRelativeX(touch, canvas) - touchX[touchId]; deltaY[touchId] = getRelativeY(touch, canvas) - touchY[touchId]; touchX[touchId] = getRelativeX(touch, canvas); touchY[touchId] = getRelativeY(touch, canvas); if (processor != null) { processor.touchUp(touchX[touchId], touchY[touchId], touchId, Buttons.LEFT); } } this.currentEventTimeStamp = TimeUtils.nanoTime(); e.preventDefault(); } if (e.getType().equals("touchend")) { JsArray touches = e.getChangedTouches(); for (int i = 0, j = touches.length(); i < j; i++) { Touch touch = touches.get(i); int real = touch.getIdentifier(); int touchId = touchMap.get(real); touchMap.remove(real); touched[touchId] = false; deltaX[touchId] = getRelativeX(touch, canvas) - touchX[touchId]; deltaY[touchId] = getRelativeY(touch, canvas) - touchY[touchId]; touchX[touchId] = getRelativeX(touch, canvas); touchY[touchId] = getRelativeY(touch, canvas); if (processor != null) { processor.touchUp(touchX[touchId], touchY[touchId], touchId, Buttons.LEFT); } } this.currentEventTimeStamp = TimeUtils.nanoTime(); e.preventDefault(); } // if(hasFocus) e.preventDefault(); } private int getAvailablePointer() { for (int i = 0; i < MAX_TOUCHES; i++) { if (!touchMap.containsValue(i, false)) return i; } return -1; } /** * borrowed from PlayN, thanks guys **/ private static int keyForCode(int keyCode) { switch (keyCode) { case KeyCodes.KEY_ALT: return Keys.ALT_LEFT; case KeyCodes.KEY_BACKSPACE: return Keys.BACKSPACE; case KeyCodes.KEY_CTRL: return Keys.CONTROL_LEFT; case KeyCodes.KEY_DELETE: return Keys.DEL; case KeyCodes.KEY_DOWN: return Keys.DOWN; case KeyCodes.KEY_END: return Keys.END; case KeyCodes.KEY_ENTER: return Keys.ENTER; case KeyCodes.KEY_ESCAPE: return Keys.ESCAPE; case KeyCodes.KEY_HOME: return Keys.HOME; case KeyCodes.KEY_LEFT: return Keys.LEFT; case KeyCodes.KEY_PAGEDOWN: return Keys.PAGE_DOWN; case KeyCodes.KEY_PAGEUP: return Keys.PAGE_UP; case KeyCodes.KEY_RIGHT: return Keys.RIGHT; case KeyCodes.KEY_SHIFT: return Keys.SHIFT_LEFT; case KeyCodes.KEY_TAB: return Keys.TAB; case KeyCodes.KEY_UP: return Keys.UP; case KEY_PAUSE: return Keys.UNKNOWN; // FIXME case KEY_CAPS_LOCK: return Keys.UNKNOWN; // FIXME case KEY_SPACE: return Keys.SPACE; case KEY_INSERT: return Keys.INSERT; case KEY_0: return Keys.NUM_0; case KEY_1: return Keys.NUM_1; case KEY_2: return Keys.NUM_2; case KEY_3: return Keys.NUM_3; case KEY_4: return Keys.NUM_4; case KEY_5: return Keys.NUM_5; case KEY_6: return Keys.NUM_6; case KEY_7: return Keys.NUM_7; case KEY_8: return Keys.NUM_8; case KEY_9: return Keys.NUM_9; case KEY_A: return Keys.A; case KEY_B: return Keys.B; case KEY_C: return Keys.C; case KEY_D: return Keys.D; case KEY_E: return Keys.E; case KEY_F: return Keys.F; case KEY_G: return Keys.G; case KEY_H: return Keys.H; case KEY_I: return Keys.I; case KEY_J: return Keys.J; case KEY_K: return Keys.K; case KEY_L: return Keys.L; case KEY_M: return Keys.M; case KEY_N: return Keys.N; case KEY_O: return Keys.O; case KEY_P: return Keys.P; case KEY_Q: return Keys.Q; case KEY_R: return Keys.R; case KEY_S: return Keys.S; case KEY_T: return Keys.T; case KEY_U: return Keys.U; case KEY_V: return Keys.V; case KEY_W: return Keys.W; case KEY_X: return Keys.X; case KEY_Y: return Keys.Y; case KEY_Z: return Keys.Z; case KEY_LEFT_WINDOW_KEY: return Keys.UNKNOWN; // FIXME case KEY_RIGHT_WINDOW_KEY: return Keys.UNKNOWN; // FIXME // case KEY_SELECT_KEY: return Keys.SELECT_KEY; case KEY_NUMPAD0: return Keys.NUMPAD_0; case KEY_NUMPAD1: return Keys.NUMPAD_1; case KEY_NUMPAD2: return Keys.NUMPAD_2; case KEY_NUMPAD3: return Keys.NUMPAD_3; case KEY_NUMPAD4: return Keys.NUMPAD_4; case KEY_NUMPAD5: return Keys.NUMPAD_5; case KEY_NUMPAD6: return Keys.NUMPAD_6; case KEY_NUMPAD7: return Keys.NUMPAD_7; case KEY_NUMPAD8: return Keys.NUMPAD_8; case KEY_NUMPAD9: return Keys.NUMPAD_9; case KEY_MULTIPLY: return Keys.UNKNOWN; // FIXME case KEY_ADD: return Keys.PLUS; case KEY_SUBTRACT: return Keys.MINUS; case KEY_DECIMAL_POINT_KEY: return Keys.PERIOD; case KEY_DIVIDE: return Keys.UNKNOWN; // FIXME case KEY_F1: return Keys.F1; case KEY_F2: return Keys.F2; case KEY_F3: return Keys.F3; case KEY_F4: return Keys.F4; case KEY_F5: return Keys.F5; case KEY_F6: return Keys.F6; case KEY_F7: return Keys.F7; case KEY_F8: return Keys.F8; case KEY_F9: return Keys.F9; case KEY_F10: return Keys.F10; case KEY_F11: return Keys.F11; case KEY_F12: return Keys.F12; case KEY_NUM_LOCK: return Keys.NUM; case KEY_SCROLL_LOCK: return Keys.UNKNOWN; // FIXME case KEY_SEMICOLON: return Keys.SEMICOLON; case KEY_EQUALS: return Keys.EQUALS; case KEY_COMMA: return Keys.COMMA; case KEY_DASH: return Keys.MINUS; case KEY_PERIOD: return Keys.PERIOD; case KEY_FORWARD_SLASH: return Keys.SLASH; case KEY_GRAVE_ACCENT: return Keys.UNKNOWN; // FIXME case KEY_OPEN_BRACKET: return Keys.LEFT_BRACKET; case KEY_BACKSLASH: return Keys.BACKSLASH; case KEY_CLOSE_BRACKET: return Keys.RIGHT_BRACKET; case KEY_SINGLE_QUOTE: return Keys.APOSTROPHE; default: return Keys.UNKNOWN; } } // these are absent from KeyCodes; we know not why... private static final int KEY_PAUSE = 19; private static final int KEY_CAPS_LOCK = 20; private static final int KEY_SPACE = 32; private static final int KEY_INSERT = 45; private static final int KEY_0 = 48; private static final int KEY_1 = 49; private static final int KEY_2 = 50; private static final int KEY_3 = 51; private static final int KEY_4 = 52; private static final int KEY_5 = 53; private static final int KEY_6 = 54; private static final int KEY_7 = 55; private static final int KEY_8 = 56; private static final int KEY_9 = 57; private static final int KEY_A = 65; private static final int KEY_B = 66; private static final int KEY_C = 67; private static final int KEY_D = 68; private static final int KEY_E = 69; private static final int KEY_F = 70; private static final int KEY_G = 71; private static final int KEY_H = 72; private static final int KEY_I = 73; private static final int KEY_J = 74; private static final int KEY_K = 75; private static final int KEY_L = 76; private static final int KEY_M = 77; private static final int KEY_N = 78; private static final int KEY_O = 79; private static final int KEY_P = 80; private static final int KEY_Q = 81; private static final int KEY_R = 82; private static final int KEY_S = 83; private static final int KEY_T = 84; private static final int KEY_U = 85; private static final int KEY_V = 86; private static final int KEY_W = 87; private static final int KEY_X = 88; private static final int KEY_Y = 89; private static final int KEY_Z = 90; private static final int KEY_LEFT_WINDOW_KEY = 91; private static final int KEY_RIGHT_WINDOW_KEY = 92; private static final int KEY_SELECT_KEY = 93; private static final int KEY_NUMPAD0 = 96; private static final int KEY_NUMPAD1 = 97; private static final int KEY_NUMPAD2 = 98; private static final int KEY_NUMPAD3 = 99; private static final int KEY_NUMPAD4 = 100; private static final int KEY_NUMPAD5 = 101; private static final int KEY_NUMPAD6 = 102; private static final int KEY_NUMPAD7 = 103; private static final int KEY_NUMPAD8 = 104; private static final int KEY_NUMPAD9 = 105; private static final int KEY_MULTIPLY = 106; private static final int KEY_ADD = 107; private static final int KEY_SUBTRACT = 109; private static final int KEY_DECIMAL_POINT_KEY = 110; private static final int KEY_DIVIDE = 111; private static final int KEY_F1 = 112; private static final int KEY_F2 = 113; private static final int KEY_F3 = 114; private static final int KEY_F4 = 115; private static final int KEY_F5 = 116; private static final int KEY_F6 = 117; private static final int KEY_F7 = 118; private static final int KEY_F8 = 119; private static final int KEY_F9 = 120; private static final int KEY_F10 = 121; private static final int KEY_F11 = 122; private static final int KEY_F12 = 123; private static final int KEY_NUM_LOCK = 144; private static final int KEY_SCROLL_LOCK = 145; private static final int KEY_SEMICOLON = 186; private static final int KEY_EQUALS = 187; private static final int KEY_COMMA = 188; private static final int KEY_DASH = 189; private static final int KEY_PERIOD = 190; private static final int KEY_FORWARD_SLASH = 191; private static final int KEY_GRAVE_ACCENT = 192; private static final int KEY_OPEN_BRACKET = 219; private static final int KEY_BACKSLASH = 220; private static final int KEY_CLOSE_BRACKET = 221; private static final int KEY_SINGLE_QUOTE = 222; }





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