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OpenGL vector map library written in Java - running on Android, iOS, Desktop and within the browser.
/*
* Copyright 2013 Hannes Janetzek
*
* This file is part of the OpenScienceMap project (http://www.opensciencemap.org).
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see .
*/
package org.oscim.event;
public abstract class MotionEvent {
public static final int ACTION_DOWN = 0;
public static final int ACTION_UP = 1;
public static final int ACTION_MOVE = 2;
public static final int ACTION_CANCEL = 3;
public static final int ACTION_POINTER_DOWN = 5;
public static final int ACTION_POINTER_UP = 6;
// FIXME this should not be in the API!
public static final int ACTION_MASK = 0xff;
public static final int ACTION_POINTER_INDEX_MASK = 0xff00;
public static final int ACTION_POINTER_INDEX_SHIFT = 8;
public abstract long getTime();
public abstract int getAction();
public abstract float getX();
public abstract float getY();
public abstract float getX(int idx);
public abstract float getY(int idx);
public abstract int getPointerCount();
public abstract MotionEvent copy();
public abstract void recycle();
}