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OpenGL vector map library written in Java - running on Android, iOS, Desktop and within the browser.
/*
* Copyright 2013 Hannes Janetzek
* Copyright 2017 Longri
* Copyright 2017 devemux86
*
* This file is part of the OpenScienceMap project (http://www.opensciencemap.org).
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see .
*/
package org.oscim.layers;
import org.oscim.map.Map;
import org.oscim.renderer.LayerRenderer;
public abstract class Layer {
public Layer(Map map) {
mMap = map;
}
private boolean mEnabled = true;
private EnableHandler mHandler;
protected final Map mMap;
protected LayerRenderer mRenderer;
public LayerRenderer getRenderer() {
return mRenderer;
}
/**
* Enabled layers will be considered for rendering and receive onMapUpdate()
* calls when they implement MapUpdateListener.
*
* @param enabled
*/
public void setEnabled(boolean enabled) {
boolean changed = mEnabled != enabled;
mEnabled = enabled;
if (mHandler != null && changed)
mHandler.changed(enabled);
}
public boolean isEnabled() {
return mEnabled;
}
public void setEnableHandler(EnableHandler handler) {
mHandler = handler;
}
/**
* Override to perform clean up of resources before shutdown.
*/
public void onDetach() {
}
public Map map() {
return mMap;
}
public interface EnableHandler {
void changed(boolean enabled);
}
}