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OpenGL vector map library written in Java - running on Android, iOS, Desktop and within the browser.
/*
* Copyright 2012 Hannes Janetzek
* Copyright 2016 devemux86
*
* This file is part of the OpenScienceMap project (http://www.opensciencemap.org).
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see .
*/
package org.oscim.layers;
import org.oscim.backend.canvas.Paint.Cap;
import org.oscim.map.Map;
import org.oscim.renderer.GridRenderer;
import org.oscim.theme.styles.LineStyle;
import org.oscim.theme.styles.TextStyle;
public class TileGridLayer extends GenericLayer {
public TileGridLayer(Map map) {
super(map, new GridRenderer());
}
public TileGridLayer(Map map, float scale) {
super(map, new GridRenderer(scale));
}
public TileGridLayer(Map map, int color, float width, int repeat) {
super(map, new GridRenderer(repeat, new LineStyle(color, width, Cap.BUTT), null));
}
public TileGridLayer(Map map, int color, float width, TextStyle text, int repeat) {
super(map, new GridRenderer(repeat, new LineStyle(color, width, Cap.BUTT), text));
}
}