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OpenGL vector map library written in Java - running on Android, iOS, Desktop and within the browser.

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/*
 * Copyright 2013 Hannes Janetzek
 *
 * This file is part of the OpenScienceMap project (http://www.opensciencemap.org).
 *
 * This program is free software: you can redistribute it and/or modify it under the
 * terms of the GNU Lesser General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT ANY
 * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
 * PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License along with
 * this program. If not, see .
 */
package org.oscim.layers.tile.bitmap;

import org.oscim.backend.canvas.Bitmap;
import org.oscim.core.Tile;
import org.oscim.layers.tile.MapTile;
import org.oscim.layers.tile.TileLoader;
import org.oscim.renderer.bucket.BitmapBucket;
import org.oscim.renderer.bucket.RenderBuckets;
import org.oscim.tiling.ITileDataSource;
import org.oscim.tiling.TileSource;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

import static org.oscim.layers.tile.MapTile.State.LOADING;

public class BitmapTileLoader extends TileLoader {

    protected static final Logger log = LoggerFactory.getLogger(BitmapTileLoader.class);

    private final ITileDataSource mTileDataSource;
    private final BitmapTileLayer mLayer;

    public BitmapTileLoader(BitmapTileLayer tileLayer, TileSource tileSource) {
        super(tileLayer.getManager());
        mTileDataSource = tileSource.getDataSource();
        mLayer = tileLayer;
    }

    @Override
    protected boolean loadTile(MapTile tile) {
        try {
            mTileDataSource.query(tile, this);
        } catch (Exception e) {
            log.debug("{} {}", tile, e.getMessage());
            return false;
        }
        return true;
    }

    @Override
    public void setTileImage(Bitmap bitmap) {
        if (isCanceled() || !mTile.state(LOADING)) {
            bitmap.recycle();
            return;
        }

        BitmapBucket l = new BitmapBucket(false);
        l.setBitmap(bitmap, Tile.SIZE, Tile.SIZE, mLayer.pool);

        RenderBuckets buckets = new RenderBuckets();
        buckets.set(l);
        mTile.data = buckets;
    }

    @Override
    public void dispose() {
        mTileDataSource.cancel();
    }

    @Override
    public void cancel() {
        mTileDataSource.cancel();
    }
}




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